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authorJoyee Cheung <joyeec9h3@gmail.com>2018-11-14 22:38:12 +0800
committerJoyee Cheung <joyeec9h3@gmail.com>2018-11-20 01:17:15 +0800
commit7778c035a0a3f9bbb988eb0298a026d80f423e03 (patch)
treed3c80bffa25e84ae9993aaf0314192c2ac4f969f /src/node_javascript.h
parent092ab7a1d39d97a3e93f8ed46d80d8ad783b2f9c (diff)
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src: use STL containers instead of v8 values for static module data
Instead of putting the source code and the cache in v8::Objects, put them in per-process std::maps. This has the following benefits: - It's slightly lighter in weight compared to storing things on the v8 heap. Also it may be slightly faster since the preivous v8::Object is already in dictionary mode - though the difference is very small given the number of native modules is limited. - The source and code cache generation templates are now much simpler since they just initialize static arrays and manipulate STL constructs. - The static native module data can be accessed independently of any Environment or Isolate, and it's easy to look them up from the C++'s side. - It's now impossible to mutate the source code used to compile native modules from the JS land since it's completely separate from the v8 heap. We can still get the constant strings from process.binding('natives') but that's all. A few drive-by fixes: - Remove DecorateErrorStack in LookupAndCompile - We don't need to capture the exception to decorate when we encounter errors during native module compilation, as those errors should be syntax errors and v8 is able to decorate them well. We use CompileFunctionInContext so there is no need to worry about wrappers either. - The code cache could be rejected when node is started with v8 flags. Instead of aborting in that case, simply keep a record in the native_module_without_cache set. - Refactor js2c.py a bit, reduce code duplication and inline Render() to make the one-byte/two-byte special treatment easier to read. PR-URL: https://github.com/nodejs/node/pull/24384 Fixes: https://github.com/Remove Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com> Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
Diffstat (limited to 'src/node_javascript.h')
-rw-r--r--src/node_javascript.h41
1 files changed, 0 insertions, 41 deletions
diff --git a/src/node_javascript.h b/src/node_javascript.h
deleted file mode 100644
index 80ef40b4ec..0000000000
--- a/src/node_javascript.h
+++ /dev/null
@@ -1,41 +0,0 @@
-// Copyright Joyent, Inc. and other Node contributors.
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and associated documentation files (the
-// "Software"), to deal in the Software without restriction, including
-// without limitation the rights to use, copy, modify, merge, publish,
-// distribute, sublicense, and/or sell copies of the Software, and to permit
-// persons to whom the Software is furnished to do so, subject to the
-// following conditions:
-//
-// The above copyright notice and this permission notice shall be included
-// in all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
-// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
-// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-// USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-#ifndef SRC_NODE_JAVASCRIPT_H_
-#define SRC_NODE_JAVASCRIPT_H_
-
-#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
-
-#include "node_internals.h"
-
-namespace node {
-
-void DefineJavaScript(Environment* env, v8::Local<v8::Object> target);
-void DefineJavaScriptHash(Environment* env, v8::Local<v8::Object> target);
-v8::Local<v8::String> NodePerContextSource(v8::Isolate* isolate);
-v8::Local<v8::String> LoadersBootstrapperSource(Environment* env);
-v8::Local<v8::String> NodeBootstrapperSource(Environment* env);
-
-} // namespace node
-
-#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
-
-#endif // SRC_NODE_JAVASCRIPT_H_