#include "node_errors.h" #include "util-inl.h" #include "base_object-inl.h" namespace node { namespace util { using v8::ALL_PROPERTIES; using v8::Array; using v8::ArrayBufferView; using v8::Boolean; using v8::Context; using v8::Function; using v8::FunctionCallbackInfo; using v8::FunctionTemplate; using v8::Global; using v8::IndexFilter; using v8::Integer; using v8::Isolate; using v8::KeyCollectionMode; using v8::Local; using v8::Object; using v8::ONLY_CONFIGURABLE; using v8::ONLY_ENUMERABLE; using v8::ONLY_WRITABLE; using v8::Private; using v8::Promise; using v8::PropertyFilter; using v8::Proxy; using v8::SKIP_STRINGS; using v8::SKIP_SYMBOLS; using v8::String; using v8::Uint32; using v8::Value; static void GetOwnNonIndexProperties( const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); Local context = env->context(); CHECK(args[0]->IsObject()); CHECK(args[1]->IsUint32()); Local object = args[0].As(); Local properties; PropertyFilter filter = static_cast(args[1].As()->Value()); if (!object->GetPropertyNames( context, KeyCollectionMode::kOwnOnly, filter, IndexFilter::kSkipIndices) .ToLocal(&properties)) { return; } args.GetReturnValue().Set(properties); } static void GetConstructorName( const FunctionCallbackInfo& args) { CHECK(args[0]->IsObject()); Local object = args[0].As(); Local name = object->GetConstructorName(); args.GetReturnValue().Set(name); } static void GetPromiseDetails(const FunctionCallbackInfo& args) { // Return undefined if it's not a Promise. if (!args[0]->IsPromise()) return; auto isolate = args.GetIsolate(); Local promise = args[0].As(); int state = promise->State(); Local values[2] = { Integer::New(isolate, state) }; size_t number_of_values = 1; if (state != Promise::PromiseState::kPending) values[number_of_values++] = promise->Result(); Local ret = Array::New(isolate, values, number_of_values); args.GetReturnValue().Set(ret); } static void GetProxyDetails(const FunctionCallbackInfo& args) { // Return undefined if it's not a proxy. if (!args[0]->IsProxy()) return; CHECK(args[1]->IsBoolean()); Local proxy = args[0].As(); if (args[1]->IsTrue()) { Local ret[] = { proxy->GetTarget(), proxy->GetHandler() }; args.GetReturnValue().Set( Array::New(args.GetIsolate(), ret, arraysize(ret))); } else { Local ret = proxy->GetTarget(); args.GetReturnValue().Set(ret); } } static void PreviewEntries(const FunctionCallbackInfo& args) { if (!args[0]->IsObject()) return; Environment* env = Environment::GetCurrent(args); bool is_key_value; Local entries; if (!args[0].As()->PreviewEntries(&is_key_value).ToLocal(&entries)) return; // Fast path for WeakMap and WeakSet. if (args.Length() == 1) return args.GetReturnValue().Set(entries); Local ret[] = { entries, Boolean::New(env->isolate(), is_key_value) }; return args.GetReturnValue().Set( Array::New(env->isolate(), ret, arraysize(ret))); } inline Local IndexToPrivateSymbol(Environment* env, uint32_t index) { #define V(name, _) &Environment::name, static Local (Environment::*const methods[])() const = { PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(V) }; #undef V CHECK_LT(index, arraysize(methods)); return (env->*methods[index])(); } static void GetHiddenValue(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); CHECK(args[0]->IsObject()); CHECK(args[1]->IsUint32()); Local obj = args[0].As(); auto index = args[1]->Uint32Value(env->context()).FromJust(); auto private_symbol = IndexToPrivateSymbol(env, index); auto maybe_value = obj->GetPrivate(env->context(), private_symbol); args.GetReturnValue().Set(maybe_value.ToLocalChecked()); } static void SetHiddenValue(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); CHECK(args[0]->IsObject()); CHECK(args[1]->IsUint32()); Local obj = args[0].As(); auto index = args[1]->Uint32Value(env->context()).FromJust(); auto private_symbol = IndexToPrivateSymbol(env, index); auto maybe_value = obj->SetPrivate(env->context(), private_symbol, args[2]); args.GetReturnValue().Set(maybe_value.FromJust()); } void ArrayBufferViewHasBuffer(const FunctionCallbackInfo& args) { CHECK(args[0]->IsArrayBufferView()); args.GetReturnValue().Set(args[0].As()->HasBuffer()); } class WeakReference : public BaseObject { public: WeakReference(Environment* env, Local object, Local target) : BaseObject(env, object) { MakeWeak(); target_.Reset(env->isolate(), target); target_.SetWeak(); } static void New(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); CHECK(args.IsConstructCall()); CHECK(args[0]->IsObject()); new WeakReference(env, args.This(), args[0].As()); } static void Get(const FunctionCallbackInfo& args) { WeakReference* weak_ref = Unwrap(args.Holder()); Isolate* isolate = args.GetIsolate(); if (!weak_ref->target_.IsEmpty()) args.GetReturnValue().Set(weak_ref->target_.Get(isolate)); } static void IncRef(const FunctionCallbackInfo& args) { WeakReference* weak_ref = Unwrap(args.Holder()); weak_ref->reference_count_++; if (weak_ref->target_.IsEmpty()) return; if (weak_ref->reference_count_ == 1) weak_ref->target_.ClearWeak(); } static void DecRef(const FunctionCallbackInfo& args) { WeakReference* weak_ref = Unwrap(args.Holder()); CHECK_GE(weak_ref->reference_count_, 1); weak_ref->reference_count_--; if (weak_ref->target_.IsEmpty()) return; if (weak_ref->reference_count_ == 0) weak_ref->target_.SetWeak(); } SET_MEMORY_INFO_NAME(WeakReference) SET_SELF_SIZE(WeakReference) SET_NO_MEMORY_INFO() private: Global target_; uint64_t reference_count_ = 0; }; static void GuessHandleType(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); int fd; if (!args[0]->Int32Value(env->context()).To(&fd)) return; CHECK_GE(fd, 0); uv_handle_type t = uv_guess_handle(fd); const char* type = nullptr; switch (t) { case UV_TCP: type = "TCP"; break; case UV_TTY: type = "TTY"; break; case UV_UDP: type = "UDP"; break; case UV_FILE: type = "FILE"; break; case UV_NAMED_PIPE: type = "PIPE"; break; case UV_UNKNOWN_HANDLE: type = "UNKNOWN"; break; default: ABORT(); } args.GetReturnValue().Set(OneByteString(env->isolate(), type)); } void Initialize(Local target, Local unused, Local context, void* priv) { Environment* env = Environment::GetCurrent(context); #define V(name, _) \ target->Set(context, \ FIXED_ONE_BYTE_STRING(env->isolate(), #name), \ Integer::NewFromUnsigned(env->isolate(), index++)).Check(); { uint32_t index = 0; PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(V) } #undef V #define V(name) \ target->Set(context, \ FIXED_ONE_BYTE_STRING(env->isolate(), #name), \ Integer::New(env->isolate(), Promise::PromiseState::name)) \ .FromJust() V(kPending); V(kFulfilled); V(kRejected); #undef V env->SetMethodNoSideEffect(target, "getHiddenValue", GetHiddenValue); env->SetMethod(target, "setHiddenValue", SetHiddenValue); env->SetMethodNoSideEffect(target, "getPromiseDetails", GetPromiseDetails); env->SetMethodNoSideEffect(target, "getProxyDetails", GetProxyDetails); env->SetMethodNoSideEffect(target, "previewEntries", PreviewEntries); env->SetMethodNoSideEffect(target, "getOwnNonIndexProperties", GetOwnNonIndexProperties); env->SetMethodNoSideEffect(target, "getConstructorName", GetConstructorName); env->SetMethod(target, "arrayBufferViewHasBuffer", ArrayBufferViewHasBuffer); Local constants = Object::New(env->isolate()); NODE_DEFINE_CONSTANT(constants, ALL_PROPERTIES); NODE_DEFINE_CONSTANT(constants, ONLY_WRITABLE); NODE_DEFINE_CONSTANT(constants, ONLY_ENUMERABLE); NODE_DEFINE_CONSTANT(constants, ONLY_CONFIGURABLE); NODE_DEFINE_CONSTANT(constants, SKIP_STRINGS); NODE_DEFINE_CONSTANT(constants, SKIP_SYMBOLS); target->Set(context, FIXED_ONE_BYTE_STRING(env->isolate(), "propertyFilter"), constants).Check(); Local should_abort_on_uncaught_toggle = FIXED_ONE_BYTE_STRING(env->isolate(), "shouldAbortOnUncaughtToggle"); CHECK(target ->Set(env->context(), should_abort_on_uncaught_toggle, env->should_abort_on_uncaught_toggle().GetJSArray()) .FromJust()); Local weak_ref_string = FIXED_ONE_BYTE_STRING(env->isolate(), "WeakReference"); Local weak_ref = env->NewFunctionTemplate(WeakReference::New); weak_ref->InstanceTemplate()->SetInternalFieldCount(1); weak_ref->SetClassName(weak_ref_string); env->SetProtoMethod(weak_ref, "get", WeakReference::Get); env->SetProtoMethod(weak_ref, "incRef", WeakReference::IncRef); env->SetProtoMethod(weak_ref, "decRef", WeakReference::DecRef); target->Set(context, weak_ref_string, weak_ref->GetFunction(context).ToLocalChecked()).Check(); env->SetMethod(target, "guessHandleType", GuessHandleType); } } // namespace util } // namespace node NODE_MODULE_CONTEXT_AWARE_INTERNAL(util, node::util::Initialize)