// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef SRC_NODE_INTERNALS_H_ #define SRC_NODE_INTERNALS_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include "node.h" #include "util.h" #include "util-inl.h" #include "uv.h" #include "v8.h" #include "tracing/trace_event.h" #include #include #include struct sockaddr; // Variation on NODE_DEFINE_CONSTANT that sets a String value. #define NODE_DEFINE_STRING_CONSTANT(target, name, constant) \ do { \ v8::Isolate* isolate = target->GetIsolate(); \ v8::Local constant_name = \ v8::String::NewFromUtf8(isolate, name); \ v8::Local constant_value = \ v8::String::NewFromUtf8(isolate, constant); \ v8::PropertyAttribute constant_attributes = \ static_cast(v8::ReadOnly | v8::DontDelete); \ target->DefineOwnProperty(isolate->GetCurrentContext(), \ constant_name, \ constant_value, \ constant_attributes).FromJust(); \ } while (0) namespace node { // Set in node.cc by ParseArgs with the value of --openssl-config. // Used in node_crypto.cc when initializing OpenSSL. extern std::string openssl_config; // Set in node.cc by ParseArgs when --preserve-symlinks is used. // Used in node_config.cc to set a constant on process.binding('config') // that is used by lib/module.js extern bool config_preserve_symlinks; // Set in node.cc by ParseArgs when --expose-internals or --expose_internals is // used. // Used in node_config.cc to set a constant on process.binding('config') // that is used by lib/internal/bootstrap_node.js extern bool config_expose_internals; // Set in node.cc by ParseArgs when --redirect-warnings= is used. // Used to redirect warning output to a file rather than sending // it to stderr. extern std::string config_warning_file; // NOLINT(runtime/string) // Set in node.cc by ParseArgs when --pending-deprecation or // NODE_PENDING_DEPRECATION is used extern bool config_pending_deprecation; // Tells whether it is safe to call v8::Isolate::GetCurrent(). extern bool v8_initialized; // Forward declaration class Environment; // If persistent.IsWeak() == false, then do not call persistent.Reset() // while the returned Local is still in scope, it will destroy the // reference to the object. template inline v8::Local PersistentToLocal( v8::Isolate* isolate, const v8::Persistent& persistent); // Call with valid HandleScope and while inside Context scope. v8::Local MakeCallback(Environment* env, v8::Local recv, const char* method, int argc = 0, v8::Local* argv = nullptr); // Call with valid HandleScope and while inside Context scope. v8::Local MakeCallback(Environment* env, v8::Local recv, v8::Local symbol, int argc = 0, v8::Local* argv = nullptr); // Call with valid HandleScope and while inside Context scope. v8::Local MakeCallback(Environment* env, v8::Local recv, v8::Local callback, int argc = 0, v8::Local* argv = nullptr); // Convert a struct sockaddr to a { address: '1.2.3.4', port: 1234 } JS object. // Sets address and port properties on the info object and returns it. // If |info| is omitted, a new object is returned. v8::Local AddressToJS( Environment* env, const sockaddr* addr, v8::Local info = v8::Local()); template void GetSockOrPeerName(const v8::FunctionCallbackInfo& args) { T* const wrap = Unwrap(args.Holder()); if (wrap == nullptr) return args.GetReturnValue().Set(UV_EBADF); CHECK(args[0]->IsObject()); sockaddr_storage storage; int addrlen = sizeof(storage); sockaddr* const addr = reinterpret_cast(&storage); const int err = F(&wrap->handle_, addr, &addrlen); if (err == 0) AddressToJS(wrap->env(), addr, args[0].As()); args.GetReturnValue().Set(err); } void SignalExit(int signo); #ifdef __POSIX__ void RegisterSignalHandler(int signal, void (*handler)(int signal), bool reset_handler = false); #endif bool SafeGetenv(const char* key, std::string* text); template constexpr size_t arraysize(const T(&)[N]) { return N; } #ifndef ROUND_UP # define ROUND_UP(a, b) ((a) % (b) ? ((a) + (b)) - ((a) % (b)) : (a)) #endif #ifdef __GNUC__ # define MUST_USE_RESULT __attribute__((warn_unused_result)) #else # define MUST_USE_RESULT #endif bool IsExceptionDecorated(Environment* env, v8::Local er); enum ErrorHandlingMode { FATAL_ERROR, CONTEXTIFY_ERROR }; void AppendExceptionLine(Environment* env, v8::Local er, v8::Local message, enum ErrorHandlingMode mode); NO_RETURN void FatalError(const char* location, const char* message); void ProcessEmitWarning(Environment* env, const char* fmt, ...); void FillStatsArray(double* fields, const uv_stat_t* s); void SetupProcessObject(Environment* env, int argc, const char* const* argv, int exec_argc, const char* const* exec_argv); enum Endianness { kLittleEndian, // _Not_ LITTLE_ENDIAN, clashes with endian.h. kBigEndian }; inline enum Endianness GetEndianness() { // Constant-folded by the compiler. const union { uint8_t u8[2]; uint16_t u16; } u = { { 1, 0 } }; return u.u16 == 1 ? kLittleEndian : kBigEndian; } inline bool IsLittleEndian() { return GetEndianness() == kLittleEndian; } inline bool IsBigEndian() { return GetEndianness() == kBigEndian; } class ArrayBufferAllocator : public v8::ArrayBuffer::Allocator { public: inline uint32_t* zero_fill_field() { return &zero_fill_field_; } virtual void* Allocate(size_t size); // Defined in src/node.cc virtual void* AllocateUninitialized(size_t size) { return node::UncheckedMalloc(size); } virtual void Free(void* data, size_t) { free(data); } private: uint32_t zero_fill_field_ = 1; // Boolean but exposed as uint32 to JS land. }; // Clear any domain and/or uncaughtException handlers to force the error's // propagation and shutdown the process. Use this to force the process to exit // by clearing all callbacks that could handle the error. void ClearFatalExceptionHandlers(Environment* env); namespace Buffer { v8::MaybeLocal Copy(Environment* env, const char* data, size_t len); v8::MaybeLocal New(Environment* env, size_t size); // Takes ownership of |data|. v8::MaybeLocal New(Environment* env, char* data, size_t length, void (*callback)(char* data, void* hint), void* hint); // Takes ownership of |data|. Must allocate |data| with malloc() or realloc() // because ArrayBufferAllocator::Free() deallocates it again with free(). // Mixing operator new and free() is undefined behavior so don't do that. v8::MaybeLocal New(Environment* env, char* data, size_t length); // Construct a Buffer from a MaybeStackBuffer (and also its subclasses like // Utf8Value and TwoByteValue). // If |buf| is invalidated, an empty MaybeLocal is returned, and nothing is // changed. // If |buf| contains actual data, this method takes ownership of |buf|'s // underlying buffer. However, |buf| itself can be reused even after this call, // but its capacity, if increased through AllocateSufficientStorage, is not // guaranteed to stay the same. template static v8::MaybeLocal New(Environment* env, MaybeStackBuffer* buf) { v8::MaybeLocal ret; char* src = reinterpret_cast(buf->out()); const size_t len_in_bytes = buf->length() * sizeof(buf->out()[0]); if (buf->IsAllocated()) ret = New(env, src, len_in_bytes); else if (!buf->IsInvalidated()) ret = Copy(env, src, len_in_bytes); if (ret.IsEmpty()) return ret; if (buf->IsAllocated()) buf->Release(); return ret; } } // namespace Buffer } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_NODE_INTERNALS_H_