#include "node.h" #include "node_file.h" #include "node_buffer.h" #include "node_internals.h" #include "node_stat_watcher.h" #include "env.h" #include "env-inl.h" #include "req-wrap.h" #include "req-wrap-inl.h" #include "string_bytes.h" #include "util.h" #include #include #include #include #include #include #if defined(__MINGW32__) || defined(_MSC_VER) # include #endif #include namespace node { using v8::Array; using v8::Context; using v8::EscapableHandleScope; using v8::Function; using v8::FunctionCallbackInfo; using v8::FunctionTemplate; using v8::HandleScope; using v8::Integer; using v8::Isolate; using v8::Local; using v8::Number; using v8::Object; using v8::String; using v8::Value; #ifndef MIN # define MIN(a, b) ((a) < (b) ? (a) : (b)) #endif #define TYPE_ERROR(msg) env->ThrowTypeError(msg) #define GET_OFFSET(a) ((a)->IsNumber() ? (a)->IntegerValue() : -1) class FSReqWrap: public ReqWrap { public: enum Ownership { COPY, MOVE }; inline static FSReqWrap* New(Environment* env, Local req, const char* syscall, const char* data = nullptr, enum encoding encoding = UTF8, Ownership ownership = COPY); inline void Dispose(); void ReleaseEarly() { if (data_ != inline_data()) { delete[] data_; data_ = nullptr; } } const char* syscall() const { return syscall_; } const char* data() const { return data_; } const enum encoding encoding_; size_t self_size() const override { return sizeof(*this); } private: FSReqWrap(Environment* env, Local req, const char* syscall, const char* data, enum encoding encoding) : ReqWrap(env, req, AsyncWrap::PROVIDER_FSREQWRAP), encoding_(encoding), syscall_(syscall), data_(data) { Wrap(object(), this); } ~FSReqWrap() { ReleaseEarly(); } void* operator new(size_t size) = delete; void* operator new(size_t size, char* storage) { return storage; } char* inline_data() { return reinterpret_cast(this + 1); } const char* syscall_; const char* data_; DISALLOW_COPY_AND_ASSIGN(FSReqWrap); }; #define ASSERT_PATH(path) \ if (*path == nullptr) \ return TYPE_ERROR( #path " must be a string or Buffer"); FSReqWrap* FSReqWrap::New(Environment* env, Local req, const char* syscall, const char* data, enum encoding encoding, Ownership ownership) { const bool copy = (data != nullptr && ownership == COPY); const size_t size = copy ? 1 + strlen(data) : 0; FSReqWrap* that; char* const storage = new char[sizeof(*that) + size]; that = new(storage) FSReqWrap(env, req, syscall, data, encoding); if (copy) that->data_ = static_cast(memcpy(that->inline_data(), data, size)); return that; } void FSReqWrap::Dispose() { this->~FSReqWrap(); delete[] reinterpret_cast(this); } static void NewFSReqWrap(const FunctionCallbackInfo& args) { CHECK(args.IsConstructCall()); } static inline bool IsInt64(double x) { return x == static_cast(static_cast(x)); } static void After(uv_fs_t *req) { FSReqWrap* req_wrap = static_cast(req->data); CHECK_EQ(&req_wrap->req_, req); req_wrap->ReleaseEarly(); // Free memory that's no longer used now. Environment* env = req_wrap->env(); HandleScope handle_scope(env->isolate()); Context::Scope context_scope(env->context()); // there is always at least one argument. "error" int argc = 1; // Allocate space for two args. We may only use one depending on the case. // (Feel free to increase this if you need more) Local argv[2]; Local link; if (req->result < 0) { // An error happened. argv[0] = UVException(env->isolate(), req->result, req_wrap->syscall(), nullptr, req->path, req_wrap->data()); } else { // error value is empty or null for non-error. argv[0] = Null(env->isolate()); // All have at least two args now. argc = 2; switch (req->fs_type) { // These all have no data to pass. case UV_FS_ACCESS: case UV_FS_CLOSE: case UV_FS_RENAME: case UV_FS_UNLINK: case UV_FS_RMDIR: case UV_FS_MKDIR: case UV_FS_FTRUNCATE: case UV_FS_FSYNC: case UV_FS_FDATASYNC: case UV_FS_LINK: case UV_FS_SYMLINK: case UV_FS_CHMOD: case UV_FS_FCHMOD: case UV_FS_CHOWN: case UV_FS_FCHOWN: // These, however, don't. argc = 1; break; case UV_FS_UTIME: case UV_FS_FUTIME: argc = 0; break; case UV_FS_OPEN: argv[1] = Integer::New(env->isolate(), req->result); break; case UV_FS_WRITE: argv[1] = Integer::New(env->isolate(), req->result); break; case UV_FS_STAT: case UV_FS_LSTAT: case UV_FS_FSTAT: argv[1] = BuildStatsObject(env, static_cast(req->ptr)); break; case UV_FS_MKDTEMP: link = StringBytes::Encode(env->isolate(), static_cast(req->path), req_wrap->encoding_); if (link.IsEmpty()) { argv[0] = UVException(env->isolate(), UV_EINVAL, req_wrap->syscall(), "Invalid character encoding for filename", req->path, req_wrap->data()); } else { argv[1] = link; } break; case UV_FS_READLINK: link = StringBytes::Encode(env->isolate(), static_cast(req->ptr), req_wrap->encoding_); if (link.IsEmpty()) { argv[0] = UVException(env->isolate(), UV_EINVAL, req_wrap->syscall(), "Invalid character encoding for link", req->path, req_wrap->data()); } else { argv[1] = link; } break; case UV_FS_REALPATH: link = StringBytes::Encode(env->isolate(), static_cast(req->ptr), req_wrap->encoding_); if (link.IsEmpty()) { argv[0] = UVException(env->isolate(), UV_EINVAL, req_wrap->syscall(), "Invalid character encoding for link", req->path, req_wrap->data()); } else { argv[1] = link; } break; case UV_FS_READ: // Buffer interface argv[1] = Integer::New(env->isolate(), req->result); break; case UV_FS_SCANDIR: { int r; Local names = Array::New(env->isolate(), 0); Local fn = env->push_values_to_array_function(); Local name_argv[NODE_PUSH_VAL_TO_ARRAY_MAX]; size_t name_idx = 0; for (int i = 0; ; i++) { uv_dirent_t ent; r = uv_fs_scandir_next(req, &ent); if (r == UV_EOF) break; if (r != 0) { argv[0] = UVException(r, nullptr, req_wrap->syscall(), static_cast(req->path)); break; } Local filename = StringBytes::Encode(env->isolate(), ent.name, req_wrap->encoding_); if (filename.IsEmpty()) { argv[0] = UVException(env->isolate(), UV_EINVAL, req_wrap->syscall(), "Invalid character encoding for filename", req->path, req_wrap->data()); break; } name_argv[name_idx++] = filename; if (name_idx >= arraysize(name_argv)) { fn->Call(env->context(), names, name_idx, name_argv) .ToLocalChecked(); name_idx = 0; } } if (name_idx > 0) { fn->Call(env->context(), names, name_idx, name_argv) .ToLocalChecked(); } argv[1] = names; } break; default: CHECK(0 && "Unhandled eio response"); } } req_wrap->MakeCallback(env->oncomplete_string(), argc, argv); uv_fs_req_cleanup(&req_wrap->req_); req_wrap->Dispose(); } // This struct is only used on sync fs calls. // For async calls FSReqWrap is used. struct fs_req_wrap { fs_req_wrap() {} ~fs_req_wrap() { uv_fs_req_cleanup(&req); } uv_fs_t req; DISALLOW_COPY_AND_ASSIGN(fs_req_wrap); }; #define ASYNC_DEST_CALL(func, req, dest, encoding, ...) \ Environment* env = Environment::GetCurrent(args); \ CHECK(req->IsObject()); \ FSReqWrap* req_wrap = FSReqWrap::New(env, req.As(), \ #func, dest, encoding); \ int err = uv_fs_ ## func(env->event_loop(), \ &req_wrap->req_, \ __VA_ARGS__, \ After); \ req_wrap->Dispatched(); \ if (err < 0) { \ uv_fs_t* uv_req = &req_wrap->req_; \ uv_req->result = err; \ uv_req->path = nullptr; \ After(uv_req); \ req_wrap = nullptr; \ } else { \ args.GetReturnValue().Set(req_wrap->persistent()); \ } #define ASYNC_CALL(func, req, encoding, ...) \ ASYNC_DEST_CALL(func, req, nullptr, encoding, __VA_ARGS__) \ #define SYNC_DEST_CALL(func, path, dest, ...) \ fs_req_wrap req_wrap; \ env->PrintSyncTrace(); \ int err = uv_fs_ ## func(env->event_loop(), \ &req_wrap.req, \ __VA_ARGS__, \ nullptr); \ if (err < 0) { \ return env->ThrowUVException(err, #func, nullptr, path, dest); \ } \ #define SYNC_CALL(func, path, ...) \ SYNC_DEST_CALL(func, path, nullptr, __VA_ARGS__) \ #define SYNC_REQ req_wrap.req #define SYNC_RESULT err static void Access(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); if (args.Length() < 2) return TYPE_ERROR("path and mode are required"); if (!args[1]->IsInt32()) return TYPE_ERROR("mode must be an integer"); BufferValue path(env->isolate(), args[0]); ASSERT_PATH(path) int mode = static_cast(args[1]->Int32Value()); if (args[2]->IsObject()) { ASYNC_CALL(access, args[2], UTF8, *path, mode); } else { SYNC_CALL(access, *path, *path, mode); } } static void Close(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (args.Length() < 1) return TYPE_ERROR("fd is required"); if (!args[0]->IsInt32()) return TYPE_ERROR("fd must be a file descriptor"); int fd = args[0]->Int32Value(); if (args[1]->IsObject()) { ASYNC_CALL(close, args[1], UTF8, fd) } else { SYNC_CALL(close, 0, fd) } } Local BuildStatsObject(Environment* env, const uv_stat_t* s) { // If you hit this assertion, you forgot to enter the v8::Context first. CHECK_EQ(env->context(), env->isolate()->GetCurrentContext()); EscapableHandleScope handle_scope(env->isolate()); // The code below is very nasty-looking but it prevents a segmentation fault // when people run JS code like the snippet below. It's apparently more // common than you would expect, several people have reported this crash... // // function crash() { // fs.statSync('.'); // crash(); // } // // We need to check the return value of Integer::New() and Date::New() // and make sure that we bail out when V8 returns an empty handle. // Integers. #define X(name) \ Local name = Integer::New(env->isolate(), s->st_##name); \ if (name.IsEmpty()) \ return handle_scope.Escape(Local()); \ X(dev) X(mode) X(nlink) X(uid) X(gid) X(rdev) # if defined(__POSIX__) X(blksize) # else Local blksize = Undefined(env->isolate()); # endif #undef X // Numbers. #define X(name) \ Local name = Number::New(env->isolate(), \ static_cast(s->st_##name)); \ if (name.IsEmpty()) \ return handle_scope.Escape(Local()); \ X(ino) X(size) # if defined(__POSIX__) X(blocks) # else Local blocks = Undefined(env->isolate()); # endif #undef X // Dates. #define X(name) \ Local name##_msec = \ Number::New(env->isolate(), \ (static_cast(s->st_##name.tv_sec) * 1000) + \ (static_cast(s->st_##name.tv_nsec / 1000000))); \ \ if (name##_msec.IsEmpty()) \ return handle_scope.Escape(Local()); \ X(atim) X(mtim) X(ctim) X(birthtim) #undef X // Pass stats as the first argument, this is the object we are modifying. Local argv[] = { dev, mode, nlink, uid, gid, rdev, blksize, ino, size, blocks, atim_msec, mtim_msec, ctim_msec, birthtim_msec }; // Call out to JavaScript to create the stats object. Local stats = env->fs_stats_constructor_function()->NewInstance( env->context(), arraysize(argv), argv).FromMaybe(Local()); if (stats.IsEmpty()) return handle_scope.Escape(Local()); return handle_scope.Escape(stats); } // Used to speed up module loading. Returns the contents of the file as // a string or undefined when the file cannot be opened. The speedup // comes from not creating Error objects on failure. static void InternalModuleReadFile(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); uv_loop_t* loop = env->event_loop(); CHECK(args[0]->IsString()); node::Utf8Value path(env->isolate(), args[0]); uv_fs_t open_req; const int fd = uv_fs_open(loop, &open_req, *path, O_RDONLY, 0, nullptr); uv_fs_req_cleanup(&open_req); if (fd < 0) { return; } std::vector chars; int64_t offset = 0; for (;;) { const size_t kBlockSize = 32 << 10; const size_t start = chars.size(); chars.resize(start + kBlockSize); uv_buf_t buf; buf.base = &chars[start]; buf.len = kBlockSize; uv_fs_t read_req; const ssize_t numchars = uv_fs_read(loop, &read_req, fd, &buf, 1, offset, nullptr); uv_fs_req_cleanup(&read_req); CHECK_GE(numchars, 0); if (static_cast(numchars) < kBlockSize) { chars.resize(start + numchars); } if (numchars == 0) { break; } offset += numchars; } uv_fs_t close_req; CHECK_EQ(0, uv_fs_close(loop, &close_req, fd, nullptr)); uv_fs_req_cleanup(&close_req); size_t start = 0; if (chars.size() >= 3 && 0 == memcmp(&chars[0], "\xEF\xBB\xBF", 3)) { start = 3; // Skip UTF-8 BOM. } Local chars_string = String::NewFromUtf8(env->isolate(), &chars[start], String::kNormalString, chars.size() - start); args.GetReturnValue().Set(chars_string); } // Used to speed up module loading. Returns 0 if the path refers to // a file, 1 when it's a directory or < 0 on error (usually -ENOENT.) // The speedup comes from not creating thousands of Stat and Error objects. static void InternalModuleStat(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); CHECK(args[0]->IsString()); node::Utf8Value path(env->isolate(), args[0]); uv_fs_t req; int rc = uv_fs_stat(env->event_loop(), &req, *path, nullptr); if (rc == 0) { const uv_stat_t* const s = static_cast(req.ptr); rc = !!(s->st_mode & S_IFDIR); } uv_fs_req_cleanup(&req); args.GetReturnValue().Set(rc); } static void Stat(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (args.Length() < 1) return TYPE_ERROR("path required"); BufferValue path(env->isolate(), args[0]); ASSERT_PATH(path) if (args[1]->IsObject()) { ASYNC_CALL(stat, args[1], UTF8, *path) } else { SYNC_CALL(stat, *path, *path) args.GetReturnValue().Set( BuildStatsObject(env, static_cast(SYNC_REQ.ptr))); } } static void LStat(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (args.Length() < 1) return TYPE_ERROR("path required"); BufferValue path(env->isolate(), args[0]); ASSERT_PATH(path) if (args[1]->IsObject()) { ASYNC_CALL(lstat, args[1], UTF8, *path) } else { SYNC_CALL(lstat, *path, *path) args.GetReturnValue().Set( BuildStatsObject(env, static_cast(SYNC_REQ.ptr))); } } static void FStat(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (args.Length() < 1) return TYPE_ERROR("fd is required"); if (!args[0]->IsInt32()) return TYPE_ERROR("fd must be a file descriptor"); int fd = args[0]->Int32Value(); if (args[1]->IsObject()) { ASYNC_CALL(fstat, args[1], UTF8, fd) } else { SYNC_CALL(fstat, 0, fd) args.GetReturnValue().Set( BuildStatsObject(env, static_cast(SYNC_REQ.ptr))); } } static void Symlink(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); int len = args.Length(); if (len < 1) return TYPE_ERROR("target path required"); if (len < 2) return TYPE_ERROR("src path required"); BufferValue target(env->isolate(), args[0]); ASSERT_PATH(target) BufferValue path(env->isolate(), args[1]); ASSERT_PATH(path) int flags = 0; if (args[2]->IsString()) { node::Utf8Value mode(env->isolate(), args[2]); if (strcmp(*mode, "dir") == 0) { flags |= UV_FS_SYMLINK_DIR; } else if (strcmp(*mode, "junction") == 0) { flags |= UV_FS_SYMLINK_JUNCTION; } else if (strcmp(*mode, "file") != 0) { return env->ThrowError("Unknown symlink type"); } } if (args[3]->IsObject()) { ASYNC_DEST_CALL(symlink, args[3], *path, UTF8, *target, *path, flags) } else { SYNC_DEST_CALL(symlink, *target, *path, *target, *path, flags) } } static void Link(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); int len = args.Length(); if (len < 1) return TYPE_ERROR("src path required"); if (len < 2) return TYPE_ERROR("dest path required"); BufferValue src(env->isolate(), args[0]); ASSERT_PATH(src) BufferValue dest(env->isolate(), args[1]); ASSERT_PATH(dest) if (args[2]->IsObject()) { ASYNC_DEST_CALL(link, args[2], *dest, UTF8, *src, *dest) } else { SYNC_DEST_CALL(link, *src, *dest, *src, *dest) } } static void ReadLink(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); const int argc = args.Length(); if (argc < 1) return TYPE_ERROR("path required"); BufferValue path(env->isolate(), args[0]); ASSERT_PATH(path) const enum encoding encoding = ParseEncoding(env->isolate(), args[1], UTF8); Local callback = Null(env->isolate()); if (argc == 3) callback = args[2]; if (callback->IsObject()) { ASYNC_CALL(readlink, callback, encoding, *path) } else { SYNC_CALL(readlink, *path, *path) const char* link_path = static_cast(SYNC_REQ.ptr); Local rc = StringBytes::Encode(env->isolate(), link_path, encoding); if (rc.IsEmpty()) { return env->ThrowUVException(UV_EINVAL, "readlink", "Invalid character encoding for link", *path); } args.GetReturnValue().Set(rc); } } static void Rename(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); int len = args.Length(); if (len < 1) return TYPE_ERROR("old path required"); if (len < 2) return TYPE_ERROR("new path required"); BufferValue old_path(env->isolate(), args[0]); ASSERT_PATH(old_path) BufferValue new_path(env->isolate(), args[1]); ASSERT_PATH(new_path) if (args[2]->IsObject()) { ASYNC_DEST_CALL(rename, args[2], *new_path, UTF8, *old_path, *new_path) } else { SYNC_DEST_CALL(rename, *old_path, *new_path, *old_path, *new_path) } } static void FTruncate(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (args.Length() < 2) return TYPE_ERROR("fd and length are required"); if (!args[0]->IsInt32()) return TYPE_ERROR("fd must be a file descriptor"); int fd = args[0]->Int32Value(); // FIXME(bnoordhuis) It's questionable to reject non-ints here but still // allow implicit coercion from null or undefined to zero. Probably best // handled in lib/fs.js. Local len_v(args[1]); if (!len_v->IsUndefined() && !len_v->IsNull() && !IsInt64(len_v->NumberValue())) { return env->ThrowTypeError("Not an integer"); } const int64_t len = len_v->IntegerValue(); if (args[2]->IsObject()) { ASYNC_CALL(ftruncate, args[2], UTF8, fd, len) } else { SYNC_CALL(ftruncate, 0, fd, len) } } static void Fdatasync(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (args.Length() < 1) return TYPE_ERROR("fd is required"); if (!args[0]->IsInt32()) return TYPE_ERROR("fd must be a file descriptor"); int fd = args[0]->Int32Value(); if (args[1]->IsObject()) { ASYNC_CALL(fdatasync, args[1], UTF8, fd) } else { SYNC_CALL(fdatasync, 0, fd) } } static void Fsync(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (args.Length() < 1) return TYPE_ERROR("fd is required"); if (!args[0]->IsInt32()) return TYPE_ERROR("fd must be a file descriptor"); int fd = args[0]->Int32Value(); if (args[1]->IsObject()) { ASYNC_CALL(fsync, args[1], UTF8, fd) } else { SYNC_CALL(fsync, 0, fd) } } static void Unlink(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (args.Length() < 1) return TYPE_ERROR("path required"); BufferValue path(env->isolate(), args[0]); ASSERT_PATH(path) if (args[1]->IsObject()) { ASYNC_CALL(unlink, args[1], UTF8, *path) } else { SYNC_CALL(unlink, *path, *path) } } static void RMDir(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (args.Length() < 1) return TYPE_ERROR("path required"); BufferValue path(env->isolate(), args[0]); ASSERT_PATH(path) if (args[1]->IsObject()) { ASYNC_CALL(rmdir, args[1], UTF8, *path) } else { SYNC_CALL(rmdir, *path, *path) } } static void MKDir(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (args.Length() < 2) return TYPE_ERROR("path and mode are required"); if (!args[1]->IsInt32()) return TYPE_ERROR("mode must be an integer"); BufferValue path(env->isolate(), args[0]); ASSERT_PATH(path) int mode = static_cast(args[1]->Int32Value()); if (args[2]->IsObject()) { ASYNC_CALL(mkdir, args[2], UTF8, *path, mode) } else { SYNC_CALL(mkdir, *path, *path, mode) } } static void RealPath(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); const int argc = args.Length(); if (argc < 1) return TYPE_ERROR("path required"); BufferValue path(env->isolate(), args[0]); ASSERT_PATH(path) const enum encoding encoding = ParseEncoding(env->isolate(), args[1], UTF8); Local callback = Null(env->isolate()); if (argc == 3) callback = args[2]; if (callback->IsObject()) { ASYNC_CALL(realpath, callback, encoding, *path); } else { SYNC_CALL(realpath, *path, *path); const char* link_path = static_cast(SYNC_REQ.ptr); Local rc = StringBytes::Encode(env->isolate(), link_path, encoding); if (rc.IsEmpty()) { return env->ThrowUVException(UV_EINVAL, "realpath", "Invalid character encoding for path", *path); } args.GetReturnValue().Set(rc); } } static void ReadDir(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); const int argc = args.Length(); if (argc < 1) return TYPE_ERROR("path required"); BufferValue path(env->isolate(), args[0]); ASSERT_PATH(path) const enum encoding encoding = ParseEncoding(env->isolate(), args[1], UTF8); Local callback = Null(env->isolate()); if (argc == 3) callback = args[2]; if (callback->IsObject()) { ASYNC_CALL(scandir, callback, encoding, *path, 0 /*flags*/) } else { SYNC_CALL(scandir, *path, *path, 0 /*flags*/) CHECK_GE(SYNC_REQ.result, 0); int r; Local names = Array::New(env->isolate(), 0); Local fn = env->push_values_to_array_function(); Local name_v[NODE_PUSH_VAL_TO_ARRAY_MAX]; size_t name_idx = 0; for (int i = 0; ; i++) { uv_dirent_t ent; r = uv_fs_scandir_next(&SYNC_REQ, &ent); if (r == UV_EOF) break; if (r != 0) return env->ThrowUVException(r, "readdir", "", *path); Local filename = StringBytes::Encode(env->isolate(), ent.name, encoding); if (filename.IsEmpty()) { return env->ThrowUVException(UV_EINVAL, "readdir", "Invalid character encoding for filename", *path); } name_v[name_idx++] = filename; if (name_idx >= arraysize(name_v)) { fn->Call(env->context(), names, name_idx, name_v) .ToLocalChecked(); name_idx = 0; } } if (name_idx > 0) { fn->Call(env->context(), names, name_idx, name_v).ToLocalChecked(); } args.GetReturnValue().Set(names); } } static void Open(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); int len = args.Length(); if (len < 1) return TYPE_ERROR("path required"); if (len < 2) return TYPE_ERROR("flags required"); if (len < 3) return TYPE_ERROR("mode required"); if (!args[1]->IsInt32()) return TYPE_ERROR("flags must be an int"); if (!args[2]->IsInt32()) return TYPE_ERROR("mode must be an int"); BufferValue path(env->isolate(), args[0]); ASSERT_PATH(path) int flags = args[1]->Int32Value(); int mode = static_cast(args[2]->Int32Value()); if (args[3]->IsObject()) { ASYNC_CALL(open, args[3], UTF8, *path, flags, mode) } else { SYNC_CALL(open, *path, *path, flags, mode) args.GetReturnValue().Set(SYNC_RESULT); } } // Wrapper for write(2). // // bytesWritten = write(fd, buffer, offset, length, position, callback) // 0 fd integer. file descriptor // 1 buffer the data to write // 2 offset where in the buffer to start from // 3 length how much to write // 4 position if integer, position to write at in the file. // if null, write from the current position static void WriteBuffer(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (!args[0]->IsInt32()) return env->ThrowTypeError("First argument must be file descriptor"); CHECK(Buffer::HasInstance(args[1])); int fd = args[0]->Int32Value(); Local obj = args[1].As(); const char* buf = Buffer::Data(obj); size_t buffer_length = Buffer::Length(obj); size_t off = args[2]->Uint32Value(); size_t len = args[3]->Uint32Value(); int64_t pos = GET_OFFSET(args[4]); Local req = args[5]; if (off > buffer_length) return env->ThrowRangeError("offset out of bounds"); if (len > buffer_length) return env->ThrowRangeError("length out of bounds"); if (off + len < off) return env->ThrowRangeError("off + len overflow"); if (!Buffer::IsWithinBounds(off, len, buffer_length)) return env->ThrowRangeError("off + len > buffer.length"); buf += off; uv_buf_t uvbuf = uv_buf_init(const_cast(buf), len); if (req->IsObject()) { ASYNC_CALL(write, req, UTF8, fd, &uvbuf, 1, pos) return; } SYNC_CALL(write, nullptr, fd, &uvbuf, 1, pos) args.GetReturnValue().Set(SYNC_RESULT); } // Wrapper for writev(2). // // bytesWritten = writev(fd, chunks, position, callback) // 0 fd integer. file descriptor // 1 chunks array of buffers to write // 2 position if integer, position to write at in the file. // if null, write from the current position static void WriteBuffers(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); CHECK(args[0]->IsInt32()); CHECK(args[1]->IsArray()); int fd = args[0]->Int32Value(); Local chunks = args[1].As(); int64_t pos = GET_OFFSET(args[2]); Local req = args[3]; uint32_t chunkCount = chunks->Length(); uv_buf_t s_iovs[1024]; // use stack allocation when possible uv_buf_t* iovs; if (chunkCount > arraysize(s_iovs)) iovs = new uv_buf_t[chunkCount]; else iovs = s_iovs; for (uint32_t i = 0; i < chunkCount; i++) { Local chunk = chunks->Get(i); if (!Buffer::HasInstance(chunk)) { if (iovs != s_iovs) delete[] iovs; return env->ThrowTypeError("Array elements all need to be buffers"); } iovs[i] = uv_buf_init(Buffer::Data(chunk), Buffer::Length(chunk)); } if (req->IsObject()) { ASYNC_CALL(write, req, UTF8, fd, iovs, chunkCount, pos) if (iovs != s_iovs) delete[] iovs; return; } SYNC_CALL(write, nullptr, fd, iovs, chunkCount, pos) if (iovs != s_iovs) delete[] iovs; args.GetReturnValue().Set(SYNC_RESULT); } // Wrapper for write(2). // // bytesWritten = write(fd, string, position, enc, callback) // 0 fd integer. file descriptor // 1 string non-buffer values are converted to strings // 2 position if integer, position to write at in the file. // if null, write from the current position // 3 enc encoding of string static void WriteString(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (!args[0]->IsInt32()) return env->ThrowTypeError("First argument must be file descriptor"); Local req; Local string = args[1]; int fd = args[0]->Int32Value(); char* buf = nullptr; int64_t pos; size_t len; FSReqWrap::Ownership ownership = FSReqWrap::COPY; // will assign buf and len if string was external if (!StringBytes::GetExternalParts(env->isolate(), string, const_cast(&buf), &len)) { enum encoding enc = ParseEncoding(env->isolate(), args[3], UTF8); len = StringBytes::StorageSize(env->isolate(), string, enc); buf = new char[len]; // StorageSize may return too large a char, so correct the actual length // by the write size len = StringBytes::Write(env->isolate(), buf, len, args[1], enc); ownership = FSReqWrap::MOVE; } pos = GET_OFFSET(args[2]); req = args[4]; uv_buf_t uvbuf = uv_buf_init(const_cast(buf), len); if (!req->IsObject()) { // SYNC_CALL returns on error. Make sure to always free the memory. struct Delete { inline explicit Delete(char* pointer) : pointer_(pointer) {} inline ~Delete() { delete[] pointer_; } char* const pointer_; }; Delete delete_on_return(ownership == FSReqWrap::MOVE ? buf : nullptr); SYNC_CALL(write, nullptr, fd, &uvbuf, 1, pos) return args.GetReturnValue().Set(SYNC_RESULT); } FSReqWrap* req_wrap = FSReqWrap::New(env, req.As(), "write", buf, UTF8, ownership); int err = uv_fs_write(env->event_loop(), &req_wrap->req_, fd, &uvbuf, 1, pos, After); req_wrap->Dispatched(); if (err < 0) { uv_fs_t* uv_req = &req_wrap->req_; uv_req->result = err; uv_req->path = nullptr; After(uv_req); return; } return args.GetReturnValue().Set(req_wrap->persistent()); } /* * Wrapper for read(2). * * bytesRead = fs.read(fd, buffer, offset, length, position) * * 0 fd integer. file descriptor * 1 buffer instance of Buffer * 2 offset integer. offset to start reading into inside buffer * 3 length integer. length to read * 4 position file position - null for current position * */ static void Read(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (args.Length() < 2) return TYPE_ERROR("fd and buffer are required"); if (!args[0]->IsInt32()) return TYPE_ERROR("fd must be a file descriptor"); if (!Buffer::HasInstance(args[1])) return TYPE_ERROR("Second argument needs to be a buffer"); int fd = args[0]->Int32Value(); Local req; size_t len; int64_t pos; char * buf = nullptr; Local buffer_obj = args[1]->ToObject(env->isolate()); char *buffer_data = Buffer::Data(buffer_obj); size_t buffer_length = Buffer::Length(buffer_obj); size_t off = args[2]->Int32Value(); if (off >= buffer_length) { return env->ThrowError("Offset is out of bounds"); } len = args[3]->Int32Value(); if (!Buffer::IsWithinBounds(off, len, buffer_length)) return env->ThrowRangeError("Length extends beyond buffer"); pos = GET_OFFSET(args[4]); buf = buffer_data + off; uv_buf_t uvbuf = uv_buf_init(const_cast(buf), len); req = args[5]; if (req->IsObject()) { ASYNC_CALL(read, req, UTF8, fd, &uvbuf, 1, pos); } else { SYNC_CALL(read, 0, fd, &uvbuf, 1, pos) args.GetReturnValue().Set(SYNC_RESULT); } } /* fs.chmod(path, mode); * Wrapper for chmod(1) / EIO_CHMOD */ static void Chmod(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (args.Length() < 2) return TYPE_ERROR("path and mode are required"); if (!args[1]->IsInt32()) return TYPE_ERROR("mode must be an integer"); BufferValue path(env->isolate(), args[0]); ASSERT_PATH(path) int mode = static_cast(args[1]->Int32Value()); if (args[2]->IsObject()) { ASYNC_CALL(chmod, args[2], UTF8, *path, mode); } else { SYNC_CALL(chmod, *path, *path, mode); } } /* fs.fchmod(fd, mode); * Wrapper for fchmod(1) / EIO_FCHMOD */ static void FChmod(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (args.Length() < 2) return TYPE_ERROR("fd and mode are required"); if (!args[0]->IsInt32()) return TYPE_ERROR("fd must be a file descriptor"); if (!args[1]->IsInt32()) return TYPE_ERROR("mode must be an integer"); int fd = args[0]->Int32Value(); int mode = static_cast(args[1]->Int32Value()); if (args[2]->IsObject()) { ASYNC_CALL(fchmod, args[2], UTF8, fd, mode); } else { SYNC_CALL(fchmod, 0, fd, mode); } } /* fs.chown(path, uid, gid); * Wrapper for chown(1) / EIO_CHOWN */ static void Chown(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); int len = args.Length(); if (len < 1) return TYPE_ERROR("path required"); if (len < 2) return TYPE_ERROR("uid required"); if (len < 3) return TYPE_ERROR("gid required"); if (!args[1]->IsUint32()) return TYPE_ERROR("uid must be an unsigned int"); if (!args[2]->IsUint32()) return TYPE_ERROR("gid must be an unsigned int"); BufferValue path(env->isolate(), args[0]); ASSERT_PATH(path) uv_uid_t uid = static_cast(args[1]->Uint32Value()); uv_gid_t gid = static_cast(args[2]->Uint32Value()); if (args[3]->IsObject()) { ASYNC_CALL(chown, args[3], UTF8, *path, uid, gid); } else { SYNC_CALL(chown, *path, *path, uid, gid); } } /* fs.fchown(fd, uid, gid); * Wrapper for fchown(1) / EIO_FCHOWN */ static void FChown(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); int len = args.Length(); if (len < 1) return TYPE_ERROR("fd required"); if (len < 2) return TYPE_ERROR("uid required"); if (len < 3) return TYPE_ERROR("gid required"); if (!args[0]->IsInt32()) return TYPE_ERROR("fd must be an int"); if (!args[1]->IsUint32()) return TYPE_ERROR("uid must be an unsigned int"); if (!args[2]->IsUint32()) return TYPE_ERROR("gid must be an unsigned int"); int fd = args[0]->Int32Value(); uv_uid_t uid = static_cast(args[1]->Uint32Value()); uv_gid_t gid = static_cast(args[2]->Uint32Value()); if (args[3]->IsObject()) { ASYNC_CALL(fchown, args[3], UTF8, fd, uid, gid); } else { SYNC_CALL(fchown, 0, fd, uid, gid); } } static void UTimes(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); int len = args.Length(); if (len < 1) return TYPE_ERROR("path required"); if (len < 2) return TYPE_ERROR("atime required"); if (len < 3) return TYPE_ERROR("mtime required"); if (!args[1]->IsNumber()) return TYPE_ERROR("atime must be a number"); if (!args[2]->IsNumber()) return TYPE_ERROR("mtime must be a number"); BufferValue path(env->isolate(), args[0]); ASSERT_PATH(path) const double atime = static_cast(args[1]->NumberValue()); const double mtime = static_cast(args[2]->NumberValue()); if (args[3]->IsObject()) { ASYNC_CALL(utime, args[3], UTF8, *path, atime, mtime); } else { SYNC_CALL(utime, *path, *path, atime, mtime); } } static void FUTimes(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); int len = args.Length(); if (len < 1) return TYPE_ERROR("fd required"); if (len < 2) return TYPE_ERROR("atime required"); if (len < 3) return TYPE_ERROR("mtime required"); if (!args[0]->IsInt32()) return TYPE_ERROR("fd must be an int"); if (!args[1]->IsNumber()) return TYPE_ERROR("atime must be a number"); if (!args[2]->IsNumber()) return TYPE_ERROR("mtime must be a number"); const int fd = args[0]->Int32Value(); const double atime = static_cast(args[1]->NumberValue()); const double mtime = static_cast(args[2]->NumberValue()); if (args[3]->IsObject()) { ASYNC_CALL(futime, args[3], UTF8, fd, atime, mtime); } else { SYNC_CALL(futime, 0, fd, atime, mtime); } } static void Mkdtemp(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); CHECK_GE(args.Length(), 2); BufferValue tmpl(env->isolate(), args[0]); if (*tmpl == nullptr) return TYPE_ERROR("template must be a string or Buffer"); const enum encoding encoding = ParseEncoding(env->isolate(), args[1], UTF8); if (args[2]->IsObject()) { ASYNC_CALL(mkdtemp, args[2], encoding, *tmpl); } else { SYNC_CALL(mkdtemp, *tmpl, *tmpl); const char* path = static_cast(SYNC_REQ.path); Local rc = StringBytes::Encode(env->isolate(), path, encoding); if (rc.IsEmpty()) { return env->ThrowUVException(UV_EINVAL, "mkdtemp", "Invalid character encoding for filename", *tmpl); } args.GetReturnValue().Set(rc); } } void FSInitialize(const FunctionCallbackInfo& args) { Local stats_constructor = args[0].As(); CHECK(stats_constructor->IsFunction()); Environment* env = Environment::GetCurrent(args); env->set_fs_stats_constructor_function(stats_constructor); } void InitFs(Local target, Local unused, Local context, void* priv) { Environment* env = Environment::GetCurrent(context); // Function which creates a new Stats object. target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "FSInitialize"), env->NewFunctionTemplate(FSInitialize)->GetFunction()); env->SetMethod(target, "access", Access); env->SetMethod(target, "close", Close); env->SetMethod(target, "open", Open); env->SetMethod(target, "read", Read); env->SetMethod(target, "fdatasync", Fdatasync); env->SetMethod(target, "fsync", Fsync); env->SetMethod(target, "rename", Rename); env->SetMethod(target, "ftruncate", FTruncate); env->SetMethod(target, "rmdir", RMDir); env->SetMethod(target, "mkdir", MKDir); env->SetMethod(target, "readdir", ReadDir); env->SetMethod(target, "internalModuleReadFile", InternalModuleReadFile); env->SetMethod(target, "internalModuleStat", InternalModuleStat); env->SetMethod(target, "stat", Stat); env->SetMethod(target, "lstat", LStat); env->SetMethod(target, "fstat", FStat); env->SetMethod(target, "link", Link); env->SetMethod(target, "symlink", Symlink); env->SetMethod(target, "readlink", ReadLink); env->SetMethod(target, "unlink", Unlink); env->SetMethod(target, "writeBuffer", WriteBuffer); env->SetMethod(target, "writeBuffers", WriteBuffers); env->SetMethod(target, "writeString", WriteString); env->SetMethod(target, "realpath", RealPath); env->SetMethod(target, "chmod", Chmod); env->SetMethod(target, "fchmod", FChmod); // env->SetMethod(target, "lchmod", LChmod); env->SetMethod(target, "chown", Chown); env->SetMethod(target, "fchown", FChown); // env->SetMethod(target, "lchown", LChown); env->SetMethod(target, "utimes", UTimes); env->SetMethod(target, "futimes", FUTimes); env->SetMethod(target, "mkdtemp", Mkdtemp); StatWatcher::Initialize(env, target); // Create FunctionTemplate for FSReqWrap Local fst = FunctionTemplate::New(env->isolate(), NewFSReqWrap); fst->InstanceTemplate()->SetInternalFieldCount(1); fst->SetClassName(FIXED_ONE_BYTE_STRING(env->isolate(), "FSReqWrap")); target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "FSReqWrap"), fst->GetFunction()); } } // end namespace node NODE_MODULE_CONTEXT_AWARE_BUILTIN(fs, node::InitFs)