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      6 <title>Fighting Software Patents
      7 - Singly and Together - GNU Project - Free Software Foundation</title>
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     13 <div class="article reduced-width">
     14 <h2>Fighting Software Patents - Singly and Together</h2>
     15 
     16 <address class="byline">by Richard Stallman</address>
     17 
     18 <p>
     19 Software patents are the software project equivalent of land mines:
     20 each design decision carries a risk of stepping on a patent, which can
     21 destroy your project.</p>
     22 <p>
     23 Developing a large and complex program means combining many ideas,
     24 often hundreds or thousands of them. In a country that allows
     25 software patents, chances are that some substantial fraction of the
     26 ideas in your program will be patented already by various companies.
     27 Perhaps hundreds of patents will cover parts of your program. A study
     28 in 2004 found almost 300 US patents that covered various parts of a
     29 single important program. It is so much work to do such a study that
     30 only one has been done.</p>
     31 <p>
     32 Practically speaking, if you are a software developer, you will
     33 usually be threatened by one patent at a time. When this happens, you
     34 may be able to escape unscathed if you find legal grounds to overturn
     35 the patent. You may as well try it; if you succeed, that will mean one
     36 less mine in the mine field. If this patent is particularly
     37 threatening to the public, the <a
     38 href="https://wiki.endsoftwarepatents.org/wiki/Public_Patent_Foundation">
     39 Public Patent Foundation</a> may take up the case; that is its
     40 specialty. If you ask for the computer-using community's help in
     41 searching for prior publication of the same idea, to use as evidence
     42 to overturn a patent, we should all respond with whatever useful
     43 information we might have.</p>
     44 <p>
     45 However, fighting patents one by one will never eliminate the danger
     46 of software patents, any more than swatting mosquitos will eliminate
     47 malaria. You cannot expect to defeat every patent that comes at you,
     48 any more than you can expect to kill every monster in a video game:
     49 sooner or later, one is going to defeat you and damage your program.
     50 The US patent office issues around a hundred thousand software patents
     51 each year; our best efforts could never clear these mines as fast as
     52 they plant more.</p>
     53 <p>
     54 Some of these mines are impossible to clear. Every software patent is
     55 harmful, and every software patent unjustly restricts how you use your
     56 computer, but not every software patent is legally invalid according
     57 to the patent system's criteria. The software patents we can overturn
     58 are those that result from &ldquo;mistakes,&rdquo; where the patent
     59 system's rules were not properly carried out. There is nothing we can
     60 do when the only relevant mistake was the policy of allowing software
     61 patents.</p>
     62 <p>
     63 To make a part of the castle safe, you've got to do more than kill the
     64 monsters as they appear&mdash;you have to wipe out the generator that
     65 produces them. Overturning existing patents one by one will not make
     66 programming safe. To do that, we have to change the patent system so
     67 that patents can no longer threaten software developers and users.</p>
     68 <p>
     69 There is no conflict between these two campaigns: we can work on the
     70 short-term escape and the long-term fix at once. If we take care, we
     71 can make our efforts to overturn individual software patents do double
     72 duty, building support for efforts to correct the whole problem. The
     73 crucial point is not to equate &ldquo;bad&rdquo; software patents with
     74 mistaken or invalid software patents. Each time we invalidate one
     75 software patent, each time we talk about our plans to try, we should
     76 say in no uncertain terms, &ldquo;One less software patent, one less
     77 menace to programmers: the target is zero.&rdquo;</p>
     78 <p>
     79 The battle over software patents in the European Union is reaching a
     80 crucial stage. The European Parliament voted a year ago to reject
     81 software patents conclusively. In May, the Council of Ministers voted
     82 to undo the Parliament's amendments and make the directive even worse
     83 than when it started. However, at least one country that supported
     84 this has already reversed its vote. We must all do our utmost right
     85 now to convince an additional European country to change its vote, and
     86 to convince the newly elected members of the European Parliament to
     87 stand behind the previous vote. Please refer
     88 to <a href="https://ffii.org/">ffii.org</a> for more
     89 information on how to help, and to get in touch with other
     90 activists.</p>
     91 </div>
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     97 
     98 <p>Please send general FSF &amp; GNU inquiries to <a
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    100 href="/contact/">other ways to contact</a> the FSF.  Broken links and other
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    117 Please see the <a
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    138 
    139 <p>Copyright &copy; 2004, 2021 Richard Stallman</p>
    140 
    141 <p>This page is licensed under a <a rel="license"
    142 href="http://creativecommons.org/licenses/by-nd/4.0/">Creative
    143 Commons Attribution-NoDerivatives 4.0 International License</a>.</p>
    144 
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    146 
    147 <p class="unprintable">Updated:
    148 <!-- timestamp start -->
    149 $Date: 2021/10/01 10:44:31 $
    150 <!-- timestamp end -->
    151 </p>
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