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Don't forget to call `MakeWeak` to ensure that instance objects are
garbage collectable.
PR-URL: https://github.com/iojs/io.js/pull/1078
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
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Only TCP and JSStream do support `.writev()` on all platforms at the
moment. Ensure that it won't be enabled everywhere.
Fix: https://github.com/iojs/io.js/issues/995
PR-URL: https://github.com/iojs/io.js/pull/1008
Reviewed-by: Bert Belder <bertbelder@gmail.com>
Reviewed-By: Rod Vagg <rod@vagg.org>
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Move JS methods to the stream_base-inl.h and thus define them on each
use of `StreamBase::AddMethods`. Inline `AddMethods` itself, so that
there won't be any need in a static declaration in stream_base.cc.
NOTE: This basically allows using this API in user-land, though, some
polishing is required before releasing it.
PR-URL: https://github.com/iojs/io.js/pull/957
Reviewed-By: Chris Dickinson <christopher.s.dickinson@gmail.com>
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Introduce a way to wrap plain-js `stream.Duplex` streams into C++
StreamBase's child class. With such method at hand it is now possible to
pass `stream.Duplex` instance as a `socket` parameter to
`tls.connect()`.
PR-URL: https://github.com/iojs/io.js/pull/926
Reviewed-By: Chris Dickinson <christopher.s.dickinson@gmail.com>
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StreamBase is an improved way to write C++ streams. The class itself is
for separting `StreamWrap` (with the methods like `.writeAsciiString`,
`.writeBuffer`, `.writev`, etc) from the `HandleWrap` class, making
possible to write abstract C++ streams that are not bound to any uv
socket.
The following methods are important part of the abstraction (which
mimics libuv's stream API):
* Events:
* `OnAlloc(size_t size, uv_buf_t*)`
* `OnRead(ssize_t nread, const uv_buf_t*, uv_handle_type pending)`
* `OnAfterWrite(WriteWrap*)`
* Wrappers:
* `DoShutdown(ShutdownWrap*)`
* `DoTryWrite(uv_buf_t** bufs, size_t* count)`
* `DoWrite(WriteWrap*, uv_buf_t*, size_t count, uv_stream_t* handle)`
* `Error()`
* `ClearError()`
The implementation should provide all of these methods, thus providing
the access to the underlying resource (be it uv handle, TLS socket, or
anything else).
A C++ stream may consume the input of another stream by replacing the
event callbacks and proxying the writes. This kind of API is actually
used now for the TLSWrap implementation, making it possible to wrap TLS
stream into another TLS stream. Thus legacy API calls are no longer
required in `_tls_wrap.js`.
PR-URL: https://github.com/iojs/io.js/pull/840
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: Chris Dickinson <christopher.s.dickinson@gmail.com>
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