// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #include "node.h" #include "node_buffer.h" #include "req_wrap.h" #include "handle_wrap.h" #include "stream_wrap.h" #include "tcp_wrap.h" #include "node_wrap.h" #include namespace node { using v8::Function; using v8::FunctionCallbackInfo; using v8::FunctionTemplate; using v8::Handle; using v8::HandleScope; using v8::Integer; using v8::Local; using v8::Object; using v8::Persistent; using v8::PropertyAttribute; using v8::String; using v8::Undefined; using v8::Value; static Persistent tcpConstructor; static Cached oncomplete_sym; static Cached onconnection_sym; typedef class ReqWrap ConnectWrap; Local TCPWrap::Instantiate() { // If this assert fire then process.binding('tcp_wrap') hasn't been // called yet. assert(tcpConstructor.IsEmpty() == false); HandleScope scope(node_isolate); Local obj = NewInstance(tcpConstructor); return scope.Close(obj); } void TCPWrap::Initialize(Handle target) { HandleWrap::Initialize(target); StreamWrap::Initialize(target); HandleScope scope(node_isolate); Local t = FunctionTemplate::New(New); t->SetClassName(String::NewSymbol("TCP")); t->InstanceTemplate()->SetInternalFieldCount(1); enum PropertyAttribute attributes = static_cast(v8::ReadOnly | v8::DontDelete); t->InstanceTemplate()->SetAccessor(String::New("fd"), StreamWrap::GetFD, NULL, Handle(), v8::DEFAULT, attributes); NODE_SET_PROTOTYPE_METHOD(t, "close", HandleWrap::Close); NODE_SET_PROTOTYPE_METHOD(t, "ref", HandleWrap::Ref); NODE_SET_PROTOTYPE_METHOD(t, "unref", HandleWrap::Unref); NODE_SET_PROTOTYPE_METHOD(t, "readStart", StreamWrap::ReadStart); NODE_SET_PROTOTYPE_METHOD(t, "readStop", StreamWrap::ReadStop); NODE_SET_PROTOTYPE_METHOD(t, "shutdown", StreamWrap::Shutdown); NODE_SET_PROTOTYPE_METHOD(t, "writeBuffer", StreamWrap::WriteBuffer); NODE_SET_PROTOTYPE_METHOD(t, "writeAsciiString", StreamWrap::WriteAsciiString); NODE_SET_PROTOTYPE_METHOD(t, "writeUtf8String", StreamWrap::WriteUtf8String); NODE_SET_PROTOTYPE_METHOD(t, "writeUcs2String", StreamWrap::WriteUcs2String); NODE_SET_PROTOTYPE_METHOD(t, "writev", StreamWrap::Writev); NODE_SET_PROTOTYPE_METHOD(t, "open", Open); NODE_SET_PROTOTYPE_METHOD(t, "bind", Bind); NODE_SET_PROTOTYPE_METHOD(t, "listen", Listen); NODE_SET_PROTOTYPE_METHOD(t, "connect", Connect); NODE_SET_PROTOTYPE_METHOD(t, "bind6", Bind6); NODE_SET_PROTOTYPE_METHOD(t, "connect6", Connect6); NODE_SET_PROTOTYPE_METHOD(t, "getsockname", GetSockName); NODE_SET_PROTOTYPE_METHOD(t, "getpeername", GetPeerName); NODE_SET_PROTOTYPE_METHOD(t, "setNoDelay", SetNoDelay); NODE_SET_PROTOTYPE_METHOD(t, "setKeepAlive", SetKeepAlive); #ifdef _WIN32 NODE_SET_PROTOTYPE_METHOD(t, "setSimultaneousAccepts", SetSimultaneousAccepts); #endif onconnection_sym = String::New("onconnection"); oncomplete_sym = String::New("oncomplete"); tcpConstructorTmpl.Reset(node_isolate, t); tcpConstructor.Reset(node_isolate, t->GetFunction()); target->Set(String::NewSymbol("TCP"), t->GetFunction()); } TCPWrap* TCPWrap::Unwrap(Local obj) { assert(!obj.IsEmpty()); assert(obj->InternalFieldCount() > 0); return static_cast(obj->GetAlignedPointerFromInternalField(0)); } uv_tcp_t* TCPWrap::UVHandle() { return &handle_; } void TCPWrap::New(const FunctionCallbackInfo& args) { // This constructor should not be exposed to public javascript. // Therefore we assert that we are not trying to call this as a // normal function. assert(args.IsConstructCall()); HandleScope scope(node_isolate); TCPWrap* wrap = new TCPWrap(args.This()); assert(wrap); } TCPWrap::TCPWrap(Handle object) : StreamWrap(object, reinterpret_cast(&handle_)) { int r = uv_tcp_init(uv_default_loop(), &handle_); assert(r == 0); // How do we proxy this error up to javascript? // Suggestion: uv_tcp_init() returns void. UpdateWriteQueueSize(); } TCPWrap::~TCPWrap() { assert(persistent().IsEmpty()); } void TCPWrap::GetSockName(const FunctionCallbackInfo& args) { HandleScope scope(node_isolate); struct sockaddr_storage address; UNWRAP(TCPWrap) assert(args[0]->IsObject()); Local out = args[0].As(); int addrlen = sizeof(address); int err = uv_tcp_getsockname(&wrap->handle_, reinterpret_cast(&address), &addrlen); if (err == 0) { const sockaddr* addr = reinterpret_cast(&address); AddressToJS(addr, out); } args.GetReturnValue().Set(err); } void TCPWrap::GetPeerName(const FunctionCallbackInfo& args) { HandleScope scope(node_isolate); struct sockaddr_storage address; UNWRAP(TCPWrap) assert(args[0]->IsObject()); Local out = args[0].As(); int addrlen = sizeof(address); int err = uv_tcp_getpeername(&wrap->handle_, reinterpret_cast(&address), &addrlen); if (err == 0) { const sockaddr* addr = reinterpret_cast(&address); AddressToJS(addr, out); } args.GetReturnValue().Set(err); } void TCPWrap::SetNoDelay(const FunctionCallbackInfo& args) { HandleScope scope(node_isolate); UNWRAP(TCPWrap) int enable = static_cast(args[0]->BooleanValue()); int err = uv_tcp_nodelay(&wrap->handle_, enable); args.GetReturnValue().Set(err); } void TCPWrap::SetKeepAlive(const FunctionCallbackInfo& args) { HandleScope scope(node_isolate); UNWRAP(TCPWrap) int enable = args[0]->Int32Value(); unsigned int delay = args[1]->Uint32Value(); int err = uv_tcp_keepalive(&wrap->handle_, enable, delay); args.GetReturnValue().Set(err); } #ifdef _WIN32 void TCPWrap::SetSimultaneousAccepts(const FunctionCallbackInfo& args) { HandleScope scope(node_isolate); UNWRAP(TCPWrap) bool enable = args[0]->BooleanValue(); int err = uv_tcp_simultaneous_accepts(&wrap->handle_, enable); args.GetReturnValue().Set(err); } #endif void TCPWrap::Open(const FunctionCallbackInfo& args) { HandleScope scope(node_isolate); UNWRAP(TCPWrap) int fd = args[0]->IntegerValue(); uv_tcp_open(&wrap->handle_, fd); } void TCPWrap::Bind(const FunctionCallbackInfo& args) { HandleScope scope(node_isolate); UNWRAP(TCPWrap) String::AsciiValue ip_address(args[0]); int port = args[1]->Int32Value(); struct sockaddr_in address = uv_ip4_addr(*ip_address, port); int err = uv_tcp_bind(&wrap->handle_, address); args.GetReturnValue().Set(err); } void TCPWrap::Bind6(const FunctionCallbackInfo& args) { HandleScope scope(node_isolate); UNWRAP(TCPWrap) String::AsciiValue ip6_address(args[0]); int port = args[1]->Int32Value(); struct sockaddr_in6 address = uv_ip6_addr(*ip6_address, port); int err = uv_tcp_bind6(&wrap->handle_, address); args.GetReturnValue().Set(err); } void TCPWrap::Listen(const FunctionCallbackInfo& args) { HandleScope scope(node_isolate); UNWRAP(TCPWrap) int backlog = args[0]->Int32Value(); int err = uv_listen(reinterpret_cast(&wrap->handle_), backlog, OnConnection); args.GetReturnValue().Set(err); } void TCPWrap::OnConnection(uv_stream_t* handle, int status) { HandleScope scope(node_isolate); TCPWrap* wrap = static_cast(handle->data); assert(&wrap->handle_ == reinterpret_cast(handle)); // We should not be getting this callback if someone as already called // uv_close() on the handle. assert(wrap->persistent().IsEmpty() == false); Local argv[2] = { Integer::New(status, node_isolate), Undefined() }; if (status == 0) { // Instantiate the client javascript object and handle. Local client_obj = Instantiate(); // Unwrap the client javascript object. assert(client_obj->InternalFieldCount() > 0); void* client_wrap_v = client_obj->GetAlignedPointerFromInternalField(0); TCPWrap* client_wrap = static_cast(client_wrap_v); uv_stream_t* client_handle = reinterpret_cast(&client_wrap->handle_); if (uv_accept(handle, client_handle)) return; // Successful accept. Call the onconnection callback in JavaScript land. argv[1] = client_obj; } MakeCallback(wrap->object(), onconnection_sym, ARRAY_SIZE(argv), argv); } void TCPWrap::AfterConnect(uv_connect_t* req, int status) { ConnectWrap* req_wrap = (ConnectWrap*) req->data; TCPWrap* wrap = (TCPWrap*) req->handle->data; HandleScope scope(node_isolate); // The wrap and request objects should still be there. assert(req_wrap->persistent().IsEmpty() == false); assert(wrap->persistent().IsEmpty() == false); Local req_wrap_obj = req_wrap->object(); Local argv[5] = { Integer::New(status, node_isolate), wrap->object(), req_wrap_obj, v8::True(node_isolate), v8::True(node_isolate) }; MakeCallback(req_wrap_obj, oncomplete_sym, ARRAY_SIZE(argv), argv); delete req_wrap; } void TCPWrap::Connect(const FunctionCallbackInfo& args) { HandleScope scope(node_isolate); UNWRAP(TCPWrap) assert(args[0]->IsObject()); assert(args[1]->IsString()); assert(args[2]->Uint32Value()); Local req_wrap_obj = args[0].As(); String::AsciiValue ip_address(args[1]); int port = args[2]->Uint32Value(); struct sockaddr_in address = uv_ip4_addr(*ip_address, port); // I hate when people program C++ like it was C, and yet I do it too. // I'm too lazy to come up with the perfect class hierarchy here. Let's // just do some type munging. ConnectWrap* req_wrap = new ConnectWrap(req_wrap_obj); int err = uv_tcp_connect(&req_wrap->req_, &wrap->handle_, address, AfterConnect); req_wrap->Dispatched(); if (err) delete req_wrap; args.GetReturnValue().Set(err); } void TCPWrap::Connect6(const FunctionCallbackInfo& args) { HandleScope scope(node_isolate); UNWRAP(TCPWrap) assert(args[0]->IsObject()); assert(args[1]->IsString()); assert(args[2]->Uint32Value()); Local req_wrap_obj = args[0].As(); String::AsciiValue ip_address(args[1]); int port = args[2]->Int32Value(); struct sockaddr_in6 address = uv_ip6_addr(*ip_address, port); ConnectWrap* req_wrap = new ConnectWrap(req_wrap_obj); int err = uv_tcp_connect6(&req_wrap->req_, &wrap->handle_, address, AfterConnect); req_wrap->Dispatched(); if (err) delete req_wrap; args.GetReturnValue().Set(err); } // also used by udp_wrap.cc Local AddressToJS(const sockaddr* addr, Handle info) { static Cached address_sym; static Cached family_sym; static Cached port_sym; static Cached ipv4_sym; static Cached ipv6_sym; HandleScope scope(node_isolate); char ip[INET6_ADDRSTRLEN]; const sockaddr_in *a4; const sockaddr_in6 *a6; int port; if (address_sym.IsEmpty()) { address_sym = String::New("address"); family_sym = String::New("family"); port_sym = String::New("port"); ipv4_sym = String::New("IPv4"); ipv6_sym = String::New("IPv6"); } if (info.IsEmpty()) info = Object::New(); switch (addr->sa_family) { case AF_INET6: a6 = reinterpret_cast(addr); uv_inet_ntop(AF_INET6, &a6->sin6_addr, ip, sizeof ip); port = ntohs(a6->sin6_port); info->Set(address_sym, String::New(ip)); info->Set(family_sym, ipv6_sym); info->Set(port_sym, Integer::New(port, node_isolate)); break; case AF_INET: a4 = reinterpret_cast(addr); uv_inet_ntop(AF_INET, &a4->sin_addr, ip, sizeof ip); port = ntohs(a4->sin_port); info->Set(address_sym, String::New(ip)); info->Set(family_sym, ipv4_sym); info->Set(port_sym, Integer::New(port, node_isolate)); break; default: info->Set(address_sym, String::Empty(node_isolate)); } return scope.Close(info); } } // namespace node NODE_MODULE(node_tcp_wrap, node::TCPWrap::Initialize)