#ifndef TEST_CCTEST_NODE_TEST_FIXTURE_H_ #define TEST_CCTEST_NODE_TEST_FIXTURE_H_ #include #include #include "gtest/gtest.h" #include "node.h" #include "node_platform.h" #include "node_internals.h" #include "env-inl.h" #include "util-inl.h" #include "v8.h" #include "libplatform/libplatform.h" struct Argv { public: Argv() : Argv({"node", "-p", "process.version"}) {} Argv(const std::initializer_list &args) { nr_args_ = args.size(); int total_len = 0; for (auto it = args.begin(); it != args.end(); ++it) { total_len += strlen(*it) + 1; } argv_ = static_cast(malloc(nr_args_ * sizeof(char*))); argv_[0] = static_cast(malloc(total_len)); int i = 0; int offset = 0; for (auto it = args.begin(); it != args.end(); ++it, ++i) { int len = strlen(*it) + 1; snprintf(argv_[0] + offset, len, "%s", *it); // Skip argv_[0] as it points the correct location already if (i > 0) { argv_[i] = argv_[0] + offset; } offset += len; } } ~Argv() { free(argv_[0]); free(argv_); } int nr_args() const { return nr_args_; } char** operator*() const { return argv_; } private: char** argv_; int nr_args_; }; using ArrayBufferUniquePtr = std::unique_ptr; using TracingAgentUniquePtr = std::unique_ptr; using NodePlatformUniquePtr = std::unique_ptr; class NodeZeroIsolateTestFixture : public ::testing::Test { protected: static ArrayBufferUniquePtr allocator; static TracingAgentUniquePtr tracing_agent; static NodePlatformUniquePtr platform; static uv_loop_t current_loop; static bool node_initialized; static void SetUpTestCase() { if (!node_initialized) { node_initialized = true; int argc = 1; const char* argv0 = "cctest"; int exec_argc; const char** exec_argv; node::Init(&argc, &argv0, &exec_argc, &exec_argv); } tracing_agent = std::make_unique(); node::tracing::TraceEventHelper::SetAgent(tracing_agent.get()); CHECK_EQ(0, uv_loop_init(¤t_loop)); platform.reset(static_cast( node::InitializeV8Platform(4))); v8::V8::Initialize(); } static void TearDownTestCase() { platform->Shutdown(); while (uv_loop_alive(¤t_loop)) { uv_run(¤t_loop, UV_RUN_ONCE); } v8::V8::ShutdownPlatform(); CHECK_EQ(0, uv_loop_close(¤t_loop)); } void SetUp() override { allocator = ArrayBufferUniquePtr(node::CreateArrayBufferAllocator(), &node::FreeArrayBufferAllocator); } }; class NodeTestFixture : public NodeZeroIsolateTestFixture { protected: v8::Isolate* isolate_; void SetUp() override { NodeZeroIsolateTestFixture::SetUp(); isolate_ = NewIsolate(allocator.get(), ¤t_loop); CHECK_NOT_NULL(isolate_); isolate_->Enter(); } void TearDown() override { platform->DrainTasks(isolate_); isolate_->Exit(); isolate_->Dispose(); platform->UnregisterIsolate(isolate_); isolate_ = nullptr; NodeZeroIsolateTestFixture::TearDown(); } }; class EnvironmentTestFixture : public NodeTestFixture { public: class Env { public: Env(const v8::HandleScope& handle_scope, const Argv& argv) { auto isolate = handle_scope.GetIsolate(); context_ = node::NewContext(isolate); CHECK(!context_.IsEmpty()); context_->Enter(); isolate_data_ = node::CreateIsolateData(isolate, &NodeTestFixture::current_loop, platform.get()); CHECK_NE(nullptr, isolate_data_); environment_ = node::CreateEnvironment(isolate_data_, context_, 1, *argv, argv.nr_args(), *argv); CHECK_NE(nullptr, environment_); } ~Env() { node::FreeEnvironment(environment_); node::FreeIsolateData(isolate_data_); context_->Exit(); } node::Environment* operator*() const { return environment_; } v8::Local context() const { return context_; } Env(const Env&) = delete; Env& operator=(const Env&) = delete; private: v8::Local context_; node::IsolateData* isolate_data_; node::Environment* environment_; }; }; #endif // TEST_CCTEST_NODE_TEST_FIXTURE_H_