// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #include "async-wrap.h" #include "async-wrap-inl.h" #include "env.h" #include "env-inl.h" #include "handle_wrap.h" #include "util.h" #include "util-inl.h" #include "v8.h" namespace node { using v8::Context; using v8::Function; using v8::FunctionCallbackInfo; using v8::FunctionTemplate; using v8::Handle; using v8::HandleScope; using v8::Integer; using v8::Local; using v8::Object; using v8::Value; class SignalWrap : public HandleWrap { public: static void Initialize(Handle target, Handle unused, Handle context) { Environment* env = Environment::GetCurrent(context); Local constructor = FunctionTemplate::New(env->isolate(), New); constructor->InstanceTemplate()->SetInternalFieldCount(1); constructor->SetClassName(FIXED_ONE_BYTE_STRING(env->isolate(), "Signal")); NODE_SET_PROTOTYPE_METHOD(constructor, "close", HandleWrap::Close); NODE_SET_PROTOTYPE_METHOD(constructor, "ref", HandleWrap::Ref); NODE_SET_PROTOTYPE_METHOD(constructor, "unref", HandleWrap::Unref); NODE_SET_PROTOTYPE_METHOD(constructor, "start", Start); NODE_SET_PROTOTYPE_METHOD(constructor, "stop", Stop); target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "Signal"), constructor->GetFunction()); } private: static void New(const FunctionCallbackInfo& args) { // This constructor should not be exposed to public javascript. // Therefore we assert that we are not trying to call this as a // normal function. assert(args.IsConstructCall()); HandleScope handle_scope(args.GetIsolate()); Environment* env = Environment::GetCurrent(args.GetIsolate()); new SignalWrap(env, args.This()); } SignalWrap(Environment* env, Handle object) : HandleWrap(env, object, reinterpret_cast(&handle_), AsyncWrap::PROVIDER_SIGNALWRAP) { int r = uv_signal_init(env->event_loop(), &handle_); assert(r == 0); } ~SignalWrap() { } static void Start(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); SignalWrap* wrap = Unwrap(args.Holder()); int signum = args[0]->Int32Value(); int err = uv_signal_start(&wrap->handle_, OnSignal, signum); args.GetReturnValue().Set(err); } static void Stop(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); SignalWrap* wrap = Unwrap(args.Holder()); int err = uv_signal_stop(&wrap->handle_); args.GetReturnValue().Set(err); } static void OnSignal(uv_signal_t* handle, int signum) { SignalWrap* wrap = CONTAINER_OF(handle, SignalWrap, handle_); Environment* env = wrap->env(); HandleScope handle_scope(env->isolate()); Context::Scope context_scope(env->context()); Local arg = Integer::New(env->isolate(), signum); wrap->MakeCallback(env->onsignal_string(), 1, &arg); } uv_signal_t handle_; }; } // namespace node NODE_MODULE_CONTEXT_AWARE_BUILTIN(signal_wrap, node::SignalWrap::Initialize)