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author | Joyee Cheung <joyeec9h3@gmail.com> | 2018-03-04 04:55:45 +0800 |
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committer | Joyee Cheung <joyeec9h3@gmail.com> | 2018-03-06 22:12:46 +0800 |
commit | 2a9eb316a1e86d8b191aa2cdfd25d45508456573 (patch) | |
tree | 743074a353fc55583bbec14e4d56a27ea0911bc8 /src/node_javascript.h | |
parent | 1a5ec837ca56774f2a9ee54ee9a0f6cbfa01d4bc (diff) | |
download | android-node-v8-2a9eb316a1e86d8b191aa2cdfd25d45508456573.tar.gz android-node-v8-2a9eb316a1e86d8b191aa2cdfd25d45508456573.tar.bz2 android-node-v8-2a9eb316a1e86d8b191aa2cdfd25d45508456573.zip |
src: move internal loaders out of bootstrap_node.js
- Moves the creation of `process.binding()`, `process._linkedBinding()`
`internalBinding()` and `NativeModule` into a separate file
`lib/internal/bootstrap_loaders.js`, and documents them there.
This file will be compiled and run before `bootstrap_node.js`, which
means we now bootstrap the internal module & binding system before
actually bootstrapping Node.js.
- Rename the special ID that can be used to require `NativeModule`
as `internal/bootstrap_loaders` since it is setup there. Also put
`internalBinding` in the object exported by `NativeModule.require`
instead of putting it inside the `NativeModule.wrapper`
- Use the original `getBinding()` to get the source code of native
modules instead of getting it from `process.binding('native')`
so that users cannot fake native modules by modifying the binding
object.
- Names the bootstrapping functions so their names show up
in the stack trace.
PR-URL: https://github.com/nodejs/node/pull/19112
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Diffstat (limited to 'src/node_javascript.h')
-rw-r--r-- | src/node_javascript.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/node_javascript.h b/src/node_javascript.h index 664778091f..d1ad9a2574 100644 --- a/src/node_javascript.h +++ b/src/node_javascript.h @@ -29,7 +29,8 @@ namespace node { void DefineJavaScript(Environment* env, v8::Local<v8::Object> target); -v8::Local<v8::String> MainSource(Environment* env); +v8::Local<v8::String> LoadersBootstrapperSource(Environment* env); +v8::Local<v8::String> NodeBootstrapperSource(Environment* env); } // namespace node |