// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #include "node_stat_watcher.h" #include "async_wrap-inl.h" #include "env-inl.h" #include "util-inl.h" #include #include namespace node { using v8::Context; using v8::FunctionCallbackInfo; using v8::FunctionTemplate; using v8::HandleScope; using v8::Integer; using v8::Local; using v8::Object; using v8::String; using v8::Value; void StatWatcher::Initialize(Environment* env, Local target) { HandleScope scope(env->isolate()); Local t = env->NewFunctionTemplate(StatWatcher::New); t->InstanceTemplate()->SetInternalFieldCount(1); Local statWatcherString = FIXED_ONE_BYTE_STRING(env->isolate(), "StatWatcher"); t->SetClassName(statWatcherString); AsyncWrap::AddWrapMethods(env, t); env->SetProtoMethod(t, "start", StatWatcher::Start); env->SetProtoMethod(t, "stop", StatWatcher::Stop); target->Set(statWatcherString, t->GetFunction()); } static void Delete(uv_handle_t* handle) { delete reinterpret_cast(handle); } StatWatcher::StatWatcher(Environment* env, Local wrap) : AsyncWrap(env, wrap, AsyncWrap::PROVIDER_STATWATCHER), watcher_(new uv_fs_poll_t) { MakeWeak(this); Wrap(wrap, this); uv_fs_poll_init(env->event_loop(), watcher_); watcher_->data = static_cast(this); } StatWatcher::~StatWatcher() { Stop(); uv_close(reinterpret_cast(watcher_), Delete); } void StatWatcher::Callback(uv_fs_poll_t* handle, int status, const uv_stat_t* prev, const uv_stat_t* curr) { StatWatcher* wrap = static_cast(handle->data); CHECK_EQ(wrap->watcher_, handle); Environment* env = wrap->env(); HandleScope handle_scope(env->isolate()); Context::Scope context_scope(env->context()); FillStatsArray(env->fs_stats_field_array(), curr); FillStatsArray(env->fs_stats_field_array() + 14, prev); Local arg = Integer::New(env->isolate(), status); wrap->MakeCallback(env->onchange_string(), 1, &arg); } void StatWatcher::New(const FunctionCallbackInfo& args) { CHECK(args.IsConstructCall()); Environment* env = Environment::GetCurrent(args); new StatWatcher(env, args.This()); } void StatWatcher::Start(const FunctionCallbackInfo& args) { CHECK_EQ(args.Length(), 3); StatWatcher* wrap; ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder()); node::Utf8Value path(args.GetIsolate(), args[0]); const bool persistent = args[1]->BooleanValue(); const uint32_t interval = args[2]->Uint32Value(); if (uv_is_active(reinterpret_cast(wrap->watcher_))) return; // Safe, uv_ref/uv_unref are idempotent. if (persistent) uv_ref(reinterpret_cast(wrap->watcher_)); else uv_unref(reinterpret_cast(wrap->watcher_)); uv_fs_poll_start(wrap->watcher_, Callback, *path, interval); wrap->ClearWeak(); } void StatWatcher::Stop(const FunctionCallbackInfo& args) { StatWatcher* wrap; ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder()); Environment* env = wrap->env(); Context::Scope context_scope(env->context()); wrap->MakeCallback(env->onstop_string(), 0, nullptr); wrap->Stop(); } void StatWatcher::Stop() { if (!uv_is_active(reinterpret_cast(watcher_))) return; uv_fs_poll_stop(watcher_); MakeWeak(this); } } // namespace node