// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. 'use strict'; const { mustCall, mustCallAtLeast, } = require('../common'); const assert = require('assert'); const fork = require('child_process').fork; const net = require('net'); const debug = require('util').debuglog('test'); if (process.argv[2] === 'child') { const onSocket = mustCall((msg, socket) => { if (msg.what !== 'socket') return; process.removeListener('message', onSocket); socket.end('echo'); debug('CHILD: got socket'); }); process.on('message', onSocket); process.send({ what: 'ready' }); } else { const child = fork(process.argv[1], ['child']); child.on('exit', mustCall((code, signal) => { const message = `CHILD: died with ${code}, ${signal}`; assert.strictEqual(code, 0, message); })); // Send net.Socket to child. function testSocket() { // Create a new server and connect to it, // but the socket will be handled by the child. const server = net.createServer(); server.on('connection', mustCall((socket) => { // TODO(@jasnell): Close does not seem to actually be called. // It is not clear if it is needed. socket.on('close', () => { debug('CLIENT: socket closed'); }); child.send({ what: 'socket' }, socket); })); server.on('close', mustCall(() => { debug('PARENT: server closed'); })); server.listen(0, mustCall(() => { debug('testSocket, listening'); const connect = net.connect(server.address().port); let store = ''; connect.on('data', mustCallAtLeast((chunk) => { store += chunk; debug('CLIENT: got data'); })); connect.on('close', mustCall(() => { debug('CLIENT: closed'); assert.strictEqual(store, 'echo'); server.close(); })); })); } const onReady = mustCall((msg) => { if (msg.what !== 'ready') return; child.removeListener('message', onReady); testSocket(); }); // Create socket and send it to child. child.on('message', onReady); }