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-rw-r--r--benchmark/net/dgram.js61
1 files changed, 0 insertions, 61 deletions
diff --git a/benchmark/net/dgram.js b/benchmark/net/dgram.js
deleted file mode 100644
index 6a0c5501c6..0000000000
--- a/benchmark/net/dgram.js
+++ /dev/null
@@ -1,61 +0,0 @@
-// test UDP send/recv throughput
-
-var common = require('../common.js');
-var PORT = common.PORT;
-
-// `num` is the number of send requests to queue up each time.
-// Keep it reasonably high (>10) otherwise you're benchmarking the speed of
-// event loop cycles more than anything else.
-var bench = common.createBenchmark(main, {
- len: [1, 64, 256, 1024],
- num: [100],
- type: ['send', 'recv'],
- dur: [5]
-});
-
-var dur;
-var len;
-var num;
-var type;
-var chunk;
-var encoding;
-
-function main(conf) {
- dur = +conf.dur;
- len = +conf.len;
- num = +conf.num;
- type = conf.type;
- chunk = new Buffer(len);
- server();
-}
-
-var dgram = require('dgram');
-
-function server() {
- var sent = 0;
- var received = 0;
- var socket = dgram.createSocket('udp4');
-
- function onsend() {
- if (sent++ % num == 0)
- for (var i = 0; i < num; i++)
- socket.send(chunk, 0, chunk.length, PORT, '127.0.0.1', onsend);
- }
-
- socket.on('listening', function() {
- bench.start();
- onsend();
-
- setTimeout(function() {
- var bytes = (type === 'send' ? sent : received) * chunk.length;
- var gbits = (bytes * 8) / (1024 * 1024 * 1024);
- bench.end(gbits);
- }, dur * 1000);
- });
-
- socket.on('message', function(buf, rinfo) {
- received++;
- });
-
- socket.bind(PORT);
-}