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diff --git a/deps/icu-small/source/common/uvectr32.cpp b/deps/icu-small/source/common/uvectr32.cpp
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+/*
+******************************************************************************
+* Copyright (C) 1999-2015, International Business Machines Corporation and
+* others. All Rights Reserved.
+******************************************************************************
+* Date Name Description
+* 10/22/99 alan Creation.
+**********************************************************************
+*/
+
+#include "uvectr32.h"
+#include "cmemory.h"
+#include "putilimp.h"
+
+U_NAMESPACE_BEGIN
+
+#define DEFAULT_CAPACITY 8
+
+/*
+ * Constants for hinting whether a key is an integer
+ * or a pointer. If a hint bit is zero, then the associated
+ * token is assumed to be an integer. This is needed for iSeries
+ */
+
+UOBJECT_DEFINE_RTTI_IMPLEMENTATION(UVector32)
+
+UVector32::UVector32(UErrorCode &status) :
+ count(0),
+ capacity(0),
+ maxCapacity(0),
+ elements(NULL)
+{
+ _init(DEFAULT_CAPACITY, status);
+}
+
+UVector32::UVector32(int32_t initialCapacity, UErrorCode &status) :
+ count(0),
+ capacity(0),
+ maxCapacity(0),
+ elements(0)
+{
+ _init(initialCapacity, status);
+}
+
+
+
+void UVector32::_init(int32_t initialCapacity, UErrorCode &status) {
+ // Fix bogus initialCapacity values; avoid malloc(0)
+ if (initialCapacity < 1) {
+ initialCapacity = DEFAULT_CAPACITY;
+ }
+ if (maxCapacity>0 && maxCapacity<initialCapacity) {
+ initialCapacity = maxCapacity;
+ }
+ if (initialCapacity > (int32_t)(INT32_MAX / sizeof(int32_t))) {
+ initialCapacity = uprv_min(DEFAULT_CAPACITY, maxCapacity);
+ }
+ elements = (int32_t *)uprv_malloc(sizeof(int32_t)*initialCapacity);
+ if (elements == 0) {
+ status = U_MEMORY_ALLOCATION_ERROR;
+ } else {
+ capacity = initialCapacity;
+ }
+}
+
+UVector32::~UVector32() {
+ uprv_free(elements);
+ elements = 0;
+}
+
+/**
+ * Assign this object to another (make this a copy of 'other').
+ */
+void UVector32::assign(const UVector32& other, UErrorCode &ec) {
+ if (ensureCapacity(other.count, ec)) {
+ setSize(other.count);
+ for (int32_t i=0; i<other.count; ++i) {
+ elements[i] = other.elements[i];
+ }
+ }
+}
+
+
+UBool UVector32::operator==(const UVector32& other) {
+ int32_t i;
+ if (count != other.count) return FALSE;
+ for (i=0; i<count; ++i) {
+ if (elements[i] != other.elements[i]) {
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+
+void UVector32::setElementAt(int32_t elem, int32_t index) {
+ if (0 <= index && index < count) {
+ elements[index] = elem;
+ }
+ /* else index out of range */
+}
+
+void UVector32::insertElementAt(int32_t elem, int32_t index, UErrorCode &status) {
+ // must have 0 <= index <= count
+ if (0 <= index && index <= count && ensureCapacity(count + 1, status)) {
+ for (int32_t i=count; i>index; --i) {
+ elements[i] = elements[i-1];
+ }
+ elements[index] = elem;
+ ++count;
+ }
+ /* else index out of range */
+}
+
+UBool UVector32::containsAll(const UVector32& other) const {
+ for (int32_t i=0; i<other.size(); ++i) {
+ if (indexOf(other.elements[i]) < 0) {
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+UBool UVector32::containsNone(const UVector32& other) const {
+ for (int32_t i=0; i<other.size(); ++i) {
+ if (indexOf(other.elements[i]) >= 0) {
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+UBool UVector32::removeAll(const UVector32& other) {
+ UBool changed = FALSE;
+ for (int32_t i=0; i<other.size(); ++i) {
+ int32_t j = indexOf(other.elements[i]);
+ if (j >= 0) {
+ removeElementAt(j);
+ changed = TRUE;
+ }
+ }
+ return changed;
+}
+
+UBool UVector32::retainAll(const UVector32& other) {
+ UBool changed = FALSE;
+ for (int32_t j=size()-1; j>=0; --j) {
+ int32_t i = other.indexOf(elements[j]);
+ if (i < 0) {
+ removeElementAt(j);
+ changed = TRUE;
+ }
+ }
+ return changed;
+}
+
+void UVector32::removeElementAt(int32_t index) {
+ if (index >= 0) {
+ for (int32_t i=index; i<count-1; ++i) {
+ elements[i] = elements[i+1];
+ }
+ --count;
+ }
+}
+
+void UVector32::removeAllElements(void) {
+ count = 0;
+}
+
+UBool UVector32::equals(const UVector32 &other) const {
+ int i;
+
+ if (this->count != other.count) {
+ return FALSE;
+ }
+ for (i=0; i<count; i++) {
+ if (elements[i] != other.elements[i]) {
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+
+
+
+int32_t UVector32::indexOf(int32_t key, int32_t startIndex) const {
+ int32_t i;
+ for (i=startIndex; i<count; ++i) {
+ if (key == elements[i]) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+
+UBool UVector32::expandCapacity(int32_t minimumCapacity, UErrorCode &status) {
+ if (U_FAILURE(status)) {
+ return FALSE;
+ }
+ if (minimumCapacity < 0) {
+ status = U_ILLEGAL_ARGUMENT_ERROR;
+ return FALSE;
+ }
+ if (capacity >= minimumCapacity) {
+ return TRUE;
+ }
+ if (maxCapacity>0 && minimumCapacity>maxCapacity) {
+ status = U_BUFFER_OVERFLOW_ERROR;
+ return FALSE;
+ }
+ if (capacity > (INT32_MAX - 1) / 2) { // integer overflow check
+ status = U_ILLEGAL_ARGUMENT_ERROR;
+ return FALSE;
+ }
+ int32_t newCap = capacity * 2;
+ if (newCap < minimumCapacity) {
+ newCap = minimumCapacity;
+ }
+ if (maxCapacity > 0 && newCap > maxCapacity) {
+ newCap = maxCapacity;
+ }
+ if (newCap > (int32_t)(INT32_MAX / sizeof(int32_t))) { // integer overflow check
+ // We keep the original memory contents on bad minimumCapacity/maxCapacity.
+ status = U_ILLEGAL_ARGUMENT_ERROR;
+ return FALSE;
+ }
+ int32_t* newElems = (int32_t *)uprv_realloc(elements, sizeof(int32_t)*newCap);
+ if (newElems == NULL) {
+ // We keep the original contents on the memory failure on realloc.
+ status = U_MEMORY_ALLOCATION_ERROR;
+ return FALSE;
+ }
+ elements = newElems;
+ capacity = newCap;
+ return TRUE;
+}
+
+void UVector32::setMaxCapacity(int32_t limit) {
+ U_ASSERT(limit >= 0);
+ if (limit < 0) {
+ limit = 0;
+ }
+ if (limit > (int32_t)(INT32_MAX / sizeof(int32_t))) { // integer overflow check for realloc
+ // Something is very wrong, don't realloc, leave capacity and maxCapacity unchanged
+ return;
+ }
+ maxCapacity = limit;
+ if (capacity <= maxCapacity || maxCapacity == 0) {
+ // Current capacity is within the new limit.
+ return;
+ }
+
+ // New maximum capacity is smaller than the current size.
+ // Realloc the storage to the new, smaller size.
+ int32_t* newElems = (int32_t *)uprv_realloc(elements, sizeof(int32_t)*maxCapacity);
+ if (newElems == NULL) {
+ // Realloc to smaller failed.
+ // Just keep what we had. No need to call it a failure.
+ return;
+ }
+ elements = newElems;
+ capacity = maxCapacity;
+ if (count > capacity) {
+ count = capacity;
+ }
+}
+
+/**
+ * Change the size of this vector as follows: If newSize is smaller,
+ * then truncate the array, possibly deleting held elements for i >=
+ * newSize. If newSize is larger, grow the array, filling in new
+ * slots with NULL.
+ */
+void UVector32::setSize(int32_t newSize) {
+ int32_t i;
+ if (newSize < 0) {
+ return;
+ }
+ if (newSize > count) {
+ UErrorCode ec = U_ZERO_ERROR;
+ if (!ensureCapacity(newSize, ec)) {
+ return;
+ }
+ for (i=count; i<newSize; ++i) {
+ elements[i] = 0;
+ }
+ }
+ count = newSize;
+}
+
+
+
+
+/**
+ * Insert the given integer into this vector at its sorted position
+ * as defined by 'compare'. The current elements are assumed to
+ * be sorted already.
+ */
+void UVector32::sortedInsert(int32_t tok, UErrorCode& ec) {
+ // Perform a binary search for the location to insert tok at. Tok
+ // will be inserted between two elements a and b such that a <=
+ // tok && tok < b, where there is a 'virtual' elements[-1] always
+ // less than tok and a 'virtual' elements[count] always greater
+ // than tok.
+ int32_t min = 0, max = count;
+ while (min != max) {
+ int32_t probe = (min + max) / 2;
+ //int8_t c = (*compare)(elements[probe], tok);
+ //if (c > 0) {
+ if (elements[probe] > tok) {
+ max = probe;
+ } else {
+ // assert(c <= 0);
+ min = probe + 1;
+ }
+ }
+ if (ensureCapacity(count + 1, ec)) {
+ for (int32_t i=count; i>min; --i) {
+ elements[i] = elements[i-1];
+ }
+ elements[min] = tok;
+ ++count;
+ }
+}
+
+
+
+
+
+U_NAMESPACE_END