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+# Copyright 2014 The Chromium Authors. All rights reserved.
+# Use of this source code is governed by a BSD-style license that can be
+# found in the LICENSE file.
+
+import("//build/config/v8_target_cpu.gni")
+
+# These are primarily relevant in current_cpu == "arm" contexts, where
+# ARM code is being compiled. But they can also be relevant in the
+# other contexts when the code will change its behavior based on the
+# cpu it wants to generate code for.
+if (current_cpu == "arm" || v8_current_cpu == "arm") {
+ declare_args() {
+ # Version of the ARM processor when compiling on ARM. Ignored on non-ARM
+ # platforms.
+ arm_version = 7
+
+ # The ARM architecture. This will be a string like "armv6" or "armv7-a".
+ # An empty string means to use the default for the arm_version.
+ arm_arch = ""
+
+ # The ARM floating point hardware. This will be a string like "neon" or
+ # "vfpv3". An empty string means to use the default for the arm_version.
+ arm_fpu = ""
+
+ # The ARM floating point mode. This is either the string "hard", "soft", or
+ # "softfp". An empty string means to use the default one for the
+ # arm_version.
+ arm_float_abi = ""
+
+ # The ARM variant-specific tuning mode. This will be a string like "armv6"
+ # or "cortex-a15". An empty string means to use the default for the
+ # arm_version.
+ arm_tune = ""
+
+ # Whether to use the neon FPU instruction set or not.
+ arm_use_neon = ""
+
+ # Whether to enable optional NEON code paths.
+ arm_optionally_use_neon = false
+
+ # Thumb is a reduced instruction set available on some ARM processors that
+ # has increased code density.
+ arm_use_thumb = true
+ }
+
+ assert(arm_float_abi == "" || arm_float_abi == "hard" ||
+ arm_float_abi == "soft" || arm_float_abi == "softfp")
+
+ if (arm_use_neon == "") {
+ if (current_os == "linux" && target_cpu != v8_target_cpu) {
+ # Don't use neon on V8 simulator builds as a default.
+ arm_use_neon = false
+ } else {
+ arm_use_neon = true
+ }
+ }
+
+ if (arm_version == 6) {
+ if (arm_arch == "") {
+ arm_arch = "armv6"
+ }
+ if (arm_tune != "") {
+ arm_tune = ""
+ }
+ if (arm_float_abi == "") {
+ arm_float_abi = "softfp"
+ }
+ if (arm_fpu == "") {
+ arm_fpu = "vfp"
+ }
+ arm_use_thumb = false
+ arm_use_neon = false
+ } else if (arm_version == 7) {
+ if (arm_arch == "") {
+ arm_arch = "armv7-a"
+ }
+ if (arm_tune == "") {
+ arm_tune = "generic-armv7-a"
+ }
+
+ if (arm_float_abi == "") {
+ if (current_os == "android" || target_os == "android") {
+ arm_float_abi = "softfp"
+ } else if (current_os == "linux" && target_cpu != v8_target_cpu) {
+ # Default to the same as Android for V8 simulator builds.
+ arm_float_abi = "softfp"
+ } else {
+ arm_float_abi = "hard"
+ }
+ }
+
+ if (arm_fpu == "") {
+ if (arm_use_neon) {
+ arm_fpu = "neon"
+ } else {
+ arm_fpu = "vfpv3-d16"
+ }
+ }
+ } else if (arm_version == 8) {
+ if (arm_arch == "") {
+ arm_arch = "armv8-a"
+ }
+ if (arm_tune == "") {
+ arm_tune = "generic-armv8-a"
+ }
+
+ if (arm_float_abi == "") {
+ if (current_os == "android" || target_os == "android") {
+ arm_float_abi = "softfp"
+ } else {
+ arm_float_abi = "hard"
+ }
+ }
+
+ if (arm_fpu == "") {
+ if (arm_use_neon) {
+ arm_fpu = "neon"
+ } else {
+ arm_fpu = "vfpv3-d16"
+ }
+ }
+ }
+} else if (current_cpu == "arm64" || v8_current_cpu == "arm64") {
+ # arm64 supports only "hard".
+ arm_float_abi = "hard"
+ arm_use_neon = true
+}