diff options
Diffstat (limited to 'deps/v8/src/regexp/regexp-bytecodes.h')
-rw-r--r-- | deps/v8/src/regexp/regexp-bytecodes.h | 155 |
1 files changed, 147 insertions, 8 deletions
diff --git a/deps/v8/src/regexp/regexp-bytecodes.h b/deps/v8/src/regexp/regexp-bytecodes.h index 3dd7637b88..e25945d0a0 100644 --- a/deps/v8/src/regexp/regexp-bytecodes.h +++ b/deps/v8/src/regexp/regexp-bytecodes.h @@ -6,17 +6,27 @@ #define V8_REGEXP_REGEXP_BYTECODES_H_ #include "src/base/macros.h" +#include "src/common/globals.h" namespace v8 { namespace internal { -const int BYTECODE_MASK = 0xff; +// Maximum number of bytecodes that will be used (next power of 2 of actually +// defined bytecodes). +// All slots between the last actually defined bytecode and maximum id will be +// filled with BREAKs, indicating an invalid operation. This way using +// BYTECODE_MASK guarantees no OOB access to the dispatch table. +constexpr int kRegExpPaddedBytecodeCount = 1 << 6; +constexpr int BYTECODE_MASK = kRegExpPaddedBytecodeCount - 1; // The first argument is packed in with the byte code in one word, but so it // has 24 bits, but it can be positive and negative so only use 23 bits for // positive values. const unsigned int MAX_FIRST_ARG = 0x7fffffu; const int BYTECODE_SHIFT = 8; +STATIC_ASSERT(1 << BYTECODE_SHIFT > BYTECODE_MASK); +// TODO(pthier): Argument offsets of bytecodes should be easily accessible by +// name or at least by position. #define BYTECODE_ITERATOR(V) \ V(BREAK, 0, 4) /* bc8 */ \ V(PUSH_CP, 1, 4) /* bc8 pad24 */ \ @@ -34,25 +44,61 @@ const int BYTECODE_SHIFT = 8; V(FAIL, 13, 4) /* bc8 pad24 */ \ V(SUCCEED, 14, 4) /* bc8 pad24 */ \ V(ADVANCE_CP, 15, 4) /* bc8 offset24 */ \ - V(GOTO, 16, 8) /* bc8 pad24 addr32 */ \ + /* Jump to another bytecode given its offset. */ \ + /* Bit Layout: */ \ + /* 0x00 - 0x07: 0x10 (fixed) Bytecode */ \ + /* 0x08 - 0x1F: 0x00 (unused) Padding */ \ + /* 0x20 - 0x3F: Address of bytecode to jump to */ \ + V(GOTO, 16, 8) /* bc8 pad24 addr32 */ \ + /* Check if offset is in range and load character at given offset. */ \ + /* Bit Layout: */ \ + /* 0x00 - 0x07: 0x11 (fixed) Bytecode */ \ + /* 0x08 - 0x1F: Offset from current position */ \ + /* 0x20 - 0x3F: Address of bytecode when load is out of range */ \ V(LOAD_CURRENT_CHAR, 17, 8) /* bc8 offset24 addr32 */ \ + /* Load character at given offset without range checks. */ \ + /* Bit Layout: */ \ + /* 0x00 - 0x07: 0x12 (fixed) Bytecode */ \ + /* 0x08 - 0x1F: Offset from current position */ \ V(LOAD_CURRENT_CHAR_UNCHECKED, 18, 4) /* bc8 offset24 */ \ V(LOAD_2_CURRENT_CHARS, 19, 8) /* bc8 offset24 addr32 */ \ V(LOAD_2_CURRENT_CHARS_UNCHECKED, 20, 4) /* bc8 offset24 */ \ V(LOAD_4_CURRENT_CHARS, 21, 8) /* bc8 offset24 addr32 */ \ V(LOAD_4_CURRENT_CHARS_UNCHECKED, 22, 4) /* bc8 offset24 */ \ V(CHECK_4_CHARS, 23, 12) /* bc8 pad24 uint32 addr32 */ \ - V(CHECK_CHAR, 24, 8) /* bc8 pad8 uint16 addr32 */ \ + /* Check if current character is equal to a given character */ \ + /* Bit Layout: */ \ + /* 0x00 - 0x07: 0x19 (fixed) Bytecode */ \ + /* 0x08 - 0x0F: 0x00 (unused) Padding */ \ + /* 0x10 - 0x1F: Character to check */ \ + /* 0x20 - 0x3F: Address of bytecode when matched */ \ + V(CHECK_CHAR, 24, 8) /* bc8 pad8 uint16 addr32 */ \ V(CHECK_NOT_4_CHARS, 25, 12) /* bc8 pad24 uint32 addr32 */ \ V(CHECK_NOT_CHAR, 26, 8) /* bc8 pad8 uint16 addr32 */ \ V(AND_CHECK_4_CHARS, 27, 16) /* bc8 pad24 uint32 uint32 addr32 */ \ - V(AND_CHECK_CHAR, 28, 12) /* bc8 pad8 uint16 uint32 addr32 */ \ + /* Checks if the current character combined with mask (bitwise and) */ \ + /* matches a character (e.g. used when two characters in a disjunction */ \ + /* differ by only a single bit */ \ + /* Bit Layout: */ \ + /* 0x00 - 0x07: 0x1c (fixed) Bytecode */ \ + /* 0x08 - 0x0F: 0x00 (unused) Padding */ \ + /* 0x10 - 0x1F: Character to match against (after mask aplied) */ \ + /* 0x20 - 0x3F: Bitmask bitwise and combined with current character */ \ + /* 0x40 - 0x5F: Address of bytecode when matched */ \ + V(AND_CHECK_CHAR, 28, 12) /* bc8 pad8 uint16 uint32 addr32 */ \ V(AND_CHECK_NOT_4_CHARS, 29, 16) /* bc8 pad24 uint32 uint32 addr32 */ \ V(AND_CHECK_NOT_CHAR, 30, 12) /* bc8 pad8 uint16 uint32 addr32 */ \ V(MINUS_AND_CHECK_NOT_CHAR, 31, 12) /* bc8 pad8 uc16 uc16 uc16 addr32 */ \ V(CHECK_CHAR_IN_RANGE, 32, 12) /* bc8 pad24 uc16 uc16 addr32 */ \ V(CHECK_CHAR_NOT_IN_RANGE, 33, 12) /* bc8 pad24 uc16 uc16 addr32 */ \ - V(CHECK_BIT_IN_TABLE, 34, 24) /* bc8 pad24 addr32 bits128 */ \ + /* Checks if the current character matches any of the characters encoded */ \ + /* in a bit table. Similar to/inspired by boyer moore string search */ \ + /* Bit Layout: */ \ + /* 0x00 - 0x07: 0x22 (fixed) Bytecode */ \ + /* 0x08 - 0x1F: 0x00 (unused) Padding */ \ + /* 0x20 - 0x3F: Address of bytecode when bit is set */ \ + /* 0x40 - 0xBF: Bit table */ \ + V(CHECK_BIT_IN_TABLE, 34, 24) /* bc8 pad24 addr32 bits128 */ \ V(CHECK_LT, 35, 8) /* bc8 pad8 uc16 addr32 */ \ V(CHECK_GT, 36, 8) /* bc8 pad8 uc16 addr32 */ \ V(CHECK_NOT_BACK_REF, 37, 8) /* bc8 reg_idx24 addr32 */ \ @@ -67,10 +113,99 @@ const int BYTECODE_SHIFT = 8; V(CHECK_REGISTER_EQ_POS, 46, 8) /* bc8 reg_idx24 addr32 */ \ V(CHECK_AT_START, 47, 8) /* bc8 pad24 addr32 */ \ V(CHECK_NOT_AT_START, 48, 8) /* bc8 offset24 addr32 */ \ + /* Checks if the current position matches top of backtrack stack */ \ + /* Bit Layout: */ \ + /* 0x00 - 0x07: 0x31 (fixed) Bytecode */ \ + /* 0x08 - 0x1F: 0x00 (unused) Padding */ \ + /* 0x20 - 0x3F: Address of bytecode when current matches tos */ \ V(CHECK_GREEDY, 49, 8) /* bc8 pad24 addr32 */ \ - V(ADVANCE_CP_AND_GOTO, 50, 8) /* bc8 offset24 addr32 */ \ + /* Advance character pointer by given offset and jump to another bytecode.*/ \ + /* Bit Layout: */ \ + /* 0x00 - 0x07: 0x32 (fixed) Bytecode */ \ + /* 0x08 - 0x1F: Number of characters to advance */ \ + /* 0x20 - 0x3F: Address of bytecode to jump to */ \ + V(ADVANCE_CP_AND_GOTO, 50, 8) /* bc8 offset24 addr32 */ \ V(SET_CURRENT_POSITION_FROM_END, 51, 4) /* bc8 idx24 */ \ - V(CHECK_CURRENT_POSITION, 52, 8) /* bc8 idx24 addr32 */ + /* Checks if current position + given offset is in range. */ \ + /* Bit Layout: */ \ + /* 0x00 - 0x07: 0x34 (fixed) Bytecode */ \ + /* 0x08 - 0x1F: Offset from current position */ \ + /* 0x20 - 0x3F: Address of bytecode when position is out of range */ \ + V(CHECK_CURRENT_POSITION, 52, 8) /* bc8 idx24 addr32 */ \ + /* Combination of: */ \ + /* LOAD_CURRENT_CHAR, CHECK_BIT_IN_TABLE and ADVANCE_CP_AND_GOTO */ \ + /* Emitted by RegExpBytecodePeepholeOptimization. */ \ + /* Bit Layout: */ \ + /* 0x00 - 0x07 0x35 (fixed) Bytecode */ \ + /* 0x08 - 0x1F Load character offset from current position */ \ + /* 0x20 - 0x3F Number of characters to advance */ \ + /* 0x40 - 0xBF Bit Table */ \ + /* 0xC0 - 0xDF Address of bytecode when character is matched */ \ + /* 0xE0 - 0xFF Address of bytecode when no match */ \ + V(SKIP_UNTIL_BIT_IN_TABLE, 53, 32) \ + /* Combination of: */ \ + /* CHECK_CURRENT_POSITION, LOAD_CURRENT_CHAR_UNCHECKED, AND_CHECK_CHAR */ \ + /* and ADVANCE_CP_AND_GOTO */ \ + /* Emitted by RegExpBytecodePeepholeOptimization. */ \ + /* Bit Layout: */ \ + /* 0x00 - 0x07 0x36 (fixed) Bytecode */ \ + /* 0x08 - 0x1F Load character offset from current position */ \ + /* 0x20 - 0x2F Number of characters to advance */ \ + /* 0x30 - 0x3F Character to match against (after mask applied) */ \ + /* 0x40 - 0x5F: Bitmask bitwise and combined with current character */ \ + /* 0x60 - 0x7F Minimum number of characters this pattern consumes */ \ + /* 0x80 - 0x9F Address of bytecode when character is matched */ \ + /* 0xA0 - 0xBF Address of bytecode when no match */ \ + V(SKIP_UNTIL_CHAR_AND, 54, 24) \ + /* Combination of: */ \ + /* LOAD_CURRENT_CHAR, CHECK_CHAR and ADVANCE_CP_AND_GOTO */ \ + /* Emitted by RegExpBytecodePeepholeOptimization. */ \ + /* Bit Layout: */ \ + /* 0x00 - 0x07 0x37 (fixed) Bytecode */ \ + /* 0x08 - 0x1F Load character offset from current position */ \ + /* 0x20 - 0x2F Number of characters to advance */ \ + /* 0x30 - 0x3F Character to match */ \ + /* 0x40 - 0x5F Address of bytecode when character is matched */ \ + /* 0x60 - 0x7F Address of bytecode when no match */ \ + V(SKIP_UNTIL_CHAR, 55, 16) \ + /* Combination of: */ \ + /* CHECK_CURRENT_POSITION, LOAD_CURRENT_CHAR_UNCHECKED, CHECK_CHAR */ \ + /* and ADVANCE_CP_AND_GOTO */ \ + /* Emitted by RegExpBytecodePeepholeOptimization. */ \ + /* Bit Layout: */ \ + /* 0x00 - 0x07 0x38 (fixed) Bytecode */ \ + /* 0x08 - 0x1F Load character offset from current position */ \ + /* 0x20 - 0x2F Number of characters to advance */ \ + /* 0x30 - 0x3F Character to match */ \ + /* 0x40 - 0x5F Minimum number of characters this pattern consumes */ \ + /* 0x60 - 0x7F Address of bytecode when character is matched */ \ + /* 0x80 - 0x9F Address of bytecode when no match */ \ + V(SKIP_UNTIL_CHAR_POS_CHECKED, 56, 20) \ + /* Combination of: */ \ + /* LOAD_CURRENT_CHAR, CHECK_CHAR, CHECK_CHAR and ADVANCE_CP_AND_GOTO */ \ + /* Emitted by RegExpBytecodePeepholeOptimization. */ \ + /* Bit Layout: */ \ + /* 0x00 - 0x07 0x39 (fixed) Bytecode */ \ + /* 0x08 - 0x1F Load character offset from current position */ \ + /* 0x20 - 0x3F Number of characters to advance */ \ + /* 0x40 - 0x4F Character to match */ \ + /* 0x50 - 0x5F Other Character to match */ \ + /* 0x60 - 0x7F Address of bytecode when either character is matched */ \ + /* 0x80 - 0x9F Address of bytecode when no match */ \ + V(SKIP_UNTIL_CHAR_OR_CHAR, 57, 20) \ + /* Combination of: */ \ + /* LOAD_CURRENT_CHAR, CHECK_GT, CHECK_BIT_IN_TABLE, GOTO and */ \ + /* and ADVANCE_CP_AND_GOTO */ \ + /* Emitted by RegExpBytecodePeepholeOptimization. */ \ + /* Bit Layout: */ \ + /* 0x00 - 0x07 0x3A (fixed) Bytecode */ \ + /* 0x08 - 0x1F Load character offset from current position */ \ + /* 0x20 - 0x2F Number of characters to advance */ \ + /* 0x30 - 0x3F Character to check if it is less than current char */ \ + /* 0x40 - 0xBF Bit Table */ \ + /* 0xC0 - 0xDF Address of bytecode when character is matched */ \ + /* 0xE0 - 0xFF Address of bytecode when no match */ \ + V(SKIP_UNTIL_GT_OR_NOT_BIT_IN_TABLE, 58, 32) #define COUNT(...) +1 static constexpr int kRegExpBytecodeCount = BYTECODE_ITERATOR(COUNT); @@ -80,7 +215,7 @@ static constexpr int kRegExpBytecodeCount = BYTECODE_ITERATOR(COUNT); // contiguous, strictly increasing, and start at 0. // TODO(jgruber): Do not explicitly assign values, instead generate them // implicitly from the list order. -STATIC_ASSERT(kRegExpBytecodeCount == 53); +STATIC_ASSERT(kRegExpBytecodeCount == 59); #define DECLARE_BYTECODES(name, code, length) \ static constexpr int BC_##name = code; @@ -107,6 +242,10 @@ inline const char* RegExpBytecodeName(int bytecode) { return kRegExpBytecodeNames[bytecode]; } +void RegExpBytecodeDisassembleSingle(const byte* code_base, const byte* pc); +void RegExpBytecodeDisassemble(const byte* code_base, int length, + const char* pattern); + } // namespace internal } // namespace v8 |