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author | Ryan Dahl <ry@tinyclouds.org> | 2010-06-15 18:19:25 -0700 |
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committer | Ryan Dahl <ry@tinyclouds.org> | 2010-06-15 18:19:27 -0700 |
commit | 6bed15e0748590e2589e64b151c3f4b8aab7ae78 (patch) | |
tree | e20d1e7e9c8eb40c3cbff0b54e83603ad32667ce /lib/string_decoder.js | |
parent | 4b48042c175b6b8ea042a18853c9873ca1a587f8 (diff) | |
download | android-node-v8-6bed15e0748590e2589e64b151c3f4b8aab7ae78.tar.gz android-node-v8-6bed15e0748590e2589e64b151c3f4b8aab7ae78.tar.bz2 android-node-v8-6bed15e0748590e2589e64b151c3f4b8aab7ae78.zip |
Refactor: Utf8Decoder -> StringDecoder
Instead of just decoding Utf8, this will proxy requests to buffer.toString()
for other encodings. This makes for a simpler interface.
Diffstat (limited to 'lib/string_decoder.js')
-rw-r--r-- | lib/string_decoder.js | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/lib/string_decoder.js b/lib/string_decoder.js new file mode 100644 index 0000000000..2c7ace0ae5 --- /dev/null +++ b/lib/string_decoder.js @@ -0,0 +1,92 @@ +var Buffer = require('buffer').Buffer; + +var StringDecoder = exports.StringDecoder = function (encoding) { + this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/,''); + if (this.encoding === 'utf8') { + this.charBuffer = new Buffer(4); + this.charReceived = 0; + this.charLength = 0; + } +}; + + +StringDecoder.prototype.write = function (buffer) { + // If not utf8... + if (this.encoding !== 'utf8') { + return buffer.toString(this.encoding); + } + + var charStr = ''; + // if our last write ended with an incomplete multibyte character + if (this.charLength) { + // determine how many remaining bytes this buffer has to offer for this char + var i = (buffer.length >= this.charLength - this.charReceived) + ? this.charLength - this.charReceived + : buffer.length; + + // add the new bytes to the char buffer + buffer.copy(this.charBuffer, this.charReceived, 0, i); + this.charReceived += i; + + if (this.charReceived < this.charLength) { + // still not enough chars in this buffer? wait for more ... + return ''; + } + + // get the character that was split + charStr = this.charBuffer.slice(0, this.charLength).toString(); + this.charReceived = this.charLength = 0; + + // if there are no more bytes in this buffer, just emit our char + if (i == buffer.length) return charStr; + + // otherwise cut off the characters end from the beginning of this buffer + buffer = buffer.slice(i, buffer.length); + } + + + // determine how many bytes we have to check at the end of this buffer + var i = (buffer.length >= 3) ? 3 : buffer.length; + + // figure out if one of the last i bytes of our buffer announces an incomplete char + for (; i > 0; i--) { + c = buffer[buffer.length - i]; + + // See http://en.wikipedia.org/wiki/UTF-8#Description + + // 110XXXXX + if (i == 1 && c >> 5 == 0x06) { + this.charLength = 2; + break; + } + + // 1110XXXX + if (i <= 2 && c >> 4 == 0x0E) { + this.charLength = 3; + break; + } + + // 11110XXX + if (i <= 3 && c >> 3 == 0x1E) { + this.charLength = 4; + break; + } + } + + if (!this.charLength) { + // no incomplete char at the end of this buffer, emit the whole thing + return charStr + buffer.toString(); + } + + // buffer the incomplete character bytes we got + buffer.copy(this.charBuffer, 0, buffer.length - i, buffer.length); + this.charReceived = i; + + if (buffer.length - i > 0) { + // buffer had more bytes before the incomplete char, emit them + return charStr + buffer.toString('utf8', 0, buffer.length - i); + } + + // or just emit the charStr + return charStr; +}; |