// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #include "pipe_wrap.h" #include "async_wrap.h" #include "connection_wrap.h" #include "env-inl.h" #include "handle_wrap.h" #include "node.h" #include "node_buffer.h" #include "node_wrap.h" #include "connect_wrap.h" #include "stream_wrap.h" #include "util-inl.h" namespace node { using v8::Context; using v8::EscapableHandleScope; using v8::Function; using v8::FunctionCallbackInfo; using v8::FunctionTemplate; using v8::HandleScope; using v8::Int32; using v8::Local; using v8::Object; using v8::String; using v8::Value; using AsyncHooks = Environment::AsyncHooks; Local PipeWrap::Instantiate(Environment* env, AsyncWrap* parent, PipeWrap::SocketType type) { EscapableHandleScope handle_scope(env->isolate()); AsyncHooks::InitScope init_scope(env, parent->get_async_id()); CHECK_EQ(false, env->pipe_constructor_template().IsEmpty()); Local constructor = env->pipe_constructor_template()->GetFunction(); CHECK_EQ(false, constructor.IsEmpty()); Local type_value = Int32::New(env->isolate(), type); Local instance = constructor->NewInstance(env->context(), 1, &type_value).ToLocalChecked(); return handle_scope.Escape(instance); } void PipeWrap::Initialize(Local target, Local unused, Local context) { Environment* env = Environment::GetCurrent(context); Local t = env->NewFunctionTemplate(New); Local pipeString = FIXED_ONE_BYTE_STRING(env->isolate(), "Pipe"); t->SetClassName(pipeString); t->InstanceTemplate()->SetInternalFieldCount(1); AsyncWrap::AddWrapMethods(env, t); env->SetProtoMethod(t, "close", HandleWrap::Close); env->SetProtoMethod(t, "unref", HandleWrap::Unref); env->SetProtoMethod(t, "ref", HandleWrap::Ref); env->SetProtoMethod(t, "hasRef", HandleWrap::HasRef); #ifdef _WIN32 LibuvStreamWrap::AddMethods(env, t); #else LibuvStreamWrap::AddMethods(env, t, StreamBase::kFlagHasWritev); #endif env->SetProtoMethod(t, "bind", Bind); env->SetProtoMethod(t, "listen", Listen); env->SetProtoMethod(t, "connect", Connect); env->SetProtoMethod(t, "open", Open); #ifdef _WIN32 env->SetProtoMethod(t, "setPendingInstances", SetPendingInstances); #endif target->Set(pipeString, t->GetFunction()); env->set_pipe_constructor_template(t); // Create FunctionTemplate for PipeConnectWrap. auto constructor = [](const FunctionCallbackInfo& args) { CHECK(args.IsConstructCall()); ClearWrap(args.This()); }; auto cwt = FunctionTemplate::New(env->isolate(), constructor); cwt->InstanceTemplate()->SetInternalFieldCount(1); AsyncWrap::AddWrapMethods(env, cwt); Local wrapString = FIXED_ONE_BYTE_STRING(env->isolate(), "PipeConnectWrap"); cwt->SetClassName(wrapString); target->Set(wrapString, cwt->GetFunction()); // Define constants Local constants = Object::New(env->isolate()); NODE_DEFINE_CONSTANT(constants, SOCKET); NODE_DEFINE_CONSTANT(constants, SERVER); NODE_DEFINE_CONSTANT(constants, IPC); target->Set(context, FIXED_ONE_BYTE_STRING(env->isolate(), "constants"), constants).FromJust(); } void PipeWrap::New(const FunctionCallbackInfo& args) { // This constructor should not be exposed to public javascript. // Therefore we assert that we are not trying to call this as a // normal function. CHECK(args.IsConstructCall()); CHECK(args[0]->IsInt32()); Environment* env = Environment::GetCurrent(args); int type_value = args[0].As()->Value(); PipeWrap::SocketType type = static_cast(type_value); bool ipc; ProviderType provider; switch (type) { case SOCKET: provider = PROVIDER_PIPEWRAP; ipc = false; break; case SERVER: provider = PROVIDER_PIPESERVERWRAP; ipc = false; break; case IPC: provider = PROVIDER_PIPEWRAP; ipc = true; break; default: UNREACHABLE(); } new PipeWrap(env, args.This(), provider, ipc); } PipeWrap::PipeWrap(Environment* env, Local object, ProviderType provider, bool ipc) : ConnectionWrap(env, object, provider) { int r = uv_pipe_init(env->event_loop(), &handle_, ipc); CHECK_EQ(r, 0); // How do we proxy this error up to javascript? // Suggestion: uv_pipe_init() returns void. UpdateWriteQueueSize(); } void PipeWrap::Bind(const FunctionCallbackInfo& args) { PipeWrap* wrap; ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder()); node::Utf8Value name(args.GetIsolate(), args[0]); int err = uv_pipe_bind(&wrap->handle_, *name); args.GetReturnValue().Set(err); } #ifdef _WIN32 void PipeWrap::SetPendingInstances(const FunctionCallbackInfo& args) { PipeWrap* wrap; ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder()); int instances = args[0]->Int32Value(); uv_pipe_pending_instances(&wrap->handle_, instances); } #endif void PipeWrap::Listen(const FunctionCallbackInfo& args) { PipeWrap* wrap; ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder()); int backlog = args[0]->Int32Value(); int err = uv_listen(reinterpret_cast(&wrap->handle_), backlog, OnConnection); args.GetReturnValue().Set(err); } void PipeWrap::Open(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); PipeWrap* wrap; ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder()); int fd = args[0]->Int32Value(); int err = uv_pipe_open(&wrap->handle_, fd); if (err != 0) env->isolate()->ThrowException(UVException(err, "uv_pipe_open")); } void PipeWrap::Connect(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); PipeWrap* wrap; ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder()); CHECK(args[0]->IsObject()); CHECK(args[1]->IsString()); Local req_wrap_obj = args[0].As(); node::Utf8Value name(env->isolate(), args[1]); ConnectWrap* req_wrap = new ConnectWrap(env, req_wrap_obj, AsyncWrap::PROVIDER_PIPECONNECTWRAP); uv_pipe_connect(req_wrap->req(), &wrap->handle_, *name, AfterConnect); req_wrap->Dispatched(); args.GetReturnValue().Set(0); // uv_pipe_connect() doesn't return errors. } } // namespace node NODE_BUILTIN_MODULE_CONTEXT_AWARE(pipe_wrap, node::PipeWrap::Initialize)