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author | Fedor Indutny <fedor@indutny.com> | 2014-08-07 15:03:17 +0400 |
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committer | Fedor Indutny <fedor@indutny.com> | 2014-08-07 15:03:17 +0400 |
commit | e49429ebd2fe0b7c24e2ee533311dd97f6febd1f (patch) | |
tree | d958c7f24638bc13ce3f17211e914828bad2fc85 /deps/uv/include/uv.h | |
parent | aa3b4b4d106415b3afbc31df0db2476a04c997f1 (diff) | |
download | android-node-v8-e49429ebd2fe0b7c24e2ee533311dd97f6febd1f.tar.gz android-node-v8-e49429ebd2fe0b7c24e2ee533311dd97f6febd1f.tar.bz2 android-node-v8-e49429ebd2fe0b7c24e2ee533311dd97f6febd1f.zip |
deps: update libuv to v0.11.28
Diffstat (limited to 'deps/uv/include/uv.h')
-rw-r--r-- | deps/uv/include/uv.h | 414 |
1 files changed, 235 insertions, 179 deletions
diff --git a/deps/uv/include/uv.h b/deps/uv/include/uv.h index ef2f840d76..df6d9549c1 100644 --- a/deps/uv/include/uv.h +++ b/deps/uv/include/uv.h @@ -258,7 +258,8 @@ UV_EXTERN const char* uv_version_string(void); */ /* - * Returns the default loop. + * Returns the initialized default loop. It may return NULL in case of + * allocation failture. */ UV_EXTERN uv_loop_t* uv_default_loop(void); @@ -276,20 +277,24 @@ UV_EXTERN int uv_loop_close(uv_loop_t* loop); /* * Allocates and initializes a new loop. - * NOTE: This function is DEPRECATED (to be removed after 0.12), users should - * allocate the loop manually and use uv_loop_init instead. + * + * NOTE: + * This function is DEPRECATED (to be removed after 0.12), users should + * allocate the loop manually and use uv_loop_init instead. */ UV_EXTERN uv_loop_t* uv_loop_new(void); /* * Cleans up a loop once it has finished executio and frees its memory. - * NOTE: This function is DEPRECATED (to be removed after 0.12). Users should use - * uv_loop_close and free the memory manually instead. + * + * NOTE: + * This function is DEPRECATED (to be removed after 0.12). Users should use + * uv_loop_close and free the memory manually instead. */ UV_EXTERN void uv_loop_delete(uv_loop_t*); /* - * Returns size of the loop struct, useful for dynamic lookup with FFI + * Returns size of the loop struct, useful for dynamic lookup with FFI. */ UV_EXTERN size_t uv_loop_size(void); @@ -316,10 +321,10 @@ UV_EXTERN int uv_run(uv_loop_t*, uv_run_mode mode); UV_EXTERN int uv_loop_alive(const uv_loop_t* loop); /* - * This function will stop the event loop by forcing uv_run to end - * as soon as possible, but not sooner than the next loop iteration. - * If this function was called before blocking for i/o, the loop won't - * block for i/o on this iteration. + * This function will stop the event loop by forcing uv_run to end as soon as + * possible, but not sooner than the next loop iteration. + * If this function was called before blocking for i/o, the loop won't block + * for i/o on this iteration. */ UV_EXTERN void uv_stop(uv_loop_t*); @@ -398,12 +403,12 @@ typedef void (*uv_alloc_cb)(uv_handle_t* handle, * `nread` is > 0 if there is data available, 0 if libuv is done reading for * now, or < 0 on error. * - * The callee is responsible for closing the stream when an error happens. - * Trying to read from the stream again is undefined. + * The callee is responsible for closing the stream when an error happens + * by calling uv_close(). Trying to read from the stream again is undefined. * * The callee is responsible for freeing the buffer, libuv does not reuse it. * The buffer may be a null buffer (where buf->base=NULL and buf->len=0) on - * EOF or error. + * error. */ typedef void (*uv_read_cb)(uv_stream_t* stream, ssize_t nread, @@ -505,17 +510,17 @@ struct uv_req_s { }; -/* Platform-specific request types */ +/* Platform-specific request types. */ UV_PRIVATE_REQ_TYPES /* - * uv_shutdown_t is a subclass of uv_req_t + * uv_shutdown_t is a subclass of uv_req_t. * - * Shutdown the outgoing (write) side of a duplex stream. It waits for - * pending write requests to complete. The handle should refer to a - * initialized stream. req should be an uninitialized shutdown request - * struct. The cb is called after shutdown is complete. + * Shutdown the outgoing (write) side of a duplex stream. It waits for pending + * write requests to complete. The handle should refer to a initialized stream. + * req should be an uninitialized shutdown request struct. The cb is called + * after shutdown is complete. */ UV_EXTERN int uv_shutdown(uv_shutdown_t* req, uv_stream_t* handle, @@ -540,20 +545,19 @@ struct uv_shutdown_s { void* handle_queue[2]; \ UV_HANDLE_PRIVATE_FIELDS \ -/* The abstract base class of all handles. */ +/* The abstract base class of all handles. */ struct uv_handle_s { UV_HANDLE_FIELDS }; /* - * Returns size of various handle types, useful for FFI - * bindings to allocate correct memory without copying struct - * definitions + * Returns size of various handle types, useful for FFI bindings to allocate + * correct memory without copying struct definitions. */ UV_EXTERN size_t uv_handle_size(uv_handle_type type); /* - * Returns size of request types, useful for dynamic lookup with FFI + * Returns size of request types, useful for dynamic lookup with FFI. */ UV_EXTERN size_t uv_req_size(uv_req_type type); @@ -566,7 +570,7 @@ UV_EXTERN size_t uv_req_size(uv_req_type type); * by closing it with uv_close(). * * - A uv_pipe_t, uv_tcp_t, uv_udp_t, etc. handle - basically any handle that - * deals with I/O - is active when it is doing something that involves I/O, + * deals with i/o - is active when it is doing something that involves i/o, * like reading, writing, connecting, accepting new connections, etc. * * - A uv_check_t, uv_idle_t, uv_timer_t, etc. handle is active when it has @@ -601,6 +605,7 @@ UV_EXTERN void uv_close(uv_handle_t* handle, uv_close_cb close_cb); /* * Constructor for uv_buf_t. + * * Due to platform differences the user cannot rely on the ordering of the * base and len members of the uv_buf_t struct. The user is responsible for * freeing base after the uv_buf_t is done. Return struct passed by value. @@ -617,7 +622,7 @@ UV_EXTERN uv_buf_t uv_buf_init(char* base, unsigned int len); UV_STREAM_PRIVATE_FIELDS /* - * uv_stream_t is a subclass of uv_handle_t + * uv_stream_t is a subclass of uv_handle_t. * * uv_stream is an abstract class. * @@ -636,16 +641,16 @@ UV_EXTERN int uv_listen(uv_stream_t* stream, int backlog, uv_connection_cb cb); * the connection. Before calling uv_accept use uv_*_init() must be * called on the client. Non-zero return value indicates an error. * - * When the uv_connection_cb is called it is guaranteed that uv_accept will + * When the uv_connection_cb is called it is guaranteed that uv_accept() will * complete successfully the first time. If you attempt to use it more than - * once, it may fail. It is suggested to only call uv_accept once per + * once, it may fail. It is suggested to only call uv_accept() once per * uv_connection_cb call. */ UV_EXTERN int uv_accept(uv_stream_t* server, uv_stream_t* client); /* * Read data from an incoming stream. The callback will be made several - * times until there is no more data to read or uv_read_stop is called. + * times until there is no more data to read or uv_read_stop() is called. * When we've reached EOF nread will be set to UV_EOF. * * When nread < 0, the buf parameter might not point to a valid buffer; @@ -704,17 +709,19 @@ UV_EXTERN int uv_write2(uv_write_t* req, uv_write_cb cb); /* - * Same as `uv_write()`, but won't queue write request if it can't be completed + * Same as uv_write(), but won't queue write request if it can't be completed * immediately. + * * Will return either: - * - >= 0: number of bytes written (can be less than the supplied buffer size) - * - < 0: negative error code + * - > 0: number of bytes written (can be less than the supplied buffer size). + * - < 0: negative error code (UV_EAGAIN is returned if no data can be sent + * immediately). */ UV_EXTERN int uv_try_write(uv_stream_t* handle, const uv_buf_t bufs[], unsigned int nbufs); -/* uv_write_t is a subclass of uv_req_t */ +/* uv_write_t is a subclass of uv_req_t. */ struct uv_write_s { UV_REQ_FIELDS uv_write_cb cb; @@ -755,15 +762,14 @@ UV_EXTERN int uv_stream_set_blocking(uv_stream_t* handle, int blocking); /* * Used to determine whether a stream is closing or closed. * - * N.B. is only valid between the initialization of the handle - * and the arrival of the close callback, and cannot be used - * to validate the handle. + * N.B. is only valid between the initialization of the handle and the arrival + * of the close callback, and cannot be used to validate the handle. */ UV_EXTERN int uv_is_closing(const uv_handle_t* handle); /* - * uv_tcp_t is a subclass of uv_stream_t + * uv_tcp_t is a subclass of uv_stream_t. * * Represents a TCP stream or TCP server. */ @@ -795,15 +801,16 @@ UV_EXTERN int uv_tcp_keepalive(uv_tcp_t* handle, /* * Enable/disable simultaneous asynchronous accept requests that are * queued by the operating system when listening for new tcp connections. + * * This setting is used to tune a tcp server for the desired performance. - * Having simultaneous accepts can significantly improve the rate of - * accepting connections (which is why it is enabled by default) but - * may lead to uneven load distribution in multi-process setups. + * Having simultaneous accepts can significantly improve the rate of accepting + * connections (which is why it is enabled by default) but may lead to uneven + * load distribution in multi-process setups. */ UV_EXTERN int uv_tcp_simultaneous_accepts(uv_tcp_t* handle, int enable); enum uv_tcp_flags { - /* Used with uv_tcp_bind, when an IPv6 address is used */ + /* Used with uv_tcp_bind, when an IPv6 address is used. */ UV_TCP_IPV6ONLY = 1 }; @@ -811,11 +818,11 @@ enum uv_tcp_flags { * Bind the handle to an address and port. `addr` should point to an * initialized struct sockaddr_in or struct sockaddr_in6. * - * When the port is already taken, you can expect to see an UV_EADDRINUSE - * error from either uv_tcp_bind(), uv_listen() or uv_tcp_connect(). + * When the port is already taken, you can expect to see an UV_EADDRINUSE error + * from either uv_tcp_bind(), uv_listen() or uv_tcp_connect(). * - * That is, a successful call to uv_tcp_bind() does not guarantee that - * the call to uv_listen() or uv_tcp_connect() will succeed as well. + * That is, a successful call to uv_tcp_bind() does not guarantee that the call + * to uv_listen() or uv_tcp_connect() will succeed as well. */ UV_EXTERN int uv_tcp_bind(uv_tcp_t* handle, const struct sockaddr* addr, @@ -829,7 +836,7 @@ UV_EXTERN int uv_tcp_getpeername(const uv_tcp_t* handle, /* * Establish an IPv4 or IPv6 TCP connection. Provide an initialized TCP handle - * and an uninitialized uv_connect_t*. `addr` should point to an initialized + * and an uninitialized uv_connect_t*. `addr` should point to an initialized * struct sockaddr_in or struct sockaddr_in6. * * The callback is made when the connection has been established or when a @@ -840,7 +847,7 @@ UV_EXTERN int uv_tcp_connect(uv_connect_t* req, const struct sockaddr* addr, uv_connect_cb cb); -/* uv_connect_t is a subclass of uv_req_t */ +/* uv_connect_t is a subclass of uv_req_t. */ struct uv_connect_s { UV_REQ_FIELDS uv_connect_cb cb; @@ -861,9 +868,10 @@ enum uv_udp_flags { * remainder was discarded by the OS. Used in uv_udp_recv_cb. */ UV_UDP_PARTIAL = 2, - /* Indicates if SO_REUSEADDR will be set when binding the handle. + /* + * Indicates if SO_REUSEADDR will be set when binding the handle. * This sets the SO_REUSEPORT socket flag on the BSDs and OS X. On other - * UNIX platforms, it sets the SO_REUSEADDR flag. What that means is that + * Unix platforms, it sets the SO_REUSEADDR flag. What that means is that * multiple threads or processes can bind to the same address without error * (provided they all set the flag) but only the last one to bind will receive * any traffic, in effect "stealing" the port from the previous listener. @@ -872,8 +880,7 @@ enum uv_udp_flags { }; /* - * Called after uv_udp_send(). status 0 indicates - * success otherwise error. + * Called after uv_udp_send(). status 0 indicates success otherwise error. */ typedef void (*uv_udp_send_cb)(uv_udp_send_t* req, int status); @@ -882,14 +889,20 @@ typedef void (*uv_udp_send_cb)(uv_udp_send_t* req, int status); * * handle UDP handle. * nread Number of bytes that have been received. - * 0 if there is no more data to read. You may - * discard or repurpose the read buffer. - * < 0 if a transmission error was detected. + * - 0 if there is no more data to read. You may discard or repurpose + * the read buffer. Note that 0 may also mean that an empty datagram + * was received (in this case `addr` is not NULL). + * - < 0 if a transmission error was detected. * buf uv_buf_t with the received data. - * addr struct sockaddr* containing the address of the sender. - * Can be NULL. Valid for the duration of the callback only. - * flags One or more OR'ed UV_UDP_* constants. - * Right now only UV_UDP_PARTIAL is used. + * addr struct sockaddr* containing the address of the sender. Can be NULL. + * Valid for the duration of the callback only. + * flags One or more OR'ed UV_UDP_* constants. Right now only UV_UDP_PARTIAL + * is used. + * + * NOTE: + * The receive callback will be called with nread == 0 and addr == NULL when + * there is nothing to read, and with nread == 0 and addr != NULL when an empty + * UDP packet is received. */ typedef void (*uv_udp_recv_cb)(uv_udp_t* handle, ssize_t nread, @@ -897,13 +910,23 @@ typedef void (*uv_udp_recv_cb)(uv_udp_t* handle, const struct sockaddr* addr, unsigned flags); -/* uv_udp_t is a subclass of uv_handle_t */ +/* uv_udp_t is a subclass of uv_handle_t. */ struct uv_udp_s { UV_HANDLE_FIELDS + /* read-only */ + /* + * Number of bytes queued for sending. This field strictly shows how much + * information is currently queued. + */ + size_t send_queue_size; + /* + * Number of send requests currently in the queue awaiting to be processed. + */ + size_t send_queue_count; UV_UDP_PRIVATE_FIELDS }; -/* uv_udp_send_t is a subclass of uv_req_t */ +/* uv_udp_send_t is a subclass of uv_req_t. */ struct uv_udp_send_s { UV_REQ_FIELDS uv_udp_t* handle; @@ -921,16 +944,16 @@ UV_EXTERN int uv_udp_init(uv_loop_t*, uv_udp_t* handle); * Opens an existing file descriptor or SOCKET as a udp handle. * * Unix only: - * The only requirement of the sock argument is that it follows the - * datagram contract (works in unconnected mode, supports sendmsg()/recvmsg(), - * etc.). In other words, other datagram-type sockets like raw sockets or - * netlink sockets can also be passed to this function. - * - * This sets the SO_REUSEPORT socket flag on the BSDs and OS X. On other - * UNIX platforms, it sets the SO_REUSEADDR flag. What that means is that - * multiple threads or processes can bind to the same address without error - * (provided they all set the flag) but only the last one to bind will receive - * any traffic, in effect "stealing" the port from the previous listener. + * The only requirement of the sock argument is that it follows the datagram + * contract (works in unconnected mode, supports sendmsg()/recvmsg(), etc). + * In other words, other datagram-type sockets like raw sockets or netlink + * sockets can also be passed to this function. + * + * This sets the SO_REUSEPORT socket flag on the BSDs and OS X. On other Unix + * platforms, it sets the SO_REUSEADDR flag. What that means is that multiple + * threads or processes can bind to the same address without error (provided + * they all set the flag) but only the last one to bind will receive any + * traffic, in effect "stealing" the port from the previous listener. * This behavior is something of an anomaly and may be replaced by an explicit * opt-in mechanism in future versions of libuv. */ @@ -940,7 +963,7 @@ UV_EXTERN int uv_udp_open(uv_udp_t* handle, uv_os_sock_t sock); * Bind to an IP address and port. * * Arguments: - * handle UDP handle. Should have been initialized with `uv_udp_init`. + * handle UDP handle. Should have been initialized with uv_udp_init(). * addr struct sockaddr_in or struct sockaddr_in6 with the address and * port to bind to. * flags Indicate how the socket will be bound, UV_UDP_IPV6ONLY and @@ -953,7 +976,7 @@ UV_EXTERN int uv_udp_bind(uv_udp_t* handle, const struct sockaddr* addr, unsigned int flags); -UV_EXTERN int uv_udp_getsockname(uv_udp_t* handle, +UV_EXTERN int uv_udp_getsockname(const uv_udp_t* handle, struct sockaddr* name, int* namelen); @@ -962,10 +985,10 @@ UV_EXTERN int uv_udp_getsockname(uv_udp_t* handle, * * Arguments: * handle UDP handle. Should have been initialized with - * `uv_udp_init`. - * multicast_addr multicast address to set membership for - * interface_addr interface address - * membership Should be UV_JOIN_GROUP or UV_LEAVE_GROUP + * uv_udp_init(). + * multicast_addr multicast address to set membership for. + * interface_addr interface address. + * membership Should be UV_JOIN_GROUP or UV_LEAVE_GROUP. * * Returns: * 0 on success, or an error code < 0 on failure. @@ -981,8 +1004,8 @@ UV_EXTERN int uv_udp_set_membership(uv_udp_t* handle, * * Arguments: * handle UDP handle. Should have been initialized with - * `uv_udp_init`. - * on 1 for on, 0 for off + * uv_udp_init(). + * on 1 for on, 0 for off. * * Returns: * 0 on success, or an error code < 0 on failure. @@ -990,12 +1013,12 @@ UV_EXTERN int uv_udp_set_membership(uv_udp_t* handle, UV_EXTERN int uv_udp_set_multicast_loop(uv_udp_t* handle, int on); /* - * Set the multicast ttl + * Set the multicast ttl. * * Arguments: * handle UDP handle. Should have been initialized with - * `uv_udp_init`. - * ttl 1 through 255 + * uv_udp_init(). + * ttl 1 through 255. * * Returns: * 0 on success, or an error code < 0 on failure. @@ -1004,12 +1027,12 @@ UV_EXTERN int uv_udp_set_multicast_ttl(uv_udp_t* handle, int ttl); /* - * Set the multicast interface to send on + * Set the multicast interface to send on. * * Arguments: * handle UDP handle. Should have been initialized with - * `uv_udp_init`. - * interface_addr interface address + * uv_udp_init(). + * interface_addr interface address. * * Returns: * 0 on success, or an error code < 0 on failure. @@ -1018,12 +1041,12 @@ UV_EXTERN int uv_udp_set_multicast_interface(uv_udp_t* handle, const char* interface_addr); /* - * Set broadcast on or off + * Set broadcast on or off. * * Arguments: * handle UDP handle. Should have been initialized with - * `uv_udp_init`. - * on 1 for on, 0 for off + * uv_udp_init(). + * on 1 for on, 0 for off. * * Returns: * 0 on success, or an error code < 0 on failure. @@ -1031,12 +1054,12 @@ UV_EXTERN int uv_udp_set_multicast_interface(uv_udp_t* handle, UV_EXTERN int uv_udp_set_broadcast(uv_udp_t* handle, int on); /* - * Set the time to live + * Set the time to live. * * Arguments: * handle UDP handle. Should have been initialized with - * `uv_udp_init`. - * ttl 1 through 255 + * uv_udp_init(). + * ttl 1 through 255. * * Returns: * 0 on success, or an error code < 0 on failure. @@ -1044,13 +1067,12 @@ UV_EXTERN int uv_udp_set_broadcast(uv_udp_t* handle, int on); UV_EXTERN int uv_udp_set_ttl(uv_udp_t* handle, int ttl); /* - * Send data. If the socket has not previously been bound with `uv_udp_bind,` - * it is bound to 0.0.0.0 (the "all interfaces" address) and a random - * port number. + * Send data. If the socket has not previously been bound with uv_udp_bind() it + * is bound to 0.0.0.0 (the "all interfaces" address) and a random port number. * * Arguments: * req UDP request handle. Need not be initialized. - * handle UDP handle. Should have been initialized with `uv_udp_init`. + * handle UDP handle. Should have been initialized with uv_udp_init(). * bufs List of buffers to send. * nbufs Number of buffers in `bufs`. * addr struct sockaddr_in or struct sockaddr_in6 with the address and @@ -1068,12 +1090,25 @@ UV_EXTERN int uv_udp_send(uv_udp_send_t* req, uv_udp_send_cb send_cb); /* - * Receive data. If the socket has not previously been bound with `uv_udp_bind` - * it is bound to 0.0.0.0 (the "all interfaces" address) and a random - * port number. + * Same as uv_udp_send(), but won't queue a send request if it can't be completed + * immediately. + * + * Will return either: + * - >= 0: number of bytes sent (it matches the given buffer size). + * - < 0: negative error code (UV_EAGAIN is returned when the message can't be + * sent immediately). + */ +UV_EXTERN int uv_udp_try_send(uv_udp_t* handle, + const uv_buf_t bufs[], + unsigned int nbufs, + const struct sockaddr* addr); +/* + * Receive data. If the socket has not previously been bound with uv_udp_bind() + * it is bound to 0.0.0.0 (the "all interfaces" address) and a random port + * number. * * Arguments: - * handle UDP handle. Should have been initialized with `uv_udp_init`. + * handle UDP handle. Should have been initialized with uv_udp_init(). * alloc_cb Callback to invoke when temporary storage is needed. * recv_cb Callback to invoke with received data. * @@ -1088,7 +1123,7 @@ UV_EXTERN int uv_udp_recv_start(uv_udp_t* handle, * Stop listening for incoming datagrams. * * Arguments: - * handle UDP handle. Should have been initialized with `uv_udp_init`. + * handle UDP handle. Should have been initialized with uv_udp_init(). * * Returns: * 0 on success, or an error code < 0 on failure. @@ -1097,7 +1132,7 @@ UV_EXTERN int uv_udp_recv_stop(uv_udp_t* handle); /* - * uv_tty_t is a subclass of uv_stream_t + * uv_tty_t is a subclass of uv_stream_t. * * Representing a stream for the console. */ @@ -1109,12 +1144,12 @@ struct uv_tty_s { /* * Initialize a new TTY stream with the given file descriptor. Usually the - * file descriptor will be + * file descriptor will be: * 0 = stdin * 1 = stdout * 2 = stderr * The last argument, readable, specifies if you plan on calling - * uv_read_start with this stream. stdin is readable, stdout is not. + * uv_read_start() with this stream. stdin is readable, stdout is not. * * TTY streams which are not readable have blocking writes. */ @@ -1129,7 +1164,7 @@ UV_EXTERN int uv_tty_set_mode(uv_tty_t*, int mode); * To be called when the program exits. Resets TTY settings to default * values for the next process to take over. * - * This function is async signal-safe on UNIX platforms but can fail with error + * This function is async signal-safe on Unix platforms but can fail with error * code UV_EBUSY if you call it when execution is inside uv_tty_set_mode(). */ UV_EXTERN int uv_tty_reset_mode(void); @@ -1143,15 +1178,16 @@ UV_EXTERN int uv_tty_get_winsize(uv_tty_t*, int* width, int* height); * Used to detect what type of stream should be used with a given file * descriptor. Usually this will be used during initialization to guess the * type of the stdio streams. + * * For isatty() functionality use this function and test for UV_TTY. */ UV_EXTERN uv_handle_type uv_guess_handle(uv_file file); /* - * uv_pipe_t is a subclass of uv_stream_t + * uv_pipe_t is a subclass of uv_stream_t. * * Representing a pipe stream or pipe server. On Windows this is a Named - * Pipe. On Unix this is a UNIX domain socket. + * Pipe. On Unix this is a Unix domain socket. */ struct uv_pipe_s { UV_HANDLE_FIELDS @@ -1172,17 +1208,17 @@ UV_EXTERN int uv_pipe_init(uv_loop_t*, uv_pipe_t* handle, int ipc); UV_EXTERN int uv_pipe_open(uv_pipe_t*, uv_file file); /* - * Bind the pipe to a file path (UNIX) or a name (Windows.) + * Bind the pipe to a file path (Unix) or a name (Windows). * - * Paths on UNIX get truncated to `sizeof(sockaddr_un.sun_path)` bytes, + * Paths on Unix get truncated to `sizeof(sockaddr_un.sun_path)` bytes, * typically between 92 and 108 bytes. */ UV_EXTERN int uv_pipe_bind(uv_pipe_t* handle, const char* name); /* - * Connect to the UNIX domain socket or the named pipe. + * Connect to the Unix domain socket or the named pipe. * - * Paths on UNIX get truncated to `sizeof(sockaddr_un.sun_path)` bytes, + * Paths on Unix get truncated to `sizeof(sockaddr_un.sun_path)` bytes, * typically between 92 and 108 bytes. */ UV_EXTERN void uv_pipe_connect(uv_connect_t* req, @@ -1191,12 +1227,12 @@ UV_EXTERN void uv_pipe_connect(uv_connect_t* req, uv_connect_cb cb); /* - * Get the name of the UNIX domain socket or the named pipe. + * Get the name of the Unix domain socket or the named pipe. * - * A preallocated buffer must be provided. The len parameter holds the - * length of the buffer and it's set to the number of bytes written to the - * buffer on output. If the buffer is not big enough UV_ENOBUFS will be - * returned and len will contain the required size. + * A preallocated buffer must be provided. The len parameter holds the length + * of the buffer and it's set to the number of bytes written to the buffer on + * output. If the buffer is not big enough UV_ENOBUFS will be returned and len + * will contain the required size. */ UV_EXTERN int uv_pipe_getsockname(const uv_pipe_t* handle, char* buf, @@ -1204,17 +1240,18 @@ UV_EXTERN int uv_pipe_getsockname(const uv_pipe_t* handle, /* * This setting applies to Windows only. - * Set the number of pending pipe instance handles when the pipe server - * is waiting for connections. + * + * Set the number of pending pipe instance handles when the pipe server is + * waiting for connections. */ UV_EXTERN void uv_pipe_pending_instances(uv_pipe_t* handle, int count); /* * Used to receive handles over ipc pipes. * - * First - call `uv_pipe_pending_count`, if it is > 0 - initialize handle - * using type, returned by `uv_pipe_pending_type` and call - * `uv_accept(pipe, handle)`. + * First - call uv_pipe_pending_count(), if it is > 0 - initialize handle + * using type, returned by uv_pipe_pending_type() and call + * uv_accept(pipe, handle). */ UV_EXTERN int uv_pipe_pending_count(uv_pipe_t* handle); UV_EXTERN uv_handle_type uv_pipe_pending_type(uv_pipe_t* handle); @@ -1227,10 +1264,10 @@ UV_EXTERN uv_handle_type uv_pipe_pending_type(uv_pipe_t* handle); * * The purpose of uv_poll is to enable integrating external libraries that * rely on the event loop to signal it about the socket status changes, like - * c-ares or libssh2. Using uv_poll_t for any other other purpose is not - * recommended; uv_tcp_t, uv_udp_t, etc. provide an implementation that is - * much faster and more scalable than what can be achieved with uv_poll_t, - * especially on Windows. + * c-ares or libssh2. Using uv_poll_t for any other purpose is not recommended; + * uv_tcp_t, uv_udp_t, etc. provide an implementation that is much faster and + * more scalable than what can be achieved with uv_poll_t, especially on + * Windows. * * It is possible that uv_poll occasionally signals that a file descriptor is * readable or writable even when it isn't. The user should therefore always @@ -1245,7 +1282,7 @@ UV_EXTERN uv_handle_type uv_pipe_pending_type(uv_pipe_t* handle); * but it might also start polling another socket. However the fd can be safely * closed immediately after a call to uv_poll_stop() or uv_close(). * - * On windows only sockets can be polled with uv_poll. On unix any file + * On windows only sockets can be polled with uv_poll. On Unix any file * descriptor that would be accepted by poll(2) can be used with uv_poll. */ struct uv_poll_s { @@ -1262,8 +1299,10 @@ enum uv_poll_event { /* Initialize the poll watcher using a file descriptor. */ UV_EXTERN int uv_poll_init(uv_loop_t* loop, uv_poll_t* handle, int fd); -/* Initialize the poll watcher using a socket descriptor. On unix this is */ -/* identical to uv_poll_init. On windows it takes a SOCKET handle. */ +/* + * Initialize the poll watcher using a socket descriptor. On Unix this is + * identical to uv_poll_init. On windows it takes a SOCKET handle. + */ UV_EXTERN int uv_poll_init_socket(uv_loop_t* loop, uv_poll_t* handle, uv_os_sock_t socket); @@ -1347,11 +1386,15 @@ UV_EXTERN int uv_idle_stop(uv_idle_t* idle); /* * uv_async_t is a subclass of uv_handle_t. * - * uv_async_send wakes up the event loop and calls the async handle's callback. - * There is no guarantee that every uv_async_send call leads to exactly one - * invocation of the callback; the only guarantee is that the callback function - * is called at least once after the call to async_send. Unlike all other - * libuv functions, uv_async_send can be called from another thread. + * uv_async_send() wakes up the event loop and calls the async handle's callback. + * + * Unlike all other libuv functions, uv_async_send() can be called from another + * thread. + * + * NOTE: + * There is no guarantee that every uv_async_send() call leads to exactly one + * invocation of the callback; the only guarantee is that the callback + * function is called at least once after the call to async_send. */ struct uv_async_s { UV_HANDLE_FIELDS @@ -1420,7 +1463,7 @@ UV_EXTERN uint64_t uv_timer_get_repeat(const uv_timer_t* handle); /* - * uv_getaddrinfo_t is a subclass of uv_req_t + * uv_getaddrinfo_t is a subclass of uv_req_t. * * Request object for uv_getaddrinfo. */ @@ -1464,7 +1507,7 @@ UV_EXTERN void uv_freeaddrinfo(struct addrinfo* ai); /* -* uv_getnameinfo_t is a subclass of uv_req_t +* uv_getnameinfo_t is a subclass of uv_req_t. * * Request object for uv_getnameinfo. */ @@ -1490,14 +1533,15 @@ UV_EXTERN int uv_getnameinfo(uv_loop_t* loop, int flags); -/* uv_spawn() options */ +/* uv_spawn() options. */ typedef enum { UV_IGNORE = 0x00, UV_CREATE_PIPE = 0x01, UV_INHERIT_FD = 0x02, UV_INHERIT_STREAM = 0x04, - /* When UV_CREATE_PIPE is specified, UV_READABLE_PIPE and UV_WRITABLE_PIPE + /* + * When UV_CREATE_PIPE is specified, UV_READABLE_PIPE and UV_WRITABLE_PIPE * determine the direction of flow, from the child process' perspective. Both * flags may be specified to create a duplex data stream. */ @@ -1578,7 +1622,7 @@ enum uv_process_flags { /* * Do not wrap any arguments in quotes, or perform any other escaping, when * converting the argument list into a command line string. This option is - * only meaningful on Windows systems. On unix it is silently ignored. + * only meaningful on Windows systems. On Unix it is silently ignored. */ UV_PROCESS_WINDOWS_VERBATIM_ARGUMENTS = (1 << 2), /* @@ -1591,14 +1635,14 @@ enum uv_process_flags { UV_PROCESS_DETACHED = (1 << 3), /* * Hide the subprocess console window that would normally be created. This - * option is only meaningful on Windows systems. On unix it is silently + * option is only meaningful on Windows systems. On Unix it is silently * ignored. */ UV_PROCESS_WINDOWS_HIDE = (1 << 4) }; /* - * uv_process_t is a subclass of uv_handle_t + * uv_process_t is a subclass of uv_handle_t. */ struct uv_process_s { UV_HANDLE_FIELDS @@ -1625,7 +1669,7 @@ UV_EXTERN int uv_spawn(uv_loop_t* loop, /* * Kills the process with the specified signal. The user must still - * call uv_close on the process. + * call uv_close() on the process. * * Emulates some aspects of Unix exit status on Windows, in that while the * underlying process will be terminated with a status of `1`, @@ -1651,7 +1695,7 @@ UV_EXTERN int uv_kill(int pid, int signum); /* - * uv_work_t is a subclass of uv_req_t + * uv_work_t is a subclass of uv_req_t. */ struct uv_work_s { UV_REQ_FIELDS @@ -1686,7 +1730,7 @@ UV_EXTERN int uv_queue_work(uv_loop_t* loop, * - A uv_work_t or uv_getaddrinfo_t request has its callback invoked with * status == UV_ECANCELED. * - * This function is currently only implemented on UNIX platforms. On Windows, + * This function is currently only implemented on Unix platforms. On Windows, * it always returns UV_ENOSYS. */ UV_EXTERN int uv_cancel(uv_req_t* req); @@ -1755,15 +1799,15 @@ typedef struct { UV_EXTERN int uv_getrusage(uv_rusage_t* rusage); /* - * This allocates cpu_infos array, and sets count. The array - * is freed using uv_free_cpu_info(). + * This allocates cpu_infos array, and sets count. The array is freed + * using uv_free_cpu_info(). */ UV_EXTERN int uv_cpu_info(uv_cpu_info_t** cpu_infos, int* count); UV_EXTERN void uv_free_cpu_info(uv_cpu_info_t* cpu_infos, int count); /* - * This allocates addresses array, and sets count. The array - * is freed using uv_free_interface_addresses(). + * This allocates addresses array, and sets count. The array is freed + * using uv_free_interface_addresses(). */ UV_EXTERN int uv_interface_addresses(uv_interface_address_t** addresses, int* count); @@ -1805,6 +1849,7 @@ typedef enum { UV_FS_UNLINK, UV_FS_RMDIR, UV_FS_MKDIR, + UV_FS_MKDTEMP, UV_FS_RENAME, UV_FS_READDIR, UV_FS_LINK, @@ -1814,7 +1859,7 @@ typedef enum { UV_FS_FCHOWN } uv_fs_type; -/* uv_fs_t is a subclass of uv_req_t */ +/* uv_fs_t is a subclass of uv_req_t. */ struct uv_fs_s { UV_REQ_FIELDS uv_fs_type fs_type; @@ -1823,7 +1868,7 @@ struct uv_fs_s { ssize_t result; void* ptr; const char* path; - uv_stat_t statbuf; /* Stores the result of uv_fs_stat and uv_fs_fstat. */ + uv_stat_t statbuf; /* Stores the result of uv_fs_stat() and uv_fs_fstat(). */ UV_FS_PRIVATE_FIELDS }; @@ -1847,6 +1892,9 @@ UV_EXTERN int uv_fs_write(uv_loop_t* loop, uv_fs_t* req, uv_file file, UV_EXTERN int uv_fs_mkdir(uv_loop_t* loop, uv_fs_t* req, const char* path, int mode, uv_fs_cb cb); +UV_EXTERN int uv_fs_mkdtemp(uv_loop_t* loop, uv_fs_t* req, const char* tpl, + uv_fs_cb cb); + UV_EXTERN int uv_fs_rmdir(uv_loop_t* loop, uv_fs_t* req, const char* path, uv_fs_cb cb); @@ -1890,14 +1938,14 @@ UV_EXTERN int uv_fs_link(uv_loop_t* loop, uv_fs_t* req, const char* path, const char* new_path, uv_fs_cb cb); /* - * This flag can be used with uv_fs_symlink on Windows - * to specify whether path argument points to a directory. + * This flag can be used with uv_fs_symlink() on Windows to specify whether + * path argument points to a directory. */ #define UV_FS_SYMLINK_DIR 0x0001 /* - * This flag can be used with uv_fs_symlink on Windows - * to specify whether the symlink is to be created using junction points. + * This flag can be used with uv_fs_symlink() on Windows to specify whether + * the symlink is to be created using junction points. */ #define UV_FS_SYMLINK_JUNCTION 0x0002 @@ -1975,7 +2023,7 @@ UV_EXTERN int uv_fs_poll_getpath(uv_fs_poll_t* handle, char* buf, size_t* len); /* - * UNIX signal handling on a per-event loop basis. The implementation is not + * Unix signal handling on a per-event loop basis. The implementation is not * ultra efficient so don't go creating a million event loops with a million * signal watchers. * @@ -2030,14 +2078,16 @@ UV_EXTERN int uv_signal_stop(uv_signal_t* handle); /* * Gets load average. + * * See: http://en.wikipedia.org/wiki/Load_(computing) + * * Returns [0,0,0] on Windows. */ UV_EXTERN void uv_loadavg(double avg[3]); /* - * Flags to be passed to uv_fs_event_start. + * Flags to be passed to uv_fs_event_start(). */ enum uv_fs_event_flags { /* @@ -2088,32 +2138,34 @@ UV_EXTERN int uv_fs_event_getpath(uv_fs_event_t* handle, size_t* len); -/* Utility */ +/* Utilities. */ -/* Convert string ip addresses to binary structures */ +/* Convert string ip addresses to binary structures. */ UV_EXTERN int uv_ip4_addr(const char* ip, int port, struct sockaddr_in* addr); UV_EXTERN int uv_ip6_addr(const char* ip, int port, struct sockaddr_in6* addr); -/* Convert binary addresses to strings */ +/* Convert binary addresses to strings. */ UV_EXTERN int uv_ip4_name(const struct sockaddr_in* src, char* dst, size_t size); UV_EXTERN int uv_ip6_name(const struct sockaddr_in6* src, char* dst, size_t size); -/* Cross-platform IPv6-capable implementation of the 'standard' inet_ntop */ -/* and inet_pton functions. On success they return 0. If an error */ -/* the target of the `dst` pointer is unmodified. */ +/* + * Cross-platform IPv6-capable implementation of the 'standard' inet_ntop() and + * inet_pton() functions. On success they return 0. If an error the target of + * the `dst` pointer is unmodified. + */ UV_EXTERN int uv_inet_ntop(int af, const void* src, char* dst, size_t size); UV_EXTERN int uv_inet_pton(int af, const char* src, void* dst); -/* Gets the executable path */ +/* Gets the executable path. */ UV_EXTERN int uv_exepath(char* buffer, size_t* size); -/* Gets the current working directory */ +/* Gets the current working directory. */ UV_EXTERN int uv_cwd(char* buffer, size_t* size); -/* Changes the current working directory */ +/* Changes the current working directory. */ UV_EXTERN int uv_chdir(const char* dir); -/* Gets memory info in bytes */ +/* Gets memory info in bytes. */ UV_EXTERN uint64_t uv_get_free_memory(void); UV_EXTERN uint64_t uv_get_total_memory(void); @@ -2139,13 +2191,13 @@ UV_EXTERN extern uint64_t uv_hrtime(void); * * Note that this function works on a best-effort basis: there is no guarantee * that libuv can discover all file descriptors that were inherited. In general - * it does a better job on Windows than it does on unix. + * it does a better job on Windows than it does on Unix. */ UV_EXTERN void uv_disable_stdio_inheritance(void); /* * Opens a shared library. The filename is in utf-8. Returns 0 on success and - * -1 on error. Call `uv_dlerror(uv_lib_t*)` to get the error message. + * -1 on error. Call uv_dlerror(uv_lib_t*) to get the error message. */ UV_EXTERN int uv_dlopen(const char* filename, uv_lib_t* lib); @@ -2166,8 +2218,8 @@ UV_EXTERN int uv_dlsym(uv_lib_t* lib, const char* name, void** ptr); UV_EXTERN const char* uv_dlerror(const uv_lib_t* lib); /* - * The mutex functions return 0 on success or an error code < 0 - * (unless the return type is void, of course). + * The mutex functions return 0 on success or an error code < 0 (unless the + * return type is void, of course). */ UV_EXTERN int uv_mutex_init(uv_mutex_t* handle); UV_EXTERN void uv_mutex_destroy(uv_mutex_t* handle); @@ -2216,31 +2268,35 @@ UV_EXTERN int uv_barrier_init(uv_barrier_t* barrier, unsigned int count); UV_EXTERN void uv_barrier_destroy(uv_barrier_t* barrier); UV_EXTERN int uv_barrier_wait(uv_barrier_t* barrier); -/* Waits on a condition variable without a timeout. +/* + * Waits on a condition variable without a timeout. * - * Note: - * 1. callers should be prepared to deal with spurious wakeups. + * NOTE: + * 1. callers should be prepared to deal with spurious wakeups. */ UV_EXTERN void uv_cond_wait(uv_cond_t* cond, uv_mutex_t* mutex); -/* Waits on a condition variable with a timeout in nano seconds. +/* + * Waits on a condition variable with a timeout in nano seconds. * Returns 0 for success or UV_ETIMEDOUT on timeout, It aborts when other * errors happen. * - * Note: - * 1. callers should be prepared to deal with spurious wakeups. - * 2. the granularity of timeout on Windows is never less than one millisecond. - * 3. uv_cond_timedwait takes a relative timeout, not an absolute time. + * NOTE: + * 1. callers should be prepared to deal with spurious wakeups. + * 2. the granularity of timeout on Windows is never less than one millisecond. + * 3. uv_cond_timedwait() takes a relative timeout, not an absolute time. */ UV_EXTERN int uv_cond_timedwait(uv_cond_t* cond, uv_mutex_t* mutex, uint64_t timeout); -/* Runs a function once and only once. Concurrent calls to uv_once() with the +/* + * Runs a function once and only once. Concurrent calls to uv_once() with the * same guard will block all callers except one (it's unspecified which one). * The guard should be initialized statically with the UV_ONCE_INIT macro. */ UV_EXTERN void uv_once(uv_once_t* guard, void (*callback)(void)); -/* Thread-local storage. These functions largely follow the semantics of +/* + * Thread-local storage. These functions largely follow the semantics of * pthread_key_create(), pthread_key_delete(), pthread_getspecific() and * pthread_setspecific(). * @@ -2278,11 +2334,11 @@ union uv_any_req { struct uv_loop_s { /* User data - use this for whatever. */ void* data; - /* Loop reference counting */ + /* Loop reference counting. */ unsigned int active_handles; void* handle_queue[2]; void* active_reqs[2]; - /* Internal flag to signal loop stop */ + /* Internal flag to signal loop stop. */ unsigned int stop_flag; UV_LOOP_PRIVATE_FIELDS }; |