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authorAnna Henningsen <anna@addaleax.net>2019-03-07 15:12:52 +0100
committerAnna Henningsen <anna@addaleax.net>2019-03-15 16:54:19 +0100
commit7e2088f773d97e00e29cacdc20e1a36b80528be0 (patch)
tree5c99263864c7cf624c4fc3093e0df5429c95fda1 /src/api/environment.cc
parent0752a18b88452fd0cbf554856dc5305076cb9da5 (diff)
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src,lib: allow running multiple per-context files
Create an `lib/internal/per_context/` directory that can host multiple files which we execute for each context. PR-URL: https://github.com/nodejs/node/pull/26497 Reviewed-By: James M Snell <jasnell@gmail.com>
Diffstat (limited to 'src/api/environment.cc')
-rw-r--r--src/api/environment.cc42
1 files changed, 25 insertions, 17 deletions
diff --git a/src/api/environment.cc b/src/api/environment.cc
index 9b8e468685..c4a8120d1c 100644
--- a/src/api/environment.cc
+++ b/src/api/environment.cc
@@ -289,25 +289,33 @@ Local<Context> NewContext(Isolate* isolate,
True(isolate));
{
- // Run lib/internal/bootstrap/context.js
+ // Run per-context JS files.
Context::Scope context_scope(context);
- std::vector<Local<String>> parameters = {
- FIXED_ONE_BYTE_STRING(isolate, "global")};
- Local<Value> arguments[] = {context->Global()};
- MaybeLocal<Function> maybe_fn =
- per_process::native_module_loader.LookupAndCompile(
- context, "internal/bootstrap/context", &parameters, nullptr);
- if (maybe_fn.IsEmpty()) {
- return Local<Context>();
- }
- Local<Function> fn = maybe_fn.ToLocalChecked();
- MaybeLocal<Value> result =
- fn->Call(context, Undefined(isolate), arraysize(arguments), arguments);
- // Execution failed during context creation.
- // TODO(joyeecheung): deprecate this signature and return a MaybeLocal.
- if (result.IsEmpty()) {
- return Local<Context>();
+ static const char* context_files[] = {
+ "internal/per_context/setup",
+ nullptr
+ };
+
+ for (const char** module = context_files; *module != nullptr; module++) {
+ std::vector<Local<String>> parameters = {
+ FIXED_ONE_BYTE_STRING(isolate, "global")};
+ Local<Value> arguments[] = {context->Global()};
+ MaybeLocal<Function> maybe_fn =
+ per_process::native_module_loader.LookupAndCompile(
+ context, *module, &parameters, nullptr);
+ if (maybe_fn.IsEmpty()) {
+ return Local<Context>();
+ }
+ Local<Function> fn = maybe_fn.ToLocalChecked();
+ MaybeLocal<Value> result =
+ fn->Call(context, Undefined(isolate),
+ arraysize(arguments), arguments);
+ // Execution failed during context creation.
+ // TODO(joyeecheung): deprecate this signature and return a MaybeLocal.
+ if (result.IsEmpty()) {
+ return Local<Context>();
+ }
}
}