diff options
Diffstat (limited to 'deps/icu-small/source/i18n/number_roundingutils.h')
-rw-r--r-- | deps/icu-small/source/i18n/number_roundingutils.h | 57 |
1 files changed, 56 insertions, 1 deletions
diff --git a/deps/icu-small/source/i18n/number_roundingutils.h b/deps/icu-small/source/i18n/number_roundingutils.h index 6868ee0b86..66d58bb775 100644 --- a/deps/icu-small/source/i18n/number_roundingutils.h +++ b/deps/icu-small/source/i18n/number_roundingutils.h @@ -3,7 +3,7 @@ #include "unicode/utypes.h" -#if !UCONFIG_NO_FORMATTING && !UPRV_INCOMPLETE_CPP11_SUPPORT +#if !UCONFIG_NO_FORMATTING #ifndef __NUMBER_ROUNDINGUTILS_H__ #define __NUMBER_ROUNDINGUTILS_H__ @@ -131,7 +131,62 @@ inline bool roundsAtMidpoint(int roundingMode) { } } +/** + * Computes the number of fraction digits in a double. Used for computing maxFrac for an increment. + * Calls into the DoubleToStringConverter library to do so. + */ +digits_t doubleFractionLength(double input); + } // namespace roundingutils + + +/** + * Encapsulates a Precision and a RoundingMode and performs rounding on a DecimalQuantity. + * + * This class does not exist in Java: instead, the base Precision class is used. + */ +class RoundingImpl { + public: + RoundingImpl() = default; // default constructor: leaves object in undefined state + + RoundingImpl(const Precision& precision, UNumberFormatRoundingMode roundingMode, + const CurrencyUnit& currency, UErrorCode& status); + + static RoundingImpl passThrough(); + + /** Required for ScientificFormatter */ + bool isSignificantDigits() const; + + /** + * Rounding endpoint used by Engineering and Compact notation. Chooses the most appropriate multiplier (magnitude + * adjustment), applies the adjustment, rounds, and returns the chosen multiplier. + * + * <p> + * In most cases, this is simple. However, when rounding the number causes it to cross a multiplier boundary, we + * need to re-do the rounding. For example, to display 999,999 in Engineering notation with 2 sigfigs, first you + * guess the multiplier to be -3. However, then you end up getting 1000E3, which is not the correct output. You then + * change your multiplier to be -6, and you get 1.0E6, which is correct. + * + * @param input The quantity to process. + * @param producer Function to call to return a multiplier based on a magnitude. + * @return The number of orders of magnitude the input was adjusted by this method. + */ + int32_t + chooseMultiplierAndApply(impl::DecimalQuantity &input, const impl::MultiplierProducer &producer, + UErrorCode &status); + + void apply(impl::DecimalQuantity &value, UErrorCode &status) const; + + /** Version of {@link #apply} that obeys minInt constraints. Used for scientific notation compatibility mode. */ + void apply(impl::DecimalQuantity &value, int32_t minInt, UErrorCode status); + + private: + Precision fPrecision; + UNumberFormatRoundingMode fRoundingMode; + bool fPassThrough; +}; + + } // namespace impl } // namespace number U_NAMESPACE_END |