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author | Anna Henningsen <anna@addaleax.net> | 2018-02-08 04:59:10 +0100 |
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committer | Anna Henningsen <anna@addaleax.net> | 2018-02-14 10:00:29 +0100 |
commit | 0e7b61229aa602e55c5fb034a63d7da97eecff3b (patch) | |
tree | 0e64305591fd94e1b609c5fd4ba1ae1bd19ea66a /src/req_wrap.h | |
parent | 0ed9ea861b847579478457b7f5aab430fb6d77cb (diff) | |
download | android-node-v8-0e7b61229aa602e55c5fb034a63d7da97eecff3b.tar.gz android-node-v8-0e7b61229aa602e55c5fb034a63d7da97eecff3b.tar.bz2 android-node-v8-0e7b61229aa602e55c5fb034a63d7da97eecff3b.zip |
src: refactor WriteWrap and ShutdownWraps
Encapsulate stream requests more:
- `WriteWrap` and `ShutdownWrap` classes are now tailored to the
streams on which they are used. In particular, for most streams
these are now plain `AsyncWrap`s and do not carry the overhead
of unused libuv request data.
- Provide generic `Write()` and `Shutdown()` methods that wrap
around the actual implementations, and make *usage* of streams
easier, rather than implementing; for example, wrap objects
don’t need to be provided by callers anymore.
- Use `EmitAfterWrite()` and `EmitAfterShutdown()` handlers to
call the corresponding JS handlers, rather than always trying
to call them. This makes usage of streams by other C++ code
easier and leaner.
Also fix up some tests that were previously not actually testing
asynchronicity when the comments indicated that they would.
PR-URL: https://github.com/nodejs/node/pull/18676
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Diffstat (limited to 'src/req_wrap.h')
-rw-r--r-- | src/req_wrap.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/req_wrap.h b/src/req_wrap.h index ddd0840aad..656be38dce 100644 --- a/src/req_wrap.h +++ b/src/req_wrap.h @@ -20,6 +20,8 @@ class ReqWrap : public AsyncWrap { inline void Dispatched(); // Call this after the req has been dispatched. T* req() { return &req_; } + static ReqWrap* from_req(T* req); + private: friend class Environment; friend int GenDebugSymbols(); |