#ifndef SRC_STRING_DECODER_INL_H_ #define SRC_STRING_DECODER_INL_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include "string_decoder.h" #include "util.h" namespace node { void StringDecoder::SetEncoding(enum encoding encoding) { state_[kBufferedBytes] = 0; state_[kMissingBytes] = 0; state_[kEncodingField] = encoding; } enum encoding StringDecoder::Encoding() const { return static_cast(state_[kEncodingField]); } unsigned StringDecoder::BufferedBytes() const { return state_[kBufferedBytes]; } unsigned StringDecoder::MissingBytes() const { return state_[kMissingBytes]; } char* StringDecoder::IncompleteCharacterBuffer() { return reinterpret_cast(state_ + kIncompleteCharactersStart); } } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_STRING_DECODER_INL_H_