'use strict'; // This test is aimed at making sure that unref timers queued with // timers._unrefActive work correctly. // // Basically, it queues one timer in the unref queue, and then queues // it again each time its timeout callback is fired until the callback // has been called ten times. // // At that point, it unenrolls the unref timer so that its timeout callback // is not fired ever again. // // Finally, a ref timeout is used with a delay large enough to make sure that // all 10 timeouts had the time to expire. require('../common'); const timers = require('timers'); const assert = require('assert'); const someObject = {}; let nbTimeouts = 0; // libuv 0.10.x uses GetTickCount on Windows to implement timers, which uses // system's timers whose resolution is between 10 and 16ms. See // http://msdn.microsoft.com/en-us/library/windows/desktop/ms724408.aspx // for more information. That's the lowest resolution for timers across all // supported platforms. We're using it as the lowest common denominator, // and thus expect 5 timers to be able to fire in under 100 ms. const N = 5; const TEST_DURATION = 1000; timers.unenroll(someObject); timers.enroll(someObject, 1); someObject._onTimeout = function _onTimeout() { ++nbTimeouts; if (nbTimeouts === N) timers.unenroll(someObject); timers._unrefActive(someObject); }; timers._unrefActive(someObject); setTimeout(function() { assert.strictEqual(nbTimeouts, N); }, TEST_DURATION);