'use strict'; // Ensure that if a dgram socket is closed before the sendQueue is drained // will not crash const common = require('../common'); const dgram = require('dgram'); const buf = Buffer.alloc(1024, 42); const socket = dgram.createSocket('udp4'); socket.on('listening', function() { socket.close(); }); // get a random port for send const portGetter = dgram.createSocket('udp4') .bind(0, 'localhost', common.mustCall(() => { // Adds a listener to 'listening' to send the data when // the socket is available socket.send(buf, 0, buf.length, portGetter.address().port, portGetter.address().address); portGetter.close(); }));