cash2ecash

cash2ecash: cash acceptor that issues digital cash (experimental)
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lv_conf.h (35458B)


      1 /**
      2  * @file lv_conf.h
      3  * Configuration file for v9.2.0
      4  */
      5 
      6 /*
      7  * Copy this file as `lv_conf.h`
      8  * 1. simply next to the `lvgl` folder
      9  * 2. or any other places and
     10  *    - define `LV_CONF_INCLUDE_SIMPLE`
     11  *    - add the path as include path
     12  */
     13 
     14 /* clang-format off */
     15 #if 1 /*Content enable*/
     16 #ifndef LV_CONF_H
     17 #define LV_CONF_H
     18 
     19 /*If you need to include anything here, do it inside the `__ASSEMBLY__` guard */
     20 #if  0 && defined(__ASSEMBLY__)
     21 #include "my_include.h"
     22 #endif
     23 
     24 /*====================
     25    COLOR SETTINGS
     26  *====================*/
     27 
     28 /*Color depth: 1 (I1), 8 (L8), 16 (RGB565), 24 (RGB888), 32 (XRGB8888)*/
     29 #define LV_COLOR_DEPTH 32
     30 
     31 /*=========================
     32    STDLIB WRAPPER SETTINGS
     33  *=========================*/
     34 
     35 /* Possible values
     36  * - LV_STDLIB_BUILTIN:     LVGL's built in implementation
     37  * - LV_STDLIB_CLIB:        Standard C functions, like malloc, strlen, etc
     38  * - LV_STDLIB_MICROPYTHON: MicroPython implementation
     39  * - LV_STDLIB_RTTHREAD:    RT-Thread implementation
     40  * - LV_STDLIB_CUSTOM:      Implement the functions externally
     41  */
     42 #define LV_USE_STDLIB_MALLOC    LV_STDLIB_BUILTIN
     43 #define LV_USE_STDLIB_STRING    LV_STDLIB_BUILTIN
     44 #define LV_USE_STDLIB_SPRINTF   LV_STDLIB_BUILTIN
     45 
     46 #define LV_STDINT_INCLUDE       <stdint.h>
     47 #define LV_STDDEF_INCLUDE       <stddef.h>
     48 #define LV_STDBOOL_INCLUDE      <stdbool.h>
     49 #define LV_INTTYPES_INCLUDE     <inttypes.h>
     50 #define LV_LIMITS_INCLUDE       <limits.h>
     51 #define LV_STDARG_INCLUDE       <stdarg.h>
     52 
     53 #if LV_USE_STDLIB_MALLOC == LV_STDLIB_BUILTIN
     54     /*Size of the memory available for `lv_malloc()` in bytes (>= 2kB)*/
     55     #define LV_MEM_SIZE (1024 * 1024)
     56 
     57     /*Size of the memory expand for `lv_malloc()` in bytes*/
     58     #define LV_MEM_POOL_EXPAND_SIZE 0
     59 
     60     /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
     61     #define LV_MEM_ADR 0     /*0: unused*/
     62     /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
     63     #if LV_MEM_ADR == 0
     64         #undef LV_MEM_POOL_INCLUDE
     65         #undef LV_MEM_POOL_ALLOC
     66     #endif
     67 #endif  /*LV_USE_STDLIB_MALLOC == LV_STDLIB_BUILTIN*/
     68 
     69 /*====================
     70    HAL SETTINGS
     71  *====================*/
     72 
     73 /*Default display refresh, input device read and animation step period.*/
     74 #define LV_DEF_REFR_PERIOD  33      /*[ms]*/
     75 
     76 /*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
     77  *(Not so important, you can adjust it to modify default sizes and spaces)*/
     78 #define LV_DPI_DEF 130     /*[px/inch]*/
     79 
     80 /*=================
     81  * OPERATING SYSTEM
     82  *=================*/
     83 /*Select an operating system to use. Possible options:
     84  * - LV_OS_NONE
     85  * - LV_OS_PTHREAD
     86  * - LV_OS_FREERTOS
     87  * - LV_OS_CMSIS_RTOS2
     88  * - LV_OS_RTTHREAD
     89  * - LV_OS_WINDOWS
     90  * - LV_OS_MQX
     91  * - LV_OS_CUSTOM */
     92 #define LV_USE_OS   LV_OS_NONE
     93 
     94 #if LV_USE_OS == LV_OS_CUSTOM
     95     #define LV_OS_CUSTOM_INCLUDE <stdint.h>
     96 #endif
     97 
     98 /*========================
     99  * RENDERING CONFIGURATION
    100  *========================*/
    101 
    102 /*Align the stride of all layers and images to this bytes*/
    103 #define LV_DRAW_BUF_STRIDE_ALIGN                1
    104 
    105 /*Align the start address of draw_buf addresses to this bytes*/
    106 #define LV_DRAW_BUF_ALIGN                       4
    107 
    108 /*Using matrix for transformations.
    109  *Requirements:
    110     `LV_USE_MATRIX = 1`.
    111     The rendering engine needs to support 3x3 matrix transformations.*/
    112 #define LV_DRAW_TRANSFORM_USE_MATRIX            0
    113 
    114 /* If a widget has `style_opa < 255` (not `bg_opa`, `text_opa` etc) or not NORMAL blend mode
    115  * it is buffered into a "simple" layer before rendering. The widget can be buffered in smaller chunks.
    116  * "Transformed layers" (if `transform_angle/zoom` are set) use larger buffers
    117  * and can't be drawn in chunks. */
    118 
    119 /*The target buffer size for simple layer chunks.*/
    120 #define LV_DRAW_LAYER_SIMPLE_BUF_SIZE    (24 * 1024)   /*[bytes]*/
    121 
    122 /* The stack size of the drawing thread.
    123  * NOTE: If FreeType or ThorVG is enabled, it is recommended to set it to 32KB or more.
    124  */
    125 #define LV_DRAW_THREAD_STACK_SIZE    (8 * 1024)   /*[bytes]*/
    126 
    127 #define LV_USE_DRAW_SW 1
    128 #if LV_USE_DRAW_SW == 1
    129 
    130 	/*
    131 	 * Selectively disable color format support in order to reduce code size.
    132 	 * NOTE: some features use certain color formats internally, e.g.
    133 	 * - gradients use RGB888
    134 	 * - bitmaps with transparency may use ARGB8888
    135 	 */
    136 
    137 	#define LV_DRAW_SW_SUPPORT_RGB565		1
    138 	#define LV_DRAW_SW_SUPPORT_RGB565A8		1
    139 	#define LV_DRAW_SW_SUPPORT_RGB888		1
    140 	#define LV_DRAW_SW_SUPPORT_XRGB8888		1
    141 	#define LV_DRAW_SW_SUPPORT_ARGB8888		1
    142 	#define LV_DRAW_SW_SUPPORT_L8			1
    143 	#define LV_DRAW_SW_SUPPORT_AL88			1
    144 	#define LV_DRAW_SW_SUPPORT_A8			1
    145 	#define LV_DRAW_SW_SUPPORT_I1			1
    146 
    147 	/* Set the number of draw unit.
    148      * > 1 requires an operating system enabled in `LV_USE_OS`
    149      * > 1 means multiple threads will render the screen in parallel */
    150     #define LV_DRAW_SW_DRAW_UNIT_CNT    1
    151 
    152     /* Use Arm-2D to accelerate the sw render */
    153     #define LV_USE_DRAW_ARM2D_SYNC      0
    154 
    155     /* Enable native helium assembly to be compiled */
    156     #define LV_USE_NATIVE_HELIUM_ASM    0
    157 
    158     /* 0: use a simple renderer capable of drawing only simple rectangles with gradient, images, texts, and straight lines only
    159      * 1: use a complex renderer capable of drawing rounded corners, shadow, skew lines, and arcs too */
    160     #define LV_DRAW_SW_COMPLEX          1
    161 
    162     #if LV_DRAW_SW_COMPLEX == 1
    163         /*Allow buffering some shadow calculation.
    164         *LV_DRAW_SW_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
    165         *Caching has LV_DRAW_SW_SHADOW_CACHE_SIZE^2 RAM cost*/
    166         #define LV_DRAW_SW_SHADOW_CACHE_SIZE 0
    167 
    168         /* Set number of maximally cached circle data.
    169         * The circumference of 1/4 circle are saved for anti-aliasing
    170         * radius * 4 bytes are used per circle (the most often used radiuses are saved)
    171         * 0: to disable caching */
    172         #define LV_DRAW_SW_CIRCLE_CACHE_SIZE 4
    173     #endif
    174 
    175     #define  LV_USE_DRAW_SW_ASM     LV_DRAW_SW_ASM_NONE
    176 
    177     #if LV_USE_DRAW_SW_ASM == LV_DRAW_SW_ASM_CUSTOM
    178         #define  LV_DRAW_SW_ASM_CUSTOM_INCLUDE ""
    179     #endif
    180 
    181     /* Enable drawing complex gradients in software: linear at an angle, radial or conical */
    182     #define LV_USE_DRAW_SW_COMPLEX_GRADIENTS    1
    183 #endif
    184 
    185 /* Use NXP's VG-Lite GPU on iMX RTxxx platforms. */
    186 #define LV_USE_DRAW_VGLITE 0
    187 
    188 #if LV_USE_DRAW_VGLITE
    189     /* Enable blit quality degradation workaround recommended for screen's dimension > 352 pixels. */
    190     #define LV_USE_VGLITE_BLIT_SPLIT 0
    191 
    192     #if LV_USE_OS
    193         /* Use additional draw thread for VG-Lite processing.*/
    194         #define LV_USE_VGLITE_DRAW_THREAD 1
    195 
    196         #if LV_USE_VGLITE_DRAW_THREAD
    197             /* Enable VGLite draw async. Queue multiple tasks and flash them once to the GPU. */
    198             #define LV_USE_VGLITE_DRAW_ASYNC 1
    199         #endif
    200     #endif
    201 
    202     /* Enable VGLite asserts. */
    203     #define LV_USE_VGLITE_ASSERT 0
    204 #endif
    205 
    206 /* Use NXP's PXP on iMX RTxxx platforms. */
    207 #define LV_USE_DRAW_PXP 0
    208 
    209 #if LV_USE_DRAW_PXP
    210     #if LV_USE_OS
    211         /* Use additional draw thread for PXP processing.*/
    212         #define LV_USE_PXP_DRAW_THREAD 1
    213     #endif
    214 
    215     /* Enable PXP asserts. */
    216     #define LV_USE_PXP_ASSERT 0
    217 #endif
    218 
    219 /* Use Renesas Dave2D on RA  platforms. */
    220 #define LV_USE_DRAW_DAVE2D 0
    221 
    222 /* Draw using cached SDL textures*/
    223 #define LV_USE_DRAW_SDL 0
    224 
    225 /* Use VG-Lite GPU. */
    226 #define LV_USE_DRAW_VG_LITE 0
    227 
    228 #if LV_USE_DRAW_VG_LITE
    229     /* Enable VG-Lite custom external 'gpu_init()' function */
    230     #define LV_VG_LITE_USE_GPU_INIT 0
    231 
    232     /* Enable VG-Lite assert. */
    233     #define LV_VG_LITE_USE_ASSERT 0
    234 
    235     /* VG-Lite flush commit trigger threshold. GPU will try to batch these many draw tasks. */
    236     #define LV_VG_LITE_FLUSH_MAX_COUNT 8
    237 
    238     /* Enable border to simulate shadow
    239      * NOTE: which usually improves performance,
    240      * but does not guarantee the same rendering quality as the software. */
    241     #define LV_VG_LITE_USE_BOX_SHADOW 0
    242 
    243     /* VG-Lite gradient maximum cache number.
    244      * NOTE: The memory usage of a single gradient image is 4K bytes.
    245      */
    246     #define LV_VG_LITE_GRAD_CACHE_CNT 32
    247 
    248     /* VG-Lite stroke maximum cache number.
    249      */
    250     #define LV_VG_LITE_STROKE_CACHE_CNT 32
    251 
    252 #endif
    253 
    254 /*=======================
    255  * FEATURE CONFIGURATION
    256  *=======================*/
    257 
    258 /*-------------
    259  * Logging
    260  *-----------*/
    261 
    262 /*Enable the log module*/
    263 #define LV_USE_LOG 1
    264 #if LV_USE_LOG
    265 
    266     /*How important log should be added:
    267     *LV_LOG_LEVEL_TRACE       A lot of logs to give detailed information
    268     *LV_LOG_LEVEL_INFO        Log important events
    269     *LV_LOG_LEVEL_WARN        Log if something unwanted happened but didn't cause a problem
    270     *LV_LOG_LEVEL_ERROR       Only critical issue, when the system may fail
    271     *LV_LOG_LEVEL_USER        Only logs added by the user
    272     *LV_LOG_LEVEL_NONE        Do not log anything*/
    273     #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
    274 
    275     /*1: Print the log with 'printf';
    276     *0: User need to register a callback with `lv_log_register_print_cb()`*/
    277     #define LV_LOG_PRINTF 1
    278 
    279     /*Set callback to print the logs.
    280      *E.g `my_print`. The prototype should be `void my_print(lv_log_level_t level, const char * buf)`
    281      *Can be overwritten by `lv_log_register_print_cb`*/
    282     //#define LV_LOG_PRINT_CB
    283 
    284     /*1: Enable print timestamp;
    285      *0: Disable print timestamp*/
    286     #define LV_LOG_USE_TIMESTAMP 1
    287 
    288     /*1: Print file and line number of the log;
    289      *0: Do not print file and line number of the log*/
    290     #define LV_LOG_USE_FILE_LINE 1
    291 
    292 
    293     /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
    294     #define LV_LOG_TRACE_MEM        1
    295     #define LV_LOG_TRACE_TIMER      1
    296     #define LV_LOG_TRACE_INDEV      1
    297     #define LV_LOG_TRACE_DISP_REFR  1
    298     #define LV_LOG_TRACE_EVENT      1
    299     #define LV_LOG_TRACE_OBJ_CREATE 1
    300     #define LV_LOG_TRACE_LAYOUT     1
    301     #define LV_LOG_TRACE_ANIM       1
    302     #define LV_LOG_TRACE_CACHE      1
    303 
    304 #endif  /*LV_USE_LOG*/
    305 
    306 /*-------------
    307  * Asserts
    308  *-----------*/
    309 
    310 /*Enable asserts if an operation is failed or an invalid data is found.
    311  *If LV_USE_LOG is enabled an error message will be printed on failure*/
    312 #define LV_USE_ASSERT_NULL          1   /*Check if the parameter is NULL. (Very fast, recommended)*/
    313 #define LV_USE_ASSERT_MALLOC        1   /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
    314 #define LV_USE_ASSERT_STYLE         1
    315 #define LV_USE_ASSERT_MEM_INTEGRITY 1
    316 #define LV_USE_ASSERT_OBJ           1
    317 
    318 /*Add a custom handler when assert happens e.g. to restart the MCU*/
    319 #define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
    320 #define LV_ASSERT_HANDLER while(1);   /*Halt by default*/
    321 
    322 /*-------------
    323  * Debug
    324  *-----------*/
    325 
    326 /*1: Draw random colored rectangles over the redrawn areas*/
    327 #define LV_USE_REFR_DEBUG 0
    328 
    329 /*1: Draw a red overlay for ARGB layers and a green overlay for RGB layers*/
    330 #define LV_USE_LAYER_DEBUG 0
    331 
    332 /*1: Draw overlays with different colors for each draw_unit's tasks.
    333  *Also add the index number of the draw unit on white background.
    334  *For layers add the index number of the draw unit on black background.*/
    335 #define LV_USE_PARALLEL_DRAW_DEBUG 0
    336 
    337 /*-------------
    338  * Others
    339  *-----------*/
    340 
    341 #define LV_ENABLE_GLOBAL_CUSTOM 0
    342 #if LV_ENABLE_GLOBAL_CUSTOM
    343     /*Header to include for the custom 'lv_global' function"*/
    344     #define LV_GLOBAL_CUSTOM_INCLUDE <stdint.h>
    345 #endif
    346 
    347 /*Default cache size in bytes.
    348  *Used by image decoders such as `lv_lodepng` to keep the decoded image in the memory.
    349  *If size is not set to 0, the decoder will fail to decode when the cache is full.
    350  *If size is 0, the cache function is not enabled and the decoded mem will be released immediately after use.*/
    351 #define LV_CACHE_DEF_SIZE       0
    352 
    353 /*Default number of image header cache entries. The cache is used to store the headers of images
    354  *The main logic is like `LV_CACHE_DEF_SIZE` but for image headers.*/
    355 #define LV_IMAGE_HEADER_CACHE_DEF_CNT 0
    356 
    357 /*Number of stops allowed per gradient. Increase this to allow more stops.
    358  *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
    359 #define LV_GRADIENT_MAX_STOPS   2
    360 
    361 /* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
    362  * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
    363 #define LV_COLOR_MIX_ROUND_OFS  0
    364 
    365 /* Add 2 x 32 bit variables to each lv_obj_t to speed up getting style properties */
    366 #define LV_OBJ_STYLE_CACHE      1
    367 
    368 /* Add `id` field to `lv_obj_t` */
    369 #define LV_USE_OBJ_ID           0
    370 
    371 /* Automatically assign an ID when obj is created */
    372 #define LV_OBJ_ID_AUTO_ASSIGN   LV_USE_OBJ_ID
    373 
    374 /*Use the builtin obj ID handler functions:
    375 * - lv_obj_assign_id:       Called when a widget is created. Use a separate counter for each widget class as an ID.
    376 * - lv_obj_id_compare:      Compare the ID to decide if it matches with a requested value.
    377 * - lv_obj_stringify_id:    Return e.g. "button3"
    378 * - lv_obj_free_id:         Does nothing, as there is no memory allocation  for the ID.
    379 * When disabled these functions needs to be implemented by the user.*/
    380 #define LV_USE_OBJ_ID_BUILTIN   1
    381 
    382 /*Use obj property set/get API*/
    383 #define LV_USE_OBJ_PROPERTY 0
    384 
    385 /*Enable property name support*/
    386 #define LV_USE_OBJ_PROPERTY_NAME 1
    387 
    388 /* VG-Lite Simulator */
    389 /*Requires: LV_USE_THORVG_INTERNAL or LV_USE_THORVG_EXTERNAL */
    390 #define LV_USE_VG_LITE_THORVG  0
    391 
    392 #if LV_USE_VG_LITE_THORVG
    393 
    394     /*Enable LVGL's blend mode support*/
    395     #define LV_VG_LITE_THORVG_LVGL_BLEND_SUPPORT 0
    396 
    397     /*Enable YUV color format support*/
    398     #define LV_VG_LITE_THORVG_YUV_SUPPORT 0
    399 
    400     /*Enable Linear gradient extension support*/
    401     #define LV_VG_LITE_THORVG_LINEAR_GRADIENT_EXT_SUPPORT 0
    402 
    403     /*Enable 16 pixels alignment*/
    404     #define LV_VG_LITE_THORVG_16PIXELS_ALIGN 1
    405 
    406     /*Buffer address alignment*/
    407     #define LV_VG_LITE_THORVG_BUF_ADDR_ALIGN 64
    408 
    409     /*Enable multi-thread render*/
    410     #define LV_VG_LITE_THORVG_THREAD_RENDER 0
    411 
    412 #endif
    413 
    414 /*=====================
    415  *  COMPILER SETTINGS
    416  *====================*/
    417 
    418 /*For big endian systems set to 1*/
    419 #define LV_BIG_ENDIAN_SYSTEM 0
    420 
    421 /*Define a custom attribute to `lv_tick_inc` function*/
    422 #define LV_ATTRIBUTE_TICK_INC
    423 
    424 /*Define a custom attribute to `lv_timer_handler` function*/
    425 #define LV_ATTRIBUTE_TIMER_HANDLER
    426 
    427 /*Define a custom attribute to `lv_display_flush_ready` function*/
    428 #define LV_ATTRIBUTE_FLUSH_READY
    429 
    430 /*Required alignment size for buffers*/
    431 #define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
    432 
    433 /*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
    434  * E.g. __attribute__((aligned(4)))*/
    435 #define LV_ATTRIBUTE_MEM_ALIGN
    436 
    437 /*Attribute to mark large constant arrays for example font's bitmaps*/
    438 #define LV_ATTRIBUTE_LARGE_CONST
    439 
    440 /*Compiler prefix for a big array declaration in RAM*/
    441 #define LV_ATTRIBUTE_LARGE_RAM_ARRAY
    442 
    443 /*Place performance critical functions into a faster memory (e.g RAM)*/
    444 #define LV_ATTRIBUTE_FAST_MEM
    445 
    446 /*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
    447  *should also appear on LVGL binding API such as MicroPython.*/
    448 #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
    449 
    450 /*Prefix all global extern data with this*/
    451 #define LV_ATTRIBUTE_EXTERN_DATA
    452 
    453 /* Use `float` as `lv_value_precise_t` */
    454 #define LV_USE_FLOAT            1
    455 
    456 /*Enable matrix support
    457  *Requires `LV_USE_FLOAT = 1`*/
    458 #define LV_USE_MATRIX           1
    459 
    460 /*Include `lvgl_private.h` in `lvgl.h` to access internal data and functions by default*/
    461 #define LV_USE_PRIVATE_API		0
    462 
    463 /*==================
    464  *   FONT USAGE
    465  *===================*/
    466 
    467 /*Montserrat fonts with ASCII range and some symbols using bpp = 4
    468  *https://fonts.google.com/specimen/Montserrat*/
    469 #define LV_FONT_MONTSERRAT_8  0
    470 #define LV_FONT_MONTSERRAT_10 0
    471 #define LV_FONT_MONTSERRAT_12 1
    472 #define LV_FONT_MONTSERRAT_14 1
    473 #define LV_FONT_MONTSERRAT_16 1
    474 #define LV_FONT_MONTSERRAT_18 1
    475 #define LV_FONT_MONTSERRAT_20 1
    476 #define LV_FONT_MONTSERRAT_22 1
    477 #define LV_FONT_MONTSERRAT_24 1
    478 #define LV_FONT_MONTSERRAT_26 1
    479 #define LV_FONT_MONTSERRAT_28 1
    480 #define LV_FONT_MONTSERRAT_30 1
    481 #define LV_FONT_MONTSERRAT_32 1
    482 #define LV_FONT_MONTSERRAT_34 1
    483 #define LV_FONT_MONTSERRAT_36 1
    484 #define LV_FONT_MONTSERRAT_38 1
    485 #define LV_FONT_MONTSERRAT_40 1
    486 #define LV_FONT_MONTSERRAT_42 1
    487 #define LV_FONT_MONTSERRAT_44 1
    488 #define LV_FONT_MONTSERRAT_46 1
    489 #define LV_FONT_MONTSERRAT_48 1
    490 
    491 /*Demonstrate special features*/
    492 #define LV_FONT_MONTSERRAT_28_COMPRESSED 1
    493 #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 1
    494 #define LV_FONT_SIMSUN_14_CJK            0  /*1000 most common CJK radicals*/
    495 #define LV_FONT_SIMSUN_16_CJK            1
    496 
    497 /*Pixel perfect monospace fonts*/
    498 #define LV_FONT_UNSCII_8  1
    499 #define LV_FONT_UNSCII_16 0
    500 
    501 /*Optionally declare custom fonts here.
    502  *You can use these fonts as default font too and they will be available globally.
    503  *E.g. #define LV_FONT_CUSTOM_DECLARE   LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
    504 #define LV_FONT_CUSTOM_DECLARE
    505 
    506 /*Always set a default font*/
    507 #define LV_FONT_DEFAULT &lv_font_montserrat_14
    508 
    509 /*Enable handling large font and/or fonts with a lot of characters.
    510  *The limit depends on the font size, font face and bpp.
    511  *Compiler error will be triggered if a font needs it.*/
    512 #define LV_FONT_FMT_TXT_LARGE 0
    513 
    514 /*Enables/disables support for compressed fonts.*/
    515 #define LV_USE_FONT_COMPRESSED 0
    516 
    517 /*Enable drawing placeholders when glyph dsc is not found*/
    518 #define LV_USE_FONT_PLACEHOLDER 1
    519 
    520 /*=================
    521  *  TEXT SETTINGS
    522  *=================*/
    523 
    524 /**
    525  * Select a character encoding for strings.
    526  * Your IDE or editor should have the same character encoding
    527  * - LV_TXT_ENC_UTF8
    528  * - LV_TXT_ENC_ASCII
    529  */
    530 #define LV_TXT_ENC LV_TXT_ENC_UTF8
    531 
    532 /*Can break (wrap) texts on these chars*/
    533 #define LV_TXT_BREAK_CHARS " ,.;:-_)]}"
    534 
    535 /*If a word is at least this long, will break wherever "prettiest"
    536  *To disable, set to a value <= 0*/
    537 #define LV_TXT_LINE_BREAK_LONG_LEN 0
    538 
    539 /*Minimum number of characters in a long word to put on a line before a break.
    540  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
    541 #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
    542 
    543 /*Minimum number of characters in a long word to put on a line after a break.
    544  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
    545 #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
    546 
    547 /*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
    548  *The direction will be processed according to the Unicode Bidirectional Algorithm:
    549  *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
    550 #define LV_USE_BIDI 0
    551 #if LV_USE_BIDI
    552     /*Set the default direction. Supported values:
    553     *`LV_BASE_DIR_LTR` Left-to-Right
    554     *`LV_BASE_DIR_RTL` Right-to-Left
    555     *`LV_BASE_DIR_AUTO` detect texts base direction*/
    556     #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
    557 #endif
    558 
    559 /*Enable Arabic/Persian processing
    560  *In these languages characters should be replaced with another form based on their position in the text*/
    561 #define LV_USE_ARABIC_PERSIAN_CHARS 0
    562 
    563 /*==================
    564  * WIDGETS
    565  *================*/
    566 
    567 /*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
    568 
    569 #define LV_WIDGETS_HAS_DEFAULT_VALUE  1
    570 
    571 #define LV_USE_ANIMIMG    1
    572 
    573 #define LV_USE_ARC        1
    574 
    575 #define LV_USE_BAR        1
    576 
    577 #define LV_USE_BUTTON        1
    578 
    579 #define LV_USE_BUTTONMATRIX  1
    580 
    581 #define LV_USE_CALENDAR   1
    582 #if LV_USE_CALENDAR
    583     #define LV_CALENDAR_WEEK_STARTS_MONDAY 0
    584     #if LV_CALENDAR_WEEK_STARTS_MONDAY
    585         #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
    586     #else
    587         #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
    588     #endif
    589 
    590     #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March",  "April", "May",  "June", "July", "August", "September", "October", "November", "December"}
    591     #define LV_USE_CALENDAR_HEADER_ARROW 1
    592     #define LV_USE_CALENDAR_HEADER_DROPDOWN 1
    593     #define LV_USE_CALENDAR_CHINESE 0
    594 #endif  /*LV_USE_CALENDAR*/
    595 
    596 #define LV_USE_CANVAS     1
    597 
    598 #define LV_USE_CHART      1
    599 
    600 #define LV_USE_CHECKBOX   1
    601 
    602 #define LV_USE_DROPDOWN   1   /*Requires: lv_label*/
    603 
    604 #define LV_USE_IMAGE      1   /*Requires: lv_label*/
    605 
    606 #define LV_USE_IMAGEBUTTON     1
    607 
    608 #define LV_USE_KEYBOARD   1
    609 
    610 #define LV_USE_LABEL      1
    611 #if LV_USE_LABEL
    612     #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
    613     #define LV_LABEL_LONG_TXT_HINT 1  /*Store some extra info in labels to speed up drawing of very long texts*/
    614     #define LV_LABEL_WAIT_CHAR_COUNT 3  /*The count of wait chart*/
    615 #endif
    616 
    617 #define LV_USE_LED        1
    618 
    619 #define LV_USE_LINE       1
    620 
    621 #define LV_USE_LIST       1
    622 
    623 #define LV_USE_LOTTIE     1
    624 
    625 #define LV_USE_MENU       1
    626 
    627 #define LV_USE_MSGBOX     1
    628 
    629 #define LV_USE_ROLLER     1   /*Requires: lv_label*/
    630 
    631 #define LV_USE_SCALE      1
    632 
    633 #define LV_USE_SLIDER     1   /*Requires: lv_bar*/
    634 
    635 #define LV_USE_SPAN       1
    636 #if LV_USE_SPAN
    637     /*A line text can contain maximum num of span descriptor */
    638     #define LV_SPAN_SNIPPET_STACK_SIZE 64
    639 #endif
    640 
    641 #define LV_USE_SPINBOX    1
    642 
    643 #define LV_USE_SPINNER    1
    644 
    645 #define LV_USE_SWITCH     1
    646 
    647 #define LV_USE_TEXTAREA   1   /*Requires: lv_label*/
    648 #if LV_USE_TEXTAREA != 0
    649     #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500    /*ms*/
    650 #endif
    651 
    652 #define LV_USE_TABLE      1
    653 
    654 #define LV_USE_TABVIEW    1
    655 
    656 #define LV_USE_TILEVIEW   1
    657 
    658 #define LV_USE_WIN        1
    659 
    660 /*==================
    661  * THEMES
    662  *==================*/
    663 
    664 /*A simple, impressive and very complete theme*/
    665 #define LV_USE_THEME_DEFAULT 1
    666 #if LV_USE_THEME_DEFAULT
    667 
    668     /*0: Light mode; 1: Dark mode*/
    669     #define LV_THEME_DEFAULT_DARK 0
    670 
    671     /*1: Enable grow on press*/
    672     #define LV_THEME_DEFAULT_GROW 1
    673 
    674     /*Default transition time in [ms]*/
    675     #define LV_THEME_DEFAULT_TRANSITION_TIME 80
    676 #endif /*LV_USE_THEME_DEFAULT*/
    677 
    678 /*A very simple theme that is a good starting point for a custom theme*/
    679 #define LV_USE_THEME_SIMPLE 1
    680 
    681 /*A theme designed for monochrome displays*/
    682 #define LV_USE_THEME_MONO 1
    683 
    684 /*==================
    685  * LAYOUTS
    686  *==================*/
    687 
    688 /*A layout similar to Flexbox in CSS.*/
    689 #define LV_USE_FLEX 1
    690 
    691 /*A layout similar to Grid in CSS.*/
    692 #define LV_USE_GRID 1
    693 
    694 /*====================
    695  * 3RD PARTS LIBRARIES
    696  *====================*/
    697 
    698 /*File system interfaces for common APIs */
    699 
    700 /*Setting a default driver letter allows skipping the driver prefix in filepaths*/
    701 #define LV_FS_DEFAULT_DRIVE_LETTER '\0'
    702 
    703 /*API for fopen, fread, etc*/
    704 #define LV_USE_FS_STDIO 1
    705 #if LV_USE_FS_STDIO
    706     #define LV_FS_STDIO_LETTER 'A'
    707     #define LV_FS_STDIO_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
    708     #define LV_FS_STDIO_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
    709 #endif
    710 
    711 /*API for open, read, etc*/
    712 #define LV_USE_FS_POSIX 0
    713 #if LV_USE_FS_POSIX
    714     #define LV_FS_POSIX_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
    715     #define LV_FS_POSIX_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
    716     #define LV_FS_POSIX_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
    717 #endif
    718 
    719 /*API for CreateFile, ReadFile, etc*/
    720 #define LV_USE_FS_WIN32 0
    721 #if LV_USE_FS_WIN32
    722     #define LV_FS_WIN32_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
    723     #define LV_FS_WIN32_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
    724     #define LV_FS_WIN32_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
    725 #endif
    726 
    727 /*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
    728 #define LV_USE_FS_FATFS 0
    729 #if LV_USE_FS_FATFS
    730     #define LV_FS_FATFS_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
    731     #define LV_FS_FATFS_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
    732 #endif
    733 
    734 /*API for memory-mapped file access. */
    735 #define LV_USE_FS_MEMFS 0
    736 #if LV_USE_FS_MEMFS
    737     #define LV_FS_MEMFS_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
    738 #endif
    739 
    740 /*API for LittleFs. */
    741 #define LV_USE_FS_LITTLEFS 0
    742 #if LV_USE_FS_LITTLEFS
    743     #define LV_FS_LITTLEFS_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
    744 #endif
    745 
    746 /*API for Arduino LittleFs. */
    747 #define LV_USE_FS_ARDUINO_ESP_LITTLEFS 0
    748 #if LV_USE_FS_ARDUINO_ESP_LITTLEFS
    749     #define LV_FS_ARDUINO_ESP_LITTLEFS_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
    750 #endif
    751 
    752 /*API for Arduino Sd. */
    753 #define LV_USE_FS_ARDUINO_SD 0
    754 #if LV_USE_FS_ARDUINO_SD
    755     #define LV_FS_ARDUINO_SD_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
    756 #endif
    757 
    758 /*LODEPNG decoder library*/
    759 #define LV_USE_LODEPNG 1
    760 
    761 /*PNG decoder(libpng) library*/
    762 #define LV_USE_LIBPNG 0
    763 
    764 /*BMP decoder library*/
    765 #define LV_USE_BMP 1
    766 
    767 /* JPG + split JPG decoder library.
    768  * Split JPG is a custom format optimized for embedded systems. */
    769 #define LV_USE_TJPGD 1
    770 
    771 /* libjpeg-turbo decoder library.
    772  * Supports complete JPEG specifications and high-performance JPEG decoding. */
    773 #define LV_USE_LIBJPEG_TURBO 0
    774 
    775 /*GIF decoder library*/
    776 #define LV_USE_GIF 0
    777 #if LV_USE_GIF
    778     /*GIF decoder accelerate*/
    779     #define LV_GIF_CACHE_DECODE_DATA 0
    780 #endif
    781 
    782 
    783 /*Decode bin images to RAM*/
    784 #define LV_BIN_DECODER_RAM_LOAD 1
    785 
    786 /*RLE decompress library*/
    787 #define LV_USE_RLE 1
    788 
    789 /*QR code library*/
    790 #define LV_USE_QRCODE 1
    791 
    792 /*Barcode code library*/
    793 #define LV_USE_BARCODE 1
    794 
    795 /*FreeType library*/
    796 #define LV_USE_FREETYPE 0
    797 #if LV_USE_FREETYPE
    798     /*Let FreeType to use LVGL memory and file porting*/
    799     #define LV_FREETYPE_USE_LVGL_PORT 0
    800 
    801     /*Cache count of the glyphs in FreeType. It means the number of glyphs that can be cached.
    802      *The higher the value, the more memory will be used.*/
    803     #define LV_FREETYPE_CACHE_FT_GLYPH_CNT 256
    804 #endif
    805 
    806 /* Built-in TTF decoder */
    807 #define LV_USE_TINY_TTF 1
    808 #if LV_USE_TINY_TTF
    809     /* Enable loading TTF data from files */
    810     #define LV_TINY_TTF_FILE_SUPPORT 0
    811     #define LV_TINY_TTF_CACHE_GLYPH_CNT 256
    812 #endif
    813 
    814 /*Rlottie library*/
    815 #define LV_USE_RLOTTIE 0
    816 
    817 /*Enable Vector Graphic APIs
    818  *Requires `LV_USE_MATRIX = 1`*/
    819 #define LV_USE_VECTOR_GRAPHIC  1
    820 
    821 /* Enable ThorVG (vector graphics library) from the src/libs folder */
    822 #define LV_USE_THORVG_INTERNAL 1 
    823 
    824 /* Enable ThorVG by assuming that its installed and linked to the project */
    825 #define LV_USE_THORVG_EXTERNAL 0
    826 
    827 /*Use lvgl built-in LZ4 lib*/
    828 #define LV_USE_LZ4_INTERNAL  1
    829 
    830 /*Use external LZ4 library*/
    831 #define LV_USE_LZ4_EXTERNAL  0
    832 
    833 /*FFmpeg library for image decoding and playing videos
    834  *Supports all major image formats so do not enable other image decoder with it*/
    835 #define LV_USE_FFMPEG 0
    836 #if LV_USE_FFMPEG
    837     /*Dump input information to stderr*/
    838     #define LV_FFMPEG_DUMP_FORMAT 0
    839 #endif
    840 
    841 /*==================
    842  * OTHERS
    843  *==================*/
    844 
    845 /*1: Enable API to take snapshot for object*/
    846 #define LV_USE_SNAPSHOT 0
    847 
    848 /*1: Enable system monitor component*/
    849 #define LV_USE_SYSMON   0
    850 #if LV_USE_SYSMON
    851     /*Get the idle percentage. E.g. uint32_t my_get_idle(void);*/
    852     #define LV_SYSMON_GET_IDLE lv_timer_get_idle
    853 
    854     /*1: Show CPU usage and FPS count
    855      * Requires `LV_USE_SYSMON = 1`*/
    856     #define LV_USE_PERF_MONITOR 0
    857     #if LV_USE_PERF_MONITOR
    858         #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
    859 
    860         /*0: Displays performance data on the screen, 1: Prints performance data using log.*/
    861         #define LV_USE_PERF_MONITOR_LOG_MODE 0
    862     #endif
    863 
    864     /*1: Show the used memory and the memory fragmentation
    865      * Requires `LV_USE_STDLIB_MALLOC = LV_STDLIB_BUILTIN`
    866      * Requires `LV_USE_SYSMON = 1`*/
    867     #define LV_USE_MEM_MONITOR 0
    868     #if LV_USE_MEM_MONITOR
    869         #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
    870     #endif
    871 
    872 #endif /*LV_USE_SYSMON*/
    873 
    874 /*1: Enable the runtime performance profiler*/
    875 #define LV_USE_PROFILER 0
    876 #if LV_USE_PROFILER
    877     /*1: Enable the built-in profiler*/
    878     #define LV_USE_PROFILER_BUILTIN 1
    879     #if LV_USE_PROFILER_BUILTIN
    880         /*Default profiler trace buffer size*/
    881         #define LV_PROFILER_BUILTIN_BUF_SIZE (16 * 1024)     /*[bytes]*/
    882     #endif
    883 
    884     /*Header to include for the profiler*/
    885     #define LV_PROFILER_INCLUDE "lvgl/src/misc/lv_profiler_builtin.h"
    886 
    887     /*Profiler start point function*/
    888     #define LV_PROFILER_BEGIN    LV_PROFILER_BUILTIN_BEGIN
    889 
    890     /*Profiler end point function*/
    891     #define LV_PROFILER_END      LV_PROFILER_BUILTIN_END
    892 
    893     /*Profiler start point function with custom tag*/
    894     #define LV_PROFILER_BEGIN_TAG LV_PROFILER_BUILTIN_BEGIN_TAG
    895 
    896     /*Profiler end point function with custom tag*/
    897     #define LV_PROFILER_END_TAG   LV_PROFILER_BUILTIN_END_TAG
    898 #endif
    899 
    900 /*1: Enable Monkey test*/
    901 #define LV_USE_MONKEY 0
    902 
    903 /*1: Enable grid navigation*/
    904 #define LV_USE_GRIDNAV 0
    905 
    906 /*1: Enable lv_obj fragment*/
    907 #define LV_USE_FRAGMENT 0
    908 
    909 /*1: Support using images as font in label or span widgets */
    910 #define LV_USE_IMGFONT 1
    911 
    912 /*1: Enable an observer pattern implementation*/
    913 #define LV_USE_OBSERVER 1
    914 
    915 /*1: Enable Pinyin input method*/
    916 /*Requires: lv_keyboard*/
    917 #define LV_USE_IME_PINYIN 0
    918 #if LV_USE_IME_PINYIN
    919     /*1: Use default thesaurus*/
    920     /*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesaurus*/
    921     #define LV_IME_PINYIN_USE_DEFAULT_DICT 1
    922     /*Set the maximum number of candidate panels that can be displayed*/
    923     /*This needs to be adjusted according to the size of the screen*/
    924     #define LV_IME_PINYIN_CAND_TEXT_NUM 6
    925 
    926     /*Use 9 key input(k9)*/
    927     #define LV_IME_PINYIN_USE_K9_MODE      1
    928     #if LV_IME_PINYIN_USE_K9_MODE == 1
    929         #define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3
    930     #endif /*LV_IME_PINYIN_USE_K9_MODE*/
    931 #endif
    932 
    933 /*1: Enable file explorer*/
    934 /*Requires: lv_table*/
    935 #define LV_USE_FILE_EXPLORER                     0
    936 #if LV_USE_FILE_EXPLORER
    937     /*Maximum length of path*/
    938     #define LV_FILE_EXPLORER_PATH_MAX_LEN        (128)
    939     /*Quick access bar, 1:use, 0:not use*/
    940     /*Requires: lv_list*/
    941     #define LV_FILE_EXPLORER_QUICK_ACCESS        1
    942 #endif
    943 
    944 /*==================
    945  * DEVICES
    946  *==================*/
    947 
    948 /*Use SDL to open window on PC and handle mouse and keyboard*/
    949 #define LV_USE_SDL              0
    950 #if LV_USE_SDL
    951     #define LV_SDL_INCLUDE_PATH     <SDL2/SDL.h>
    952     #define LV_SDL_RENDER_MODE      LV_DISPLAY_RENDER_MODE_DIRECT   /*LV_DISPLAY_RENDER_MODE_DIRECT is recommended for best performance*/
    953     #define LV_SDL_BUF_COUNT        1    /*1 or 2*/
    954     #define LV_SDL_ACCELERATED      1    /*1: Use hardware acceleration*/
    955     #define LV_SDL_FULLSCREEN       0    /*1: Make the window full screen by default*/
    956     #define LV_SDL_DIRECT_EXIT      1    /*1: Exit the application when all SDL windows are closed*/
    957     #define LV_SDL_MOUSEWHEEL_MODE  LV_SDL_MOUSEWHEEL_MODE_ENCODER  /*LV_SDL_MOUSEWHEEL_MODE_ENCODER/CROWN*/
    958 #endif
    959 
    960 /*Use X11 to open window on Linux desktop and handle mouse and keyboard*/
    961 #define LV_USE_X11              0
    962 #if LV_USE_X11
    963     #define LV_X11_DIRECT_EXIT         1  /*Exit the application when all X11 windows have been closed*/
    964     #define LV_X11_DOUBLE_BUFFER       1  /*Use double buffers for rendering*/
    965     /*select only 1 of the following render modes (LV_X11_RENDER_MODE_PARTIAL preferred!)*/
    966     #define LV_X11_RENDER_MODE_PARTIAL 1  /*Partial render mode (preferred)*/
    967     #define LV_X11_RENDER_MODE_DIRECT  0  /*direct render mode*/
    968     #define LV_X11_RENDER_MODE_FULL    0  /*Full render mode*/
    969 #endif
    970 
    971 /*Use Wayland to open a window and handle input on Linux or BSD desktops */
    972 #define LV_USE_WAYLAND          0
    973 #if LV_USE_WAYLAND
    974     #define LV_WAYLAND_WINDOW_DECORATIONS   0    /*Draw client side window decorations only necessary on Mutter/GNOME*/
    975     #define LV_WAYLAND_WL_SHELL             0    /*Use the legacy wl_shell protocol instead of the default XDG shell*/
    976 #endif
    977 
    978 /*Driver for /dev/fb*/
    979 #define LV_USE_LINUX_FBDEV      0
    980 #if LV_USE_LINUX_FBDEV
    981     #define LV_LINUX_FBDEV_BSD           0
    982     #define LV_LINUX_FBDEV_RENDER_MODE   LV_DISPLAY_RENDER_MODE_PARTIAL
    983     #define LV_LINUX_FBDEV_BUFFER_COUNT  0
    984     #define LV_LINUX_FBDEV_BUFFER_SIZE   60
    985 #endif
    986 
    987 /*Use Nuttx to open window and handle touchscreen*/
    988 #define LV_USE_NUTTX    0
    989 
    990 #if LV_USE_NUTTX
    991     #define LV_USE_NUTTX_LIBUV    0
    992 
    993     /*Use Nuttx custom init API to open window and handle touchscreen*/
    994     #define LV_USE_NUTTX_CUSTOM_INIT    0
    995 
    996     /*Driver for /dev/lcd*/
    997     #define LV_USE_NUTTX_LCD      0
    998     #if LV_USE_NUTTX_LCD
    999         #define LV_NUTTX_LCD_BUFFER_COUNT    0
   1000         #define LV_NUTTX_LCD_BUFFER_SIZE     60
   1001     #endif
   1002 
   1003     /*Driver for /dev/input*/
   1004     #define LV_USE_NUTTX_TOUCHSCREEN    0
   1005 
   1006 #endif
   1007 
   1008 /*Driver for /dev/dri/card*/
   1009 #define LV_USE_LINUX_DRM        1
   1010 
   1011 /*Interface for TFT_eSPI*/
   1012 #define LV_USE_TFT_ESPI         0
   1013 
   1014 /*Driver for evdev input devices*/
   1015 #define LV_USE_EVDEV    1
   1016 
   1017 /*Driver for libinput input devices*/
   1018 #define LV_USE_LIBINPUT    0
   1019 
   1020 #if LV_USE_LIBINPUT
   1021     #define LV_LIBINPUT_BSD    0
   1022 
   1023     /*Full keyboard support*/
   1024     #define LV_LIBINPUT_XKB             0
   1025     #if LV_LIBINPUT_XKB
   1026         /*"setxkbmap -query" can help find the right values for your keyboard*/
   1027         #define LV_LIBINPUT_XKB_KEY_MAP { .rules = NULL, .model = "pc101", .layout = "us", .variant = NULL, .options = NULL }
   1028     #endif
   1029 #endif
   1030 
   1031 /*Drivers for LCD devices connected via SPI/parallel port*/
   1032 #define LV_USE_ST7735        0
   1033 #define LV_USE_ST7789        0
   1034 #define LV_USE_ST7796        0
   1035 #define LV_USE_ILI9341       0
   1036 
   1037 #define LV_USE_GENERIC_MIPI (LV_USE_ST7735 | LV_USE_ST7789 | LV_USE_ST7796 | LV_USE_ILI9341)
   1038 
   1039 /*Driver for Renesas GLCD*/
   1040 #define LV_USE_RENESAS_GLCDC    0
   1041 
   1042 /* LVGL Windows backend */
   1043 #define LV_USE_WINDOWS    0
   1044 
   1045 /* Use OpenGL to open window on PC and handle mouse and keyboard */
   1046 #define LV_USE_OPENGLES   0
   1047 #if LV_USE_OPENGLES
   1048     #define LV_USE_OPENGLES_DEBUG        1    /* Enable or disable debug for opengles */
   1049 #endif
   1050 
   1051 /* QNX Screen display and input drivers */
   1052 #define LV_USE_QNX              0
   1053 #if LV_USE_QNX
   1054     #define LV_QNX_BUF_COUNT        1    /*1 or 2*/
   1055 #endif
   1056 
   1057 /*==================
   1058 * EXAMPLES
   1059 *==================*/
   1060 
   1061 /*Enable the examples to be built with the library*/
   1062 #define LV_BUILD_EXAMPLES 1
   1063 
   1064 /*===================
   1065  * DEMO USAGE
   1066  ====================*/
   1067 
   1068 /*Show some widget. It might be required to increase `LV_MEM_SIZE` */
   1069 #define LV_USE_DEMO_WIDGETS 1
   1070 
   1071 /*Demonstrate the usage of encoder and keyboard*/
   1072 #define LV_USE_DEMO_KEYPAD_AND_ENCODER 1
   1073 
   1074 /*Benchmark your system*/
   1075 #define LV_USE_DEMO_BENCHMARK 1
   1076 
   1077 /*Render test for each primitives. Requires at least 480x272 display*/
   1078 #define LV_USE_DEMO_RENDER 1
   1079 
   1080 /*Stress test for LVGL*/
   1081 #define LV_USE_DEMO_STRESS 1
   1082 
   1083 /*Music player demo*/
   1084 #define LV_USE_DEMO_MUSIC 1
   1085 #if LV_USE_DEMO_MUSIC
   1086     #define LV_DEMO_MUSIC_SQUARE    0
   1087     #define LV_DEMO_MUSIC_LANDSCAPE 0
   1088     #define LV_DEMO_MUSIC_ROUND     0
   1089     #define LV_DEMO_MUSIC_LARGE     0
   1090     #define LV_DEMO_MUSIC_AUTO_PLAY 0
   1091 #endif
   1092 
   1093 /*Flex layout demo*/
   1094 #define LV_USE_DEMO_FLEX_LAYOUT     1
   1095 
   1096 /*Smart-phone like multi-language demo*/
   1097 #define LV_USE_DEMO_MULTILANG       1
   1098 
   1099 /*Widget transformation demo*/
   1100 #define LV_USE_DEMO_TRANSFORM       1
   1101 
   1102 /*Demonstrate scroll settings*/
   1103 #define LV_USE_DEMO_SCROLL          1
   1104 
   1105 /*Vector graphic demo*/
   1106 #define LV_USE_DEMO_VECTOR_GRAPHIC  0
   1107 
   1108 /*--END OF LV_CONF_H--*/
   1109 
   1110 #endif /*LV_CONF_H*/
   1111 
   1112 #endif /*End of "Content enable"*/