// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef SRC_STREAM_WRAP_H_ #define SRC_STREAM_WRAP_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include "stream_base.h" #include "env.h" #include "handle_wrap.h" #include "string_bytes.h" #include "v8.h" namespace node { class LibuvStreamWrap : public HandleWrap, public StreamBase { public: static void Initialize(v8::Local target, v8::Local unused, v8::Local context, void* priv); int GetFD() override; bool IsAlive() override; bool IsClosing() override; bool IsIPCPipe() override; // JavaScript functions int ReadStart() override; int ReadStop() override; // Resource implementation int DoShutdown(ShutdownWrap* req_wrap) override; int DoTryWrite(uv_buf_t** bufs, size_t* count) override; int DoWrite(WriteWrap* w, uv_buf_t* bufs, size_t count, uv_stream_t* send_handle) override; inline uv_stream_t* stream() const { return stream_; } inline bool is_named_pipe() const { return stream()->type == UV_NAMED_PIPE; } inline bool is_named_pipe_ipc() const { return is_named_pipe() && reinterpret_cast(stream())->ipc != 0; } inline bool is_tcp() const { return stream()->type == UV_TCP; } ShutdownWrap* CreateShutdownWrap(v8::Local object) override; WriteWrap* CreateWriteWrap(v8::Local object) override; static LibuvStreamWrap* From(Environment* env, v8::Local object); protected: LibuvStreamWrap(Environment* env, v8::Local object, uv_stream_t* stream, AsyncWrap::ProviderType provider); AsyncWrap* GetAsyncWrap() override; static v8::Local GetConstructorTemplate( Environment* env); protected: inline void set_fd(int fd) { #ifdef _WIN32 fd_ = fd; #endif } private: static void GetWriteQueueSize( const v8::FunctionCallbackInfo& info); static void SetBlocking(const v8::FunctionCallbackInfo& args); // Callbacks for libuv void OnUvAlloc(size_t suggested_size, uv_buf_t* buf); void OnUvRead(ssize_t nread, const uv_buf_t* buf); static void AfterUvWrite(uv_write_t* req, int status); static void AfterUvShutdown(uv_shutdown_t* req, int status); uv_stream_t* const stream_; #ifdef _WIN32 // We don't always have an FD that we could look up on the stream_ // object itself on Windows. However, for some cases, we open handles // using FDs; In that case, we can store and provide the value. // This became necessary because it allows to detect situations // where multiple handles refer to the same stdio FDs (in particular, // a possible IPC channel and a regular process.std??? stream). int fd_ = -1; #endif }; } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_STREAM_WRAP_H_