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+// © 2017 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+
+#include "unicode/utypes.h"
+
+#if !UCONFIG_NO_FORMATTING
+#ifndef __NUMBER_PATTERNSTRING_H__
+#define __NUMBER_PATTERNSTRING_H__
+
+
+#include <cstdint>
+#include "unicode/unum.h"
+#include "unicode/unistr.h"
+#include "number_types.h"
+#include "number_decimalquantity.h"
+#include "number_decimfmtprops.h"
+#include "number_affixutils.h"
+
+U_NAMESPACE_BEGIN namespace number {
+namespace impl {
+
+// Forward declaration
+class PatternParser;
+
+// Exported as U_I18N_API because it is a public member field of exported ParsedSubpatternInfo
+struct U_I18N_API Endpoints {
+ int32_t start = 0;
+ int32_t end = 0;
+};
+
+// Exported as U_I18N_API because it is a public member field of exported ParsedPatternInfo
+struct U_I18N_API ParsedSubpatternInfo {
+ uint64_t groupingSizes = 0x0000ffffffff0000L;
+ int32_t integerLeadingHashSigns = 0;
+ int32_t integerTrailingHashSigns = 0;
+ int32_t integerNumerals = 0;
+ int32_t integerAtSigns = 0;
+ int32_t integerTotal = 0; // for convenience
+ int32_t fractionNumerals = 0;
+ int32_t fractionHashSigns = 0;
+ int32_t fractionTotal = 0; // for convenience
+ bool hasDecimal = false;
+ int32_t widthExceptAffixes = 0;
+ // Note: NullableValue causes issues here with std::move.
+ bool hasPadding = false;
+ UNumberFormatPadPosition paddingLocation = UNUM_PAD_BEFORE_PREFIX;
+ DecimalQuantity rounding;
+ bool exponentHasPlusSign = false;
+ int32_t exponentZeros = 0;
+ bool hasPercentSign = false;
+ bool hasPerMilleSign = false;
+ bool hasCurrencySign = false;
+ bool hasMinusSign = false;
+ bool hasPlusSign = false;
+
+ Endpoints prefixEndpoints;
+ Endpoints suffixEndpoints;
+ Endpoints paddingEndpoints;
+};
+
+// Exported as U_I18N_API because it is needed for the unit test PatternStringTest
+struct U_I18N_API ParsedPatternInfo : public AffixPatternProvider, public UMemory {
+ UnicodeString pattern;
+ ParsedSubpatternInfo positive;
+ ParsedSubpatternInfo negative;
+
+ ParsedPatternInfo()
+ : state(this->pattern), currentSubpattern(nullptr) {}
+
+ ~ParsedPatternInfo() U_OVERRIDE = default;
+
+ // Need to declare this explicitly because of the destructor
+ ParsedPatternInfo& operator=(ParsedPatternInfo&& src) U_NOEXCEPT = default;
+
+ static int32_t getLengthFromEndpoints(const Endpoints& endpoints);
+
+ char16_t charAt(int32_t flags, int32_t index) const U_OVERRIDE;
+
+ int32_t length(int32_t flags) const U_OVERRIDE;
+
+ UnicodeString getString(int32_t flags) const U_OVERRIDE;
+
+ bool positiveHasPlusSign() const U_OVERRIDE;
+
+ bool hasNegativeSubpattern() const U_OVERRIDE;
+
+ bool negativeHasMinusSign() const U_OVERRIDE;
+
+ bool hasCurrencySign() const U_OVERRIDE;
+
+ bool containsSymbolType(AffixPatternType type, UErrorCode& status) const U_OVERRIDE;
+
+ bool hasBody() const U_OVERRIDE;
+
+ private:
+ struct U_I18N_API ParserState {
+ const UnicodeString& pattern; // reference to the parent
+ int32_t offset = 0;
+
+ explicit ParserState(const UnicodeString& _pattern)
+ : pattern(_pattern) {};
+
+ ParserState& operator=(ParserState&& src) U_NOEXCEPT {
+ // Leave pattern reference alone; it will continue to point to the same place in memory,
+ // which gets overwritten by ParsedPatternInfo's implicit move assignment.
+ offset = src.offset;
+ return *this;
+ }
+
+ UChar32 peek();
+
+ UChar32 next();
+
+ // TODO: We don't currently do anything with the message string.
+ // This method is here as a shell for Java compatibility.
+ inline void toParseException(const char16_t* message) { (void) message; }
+ } state;
+
+ // NOTE: In Java, these are written as pure functions.
+ // In C++, they're written as methods.
+ // The behavior is the same.
+
+ // Mutable transient pointer:
+ ParsedSubpatternInfo* currentSubpattern;
+
+ // In Java, "negative == null" tells us whether or not we had a negative subpattern.
+ // In C++, we need to remember in another boolean.
+ bool fHasNegativeSubpattern = false;
+
+ const Endpoints& getEndpoints(int32_t flags) const;
+
+ /** Run the recursive descent parser. */
+ void consumePattern(const UnicodeString& patternString, UErrorCode& status);
+
+ void consumeSubpattern(UErrorCode& status);
+
+ void consumePadding(PadPosition paddingLocation, UErrorCode& status);
+
+ void consumeAffix(Endpoints& endpoints, UErrorCode& status);
+
+ void consumeLiteral(UErrorCode& status);
+
+ void consumeFormat(UErrorCode& status);
+
+ void consumeIntegerFormat(UErrorCode& status);
+
+ void consumeFractionFormat(UErrorCode& status);
+
+ void consumeExponent(UErrorCode& status);
+
+ friend class PatternParser;
+};
+
+enum IgnoreRounding {
+ IGNORE_ROUNDING_NEVER = 0, IGNORE_ROUNDING_IF_CURRENCY = 1, IGNORE_ROUNDING_ALWAYS = 2
+};
+
+class U_I18N_API PatternParser {
+ public:
+ /**
+ * Runs the recursive descent parser on the given pattern string, returning a data structure with raw information
+ * about the pattern string.
+ *
+ * <p>
+ * To obtain a more useful form of the data, consider using {@link #parseToProperties} instead.
+ *
+ * TODO: Change argument type to const char16_t* instead of UnicodeString?
+ *
+ * @param patternString
+ * The LDML decimal format pattern (Excel-style pattern) to parse.
+ * @return The results of the parse.
+ */
+ static void parseToPatternInfo(const UnicodeString& patternString, ParsedPatternInfo& patternInfo,
+ UErrorCode& status);
+
+ /**
+ * Parses a pattern string into a new property bag.
+ *
+ * @param pattern
+ * The pattern string, like "#,##0.00"
+ * @param ignoreRounding
+ * Whether to leave out rounding information (minFrac, maxFrac, and rounding increment) when parsing the
+ * pattern. This may be desirable if a custom rounding mode, such as CurrencyUsage, is to be used
+ * instead.
+ * @return A property bag object.
+ * @throws IllegalArgumentException
+ * If there is a syntax error in the pattern string.
+ */
+ static DecimalFormatProperties parseToProperties(const UnicodeString& pattern,
+ IgnoreRounding ignoreRounding, UErrorCode& status);
+
+ static DecimalFormatProperties parseToProperties(const UnicodeString& pattern, UErrorCode& status);
+
+ /**
+ * Parses a pattern string into an existing property bag. All properties that can be encoded into a pattern string
+ * will be overwritten with either their default value or with the value coming from the pattern string. Properties
+ * that cannot be encoded into a pattern string, such as rounding mode, are not modified.
+ *
+ * @param pattern
+ * The pattern string, like "#,##0.00"
+ * @param properties
+ * The property bag object to overwrite.
+ * @param ignoreRounding
+ * See {@link #parseToProperties(String pattern, int ignoreRounding)}.
+ * @throws IllegalArgumentException
+ * If there was a syntax error in the pattern string.
+ */
+ static void parseToExistingProperties(const UnicodeString& pattern,
+ DecimalFormatProperties& properties,
+ IgnoreRounding ignoreRounding, UErrorCode& status);
+
+ private:
+ static void parseToExistingPropertiesImpl(const UnicodeString& pattern,
+ DecimalFormatProperties& properties,
+ IgnoreRounding ignoreRounding, UErrorCode& status);
+
+ /** Finalizes the temporary data stored in the ParsedPatternInfo to the Properties. */
+ static void patternInfoToProperties(DecimalFormatProperties& properties,
+ ParsedPatternInfo& patternInfo, IgnoreRounding _ignoreRounding,
+ UErrorCode& status);
+};
+
+class U_I18N_API PatternStringUtils {
+ public:
+ /**
+ * Creates a pattern string from a property bag.
+ *
+ * <p>
+ * Since pattern strings support only a subset of the functionality available in a property bag, a new property bag
+ * created from the string returned by this function may not be the same as the original property bag.
+ *
+ * @param properties
+ * The property bag to serialize.
+ * @return A pattern string approximately serializing the property bag.
+ */
+ static UnicodeString propertiesToPatternString(const DecimalFormatProperties& properties,
+ UErrorCode& status);
+
+
+ /**
+ * Converts a pattern between standard notation and localized notation. Localized notation means that instead of
+ * using generic placeholders in the pattern, you use the corresponding locale-specific characters instead. For
+ * example, in locale <em>fr-FR</em>, the period in the pattern "0.000" means "decimal" in standard notation (as it
+ * does in every other locale), but it means "grouping" in localized notation.
+ *
+ * <p>
+ * A greedy string-substitution strategy is used to substitute locale symbols. If two symbols are ambiguous or have
+ * the same prefix, the result is not well-defined.
+ *
+ * <p>
+ * Locale symbols are not allowed to contain the ASCII quote character.
+ *
+ * <p>
+ * This method is provided for backwards compatibility and should not be used in any new code.
+ *
+ * TODO(C++): This method is not yet implemented.
+ *
+ * @param input
+ * The pattern to convert.
+ * @param symbols
+ * The symbols corresponding to the localized pattern.
+ * @param toLocalized
+ * true to convert from standard to localized notation; false to convert from localized to standard
+ * notation.
+ * @return The pattern expressed in the other notation.
+ */
+ static UnicodeString convertLocalized(const UnicodeString& input, const DecimalFormatSymbols& symbols,
+ bool toLocalized, UErrorCode& status);
+
+ /**
+ * This method contains the heart of the logic for rendering LDML affix strings. It handles
+ * sign-always-shown resolution, whether to use the positive or negative subpattern, permille
+ * substitution, and plural forms for CurrencyPluralInfo.
+ */
+ static void patternInfoToStringBuilder(const AffixPatternProvider& patternInfo, bool isPrefix,
+ int8_t signum, UNumberSignDisplay signDisplay,
+ StandardPlural::Form plural, bool perMilleReplacesPercent,
+ UnicodeString& output);
+
+ private:
+ /** @return The number of chars inserted. */
+ static int escapePaddingString(UnicodeString input, UnicodeString& output, int startIndex,
+ UErrorCode& status);
+};
+
+} // namespace impl
+} // namespace number
+U_NAMESPACE_END
+
+
+#endif //__NUMBER_PATTERNSTRING_H__
+
+#endif /* #if !UCONFIG_NO_FORMATTING */