#ifndef SRC_STREAM_PIPE_H_ #define SRC_STREAM_PIPE_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include "stream_base.h" namespace node { class StreamPipe : public AsyncWrap { public: StreamPipe(StreamBase* source, StreamBase* sink, v8::Local obj); ~StreamPipe(); void Unpipe(); static void New(const v8::FunctionCallbackInfo& args); static void Start(const v8::FunctionCallbackInfo& args); static void Unpipe(const v8::FunctionCallbackInfo& args); SET_NO_MEMORY_INFO() SET_MEMORY_INFO_NAME(StreamPipe) SET_SELF_SIZE(StreamPipe) private: inline StreamBase* source(); inline StreamBase* sink(); inline void ShutdownWritable(); inline void FlushToWritable(); bool is_reading_ = false; bool is_writing_ = false; bool is_eof_ = false; bool is_closed_ = true; bool sink_destroyed_ = false; bool source_destroyed_ = false; // Set a default value so that when we’re coming from Start(), we know // that we don’t want to read just yet. // This will likely need to be changed when supporting streams without // `OnStreamWantsWrite()` support. size_t wanted_data_ = 0; void ProcessData(size_t nread, const uv_buf_t& buf); class ReadableListener : public StreamListener { public: uv_buf_t OnStreamAlloc(size_t suggested_size) override; void OnStreamRead(ssize_t nread, const uv_buf_t& buf) override; void OnStreamDestroy() override; }; class WritableListener : public StreamListener { public: uv_buf_t OnStreamAlloc(size_t suggested_size) override; void OnStreamRead(ssize_t nread, const uv_buf_t& buf) override; void OnStreamAfterWrite(WriteWrap* w, int status) override; void OnStreamAfterShutdown(ShutdownWrap* w, int status) override; void OnStreamWantsWrite(size_t suggested_size) override; void OnStreamDestroy() override; }; ReadableListener readable_listener_; WritableListener writable_listener_; }; } // namespace node #endif #endif // SRC_STREAM_PIPE_H_