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authorAli Ijaz Sheikh <ofrobots@google.com>2016-03-01 08:58:05 -0800
committerAli Sheikh <ofrobots@lemonhope.roam.corp.google.com>2016-03-03 20:35:20 -0800
commit069e02ab47656b3efd1b6829c65856b2e1c2d1db (patch)
treeeb643e0a2e88fd64bb9fc927423458d2ae96c2db /deps/v8/src/objects-body-descriptors.h
parent8938355398c79f583a468284b768652d12ba9bc9 (diff)
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deps: upgrade to V8 4.9.385.18
Pick up the current branch head for V8 4.9 https://github.com/v8/v8/commit/1ecba0f PR-URL: https://github.com/nodejs/node/pull/4722 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Michaƫl Zasso <mic.besace@gmail.com>
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+// Copyright 2015 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_OBJECTS_BODY_DESCRIPTORS_H_
+#define V8_OBJECTS_BODY_DESCRIPTORS_H_
+
+#include "src/objects.h"
+
+namespace v8 {
+namespace internal {
+
+// This is the base class for object's body descriptors.
+//
+// Each BodyDescriptor subclass must provide the following methods:
+//
+// 1) Returns true if the object contains a tagged value at given offset.
+// It is used for invalid slots filtering. If the offset points outside
+// of the object or to the map word, the result is UNDEFINED (!!!).
+//
+// static bool IsValidSlot(HeapObject* obj, int offset);
+//
+//
+// 2) Iterate object's body using stateful object visitor.
+//
+// template <typename ObjectVisitor>
+// static inline void IterateBody(HeapObject* obj, int object_size,
+// ObjectVisitor* v);
+//
+//
+// 3) Iterate object's body using stateless object visitor.
+//
+// template <typename StaticVisitor>
+// static inline void IterateBody(HeapObject* obj, int object_size);
+//
+class BodyDescriptorBase BASE_EMBEDDED {
+ public:
+ template <typename ObjectVisitor>
+ static inline void IteratePointers(HeapObject* obj, int start_offset,
+ int end_offset, ObjectVisitor* v);
+
+ template <typename StaticVisitor>
+ static inline void IteratePointers(Heap* heap, HeapObject* obj,
+ int start_offset, int end_offset);
+
+ template <typename ObjectVisitor>
+ static inline void IteratePointer(HeapObject* obj, int offset,
+ ObjectVisitor* v);
+
+ template <typename StaticVisitor>
+ static inline void IteratePointer(Heap* heap, HeapObject* obj, int offset);
+
+ protected:
+ // Returns true for all header and internal fields.
+ static inline bool IsValidSlotImpl(HeapObject* obj, int offset);
+
+ // Treats all header and internal fields in the range as tagged.
+ template <typename ObjectVisitor>
+ static inline void IterateBodyImpl(HeapObject* obj, int start_offset,
+ int end_offset, ObjectVisitor* v);
+
+ // Treats all header and internal fields in the range as tagged.
+ template <typename StaticVisitor>
+ static inline void IterateBodyImpl(Heap* heap, HeapObject* obj,
+ int start_offset, int end_offset);
+};
+
+
+// This class describes a body of an object of a fixed size
+// in which all pointer fields are located in the [start_offset, end_offset)
+// interval.
+template <int start_offset, int end_offset, int size>
+class FixedBodyDescriptor final : public BodyDescriptorBase {
+ public:
+ static const int kStartOffset = start_offset;
+ static const int kEndOffset = end_offset;
+ static const int kSize = size;
+
+ static bool IsValidSlot(HeapObject* obj, int offset) {
+ return offset >= kStartOffset && offset < kEndOffset;
+ }
+
+ template <typename ObjectVisitor>
+ static inline void IterateBody(HeapObject* obj, ObjectVisitor* v) {
+ IterateBodyImpl(obj, start_offset, end_offset, v);
+ }
+
+ template <typename ObjectVisitor>
+ static inline void IterateBody(HeapObject* obj, int object_size,
+ ObjectVisitor* v) {
+ IterateBody(obj, v);
+ }
+
+ template <typename StaticVisitor>
+ static inline void IterateBody(HeapObject* obj) {
+ Heap* heap = obj->GetHeap();
+ IterateBodyImpl<StaticVisitor>(heap, obj, start_offset, end_offset);
+ }
+
+ template <typename StaticVisitor>
+ static inline void IterateBody(HeapObject* obj, int object_size) {
+ IterateBody(obj);
+ }
+};
+
+
+// This class describes a body of an object of a variable size
+// in which all pointer fields are located in the [start_offset, object_size)
+// interval.
+template <int start_offset>
+class FlexibleBodyDescriptor final : public BodyDescriptorBase {
+ public:
+ static const int kStartOffset = start_offset;
+
+ static bool IsValidSlot(HeapObject* obj, int offset) {
+ if (offset < kStartOffset) return false;
+ return IsValidSlotImpl(obj, offset);
+ }
+
+ template <typename ObjectVisitor>
+ static inline void IterateBody(HeapObject* obj, int object_size,
+ ObjectVisitor* v) {
+ IterateBodyImpl(obj, start_offset, object_size, v);
+ }
+
+ template <typename StaticVisitor>
+ static inline void IterateBody(HeapObject* obj, int object_size) {
+ Heap* heap = obj->GetHeap();
+ IterateBodyImpl<StaticVisitor>(heap, obj, start_offset, object_size);
+ }
+
+ static inline int SizeOf(Map* map, HeapObject* object);
+};
+
+
+typedef FlexibleBodyDescriptor<HeapObject::kHeaderSize> StructBodyDescriptor;
+
+} // namespace internal
+} // namespace v8
+
+#endif // V8_OBJECTS_BODY_DESCRIPTORS_H_