#ifndef SRC_NODE_PERSISTENT_H_ #define SRC_NODE_PERSISTENT_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include "v8.h" namespace node { template struct ResetInDestructorPersistentTraits { static const bool kResetInDestructor = true; template // Disallow copy semantics by leaving this unimplemented. inline static void Copy( const v8::Persistent&, v8::Persistent>*); }; // v8::Persistent does not reset the object slot in its destructor. That is // acknowledged as a flaw in the V8 API and expected to change in the future // but for now node::Persistent is the easier and safer alternative. template using Persistent = v8::Persistent>; } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_NODE_PERSISTENT_H_