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author | cjihrig <cjihrig@gmail.com> | 2017-05-30 13:19:11 -0400 |
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committer | cjihrig <cjihrig@gmail.com> | 2017-06-07 09:30:01 -0400 |
commit | edd541957f6bb6fa4ccb56bd1f878172f631ce36 (patch) | |
tree | 2a72ce78b05fc122c699d547152414f45d2cc16c /deps/uv/src/uv-common.h | |
parent | 12e39d6d943348a19da1bf84d4891aa28cd3ffb6 (diff) | |
download | android-node-v8-edd541957f6bb6fa4ccb56bd1f878172f631ce36.tar.gz android-node-v8-edd541957f6bb6fa4ccb56bd1f878172f631ce36.tar.bz2 android-node-v8-edd541957f6bb6fa4ccb56bd1f878172f631ce36.zip |
deps: upgrade libuv to 1.12.0
Fixes: https://github.com/nodejs/node/issues/12853
Fixes: https://github.com/nodejs/node/issues/854
PR-URL: https://github.com/nodejs/node/pull/13306
Reviewed-By: Santiago Gimeno <santiago.gimeno@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com>
Diffstat (limited to 'deps/uv/src/uv-common.h')
-rw-r--r-- | deps/uv/src/uv-common.h | 35 |
1 files changed, 31 insertions, 4 deletions
diff --git a/deps/uv/src/uv-common.h b/deps/uv/src/uv-common.h index 27902fdf86..781a8559dc 100644 --- a/deps/uv/src/uv-common.h +++ b/deps/uv/src/uv-common.h @@ -55,16 +55,19 @@ extern int snprintf(char*, size_t, const char*, ...); #ifndef _WIN32 enum { + UV__SIGNAL_ONE_SHOT = 0x80000, /* On signal reception remove sighandler */ UV__HANDLE_INTERNAL = 0x8000, UV__HANDLE_ACTIVE = 0x4000, UV__HANDLE_REF = 0x2000, UV__HANDLE_CLOSING = 0 /* no-op on unix */ }; #else -# define UV__HANDLE_INTERNAL 0x80 -# define UV__HANDLE_ACTIVE 0x40 -# define UV__HANDLE_REF 0x20 -# define UV__HANDLE_CLOSING 0x01 +# define UV__SIGNAL_ONE_SHOT_DISPATCHED 0x200 +# define UV__SIGNAL_ONE_SHOT 0x100 +# define UV__HANDLE_INTERNAL 0x80 +# define UV__HANDLE_ACTIVE 0x40 +# define UV__HANDLE_REF 0x20 +# define UV__HANDLE_CLOSING 0x01 #endif int uv__loop_configure(uv_loop_t* loop, uv_loop_option option, va_list ap); @@ -215,6 +218,30 @@ void uv__fs_scandir_cleanup(uv_fs_t* req); } \ while (0) +/* Note: uses an open-coded version of SET_REQ_SUCCESS() because of + * a circular dependency between src/uv-common.h and src/win/internal.h. + */ +#if defined(_WIN32) +# define UV_REQ_INIT(req, typ) \ + do { \ + (req)->type = (typ); \ + (req)->u.io.overlapped.Internal = 0; /* SET_REQ_SUCCESS() */ \ + } \ + while (0) +#else +# define UV_REQ_INIT(req, typ) \ + do { \ + (req)->type = (typ); \ + } \ + while (0) +#endif + +#define uv__req_init(loop, req, typ) \ + do { \ + UV_REQ_INIT(req, typ); \ + uv__req_register(loop, req); \ + } \ + while (0) /* Allocator prototypes */ void *uv__calloc(size_t count, size_t size); |