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-rw-r--r--src/node.h3
-rw-r--r--src/node_worker.cc2
2 files changed, 3 insertions, 2 deletions
diff --git a/src/node.h b/src/node.h
index 240399d1ed..872e0a811a 100644
--- a/src/node.h
+++ b/src/node.h
@@ -273,10 +273,11 @@ class NODE_EXTERN MultiIsolatePlatform : public v8::Platform {
// This function may only be called once per `Isolate`.
virtual void RegisterIsolate(v8::Isolate* isolate,
struct uv_loop_s* loop) = 0;
- // This needs to be called right before calling `Isolate::Dispose()`.
+
// This function may only be called once per `Isolate`, and discard any
// pending delayed tasks scheduled for that isolate.
virtual void UnregisterIsolate(v8::Isolate* isolate) = 0;
+
// The platform should call the passed function once all state associated
// with the given isolate has been cleaned up. This can, but does not have to,
// happen asynchronously.
diff --git a/src/node_worker.cc b/src/node_worker.cc
index 025b5fed49..af79540631 100644
--- a/src/node_worker.cc
+++ b/src/node_worker.cc
@@ -155,9 +155,9 @@ class WorkerThreadData {
w_->platform_->AddIsolateFinishedCallback(isolate, [](void* data) {
*static_cast<bool*>(data) = true;
}, &platform_finished);
- w_->platform_->UnregisterIsolate(isolate);
isolate->Dispose();
+ w_->platform_->UnregisterIsolate(isolate);
// Wait until the platform has cleaned up all relevant resources.
while (!platform_finished)