'use strict'; require('../common'); const assert = require('assert'); const path = require('path'); assert.strictEqual(path.basename(__filename), 'test-path-basename.js'); assert.strictEqual(path.basename(__filename, '.js'), 'test-path-basename'); assert.strictEqual(path.basename('.js', '.js'), ''); assert.strictEqual(path.basename(''), ''); assert.strictEqual(path.basename('/dir/basename.ext'), 'basename.ext'); assert.strictEqual(path.basename('/basename.ext'), 'basename.ext'); assert.strictEqual(path.basename('basename.ext'), 'basename.ext'); assert.strictEqual(path.basename('basename.ext/'), 'basename.ext'); assert.strictEqual(path.basename('basename.ext//'), 'basename.ext'); assert.strictEqual(path.basename('aaa/bbb', '/bbb'), 'bbb'); assert.strictEqual(path.basename('aaa/bbb', 'a/bbb'), 'bbb'); assert.strictEqual(path.basename('aaa/bbb', 'bbb'), 'bbb'); assert.strictEqual(path.basename('aaa/bbb//', 'bbb'), 'bbb'); assert.strictEqual(path.basename('aaa/bbb', 'bb'), 'b'); assert.strictEqual(path.basename('aaa/bbb', 'b'), 'bb'); assert.strictEqual(path.basename('/aaa/bbb', '/bbb'), 'bbb'); assert.strictEqual(path.basename('/aaa/bbb', 'a/bbb'), 'bbb'); assert.strictEqual(path.basename('/aaa/bbb', 'bbb'), 'bbb'); assert.strictEqual(path.basename('/aaa/bbb//', 'bbb'), 'bbb'); assert.strictEqual(path.basename('/aaa/bbb', 'bb'), 'b'); assert.strictEqual(path.basename('/aaa/bbb', 'b'), 'bb'); assert.strictEqual(path.basename('/aaa/bbb'), 'bbb'); assert.strictEqual(path.basename('/aaa/'), 'aaa'); assert.strictEqual(path.basename('/aaa/b'), 'b'); assert.strictEqual(path.basename('/a/b'), 'b'); assert.strictEqual(path.basename('//a'), 'a'); assert.strictEqual(path.basename('a', 'a'), ''); // On Windows a backslash acts as a path separator. assert.strictEqual(path.win32.basename('\\dir\\basename.ext'), 'basename.ext'); assert.strictEqual(path.win32.basename('\\basename.ext'), 'basename.ext'); assert.strictEqual(path.win32.basename('basename.ext'), 'basename.ext'); assert.strictEqual(path.win32.basename('basename.ext\\'), 'basename.ext'); assert.strictEqual(path.win32.basename('basename.ext\\\\'), 'basename.ext'); assert.strictEqual(path.win32.basename('foo'), 'foo'); assert.strictEqual(path.win32.basename('aaa\\bbb', '\\bbb'), 'bbb'); assert.strictEqual(path.win32.basename('aaa\\bbb', 'a\\bbb'), 'bbb'); assert.strictEqual(path.win32.basename('aaa\\bbb', 'bbb'), 'bbb'); assert.strictEqual(path.win32.basename('aaa\\bbb\\\\\\\\', 'bbb'), 'bbb'); assert.strictEqual(path.win32.basename('aaa\\bbb', 'bb'), 'b'); assert.strictEqual(path.win32.basename('aaa\\bbb', 'b'), 'bb'); assert.strictEqual(path.win32.basename('C:'), ''); assert.strictEqual(path.win32.basename('C:.'), '.'); assert.strictEqual(path.win32.basename('C:\\'), ''); assert.strictEqual(path.win32.basename('C:\\dir\\base.ext'), 'base.ext'); assert.strictEqual(path.win32.basename('C:\\basename.ext'), 'basename.ext'); assert.strictEqual(path.win32.basename('C:basename.ext'), 'basename.ext'); assert.strictEqual(path.win32.basename('C:basename.ext\\'), 'basename.ext'); assert.strictEqual(path.win32.basename('C:basename.ext\\\\'), 'basename.ext'); assert.strictEqual(path.win32.basename('C:foo'), 'foo'); assert.strictEqual(path.win32.basename('file:stream'), 'file:stream'); assert.strictEqual(path.win32.basename('a', 'a'), ''); // On unix a backslash is just treated as any other character. assert.strictEqual(path.posix.basename('\\dir\\basename.ext'), '\\dir\\basename.ext'); assert.strictEqual(path.posix.basename('\\basename.ext'), '\\basename.ext'); assert.strictEqual(path.posix.basename('basename.ext'), 'basename.ext'); assert.strictEqual(path.posix.basename('basename.ext\\'), 'basename.ext\\'); assert.strictEqual(path.posix.basename('basename.ext\\\\'), 'basename.ext\\\\'); assert.strictEqual(path.posix.basename('foo'), 'foo'); // POSIX filenames may include control characters // c.f. http://www.dwheeler.com/essays/fixing-unix-linux-filenames.html const controlCharFilename = `Icon${String.fromCharCode(13)}`; assert.strictEqual(path.posix.basename(`/a/b/${controlCharFilename}`), controlCharFilename);