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+/*
+*******************************************************************************
+* Copyright (C) 2010-2012,2014, International Business Machines
+* Corporation and others. All Rights Reserved.
+*******************************************************************************
+* file name: stringtriebuilder.h
+* encoding: US-ASCII
+* tab size: 8 (not used)
+* indentation:4
+*
+* created on: 2010dec24
+* created by: Markus W. Scherer
+*/
+
+#ifndef __STRINGTRIEBUILDER_H__
+#define __STRINGTRIEBUILDER_H__
+
+#include "unicode/utypes.h"
+#include "unicode/uobject.h"
+
+/**
+ * \file
+ * \brief C++ API: Builder API for trie builders
+ */
+
+// Forward declaration.
+struct UHashtable;
+typedef struct UHashtable UHashtable;
+
+/**
+ * Build options for BytesTrieBuilder and CharsTrieBuilder.
+ * @stable ICU 4.8
+ */
+enum UStringTrieBuildOption {
+ /**
+ * Builds a trie quickly.
+ * @stable ICU 4.8
+ */
+ USTRINGTRIE_BUILD_FAST,
+ /**
+ * Builds a trie more slowly, attempting to generate
+ * a shorter but equivalent serialization.
+ * This build option also uses more memory.
+ *
+ * This option can be effective when many integer values are the same
+ * and string/byte sequence suffixes can be shared.
+ * Runtime speed is not expected to improve.
+ * @stable ICU 4.8
+ */
+ USTRINGTRIE_BUILD_SMALL
+};
+
+U_NAMESPACE_BEGIN
+
+/**
+ * Base class for string trie builder classes.
+ *
+ * This class is not intended for public subclassing.
+ * @stable ICU 4.8
+ */
+class U_COMMON_API StringTrieBuilder : public UObject {
+public:
+#ifndef U_HIDE_INTERNAL_API
+ /** @internal */
+ static UBool hashNode(const void *node);
+ /** @internal */
+ static UBool equalNodes(const void *left, const void *right);
+#endif /* U_HIDE_INTERNAL_API */
+
+protected:
+ // Do not enclose the protected default constructor with #ifndef U_HIDE_INTERNAL_API
+ // or else the compiler will create a public default constructor.
+ /** @internal */
+ StringTrieBuilder();
+ /** @internal */
+ virtual ~StringTrieBuilder();
+
+#ifndef U_HIDE_INTERNAL_API
+ /** @internal */
+ void createCompactBuilder(int32_t sizeGuess, UErrorCode &errorCode);
+ /** @internal */
+ void deleteCompactBuilder();
+
+ /** @internal */
+ void build(UStringTrieBuildOption buildOption, int32_t elementsLength, UErrorCode &errorCode);
+
+ /** @internal */
+ int32_t writeNode(int32_t start, int32_t limit, int32_t unitIndex);
+ /** @internal */
+ int32_t writeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex, int32_t length);
+#endif /* U_HIDE_INTERNAL_API */
+
+ class Node;
+
+#ifndef U_HIDE_INTERNAL_API
+ /** @internal */
+ Node *makeNode(int32_t start, int32_t limit, int32_t unitIndex, UErrorCode &errorCode);
+ /** @internal */
+ Node *makeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex,
+ int32_t length, UErrorCode &errorCode);
+#endif /* U_HIDE_INTERNAL_API */
+
+ /** @internal */
+ virtual int32_t getElementStringLength(int32_t i) const = 0;
+ /** @internal */
+ virtual UChar getElementUnit(int32_t i, int32_t unitIndex) const = 0;
+ /** @internal */
+ virtual int32_t getElementValue(int32_t i) const = 0;
+
+ // Finds the first unit index after this one where
+ // the first and last element have different units again.
+ /** @internal */
+ virtual int32_t getLimitOfLinearMatch(int32_t first, int32_t last, int32_t unitIndex) const = 0;
+
+ // Number of different units at unitIndex.
+ /** @internal */
+ virtual int32_t countElementUnits(int32_t start, int32_t limit, int32_t unitIndex) const = 0;
+ /** @internal */
+ virtual int32_t skipElementsBySomeUnits(int32_t i, int32_t unitIndex, int32_t count) const = 0;
+ /** @internal */
+ virtual int32_t indexOfElementWithNextUnit(int32_t i, int32_t unitIndex, UChar unit) const = 0;
+
+ /** @internal */
+ virtual UBool matchNodesCanHaveValues() const = 0;
+
+ /** @internal */
+ virtual int32_t getMaxBranchLinearSubNodeLength() const = 0;
+ /** @internal */
+ virtual int32_t getMinLinearMatch() const = 0;
+ /** @internal */
+ virtual int32_t getMaxLinearMatchLength() const = 0;
+
+#ifndef U_HIDE_INTERNAL_API
+ // max(BytesTrie::kMaxBranchLinearSubNodeLength, UCharsTrie::kMaxBranchLinearSubNodeLength).
+ /** @internal */
+ static const int32_t kMaxBranchLinearSubNodeLength=5;
+
+ // Maximum number of nested split-branch levels for a branch on all 2^16 possible UChar units.
+ // log2(2^16/kMaxBranchLinearSubNodeLength) rounded up.
+ /** @internal */
+ static const int32_t kMaxSplitBranchLevels=14;
+
+ /**
+ * Makes sure that there is only one unique node registered that is
+ * equivalent to newNode.
+ * @param newNode Input node. The builder takes ownership.
+ * @param errorCode ICU in/out UErrorCode.
+ Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
+ * @return newNode if it is the first of its kind, or
+ * an equivalent node if newNode is a duplicate.
+ * @internal
+ */
+ Node *registerNode(Node *newNode, UErrorCode &errorCode);
+ /**
+ * Makes sure that there is only one unique FinalValueNode registered
+ * with this value.
+ * Avoids creating a node if the value is a duplicate.
+ * @param value A final value.
+ * @param errorCode ICU in/out UErrorCode.
+ Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
+ * @return A FinalValueNode with the given value.
+ * @internal
+ */
+ Node *registerFinalValue(int32_t value, UErrorCode &errorCode);
+#endif /* U_HIDE_INTERNAL_API */
+
+ /*
+ * C++ note:
+ * registerNode() and registerFinalValue() take ownership of their input nodes,
+ * and only return owned nodes.
+ * If they see a failure UErrorCode, they will delete the input node.
+ * If they get a NULL pointer, they will record a U_MEMORY_ALLOCATION_ERROR.
+ * If there is a failure, they return NULL.
+ *
+ * NULL Node pointers can be safely passed into other Nodes because
+ * they call the static Node::hashCode() which checks for a NULL pointer first.
+ *
+ * Therefore, as long as builder functions register a new node,
+ * they need to check for failures only before explicitly dereferencing
+ * a Node pointer, or before setting a new UErrorCode.
+ */
+
+ // Hash set of nodes, maps from nodes to integer 1.
+ /** @internal */
+ UHashtable *nodes;
+
+#ifndef U_HIDE_INTERNAL_API
+ /** @internal */
+ class Node : public UObject {
+ public:
+ Node(int32_t initialHash) : hash(initialHash), offset(0) {}
+ inline int32_t hashCode() const { return hash; }
+ // Handles node==NULL.
+ static inline int32_t hashCode(const Node *node) { return node==NULL ? 0 : node->hashCode(); }
+ // Base class operator==() compares the actual class types.
+ virtual UBool operator==(const Node &other) const;
+ inline UBool operator!=(const Node &other) const { return !operator==(other); }
+ /**
+ * Traverses the Node graph and numbers branch edges, with rightmost edges first.
+ * This is to avoid writing a duplicate node twice.
+ *
+ * Branch nodes in this trie data structure are not symmetric.
+ * Most branch edges "jump" to other nodes but the rightmost branch edges
+ * just continue without a jump.
+ * Therefore, write() must write the rightmost branch edge last
+ * (trie units are written backwards), and must write it at that point even if
+ * it is a duplicate of a node previously written elsewhere.
+ *
+ * This function visits and marks right branch edges first.
+ * Edges are numbered with increasingly negative values because we share the
+ * offset field which gets positive values when nodes are written.
+ * A branch edge also remembers the first number for any of its edges.
+ *
+ * When a further-left branch edge has a number in the range of the rightmost
+ * edge's numbers, then it will be written as part of the required right edge
+ * and we can avoid writing it first.
+ *
+ * After root.markRightEdgesFirst(-1) the offsets of all nodes are negative
+ * edge numbers.
+ *
+ * @param edgeNumber The first edge number for this node and its sub-nodes.
+ * @return An edge number that is at least the maximum-negative
+ * of the input edge number and the numbers of this node and all of its sub-nodes.
+ */
+ virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
+ // write() must set the offset to a positive value.
+ virtual void write(StringTrieBuilder &builder) = 0;
+ // See markRightEdgesFirst.
+ inline void writeUnlessInsideRightEdge(int32_t firstRight, int32_t lastRight,
+ StringTrieBuilder &builder) {
+ // Note: Edge numbers are negative, lastRight<=firstRight.
+ // If offset>0 then this node and its sub-nodes have been written already
+ // and we need not write them again.
+ // If this node is part of the unwritten right branch edge,
+ // then we wait until that is written.
+ if(offset<0 && (offset<lastRight || firstRight<offset)) {
+ write(builder);
+ }
+ }
+ inline int32_t getOffset() const { return offset; }
+ protected:
+ int32_t hash;
+ int32_t offset;
+ };
+
+ // This class should not be overridden because
+ // registerFinalValue() compares a stack-allocated FinalValueNode
+ // (stack-allocated so that we don't unnecessarily create lots of duplicate nodes)
+ // with the input node, and the
+ // !Node::operator==(other) used inside FinalValueNode::operator==(other)
+ // will be false if the typeid's are different.
+ /** @internal */
+ class FinalValueNode : public Node {
+ public:
+ FinalValueNode(int32_t v) : Node(0x111111*37+v), value(v) {}
+ virtual UBool operator==(const Node &other) const;
+ virtual void write(StringTrieBuilder &builder);
+ protected:
+ int32_t value;
+ };
+
+ /**
+ * @internal
+ */
+ class ValueNode : public Node {
+ public:
+ ValueNode(int32_t initialHash) : Node(initialHash), hasValue(FALSE), value(0) {}
+ virtual UBool operator==(const Node &other) const;
+ void setValue(int32_t v) {
+ hasValue=TRUE;
+ value=v;
+ hash=hash*37+v;
+ }
+ protected:
+ UBool hasValue;
+ int32_t value;
+ };
+
+ /**
+ * @internal
+ */
+ class IntermediateValueNode : public ValueNode {
+ public:
+ IntermediateValueNode(int32_t v, Node *nextNode)
+ : ValueNode(0x222222*37+hashCode(nextNode)), next(nextNode) { setValue(v); }
+ virtual UBool operator==(const Node &other) const;
+ virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
+ virtual void write(StringTrieBuilder &builder);
+ protected:
+ Node *next;
+ };
+
+ /**
+ * @internal
+ */
+ class LinearMatchNode : public ValueNode {
+ public:
+ LinearMatchNode(int32_t len, Node *nextNode)
+ : ValueNode((0x333333*37+len)*37+hashCode(nextNode)),
+ length(len), next(nextNode) {}
+ virtual UBool operator==(const Node &other) const;
+ virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
+ protected:
+ int32_t length;
+ Node *next;
+ };
+
+ /**
+ * @internal
+ */
+ class BranchNode : public Node {
+ public:
+ BranchNode(int32_t initialHash) : Node(initialHash) {}
+ protected:
+ int32_t firstEdgeNumber;
+ };
+
+ /**
+ * @internal
+ */
+ class ListBranchNode : public BranchNode {
+ public:
+ ListBranchNode() : BranchNode(0x444444), length(0) {}
+ virtual UBool operator==(const Node &other) const;
+ virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
+ virtual void write(StringTrieBuilder &builder);
+ // Adds a unit with a final value.
+ void add(int32_t c, int32_t value) {
+ units[length]=(UChar)c;
+ equal[length]=NULL;
+ values[length]=value;
+ ++length;
+ hash=(hash*37+c)*37+value;
+ }
+ // Adds a unit which leads to another match node.
+ void add(int32_t c, Node *node) {
+ units[length]=(UChar)c;
+ equal[length]=node;
+ values[length]=0;
+ ++length;
+ hash=(hash*37+c)*37+hashCode(node);
+ }
+ protected:
+ Node *equal[kMaxBranchLinearSubNodeLength]; // NULL means "has final value".
+ int32_t length;
+ int32_t values[kMaxBranchLinearSubNodeLength];
+ UChar units[kMaxBranchLinearSubNodeLength];
+ };
+
+ /**
+ * @internal
+ */
+ class SplitBranchNode : public BranchNode {
+ public:
+ SplitBranchNode(UChar middleUnit, Node *lessThanNode, Node *greaterOrEqualNode)
+ : BranchNode(((0x555555*37+middleUnit)*37+
+ hashCode(lessThanNode))*37+hashCode(greaterOrEqualNode)),
+ unit(middleUnit), lessThan(lessThanNode), greaterOrEqual(greaterOrEqualNode) {}
+ virtual UBool operator==(const Node &other) const;
+ virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
+ virtual void write(StringTrieBuilder &builder);
+ protected:
+ UChar unit;
+ Node *lessThan;
+ Node *greaterOrEqual;
+ };
+
+ // Branch head node, for writing the actual node lead unit.
+ /** @internal */
+ class BranchHeadNode : public ValueNode {
+ public:
+ BranchHeadNode(int32_t len, Node *subNode)
+ : ValueNode((0x666666*37+len)*37+hashCode(subNode)),
+ length(len), next(subNode) {}
+ virtual UBool operator==(const Node &other) const;
+ virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
+ virtual void write(StringTrieBuilder &builder);
+ protected:
+ int32_t length;
+ Node *next; // A branch sub-node.
+ };
+#endif /* U_HIDE_INTERNAL_API */
+
+ /** @internal */
+ virtual Node *createLinearMatchNode(int32_t i, int32_t unitIndex, int32_t length,
+ Node *nextNode) const = 0;
+
+ /** @internal */
+ virtual int32_t write(int32_t unit) = 0;
+ /** @internal */
+ virtual int32_t writeElementUnits(int32_t i, int32_t unitIndex, int32_t length) = 0;
+ /** @internal */
+ virtual int32_t writeValueAndFinal(int32_t i, UBool isFinal) = 0;
+ /** @internal */
+ virtual int32_t writeValueAndType(UBool hasValue, int32_t value, int32_t node) = 0;
+ /** @internal */
+ virtual int32_t writeDeltaTo(int32_t jumpTarget) = 0;
+};
+
+U_NAMESPACE_END
+
+#endif // __STRINGTRIEBUILDER_H__