// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. 'use strict'; require('../common'); const assert = require('assert'); // setImmediate should run clear its queued cbs once per event loop turn // but immediates queued while processing the current queue should happen // on the next turn of the event loop. // hit should be the exact same size of QUEUE, if we're letting things // recursively add to the immediate QUEUE hit will be > QUEUE let ticked = false; let hit = 0; const QUEUE = 10; function run() { if (hit === 0) { setTimeout(() => { ticked = true; }, 1); const now = Date.now(); while (Date.now() - now < 2); } if (ticked) return; hit += 1; setImmediate(run); } for (let i = 0; i < QUEUE; i++) setImmediate(run); process.on('exit', function() { console.log('hit', hit); assert.strictEqual(hit, QUEUE); });