// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #include "uv.h" #include "node.h" #include "node_internals.h" #include "env-inl.h" namespace node { namespace { using v8::Context; using v8::FunctionCallbackInfo; using v8::Local; using v8::Object; using v8::Value; void ErrName(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); int err = args[0]->Int32Value(); CHECK_LT(err, 0); const char* name = uv_err_name(err); args.GetReturnValue().Set(OneByteString(env->isolate(), name)); } void InitializeUV(Local target, Local unused, Local context) { Environment* env = Environment::GetCurrent(context); target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "errname"), env->NewFunctionTemplate(ErrName)->GetFunction()); #define V(name, _) NODE_DEFINE_CONSTANT(target, UV_##name); UV_ERRNO_MAP(V) #undef V } } // anonymous namespace } // namespace node NODE_BUILTIN_MODULE_CONTEXT_AWARE(uv, node::InitializeUV)