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-rwxr-xr-xdeps/v8/build/vs_toolchain.py509
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diff --git a/deps/v8/build/vs_toolchain.py b/deps/v8/build/vs_toolchain.py
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+++ b/deps/v8/build/vs_toolchain.py
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+#!/usr/bin/env python
+# Copyright 2014 The Chromium Authors. All rights reserved.
+# Use of this source code is governed by a BSD-style license that can be
+# found in the LICENSE file.
+
+from __future__ import print_function
+
+import glob
+import json
+import os
+import pipes
+import platform
+import re
+import shutil
+import stat
+import subprocess
+import sys
+
+from gn_helpers import ToGNString
+
+
+script_dir = os.path.dirname(os.path.realpath(__file__))
+json_data_file = os.path.join(script_dir, 'win_toolchain.json')
+
+
+# Use MSVS2017 as the default toolchain.
+CURRENT_DEFAULT_TOOLCHAIN_VERSION = '2017'
+
+
+def SetEnvironmentAndGetRuntimeDllDirs():
+ """Sets up os.environ to use the depot_tools VS toolchain with gyp, and
+ returns the location of the VC runtime DLLs so they can be copied into
+ the output directory after gyp generation.
+
+ Return value is [x64path, x86path, 'Arm64Unused'] or None. arm64path is
+ generated separately because there are multiple folders for the arm64 VC
+ runtime.
+ """
+ vs_runtime_dll_dirs = None
+ depot_tools_win_toolchain = \
+ bool(int(os.environ.get('DEPOT_TOOLS_WIN_TOOLCHAIN', '1')))
+ # When running on a non-Windows host, only do this if the SDK has explicitly
+ # been downloaded before (in which case json_data_file will exist).
+ if ((sys.platform in ('win32', 'cygwin') or os.path.exists(json_data_file))
+ and depot_tools_win_toolchain):
+ if ShouldUpdateToolchain():
+ if len(sys.argv) > 1 and sys.argv[1] == 'update':
+ update_result = Update()
+ else:
+ update_result = Update(no_download=True)
+ if update_result != 0:
+ raise Exception('Failed to update, error code %d.' % update_result)
+ with open(json_data_file, 'r') as tempf:
+ toolchain_data = json.load(tempf)
+
+ toolchain = toolchain_data['path']
+ version = toolchain_data['version']
+ win_sdk = toolchain_data.get('win_sdk')
+ if not win_sdk:
+ win_sdk = toolchain_data['win8sdk']
+ wdk = toolchain_data['wdk']
+ # TODO(scottmg): The order unfortunately matters in these. They should be
+ # split into separate keys for x64/x86/arm64. (See CopyDlls call below).
+ # http://crbug.com/345992
+ vs_runtime_dll_dirs = toolchain_data['runtime_dirs']
+ # The number of runtime_dirs in the toolchain_data was two (x64/x86) but
+ # changed to three (x64/x86/arm64) and this code needs to handle both
+ # possibilities, which can change independently from this code.
+ if len(vs_runtime_dll_dirs) == 2:
+ vs_runtime_dll_dirs.append('Arm64Unused')
+
+ os.environ['GYP_MSVS_OVERRIDE_PATH'] = toolchain
+ os.environ['GYP_MSVS_VERSION'] = version
+
+ os.environ['WINDOWSSDKDIR'] = win_sdk
+ os.environ['WDK_DIR'] = wdk
+ # Include the VS runtime in the PATH in case it's not machine-installed.
+ runtime_path = os.path.pathsep.join(vs_runtime_dll_dirs)
+ os.environ['PATH'] = runtime_path + os.path.pathsep + os.environ['PATH']
+ elif sys.platform == 'win32' and not depot_tools_win_toolchain:
+ if not 'GYP_MSVS_OVERRIDE_PATH' in os.environ:
+ os.environ['GYP_MSVS_OVERRIDE_PATH'] = DetectVisualStudioPath()
+ if not 'GYP_MSVS_VERSION' in os.environ:
+ os.environ['GYP_MSVS_VERSION'] = GetVisualStudioVersion()
+
+ # When using an installed toolchain these files aren't needed in the output
+ # directory in order to run binaries locally, but they are needed in order
+ # to create isolates or the mini_installer. Copying them to the output
+ # directory ensures that they are available when needed.
+ bitness = platform.architecture()[0]
+ # When running 64-bit python the x64 DLLs will be in System32
+ # ARM64 binaries will not be available in the system directories because we
+ # don't build on ARM64 machines.
+ x64_path = 'System32' if bitness == '64bit' else 'Sysnative'
+ x64_path = os.path.join(os.path.expandvars('%windir%'), x64_path)
+ vs_runtime_dll_dirs = [x64_path,
+ os.path.join(os.path.expandvars('%windir%'),
+ 'SysWOW64'),
+ 'Arm64Unused']
+
+ return vs_runtime_dll_dirs
+
+
+def _RegistryGetValueUsingWinReg(key, value):
+ """Use the _winreg module to obtain the value of a registry key.
+
+ Args:
+ key: The registry key.
+ value: The particular registry value to read.
+ Return:
+ contents of the registry key's value, or None on failure. Throws
+ ImportError if _winreg is unavailable.
+ """
+ import _winreg
+ try:
+ root, subkey = key.split('\\', 1)
+ assert root == 'HKLM' # Only need HKLM for now.
+ with _winreg.OpenKey(_winreg.HKEY_LOCAL_MACHINE, subkey) as hkey:
+ return _winreg.QueryValueEx(hkey, value)[0]
+ except WindowsError:
+ return None
+
+
+def _RegistryGetValue(key, value):
+ try:
+ return _RegistryGetValueUsingWinReg(key, value)
+ except ImportError:
+ raise Exception('The python library _winreg not found.')
+
+
+def GetVisualStudioVersion():
+ """Return GYP_MSVS_VERSION of Visual Studio.
+ """
+ return os.environ.get('GYP_MSVS_VERSION', CURRENT_DEFAULT_TOOLCHAIN_VERSION)
+
+
+def DetectVisualStudioPath():
+ """Return path to the GYP_MSVS_VERSION of Visual Studio.
+ """
+
+ # Note that this code is used from
+ # build/toolchain/win/setup_toolchain.py as well.
+ version_as_year = GetVisualStudioVersion()
+ year_to_version = {
+ '2017': '15.0',
+ '2019': '16.0',
+ }
+ if version_as_year not in year_to_version:
+ raise Exception(('Visual Studio version %s (from GYP_MSVS_VERSION)'
+ ' not supported. Supported versions are: %s') % (
+ version_as_year, ', '.join(year_to_version.keys())))
+
+ # The VC++ >=2017 install location needs to be located using COM instead of
+ # the registry. For details see:
+ # https://blogs.msdn.microsoft.com/heaths/2016/09/15/changes-to-visual-studio-15-setup/
+ # For now we use a hardcoded default with an environment variable override.
+ for path in (
+ os.environ.get('vs%s_install' % version_as_year),
+ os.path.expandvars('%ProgramFiles(x86)%' +
+ '/Microsoft Visual Studio/%s/Enterprise' %
+ version_as_year),
+ os.path.expandvars('%ProgramFiles(x86)%' +
+ '/Microsoft Visual Studio/%s/Professional' %
+ version_as_year),
+ os.path.expandvars('%ProgramFiles(x86)%' +
+ '/Microsoft Visual Studio/%s/Community' %
+ version_as_year),
+ os.path.expandvars('%ProgramFiles(x86)%' +
+ '/Microsoft Visual Studio/%s/Preview' %
+ version_as_year)):
+ if path and os.path.exists(path):
+ return path
+
+ raise Exception(('Visual Studio Version %s (from GYP_MSVS_VERSION)'
+ ' not found.') % (version_as_year))
+
+
+def _CopyRuntimeImpl(target, source, verbose=True):
+ """Copy |source| to |target| if it doesn't already exist or if it needs to be
+ updated (comparing last modified time as an approximate float match as for
+ some reason the values tend to differ by ~1e-07 despite being copies of the
+ same file... https://crbug.com/603603).
+ """
+ if (os.path.isdir(os.path.dirname(target)) and
+ (not os.path.isfile(target) or
+ abs(os.stat(target).st_mtime - os.stat(source).st_mtime) >= 0.01)):
+ if verbose:
+ print('Copying %s to %s...' % (source, target))
+ if os.path.exists(target):
+ # Make the file writable so that we can delete it now, and keep it
+ # readable.
+ os.chmod(target, stat.S_IWRITE | stat.S_IREAD)
+ os.unlink(target)
+ shutil.copy2(source, target)
+ # Make the file writable so that we can overwrite or delete it later,
+ # keep it readable.
+ os.chmod(target, stat.S_IWRITE | stat.S_IREAD)
+
+
+def _CopyUCRTRuntime(target_dir, source_dir, target_cpu, dll_pattern, suffix):
+ """Copy both the msvcp and vccorlib runtime DLLs, only if the target doesn't
+ exist, but the target directory does exist."""
+ if target_cpu == 'arm64':
+ # Windows ARM64 VCRuntime is located at {toolchain_root}/VC/Redist/MSVC/
+ # {x.y.z}/[debug_nonredist/]arm64/Microsoft.VC141.CRT/.
+ vc_redist_root = FindVCRedistRoot()
+ if suffix.startswith('.'):
+ source_dir = os.path.join(vc_redist_root,
+ 'arm64', 'Microsoft.VC141.CRT')
+ else:
+ source_dir = os.path.join(vc_redist_root, 'debug_nonredist',
+ 'arm64', 'Microsoft.VC141.DebugCRT')
+ for file_part in ('msvcp', 'vccorlib', 'vcruntime'):
+ dll = dll_pattern % file_part
+ target = os.path.join(target_dir, dll)
+ source = os.path.join(source_dir, dll)
+ _CopyRuntimeImpl(target, source)
+ # Copy the UCRT files from the Windows SDK. This location includes the
+ # api-ms-win-crt-*.dll files that are not found in the Windows directory.
+ # These files are needed for component builds. If WINDOWSSDKDIR is not set
+ # use the default SDK path. This will be the case when
+ # DEPOT_TOOLS_WIN_TOOLCHAIN=0 and vcvarsall.bat has not been run.
+ win_sdk_dir = os.path.normpath(
+ os.environ.get('WINDOWSSDKDIR',
+ os.path.expandvars('%ProgramFiles(x86)%'
+ '\\Windows Kits\\10')))
+ # ARM64 doesn't have a redist for the ucrt DLLs because they are always
+ # present in the OS.
+ if target_cpu != 'arm64':
+ # Starting with the 10.0.17763 SDK the ucrt files are in a version-named
+ # directory - this handles both cases.
+ redist_dir = os.path.join(win_sdk_dir, 'Redist')
+ version_dirs = glob.glob(os.path.join(redist_dir, '10.*'))
+ if len(version_dirs) > 0:
+ version_dirs.sort(reverse=True)
+ redist_dir = version_dirs[0]
+ ucrt_dll_dirs = os.path.join(redist_dir, 'ucrt', 'DLLs', target_cpu)
+ ucrt_files = glob.glob(os.path.join(ucrt_dll_dirs, 'api-ms-win-*.dll'))
+ assert len(ucrt_files) > 0
+ for ucrt_src_file in ucrt_files:
+ file_part = os.path.basename(ucrt_src_file)
+ ucrt_dst_file = os.path.join(target_dir, file_part)
+ _CopyRuntimeImpl(ucrt_dst_file, ucrt_src_file, False)
+ # We must copy ucrtbase.dll for x64/x86, and ucrtbased.dll for all CPU types.
+ if target_cpu != 'arm64' or not suffix.startswith('.'):
+ if not suffix.startswith('.'):
+ # ucrtbased.dll is located at {win_sdk_dir}/bin/{a.b.c.d}/{target_cpu}/
+ # ucrt/.
+ sdk_redist_root = os.path.join(win_sdk_dir, 'bin')
+ sdk_bin_sub_dirs = os.listdir(sdk_redist_root)
+ # Select the most recent SDK if there are multiple versions installed.
+ sdk_bin_sub_dirs.sort(reverse=True)
+ for directory in sdk_bin_sub_dirs:
+ sdk_redist_root_version = os.path.join(sdk_redist_root, directory)
+ if not os.path.isdir(sdk_redist_root_version):
+ continue
+ if re.match('10\.\d+\.\d+\.\d+', directory):
+ source_dir = os.path.join(sdk_redist_root_version, target_cpu, 'ucrt')
+ break
+ _CopyRuntimeImpl(os.path.join(target_dir, 'ucrtbase' + suffix),
+ os.path.join(source_dir, 'ucrtbase' + suffix))
+
+
+def FindVCComponentRoot(component):
+ """Find the most recent Tools or Redist or other directory in an MSVC install.
+ Typical results are {toolchain_root}/VC/{component}/MSVC/{x.y.z}. The {x.y.z}
+ version number part changes frequently so the highest version number found is
+ used.
+ """
+ assert GetVisualStudioVersion() in ['2017', '2019']
+ SetEnvironmentAndGetRuntimeDllDirs()
+ assert ('GYP_MSVS_OVERRIDE_PATH' in os.environ)
+ vc_component_msvc_root = os.path.join(os.environ['GYP_MSVS_OVERRIDE_PATH'],
+ 'VC', component, 'MSVC')
+ vc_component_msvc_contents = os.listdir(vc_component_msvc_root)
+ # Select the most recent toolchain if there are several.
+ vc_component_msvc_contents.sort(reverse=True)
+ for directory in vc_component_msvc_contents:
+ if not os.path.isdir(os.path.join(vc_component_msvc_root, directory)):
+ continue
+ if re.match('14\.\d+\.\d+', directory):
+ return os.path.join(vc_component_msvc_root, directory)
+ raise Exception('Unable to find the VC %s directory.' % component)
+
+
+def FindVCRedistRoot():
+ """In >=VS2017, Redist binaries are located in
+ {toolchain_root}/VC/Redist/MSVC/{x.y.z}/{target_cpu}/.
+
+ This returns the '{toolchain_root}/VC/Redist/MSVC/{x.y.z}/' path.
+ """
+ return FindVCComponentRoot('Redist')
+
+
+def _CopyRuntime(target_dir, source_dir, target_cpu, debug):
+ """Copy the VS runtime DLLs, only if the target doesn't exist, but the target
+ directory does exist. Handles VS 2015, 2017 and 2019."""
+ suffix = 'd.dll' if debug else '.dll'
+ # VS 2015, 2017 and 2019 use the same CRT DLLs.
+ _CopyUCRTRuntime(target_dir, source_dir, target_cpu, '%s140' + suffix,
+ suffix)
+
+
+def CopyDlls(target_dir, configuration, target_cpu):
+ """Copy the VS runtime DLLs into the requested directory as needed.
+
+ configuration is one of 'Debug' or 'Release'.
+ target_cpu is one of 'x86', 'x64' or 'arm64'.
+
+ The debug configuration gets both the debug and release DLLs; the
+ release config only the latter.
+ """
+ vs_runtime_dll_dirs = SetEnvironmentAndGetRuntimeDllDirs()
+ if not vs_runtime_dll_dirs:
+ return
+
+ x64_runtime, x86_runtime, arm64_runtime = vs_runtime_dll_dirs
+ if target_cpu == 'x64':
+ runtime_dir = x64_runtime
+ elif target_cpu == 'x86':
+ runtime_dir = x86_runtime
+ elif target_cpu == 'arm64':
+ runtime_dir = arm64_runtime
+ else:
+ raise Exception('Unknown target_cpu: ' + target_cpu)
+ _CopyRuntime(target_dir, runtime_dir, target_cpu, debug=False)
+ if configuration == 'Debug':
+ _CopyRuntime(target_dir, runtime_dir, target_cpu, debug=True)
+ _CopyDebugger(target_dir, target_cpu)
+
+
+def _CopyDebugger(target_dir, target_cpu):
+ """Copy dbghelp.dll and dbgcore.dll into the requested directory as needed.
+
+ target_cpu is one of 'x86', 'x64' or 'arm64'.
+
+ dbghelp.dll is used when Chrome needs to symbolize stacks. Copying this file
+ from the SDK directory avoids using the system copy of dbghelp.dll which then
+ ensures compatibility with recent debug information formats, such as VS
+ 2017 /debug:fastlink PDBs.
+
+ dbgcore.dll is needed when using some functions from dbghelp.dll (like
+ MinidumpWriteDump).
+ """
+ win_sdk_dir = SetEnvironmentAndGetSDKDir()
+ if not win_sdk_dir:
+ return
+
+ # List of debug files that should be copied, the first element of the tuple is
+ # the name of the file and the second indicates if it's optional.
+ debug_files = [('dbghelp.dll', False), ('dbgcore.dll', True)]
+ for debug_file, is_optional in debug_files:
+ full_path = os.path.join(win_sdk_dir, 'Debuggers', target_cpu, debug_file)
+ if not os.path.exists(full_path):
+ if is_optional:
+ continue
+ else:
+ # TODO(crbug.com/773476): remove version requirement.
+ raise Exception('%s not found in "%s"\r\nYou must install the '
+ '"Debugging Tools for Windows" feature from the Windows'
+ ' 10 SDK.'
+ % (debug_file, full_path))
+ target_path = os.path.join(target_dir, debug_file)
+ _CopyRuntimeImpl(target_path, full_path)
+
+
+def _GetDesiredVsToolchainHashes():
+ """Load a list of SHA1s corresponding to the toolchains that we want installed
+ to build with."""
+ env_version = GetVisualStudioVersion()
+ if env_version == '2017':
+ # VS 2017 Update 9 (15.9.3) with 10.0.17763.132 SDK, 10.0.17134 version of
+ # d3dcompiler_47.dll, with ARM64 libraries.
+ toolchain_hash = '818a152b3f1da991c1725d85be19a0f27af6bab4'
+ # Third parties that do not have access to the canonical toolchain can map
+ # canonical toolchain version to their own toolchain versions.
+ toolchain_hash_mapping_key = 'GYP_MSVS_HASH_%s' % toolchain_hash
+ return [os.environ.get(toolchain_hash_mapping_key, toolchain_hash)]
+ raise Exception('Unsupported VS version %s' % env_version)
+
+
+def ShouldUpdateToolchain():
+ """Check if the toolchain should be upgraded."""
+ if not os.path.exists(json_data_file):
+ return True
+ with open(json_data_file, 'r') as tempf:
+ toolchain_data = json.load(tempf)
+ version = toolchain_data['version']
+ env_version = GetVisualStudioVersion()
+ # If there's a mismatch between the version set in the environment and the one
+ # in the json file then the toolchain should be updated.
+ return version != env_version
+
+
+def Update(force=False, no_download=False):
+ """Requests an update of the toolchain to the specific hashes we have at
+ this revision. The update outputs a .json of the various configuration
+ information required to pass to gyp which we use in |GetToolchainDir()|.
+ If no_download is true then the toolchain will be configured if present but
+ will not be downloaded.
+ """
+ if force != False and force != '--force':
+ print('Unknown parameter "%s"' % force, file=sys.stderr)
+ return 1
+ if force == '--force' or os.path.exists(json_data_file):
+ force = True
+
+ depot_tools_win_toolchain = \
+ bool(int(os.environ.get('DEPOT_TOOLS_WIN_TOOLCHAIN', '1')))
+ if ((sys.platform in ('win32', 'cygwin') or force) and
+ depot_tools_win_toolchain):
+ import find_depot_tools
+ depot_tools_path = find_depot_tools.add_depot_tools_to_path()
+
+ # On Linux, the file system is usually case-sensitive while the Windows
+ # SDK only works on case-insensitive file systems. If it doesn't already
+ # exist, set up a ciopfs fuse mount to put the SDK in a case-insensitive
+ # part of the file system.
+ toolchain_dir = os.path.join(depot_tools_path, 'win_toolchain', 'vs_files')
+ # For testing this block, unmount existing mounts with
+ # fusermount -u third_party/depot_tools/win_toolchain/vs_files
+ if sys.platform.startswith('linux') and not os.path.ismount(toolchain_dir):
+ import distutils.spawn
+ ciopfs = distutils.spawn.find_executable('ciopfs')
+ if not ciopfs:
+ # ciopfs not found in PATH; try the one downloaded from the DEPS hook.
+ ciopfs = os.path.join(script_dir, 'ciopfs')
+ if not os.path.isdir(toolchain_dir):
+ os.mkdir(toolchain_dir)
+ if not os.path.isdir(toolchain_dir + '.ciopfs'):
+ os.mkdir(toolchain_dir + '.ciopfs')
+ # Without use_ino, clang's #pragma once and Wnonportable-include-path
+ # both don't work right, see https://llvm.org/PR34931
+ # use_ino doesn't slow down builds, so it seems there's no drawback to
+ # just using it always.
+ subprocess.check_call([
+ ciopfs, '-o', 'use_ino', toolchain_dir + '.ciopfs', toolchain_dir])
+
+ # Necessary so that get_toolchain_if_necessary.py will put the VS toolkit
+ # in the correct directory.
+ os.environ['GYP_MSVS_VERSION'] = GetVisualStudioVersion()
+ get_toolchain_args = [
+ sys.executable,
+ os.path.join(depot_tools_path,
+ 'win_toolchain',
+ 'get_toolchain_if_necessary.py'),
+ '--output-json', json_data_file,
+ ] + _GetDesiredVsToolchainHashes()
+ if force:
+ get_toolchain_args.append('--force')
+ if no_download:
+ get_toolchain_args.append('--no-download')
+ subprocess.check_call(get_toolchain_args)
+
+ return 0
+
+
+def NormalizePath(path):
+ while path.endswith('\\'):
+ path = path[:-1]
+ return path
+
+
+def SetEnvironmentAndGetSDKDir():
+ """Gets location information about the current sdk (must have been
+ previously updated by 'update'). This is used for the GN build."""
+ SetEnvironmentAndGetRuntimeDllDirs()
+
+ # If WINDOWSSDKDIR is not set, search the default SDK path and set it.
+ if not 'WINDOWSSDKDIR' in os.environ:
+ default_sdk_path = os.path.expandvars('%ProgramFiles(x86)%'
+ '\\Windows Kits\\10')
+ if os.path.isdir(default_sdk_path):
+ os.environ['WINDOWSSDKDIR'] = default_sdk_path
+
+ return NormalizePath(os.environ['WINDOWSSDKDIR'])
+
+
+def GetToolchainDir():
+ """Gets location information about the current toolchain (must have been
+ previously updated by 'update'). This is used for the GN build."""
+ runtime_dll_dirs = SetEnvironmentAndGetRuntimeDllDirs()
+ win_sdk_dir = SetEnvironmentAndGetSDKDir()
+
+ print('''vs_path = %s
+sdk_path = %s
+vs_version = %s
+wdk_dir = %s
+runtime_dirs = %s
+''' % (ToGNString(NormalizePath(os.environ['GYP_MSVS_OVERRIDE_PATH'])),
+ ToGNString(win_sdk_dir), ToGNString(GetVisualStudioVersion()),
+ ToGNString(NormalizePath(os.environ.get('WDK_DIR', ''))),
+ ToGNString(os.path.pathsep.join(runtime_dll_dirs or ['None']))))
+
+
+def main():
+ commands = {
+ 'update': Update,
+ 'get_toolchain_dir': GetToolchainDir,
+ 'copy_dlls': CopyDlls,
+ }
+ if len(sys.argv) < 2 or sys.argv[1] not in commands:
+ print('Expected one of: %s' % ', '.join(commands), file=sys.stderr)
+ return 1
+ return commands[sys.argv[1]](*sys.argv[2:])
+
+
+if __name__ == '__main__':
+ sys.exit(main())