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authorAnna Henningsen <anna@addaleax.net>2019-11-02 19:06:47 +0100
committerAnna Henningsen <anna@addaleax.net>2019-11-06 23:26:03 +0100
commit5bf43729a403b992cc90b5cdbbaaf505769d1107 (patch)
treee0f7eea86af950fdfc8cecaca63a6334d2072159 /src
parent55f98df303939774639bb597c6392c1c85bae6dd (diff)
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src: make EndStartedProfilers an exit hook
Run `EndStartedProfilers` on Environment teardown. This is part of a series of changes to make embedding easier, by requiring fewer internal methods to build a fully functioning Node.js instance. PR-URL: https://github.com/nodejs/node/pull/30229 Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com> Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com> Reviewed-By: Shelley Vohr <codebytere@gmail.com>
Diffstat (limited to 'src')
-rw-r--r--src/inspector_profiler.cc27
-rw-r--r--src/node.cc1
-rw-r--r--src/node_errors.cc4
-rw-r--r--src/node_internals.h1
-rw-r--r--src/node_process_methods.cc13
-rw-r--r--src/node_worker.cc3
6 files changed, 31 insertions, 18 deletions
diff --git a/src/inspector_profiler.cc b/src/inspector_profiler.cc
index b5f63b2b41..e0d02d6952 100644
--- a/src/inspector_profiler.cc
+++ b/src/inspector_profiler.cc
@@ -4,6 +4,7 @@
#include "diagnosticfilename-inl.h"
#include "memory_tracker-inl.h"
#include "node_file.h"
+#include "node_errors.h"
#include "node_internals.h"
#include "util-inl.h"
#include "v8-inspector.h"
@@ -13,6 +14,7 @@
namespace node {
namespace profiler {
+using errors::TryCatchScope;
using v8::Context;
using v8::Function;
using v8::FunctionCallbackInfo;
@@ -219,12 +221,21 @@ void V8CoverageConnection::WriteProfile(Local<String> message) {
}
// append source-map cache information to coverage object:
- Local<Function> source_map_cache_getter = env_->source_map_cache_getter();
Local<Value> source_map_cache_v;
- if (!source_map_cache_getter->Call(env()->context(),
- Undefined(isolate), 0, nullptr)
- .ToLocal(&source_map_cache_v)) {
- return;
+ {
+ TryCatchScope try_catch(env());
+ {
+ Isolate::AllowJavascriptExecutionScope allow_js_here(isolate);
+ Local<Function> source_map_cache_getter = env_->source_map_cache_getter();
+ if (!source_map_cache_getter->Call(
+ context, Undefined(isolate), 0, nullptr)
+ .ToLocal(&source_map_cache_v)) {
+ return;
+ }
+ }
+ if (try_catch.HasCaught() && !try_catch.HasTerminated()) {
+ PrintCaughtException(isolate, context, try_catch);
+ }
}
// Avoid writing to disk if no source-map data:
if (!source_map_cache_v->IsUndefined()) {
@@ -351,7 +362,7 @@ void V8HeapProfilerConnection::End() {
// For now, we only support coverage profiling, but we may add more
// in the future.
-void EndStartedProfilers(Environment* env) {
+static void EndStartedProfilers(Environment* env) {
Debug(env, DebugCategory::INSPECTOR_PROFILER, "EndStartedProfilers\n");
V8ProfilerConnection* connection = env->cpu_profiler_connection();
if (connection != nullptr && !connection->ending()) {
@@ -390,6 +401,10 @@ std::string GetCwd(Environment* env) {
}
void StartProfilers(Environment* env) {
+ AtExit(env, [](void* env) {
+ EndStartedProfilers(static_cast<Environment*>(env));
+ }, env);
+
Isolate* isolate = env->isolate();
Local<String> coverage_str = env->env_vars()->Get(
isolate, FIXED_ONE_BYTE_STRING(isolate, "NODE_V8_COVERAGE"))
diff --git a/src/node.cc b/src/node.cc
index 0b7fca544f..18c4665b49 100644
--- a/src/node.cc
+++ b/src/node.cc
@@ -168,7 +168,6 @@ static const unsigned kMaxSignal = 32;
void WaitForInspectorDisconnect(Environment* env) {
#if HAVE_INSPECTOR
- profiler::EndStartedProfilers(env);
if (env->inspector_agent()->IsActive()) {
// Restore signal dispositions, the app is done and is no longer
diff --git a/src/node_errors.cc b/src/node_errors.cc
index ec14746514..e094fe4681 100644
--- a/src/node_errors.cc
+++ b/src/node_errors.cc
@@ -993,9 +993,7 @@ void TriggerUncaughtException(Isolate* isolate,
// Now we are certain that the exception is fatal.
ReportFatalException(env, error, message, EnhanceFatalException::kEnhance);
-#if HAVE_INSPECTOR
- profiler::EndStartedProfilers(env);
-#endif
+ RunAtExit(env);
// If the global uncaught exception handler sets process.exitCode,
// exit with that code. Otherwise, exit with 1.
diff --git a/src/node_internals.h b/src/node_internals.h
index 07e49edd41..ecd217086f 100644
--- a/src/node_internals.h
+++ b/src/node_internals.h
@@ -318,7 +318,6 @@ void SetIsolateCreateParamsForNode(v8::Isolate::CreateParams* params);
#if HAVE_INSPECTOR
namespace profiler {
void StartProfilers(Environment* env);
-void EndStartedProfilers(Environment* env);
}
#endif // HAVE_INSPECTOR
diff --git a/src/node_process_methods.cc b/src/node_process_methods.cc
index 3a2c1efd81..3f0590aef7 100644
--- a/src/node_process_methods.cc
+++ b/src/node_process_methods.cc
@@ -172,11 +172,15 @@ static void Kill(const FunctionCallbackInfo<Value>& args) {
if (!args[0]->Int32Value(context).To(&pid)) return;
int sig;
if (!args[1]->Int32Value(context).To(&sig)) return;
- // TODO(joyeecheung): white list the signals?
-#if HAVE_INSPECTOR
- profiler::EndStartedProfilers(env);
-#endif
+ uv_pid_t own_pid = uv_os_getpid();
+ if (sig > 0 &&
+ (pid == 0 || pid == -1 || pid == own_pid || pid == -own_pid) &&
+ !HasSignalJSHandler(sig)) {
+ // This is most likely going to terminate this process.
+ // It's not an exact method but it might be close enough.
+ RunAtExit(env);
+ }
int err = uv_kill(pid, sig);
args.GetReturnValue().Set(err);
@@ -428,6 +432,7 @@ static void DebugEnd(const FunctionCallbackInfo<Value>& args) {
static void ReallyExit(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
+ RunAtExit(env);
WaitForInspectorDisconnect(env);
int code = args[0]->Int32Value(env->context()).FromMaybe(0);
env->Exit(code);
diff --git a/src/node_worker.cc b/src/node_worker.cc
index c18af7c055..e09bb4e7aa 100644
--- a/src/node_worker.cc
+++ b/src/node_worker.cc
@@ -400,9 +400,6 @@ void Worker::Run() {
if (exit_code_ == 0 && !stopped)
exit_code_ = exit_code;
-#if HAVE_INSPECTOR
- profiler::EndStartedProfilers(env_.get());
-#endif
Debug(this, "Exiting thread for worker %llu with exit code %d",
thread_id_, exit_code_);
}