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authorFlorian Dold <florian@dold.me>2021-10-07 12:01:40 +0200
committerFlorian Dold <florian@dold.me>2021-10-07 12:01:40 +0200
commite2fe2d6db16b422ee6d69ef03f1393e1f0f42749 (patch)
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parent2c3456608e8e87a86a5b2f62301b4ea78a2cb00d (diff)
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add anastasis skeleton, put crypto in taler-util
Diffstat (limited to 'packages/taler-util/src/sha256.ts')
-rw-r--r--packages/taler-util/src/sha256.ts426
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diff --git a/packages/taler-util/src/sha256.ts b/packages/taler-util/src/sha256.ts
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+// SHA-256 for JavaScript.
+//
+// Written in 2014-2016 by Dmitry Chestnykh.
+// Public domain, no warranty.
+//
+// Functions (accept and return Uint8Arrays):
+//
+// sha256(message) -> hash
+// sha256.hmac(key, message) -> mac
+//
+// Classes:
+//
+// new sha256.Hash()
+export const digestLength = 32;
+export const blockSize = 64;
+
+// SHA-256 constants
+const K = new Uint32Array([
+ 0x428a2f98,
+ 0x71374491,
+ 0xb5c0fbcf,
+ 0xe9b5dba5,
+ 0x3956c25b,
+ 0x59f111f1,
+ 0x923f82a4,
+ 0xab1c5ed5,
+ 0xd807aa98,
+ 0x12835b01,
+ 0x243185be,
+ 0x550c7dc3,
+ 0x72be5d74,
+ 0x80deb1fe,
+ 0x9bdc06a7,
+ 0xc19bf174,
+ 0xe49b69c1,
+ 0xefbe4786,
+ 0x0fc19dc6,
+ 0x240ca1cc,
+ 0x2de92c6f,
+ 0x4a7484aa,
+ 0x5cb0a9dc,
+ 0x76f988da,
+ 0x983e5152,
+ 0xa831c66d,
+ 0xb00327c8,
+ 0xbf597fc7,
+ 0xc6e00bf3,
+ 0xd5a79147,
+ 0x06ca6351,
+ 0x14292967,
+ 0x27b70a85,
+ 0x2e1b2138,
+ 0x4d2c6dfc,
+ 0x53380d13,
+ 0x650a7354,
+ 0x766a0abb,
+ 0x81c2c92e,
+ 0x92722c85,
+ 0xa2bfe8a1,
+ 0xa81a664b,
+ 0xc24b8b70,
+ 0xc76c51a3,
+ 0xd192e819,
+ 0xd6990624,
+ 0xf40e3585,
+ 0x106aa070,
+ 0x19a4c116,
+ 0x1e376c08,
+ 0x2748774c,
+ 0x34b0bcb5,
+ 0x391c0cb3,
+ 0x4ed8aa4a,
+ 0x5b9cca4f,
+ 0x682e6ff3,
+ 0x748f82ee,
+ 0x78a5636f,
+ 0x84c87814,
+ 0x8cc70208,
+ 0x90befffa,
+ 0xa4506ceb,
+ 0xbef9a3f7,
+ 0xc67178f2,
+]);
+
+function hashBlocks(
+ w: Int32Array,
+ v: Int32Array,
+ p: Uint8Array,
+ pos: number,
+ len: number,
+): number {
+ let a: number,
+ b: number,
+ c: number,
+ d: number,
+ e: number,
+ f: number,
+ g: number,
+ h: number,
+ u: number,
+ i: number,
+ j: number,
+ t1: number,
+ t2: number;
+ while (len >= 64) {
+ a = v[0];
+ b = v[1];
+ c = v[2];
+ d = v[3];
+ e = v[4];
+ f = v[5];
+ g = v[6];
+ h = v[7];
+
+ for (i = 0; i < 16; i++) {
+ j = pos + i * 4;
+ w[i] =
+ ((p[j] & 0xff) << 24) |
+ ((p[j + 1] & 0xff) << 16) |
+ ((p[j + 2] & 0xff) << 8) |
+ (p[j + 3] & 0xff);
+ }
+
+ for (i = 16; i < 64; i++) {
+ u = w[i - 2];
+ t1 =
+ ((u >>> 17) | (u << (32 - 17))) ^
+ ((u >>> 19) | (u << (32 - 19))) ^
+ (u >>> 10);
+
+ u = w[i - 15];
+ t2 =
+ ((u >>> 7) | (u << (32 - 7))) ^
+ ((u >>> 18) | (u << (32 - 18))) ^
+ (u >>> 3);
+
+ w[i] = ((t1 + w[i - 7]) | 0) + ((t2 + w[i - 16]) | 0);
+ }
+
+ for (i = 0; i < 64; i++) {
+ t1 =
+ ((((((e >>> 6) | (e << (32 - 6))) ^
+ ((e >>> 11) | (e << (32 - 11))) ^
+ ((e >>> 25) | (e << (32 - 25)))) +
+ ((e & f) ^ (~e & g))) |
+ 0) +
+ ((h + ((K[i] + w[i]) | 0)) | 0)) |
+ 0;
+
+ t2 =
+ ((((a >>> 2) | (a << (32 - 2))) ^
+ ((a >>> 13) | (a << (32 - 13))) ^
+ ((a >>> 22) | (a << (32 - 22)))) +
+ ((a & b) ^ (a & c) ^ (b & c))) |
+ 0;
+
+ h = g;
+ g = f;
+ f = e;
+ e = (d + t1) | 0;
+ d = c;
+ c = b;
+ b = a;
+ a = (t1 + t2) | 0;
+ }
+
+ v[0] += a;
+ v[1] += b;
+ v[2] += c;
+ v[3] += d;
+ v[4] += e;
+ v[5] += f;
+ v[6] += g;
+ v[7] += h;
+
+ pos += 64;
+ len -= 64;
+ }
+ return pos;
+}
+
+// Hash implements SHA256 hash algorithm.
+export class HashSha256 {
+ digestLength: number = digestLength;
+ blockSize: number = blockSize;
+
+ // Note: Int32Array is used instead of Uint32Array for performance reasons.
+ private state: Int32Array = new Int32Array(8); // hash state
+ private temp: Int32Array = new Int32Array(64); // temporary state
+ private buffer: Uint8Array = new Uint8Array(128); // buffer for data to hash
+ private bufferLength = 0; // number of bytes in buffer
+ private bytesHashed = 0; // number of total bytes hashed
+
+ finished = false; // indicates whether the hash was finalized
+
+ constructor() {
+ this.reset();
+ }
+
+ // Resets hash state making it possible
+ // to re-use this instance to hash other data.
+ reset(): this {
+ this.state[0] = 0x6a09e667;
+ this.state[1] = 0xbb67ae85;
+ this.state[2] = 0x3c6ef372;
+ this.state[3] = 0xa54ff53a;
+ this.state[4] = 0x510e527f;
+ this.state[5] = 0x9b05688c;
+ this.state[6] = 0x1f83d9ab;
+ this.state[7] = 0x5be0cd19;
+ this.bufferLength = 0;
+ this.bytesHashed = 0;
+ this.finished = false;
+ return this;
+ }
+
+ // Cleans internal buffers and re-initializes hash state.
+ clean(): void {
+ for (let i = 0; i < this.buffer.length; i++) {
+ this.buffer[i] = 0;
+ }
+ for (let i = 0; i < this.temp.length; i++) {
+ this.temp[i] = 0;
+ }
+ this.reset();
+ }
+
+ // Updates hash state with the given data.
+ //
+ // Optionally, length of the data can be specified to hash
+ // fewer bytes than data.length.
+ //
+ // Throws error when trying to update already finalized hash:
+ // instance must be reset to use it again.
+ update(data: Uint8Array, dataLength: number = data.length): this {
+ if (this.finished) {
+ throw new Error("SHA256: can't update because hash was finished.");
+ }
+ let dataPos = 0;
+ this.bytesHashed += dataLength;
+ if (this.bufferLength > 0) {
+ while (this.bufferLength < 64 && dataLength > 0) {
+ this.buffer[this.bufferLength++] = data[dataPos++];
+ dataLength--;
+ }
+ if (this.bufferLength === 64) {
+ hashBlocks(this.temp, this.state, this.buffer, 0, 64);
+ this.bufferLength = 0;
+ }
+ }
+ if (dataLength >= 64) {
+ dataPos = hashBlocks(this.temp, this.state, data, dataPos, dataLength);
+ dataLength %= 64;
+ }
+ while (dataLength > 0) {
+ this.buffer[this.bufferLength++] = data[dataPos++];
+ dataLength--;
+ }
+ return this;
+ }
+
+ // Finalizes hash state and puts hash into out.
+ //
+ // If hash was already finalized, puts the same value.
+ finish(out: Uint8Array): this {
+ if (!this.finished) {
+ const bytesHashed = this.bytesHashed;
+ const left = this.bufferLength;
+ const bitLenHi = (bytesHashed / 0x20000000) | 0;
+ const bitLenLo = bytesHashed << 3;
+ const padLength = bytesHashed % 64 < 56 ? 64 : 128;
+
+ this.buffer[left] = 0x80;
+ for (let i = left + 1; i < padLength - 8; i++) {
+ this.buffer[i] = 0;
+ }
+ this.buffer[padLength - 8] = (bitLenHi >>> 24) & 0xff;
+ this.buffer[padLength - 7] = (bitLenHi >>> 16) & 0xff;
+ this.buffer[padLength - 6] = (bitLenHi >>> 8) & 0xff;
+ this.buffer[padLength - 5] = (bitLenHi >>> 0) & 0xff;
+ this.buffer[padLength - 4] = (bitLenLo >>> 24) & 0xff;
+ this.buffer[padLength - 3] = (bitLenLo >>> 16) & 0xff;
+ this.buffer[padLength - 2] = (bitLenLo >>> 8) & 0xff;
+ this.buffer[padLength - 1] = (bitLenLo >>> 0) & 0xff;
+
+ hashBlocks(this.temp, this.state, this.buffer, 0, padLength);
+
+ this.finished = true;
+ }
+
+ for (let i = 0; i < 8; i++) {
+ out[i * 4 + 0] = (this.state[i] >>> 24) & 0xff;
+ out[i * 4 + 1] = (this.state[i] >>> 16) & 0xff;
+ out[i * 4 + 2] = (this.state[i] >>> 8) & 0xff;
+ out[i * 4 + 3] = (this.state[i] >>> 0) & 0xff;
+ }
+
+ return this;
+ }
+
+ // Returns the final hash digest.
+ digest(): Uint8Array {
+ const out = new Uint8Array(this.digestLength);
+ this.finish(out);
+ return out;
+ }
+
+ // Internal function for use in HMAC for optimization.
+ _saveState(out: Uint32Array): void {
+ for (let i = 0; i < this.state.length; i++) {
+ out[i] = this.state[i];
+ }
+ }
+
+ // Internal function for use in HMAC for optimization.
+ _restoreState(from: Uint32Array, bytesHashed: number): void {
+ for (let i = 0; i < this.state.length; i++) {
+ this.state[i] = from[i];
+ }
+ this.bytesHashed = bytesHashed;
+ this.finished = false;
+ this.bufferLength = 0;
+ }
+}
+
+// HMAC implements HMAC-SHA256 message authentication algorithm.
+export class HMAC {
+ private inner: HashSha256 = new HashSha256();
+ private outer: HashSha256 = new HashSha256();
+
+ blockSize: number = this.inner.blockSize;
+ digestLength: number = this.inner.digestLength;
+
+ // Copies of hash states after keying.
+ // Need for quick reset without hashing they key again.
+ private istate: Uint32Array;
+ private ostate: Uint32Array;
+
+ constructor(key: Uint8Array) {
+ const pad = new Uint8Array(this.blockSize);
+ if (key.length > this.blockSize) {
+ new HashSha256().update(key).finish(pad).clean();
+ } else {
+ for (let i = 0; i < key.length; i++) {
+ pad[i] = key[i];
+ }
+ }
+ for (let i = 0; i < pad.length; i++) {
+ pad[i] ^= 0x36;
+ }
+ this.inner.update(pad);
+
+ for (let i = 0; i < pad.length; i++) {
+ pad[i] ^= 0x36 ^ 0x5c;
+ }
+ this.outer.update(pad);
+
+ this.istate = new Uint32Array(8);
+ this.ostate = new Uint32Array(8);
+
+ this.inner._saveState(this.istate);
+ this.outer._saveState(this.ostate);
+
+ for (let i = 0; i < pad.length; i++) {
+ pad[i] = 0;
+ }
+ }
+
+ // Returns HMAC state to the state initialized with key
+ // to make it possible to run HMAC over the other data with the same
+ // key without creating a new instance.
+ reset(): this {
+ this.inner._restoreState(this.istate, this.inner.blockSize);
+ this.outer._restoreState(this.ostate, this.outer.blockSize);
+ return this;
+ }
+
+ // Cleans HMAC state.
+ clean(): void {
+ for (let i = 0; i < this.istate.length; i++) {
+ this.ostate[i] = this.istate[i] = 0;
+ }
+ this.inner.clean();
+ this.outer.clean();
+ }
+
+ // Updates state with provided data.
+ update(data: Uint8Array): this {
+ this.inner.update(data);
+ return this;
+ }
+
+ // Finalizes HMAC and puts the result in out.
+ finish(out: Uint8Array): this {
+ if (this.outer.finished) {
+ this.outer.finish(out);
+ } else {
+ this.inner.finish(out);
+ this.outer.update(out, this.digestLength).finish(out);
+ }
+ return this;
+ }
+
+ // Returns message authentication code.
+ digest(): Uint8Array {
+ const out = new Uint8Array(this.digestLength);
+ this.finish(out);
+ return out;
+ }
+}
+
+// Returns SHA256 hash of data.
+export function sha256(data: Uint8Array): Uint8Array {
+ const h = new HashSha256().update(data);
+ const digest = h.digest();
+ h.clean();
+ return digest;
+}
+
+// Returns HMAC-SHA256 of data under the key.
+export function hmacSha256(key: Uint8Array, data: Uint8Array): Uint8Array {
+ const h = new HMAC(key).update(data);
+ const digest = h.digest();
+ h.clean();
+ return digest;
+}