'use strict'; // Usage: e.g. node build-addons.js const child_process = require('child_process'); const path = require('path'); const fs = require('fs').promises; const util = require('util'); const execFile = util.promisify(child_process.execFile); const parallelization = +process.env.JOBS || require('os').cpus().length; const nodeGyp = process.argv[2]; async function runner(directoryQueue) { if (directoryQueue.length === 0) return; const dir = directoryQueue.shift(); const next = () => runner(directoryQueue); try { // Only run for directories that have a `binding.gyp`. // (https://github.com/nodejs/node/issues/14843) await fs.stat(path.join(dir, 'binding.gyp')); } catch (err) { if (err.code === 'ENOENT' || err.code === 'ENOTDIR') return next(); throw err; } console.log(`Building addon in ${dir}`); const { stdout, stderr } = await execFile(process.execPath, [nodeGyp, 'rebuild', `--directory=${dir}`], { stdio: 'inherit', env: { ...process.env, MAKEFLAGS: '-j1' } }); // We buffer the output and print it out once the process is done in order // to avoid interleaved output from multiple builds running at once. process.stdout.write(stdout); process.stderr.write(stderr); return next(); } async function main(directory) { const directoryQueue = (await fs.readdir(directory)) .map((subdir) => path.join(directory, subdir)); const runners = []; for (let i = 0; i < parallelization; ++i) runners.push(runner(directoryQueue)); return Promise.all(runners); } main(process.argv[3]).catch((err) => setImmediate(() => { throw err; }));