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author | Bert Belder <bertbelder@gmail.com> | 2012-10-17 18:33:40 +0200 |
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committer | Bert Belder <bertbelder@gmail.com> | 2012-10-17 18:33:45 +0200 |
commit | c11c19b92cb38532b1892c54ae25502873b14699 (patch) | |
tree | c86112a45643c6d098b1a5c04d43bab401189ead /deps/uv/test/test-signal-multiple-loops.c | |
parent | 4b238b4c2ae8f5cf409cea5ca214b480b00e1a86 (diff) | |
download | android-node-v8-c11c19b92cb38532b1892c54ae25502873b14699.tar.gz android-node-v8-c11c19b92cb38532b1892c54ae25502873b14699.tar.bz2 android-node-v8-c11c19b92cb38532b1892c54ae25502873b14699.zip |
uv: upgrade to 1e32cb0
Diffstat (limited to 'deps/uv/test/test-signal-multiple-loops.c')
-rw-r--r-- | deps/uv/test/test-signal-multiple-loops.c | 270 |
1 files changed, 270 insertions, 0 deletions
diff --git a/deps/uv/test/test-signal-multiple-loops.c b/deps/uv/test/test-signal-multiple-loops.c new file mode 100644 index 0000000000..d0223d5632 --- /dev/null +++ b/deps/uv/test/test-signal-multiple-loops.c @@ -0,0 +1,270 @@ +/* Copyright Joyent, Inc. and other Node contributors. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to + * deal in the Software without restriction, including without limitation the + * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or + * sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + + +/* This test does not pretend to be cross-platform. */ +#ifndef _WIN32 + +#include "uv.h" +#include "task.h" + +#include <errno.h> +#include <signal.h> +#include <stdarg.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <unistd.h> + + +#define NUM_SIGNAL_HANDLING_THREADS 25 +#define NUM_LOOP_CREATING_THREADS 10 + + +static uv_sem_t sem; +static uv_mutex_t counter_lock; +static volatile int stop = 0; + +static volatile int signal1_cb_counter = 0; +static volatile int signal2_cb_counter = 0; +static volatile int loop_creation_counter = 0; + + +static void increment_counter(volatile int* counter) { + uv_mutex_lock(&counter_lock); + ++(*counter); + uv_mutex_unlock(&counter_lock); +} + + +static void signal1_cb(uv_signal_t* handle, int signum) { + ASSERT(signum == SIGUSR1); + increment_counter(&signal1_cb_counter); + uv_signal_stop(handle); +} + + +static void signal2_cb(uv_signal_t* handle, int signum) { + ASSERT(signum == SIGUSR2); + increment_counter(&signal2_cb_counter); + uv_signal_stop(handle); +} + + +static void signal_handling_worker(void* context) { + uintptr_t mask = (uintptr_t) context; + uv_loop_t* loop; + uv_signal_t signal1a; + uv_signal_t signal1b; + uv_signal_t signal2; + int r; + + loop = uv_loop_new(); + ASSERT(loop != NULL); + + /* Setup the signal watchers and start them. */ + if (mask & SIGUSR1) { + r = uv_signal_init(loop, &signal1a); + ASSERT(r == 0); + r = uv_signal_start(&signal1a, signal1_cb, SIGUSR1); + ASSERT(r == 0); + r = uv_signal_init(loop, &signal1b); + ASSERT(r == 0); + r = uv_signal_start(&signal1b, signal1_cb, SIGUSR1); + ASSERT(r == 0); + } + if (mask & SIGUSR2) { + r = uv_signal_init(loop, &signal2); + ASSERT(r == 0); + r = uv_signal_start(&signal2, signal2_cb, SIGUSR2); + ASSERT(r == 0); + } + + /* Signal watchers are now set up. */ + uv_sem_post(&sem); + + /* Wait for all signals. The signal callbacks stop the watcher, so uv_run + * will return when all signal watchers caught a signal. + */ + r = uv_run(loop); + ASSERT(r == 0); + + /* Restart the signal watchers. */ + if (mask & SIGUSR1) { + r = uv_signal_start(&signal1a, signal1_cb, SIGUSR1); + ASSERT(r == 0); + r = uv_signal_start(&signal1b, signal1_cb, SIGUSR1); + ASSERT(r == 0); + } + if (mask & SIGUSR2) { + r = uv_signal_start(&signal2, signal2_cb, SIGUSR2); + ASSERT(r == 0); + } + + /* Wait for signals once more. */ + uv_sem_post(&sem); + + r = uv_run(loop); + ASSERT(r == 0); + + /* Close the watchers. */ + if (mask & SIGUSR1) { + uv_close((uv_handle_t*) &signal1a, NULL); + uv_close((uv_handle_t*) &signal1b, NULL); + } + if (mask & SIGUSR2) { + uv_close((uv_handle_t*) &signal2, NULL); + } + + /* Wait for the signal watchers to close. */ + r = uv_run(loop); + ASSERT(r == 0); + + uv_loop_delete(loop); +} + + +static void signal_unexpected_cb(uv_signal_t* handle, int signum) { + ASSERT(0 && "signal_unexpected_cb should never be called"); +} + + +static void loop_creating_worker(void* context) { + (void) context; + + do { + uv_loop_t* loop; + uv_signal_t signal; + int r; + + loop = uv_loop_new(); + ASSERT(loop != NULL); + + r = uv_signal_init(loop, &signal); + ASSERT(r == 0); + + r = uv_signal_start(&signal, signal_unexpected_cb, SIGTERM); + ASSERT(r == 0); + + uv_close((uv_handle_t*) &signal, NULL); + + r = uv_run(loop); + ASSERT(r == 0); + + uv_loop_delete(loop); + + increment_counter(&loop_creation_counter); + } while (!stop); +} + + +TEST_IMPL(signal_multiple_loops) { + int i, r; + uv_thread_t loop_creating_threads[NUM_LOOP_CREATING_THREADS]; + uv_thread_t signal_handling_threads[NUM_SIGNAL_HANDLING_THREADS]; + sigset_t sigset; + + r = uv_sem_init(&sem, 0); + ASSERT(r == 0); + + r = uv_mutex_init(&counter_lock); + ASSERT(r == 0); + + /* Create a couple of threads that create a destroy loops continuously. */ + for (i = 0; i < NUM_LOOP_CREATING_THREADS; i++) { + r = uv_thread_create(&loop_creating_threads[i], + loop_creating_worker, + NULL); + ASSERT(r == 0); + } + + /* Create a couple of threads that actually handle signals. */ + for (i = 0; i < NUM_SIGNAL_HANDLING_THREADS; i++) { + uintptr_t mask; + + switch (i % 3) { + case 0: mask = SIGUSR1; break; + case 1: mask = SIGUSR2; break; + case 2: mask = SIGUSR1 | SIGUSR2; break; + } + + r = uv_thread_create(&signal_handling_threads[i], + signal_handling_worker, + (void*) mask); + ASSERT(r == 0); + } + + /* Wait until all threads have started and set up their signal watchers. */ + for (i = 0; i < NUM_SIGNAL_HANDLING_THREADS; i++) + uv_sem_wait(&sem); + + r = kill(getpid(), SIGUSR1); + ASSERT(r == 0); + r = kill(getpid(), SIGUSR2); + ASSERT(r == 0); + + /* Wait for all threads to handle these signals. */ + for (i = 0; i < NUM_SIGNAL_HANDLING_THREADS; i++) + uv_sem_wait(&sem); + + /* Block all signals to this thread, so we are sure that from here the signal + * handler runs in another thread. This is is more likely to catch thread and + * signal safety issues if there are any. + */ + sigfillset(&sigset); + pthread_sigmask(SIG_SETMASK, &sigset, NULL); + + r = kill(getpid(), SIGUSR1); + ASSERT(r == 0); + r = kill(getpid(), SIGUSR2); + ASSERT(r == 0); + + /* Wait for all signal handling threads to exit. */ + for (i = 0; i < NUM_SIGNAL_HANDLING_THREADS; i++) { + r = uv_thread_join(&signal_handling_threads[i]); + ASSERT(r == 0); + } + + /* Tell all loop creating threads to stop. */ + stop = 1; + + /* Wait for all loop creating threads to exit. */ + for (i = 0; i < NUM_LOOP_CREATING_THREADS; i++) { + r = uv_thread_join(&loop_creating_threads[i]); + ASSERT(r == 0); + } + + printf("signal1_cb calls: %d\n", signal1_cb_counter); + printf("signal2_cb calls: %d\n", signal2_cb_counter); + printf("loops created and destroyed: %d\n", loop_creation_counter); + + ASSERT(signal1_cb_counter == 4 * NUM_SIGNAL_HANDLING_THREADS); + ASSERT(signal2_cb_counter == 2 * NUM_SIGNAL_HANDLING_THREADS); + /* We don't know exactly how much loops will be created and destroyed, but at + * least there should be 1 for every loop creating thread. + */ + ASSERT(loop_creation_counter >= NUM_LOOP_CREATING_THREADS); + + MAKE_VALGRIND_HAPPY(); + return 0; +} + +#endif /* !_WIN32 */ |