#include "util.h" #include "string_bytes.h" namespace node { Utf8Value::Utf8Value(v8::Isolate* isolate, v8::Handle value) : length_(0), str_(str_st_) { if (value.IsEmpty()) return; v8::Local string = value->ToString(isolate); if (string.IsEmpty()) return; // Allocate enough space to include the null terminator size_t len = StringBytes::StorageSize(isolate, string, UTF8) + 1; if (len > sizeof(str_st_)) { str_ = static_cast(malloc(len)); CHECK_NE(str_, nullptr); } const int flags = v8::String::NO_NULL_TERMINATION | v8::String::REPLACE_INVALID_UTF8; length_ = string->WriteUtf8(str_, len, 0, flags); str_[length_] = '\0'; } } // namespace node