aboutsummaryrefslogtreecommitdiff
path: root/deps/npm/node_modules/node-gyp/README.md
diff options
context:
space:
mode:
Diffstat (limited to 'deps/npm/node_modules/node-gyp/README.md')
-rw-r--r--deps/npm/node_modules/node-gyp/README.md242
1 files changed, 242 insertions, 0 deletions
diff --git a/deps/npm/node_modules/node-gyp/README.md b/deps/npm/node_modules/node-gyp/README.md
new file mode 100644
index 0000000000..a5c1325c71
--- /dev/null
+++ b/deps/npm/node_modules/node-gyp/README.md
@@ -0,0 +1,242 @@
+node-gyp
+=========
+### Node.js native addon build tool
+
+`node-gyp` is a cross-platform command-line tool written in Node.js for compiling
+native addon modules for Node.js. It bundles the [gyp](https://gyp.gsrc.io)
+project used by the Chromium team and takes away the pain of dealing with the
+various differences in build platforms. It is the replacement to the `node-waf`
+program which is removed for node `v0.8`. If you have a native addon for node that
+still has a `wscript` file, then you should definitely add a `binding.gyp` file
+to support the latest versions of node.
+
+Multiple target versions of node are supported (i.e. `0.8`, ..., `4`, `5`, `6`,
+etc.), regardless of what version of node is actually installed on your system
+(`node-gyp` downloads the necessary development files or headers for the target version).
+
+#### Features:
+
+ * Easy to use, consistent interface
+ * Same commands to build your module on every platform
+ * Supports multiple target versions of Node
+
+
+Installation
+------------
+
+You can install with `npm`:
+
+``` bash
+$ npm install -g node-gyp
+```
+
+You will also need to install:
+
+ * On Unix:
+ * `python` (`v2.7` recommended, `v3.x.x` is __*not*__ supported)
+ * `make`
+ * A proper C/C++ compiler toolchain, like [GCC](https://gcc.gnu.org)
+ * On Mac OS X:
+ * `python` (`v2.7` recommended, `v3.x.x` is __*not*__ supported) (already installed on Mac OS X)
+ * [Xcode](https://developer.apple.com/xcode/download/)
+ * You also need to install the `Command Line Tools` via Xcode. You can find this under the menu `Xcode -> Preferences -> Downloads`
+ * This step will install `gcc` and the related toolchain containing `make`
+ * On Windows:
+ * Option 1: Install all the required tools and configurations using Microsoft's [windows-build-tools](https://github.com/felixrieseberg/windows-build-tools) using `npm install --global --production windows-build-tools` from an elevated PowerShell or CMD.exe (run as Administrator).
+ * Option 2: Install tools and configuration manually:
+ * Visual C++ Build Environment:
+ * Option 1: Install [Visual C++ Build Tools](http://landinghub.visualstudio.com/visual-cpp-build-tools) using the **Default Install** option.
+
+ * Option 2: Install [Visual Studio 2015](https://www.visualstudio.com/products/visual-studio-community-vs) (or modify an existing installation) and select *Common Tools for Visual C++* during setup. This also works with the free Community and Express for Desktop editions.
+
+ > :bulb: [Windows Vista / 7 only] requires [.NET Framework 4.5.1](http://www.microsoft.com/en-us/download/details.aspx?id=40773)
+
+ * Install [Python 2.7](https://www.python.org/downloads/) (`v3.x.x` is not supported), and run `npm config set python python2.7` (or see below for further instructions on specifying the proper Python version and path.)
+ * Launch cmd, `npm config set msvs_version 2015`
+
+ If the above steps didn't work for you, please visit [Microsoft's Node.js Guidelines for Windows](https://github.com/Microsoft/nodejs-guidelines/blob/master/windows-environment.md#compiling-native-addon-modules) for additional tips.
+
+If you have multiple Python versions installed, you can identify which Python
+version `node-gyp` uses by setting the '--python' variable:
+
+``` bash
+$ node-gyp --python /path/to/python2.7
+```
+
+If `node-gyp` is called by way of `npm` *and* you have multiple versions of
+Python installed, then you can set `npm`'s 'python' config key to the appropriate
+value:
+
+``` bash
+$ npm config set python /path/to/executable/python2.7
+```
+
+Note that OS X is just a flavour of Unix and so needs `python`, `make`, and C/C++.
+An easy way to obtain these is to install XCode from Apple,
+and then use it to install the command line tools (under Preferences -> Downloads).
+
+How to Use
+----------
+
+To compile your native addon, first go to its root directory:
+
+``` bash
+$ cd my_node_addon
+```
+
+The next step is to generate the appropriate project build files for the current
+platform. Use `configure` for that:
+
+``` bash
+$ node-gyp configure
+```
+
+Auto-detection fails for Visual C++ Build Tools 2015, so `--msvs_version=2015`
+needs to be added (not needed when run by npm as configured above):
+``` bash
+$ node-gyp configure --msvs_version=2015
+```
+
+__Note__: The `configure` step looks for the `binding.gyp` file in the current
+directory to process. See below for instructions on creating the `binding.gyp` file.
+
+Now you will have either a `Makefile` (on Unix platforms) or a `vcxproj` file
+(on Windows) in the `build/` directory. Next invoke the `build` command:
+
+``` bash
+$ node-gyp build
+```
+
+Now you have your compiled `.node` bindings file! The compiled bindings end up
+in `build/Debug/` or `build/Release/`, depending on the build mode. At this point
+you can require the `.node` file with Node and run your tests!
+
+__Note:__ To create a _Debug_ build of the bindings file, pass the `--debug` (or
+`-d`) switch when running either the `configure`, `build` or `rebuild` command.
+
+
+The "binding.gyp" file
+----------------------
+
+Previously when node had `node-waf` you had to write a `wscript` file. The
+replacement for that is the `binding.gyp` file, which describes the configuration
+to build your module in a JSON-like format. This file gets placed in the root of
+your package, alongside the `package.json` file.
+
+A barebones `gyp` file appropriate for building a node addon looks like:
+
+``` python
+{
+ "targets": [
+ {
+ "target_name": "binding",
+ "sources": [ "src/binding.cc" ]
+ }
+ ]
+}
+```
+
+Some additional resources for addons and writing `gyp` files:
+
+ * ["Going Native" a nodeschool.io tutorial](http://nodeschool.io/#goingnative)
+ * ["Hello World" node addon example](https://github.com/nodejs/node/tree/master/test/addons/hello-world)
+ * [gyp user documentation](https://gyp.gsrc.io/docs/UserDocumentation.md)
+ * [gyp input format reference](https://gyp.gsrc.io/docs/InputFormatReference.md)
+ * [*"binding.gyp" files out in the wild* wiki page](https://github.com/nodejs/node-gyp/wiki/%22binding.gyp%22-files-out-in-the-wild)
+
+
+Commands
+--------
+
+`node-gyp` responds to the following commands:
+
+| **Command** | **Description**
+|:--------------|:---------------------------------------------------------------
+| `help` | Shows the help dialog
+| `build` | Invokes `make`/`msbuild.exe` and builds the native addon
+| `clean` | Removes the `build` directory if it exists
+| `configure` | Generates project build files for the current platform
+| `rebuild` | Runs `clean`, `configure` and `build` all in a row
+| `install` | Installs node header files for the given version
+| `list` | Lists the currently installed node header versions
+| `remove` | Removes the node header files for the given version
+
+
+Command Options
+--------
+
+`node-gyp` accepts the following command options:
+
+| **Command** | **Description**
+|:----------------------------------|:------------------------------------------
+| `-j n`, `--jobs n` | Run make in parallel
+| `--target=v6.2.1` | Node version to build for (default=process.version)
+| `--silly`, `--loglevel=silly` | Log all progress to console
+| `--verbose`, `--loglevel=verbose` | Log most progress to console
+| `--silent`, `--loglevel=silent` | Don't log anything to console
+| `debug`, `--debug` | Make Debug build (default=Release)
+| `--release`, `--no-debug` | Make Release build
+| `-C $dir`, `--directory=$dir` | Run command in different directory
+| `--make=$make` | Override make command (e.g. gmake)
+| `--thin=yes` | Enable thin static libraries
+| `--arch=$arch` | Set target architecture (e.g. ia32)
+| `--tarball=$path` | Get headers from a local tarball
+| `--devdir=$path` | SDK download directory (default=~/.node-gyp)
+| `--ensure` | Don't reinstall headers if already present
+| `--dist-url=$url` | Download header tarball from custom URL
+| `--proxy=$url` | Set HTTP proxy for downloading header tarball
+| `--cafile=$cafile` | Override default CA chain (to download tarball)
+| `--nodedir=$path` | Set the path to the node binary
+| `--python=$path` | Set path to the python (2) binary
+| `--msvs_version=$version` | Set Visual Studio version (win)
+| `--solution=$solution` | Set Visual Studio Solution version (win)
+
+
+Configuration
+--------
+
+__`node-gyp` responds to environment variables or `npm` configuration__
+1. Environment variables take the form `npm_config_OPTION_NAME` for any of the
+ options listed above (dashes in option names should be replaced by underscores).
+ These work also when `node-gyp` is invoked directly:
+ `$ export npm_config_devdir=/tmp/.gyp`
+ or on Windows
+ `> set npm_config_devdir=c:\temp\.gyp`
+2. As `npm` configuration, variables take the form `OPTION_NAME`.
+ This way only works when `node-gyp` is executed by `npm`:
+ `$ npm config set [--global] devdir /tmp/.gyp`
+ `$ npm i buffertools`
+
+
+
+License
+-------
+
+(The MIT License)
+
+Copyright (c) 2012 Nathan Rajlich <nathan@tootallnate.net>
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+'Software'), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice shall be
+included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+
+[python-v2.7.10]: https://www.python.org/downloads/release/python-2710/
+[msvc2013]: https://www.microsoft.com/en-gb/download/details.aspx?id=44914
+[win7sdk]: https://www.microsoft.com/en-us/download/details.aspx?id=8279
+[compiler update for the Windows SDK 7.1]: https://www.microsoft.com/en-us/download/details.aspx?id=4422