#include "myobject.h" #include "../common.h" size_t finalize_count = 0; MyObject::MyObject() : env_(nullptr), wrapper_(nullptr) {} MyObject::~MyObject() { finalize_count++; napi_delete_reference(env_, wrapper_); } void MyObject::Destructor( napi_env env, void* nativeObject, void* /*finalize_hint*/) { MyObject* obj = static_cast(nativeObject); delete obj; } napi_ref MyObject::constructor; napi_status MyObject::Init(napi_env env) { napi_status status; napi_value cons; status = napi_define_class( env, "MyObject", -1, New, nullptr, 0, nullptr, &cons); if (status != napi_ok) return status; status = napi_create_reference(env, cons, 1, &constructor); if (status != napi_ok) return status; return napi_ok; } napi_value MyObject::New(napi_env env, napi_callback_info info) { size_t argc = 1; napi_value args[1]; napi_value _this; NAPI_CALL(env, napi_get_cb_info(env, info, &argc, args, &_this, nullptr)); MyObject* obj = new MyObject(); napi_valuetype valuetype; NAPI_CALL(env, napi_typeof(env, args[0], &valuetype)); if (valuetype == napi_undefined) { obj->val_ = 0; } else { NAPI_CALL(env, napi_get_value_double(env, args[0], &obj->val_)); } obj->env_ = env; // The below call to napi_wrap() must request a reference to the wrapped // object via the out-parameter, because this ensures that we test the code // path that deals with a reference that is destroyed from its own finalizer. NAPI_CALL(env, napi_wrap(env, _this, obj, MyObject::Destructor, nullptr, // finalize_hint &obj->wrapper_)); return _this; } napi_status MyObject::NewInstance(napi_env env, napi_value arg, napi_value* instance) { napi_status status; const int argc = 1; napi_value argv[argc] = {arg}; napi_value cons; status = napi_get_reference_value(env, constructor, &cons); if (status != napi_ok) return status; status = napi_new_instance(env, cons, argc, argv, instance); if (status != napi_ok) return status; return napi_ok; }