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+//
+// rbbisetb.h
+/*
+**********************************************************************
+* Copyright (c) 2001-2005, International Business Machines
+* Corporation and others. All Rights Reserved.
+**********************************************************************
+*/
+
+#ifndef RBBISETB_H
+#define RBBISETB_H
+
+#include "unicode/utypes.h"
+#include "unicode/uobject.h"
+#include "rbbirb.h"
+#include "uvector.h"
+
+struct UNewTrie;
+
+U_NAMESPACE_BEGIN
+
+//
+// RBBISetBuilder Derives the character categories used by the runtime RBBI engine
+// from the Unicode Sets appearing in the source RBBI rules, and
+// creates the TRIE table used to map from Unicode to the
+// character categories.
+//
+
+
+//
+// RangeDescriptor
+//
+// Each of the non-overlapping character ranges gets one of these descriptors.
+// All of them are strung together in a linked list, which is kept in order
+// (by character)
+//
+class RangeDescriptor : public UMemory {
+public:
+ UChar32 fStartChar; // Start of range, unicode 32 bit value.
+ UChar32 fEndChar; // End of range, unicode 32 bit value.
+ int32_t fNum; // runtime-mapped input value for this range.
+ UVector *fIncludesSets; // vector of the the original
+ // Unicode sets that include this range.
+ // (Contains ptrs to uset nodes)
+ RangeDescriptor *fNext; // Next RangeDescriptor in the linked list.
+
+ RangeDescriptor(UErrorCode &status);
+ RangeDescriptor(const RangeDescriptor &other, UErrorCode &status);
+ ~RangeDescriptor();
+ void split(UChar32 where, UErrorCode &status); // Spit this range in two at "where", with
+ // where appearing in the second (higher) part.
+ void setDictionaryFlag(); // Check whether this range appears as part of
+ // the Unicode set named "dictionary"
+
+private:
+ RangeDescriptor(const RangeDescriptor &other); // forbid copying of this class
+ RangeDescriptor &operator=(const RangeDescriptor &other); // forbid copying of this class
+};
+
+
+//
+// RBBISetBuilder Handles processing of Unicode Sets from RBBI rules.
+//
+// Starting with the rules parse tree from the scanner,
+//
+// - Enumerate the set of UnicodeSets that are referenced
+// by the RBBI rules.
+// - compute a derived set of non-overlapping UnicodeSets
+// that will correspond to columns in the state table for
+// the RBBI execution engine.
+// - construct the trie table that maps input characters
+// to set numbers in the non-overlapping set of sets.
+//
+
+
+class RBBISetBuilder : public UMemory {
+public:
+ RBBISetBuilder(RBBIRuleBuilder *rb);
+ ~RBBISetBuilder();
+
+ void build();
+ void addValToSets(UVector *sets, uint32_t val);
+ void addValToSet (RBBINode *usetNode, uint32_t val);
+ int32_t getNumCharCategories() const; // CharCategories are the same as input symbol set to the
+ // runtime state machine, which are the same as
+ // columns in the DFA state table
+ int32_t getTrieSize() /*const*/; // Size in bytes of the serialized Trie.
+ void serializeTrie(uint8_t *where); // write out the serialized Trie.
+ UChar32 getFirstChar(int32_t val) const;
+ UBool sawBOF() const; // Indicate whether any references to the {bof} pseudo
+ // character were encountered.
+#ifdef RBBI_DEBUG
+ void printSets();
+ void printRanges();
+ void printRangeGroups();
+#else
+ #define printSets()
+ #define printRanges()
+ #define printRangeGroups()
+#endif
+
+private:
+ void numberSets();
+
+ RBBIRuleBuilder *fRB; // The RBBI Rule Compiler that owns us.
+ UErrorCode *fStatus;
+
+ RangeDescriptor *fRangeList; // Head of the linked list of RangeDescriptors
+
+ UNewTrie *fTrie; // The mapping TRIE that is the end result of processing
+ uint32_t fTrieSize; // the Unicode Sets.
+
+ // Groups correspond to character categories -
+ // groups of ranges that are in the same original UnicodeSets.
+ // fGroupCount is the index of the last used group.
+ // fGroupCount+1 is also the number of columns in the RBBI state table being compiled.
+ // State table column 0 is not used. Column 1 is for end-of-input.
+ // column 2 is for group 0. Funny counting.
+ int32_t fGroupCount;
+
+ UBool fSawBOF;
+
+ RBBISetBuilder(const RBBISetBuilder &other); // forbid copying of this class
+ RBBISetBuilder &operator=(const RBBISetBuilder &other); // forbid copying of this class
+};
+
+
+
+U_NAMESPACE_END
+#endif