#include "node_errors.h" #include "node_process.h" #include "util.h" #ifdef __APPLE__ #include #define environ (*_NSGetEnviron()) #elif !defined(_MSC_VER) extern char** environ; #endif namespace node { using v8::Array; using v8::Boolean; using v8::Context; using v8::EscapableHandleScope; using v8::Integer; using v8::Isolate; using v8::Local; using v8::MaybeLocal; using v8::Name; using v8::NamedPropertyHandlerConfiguration; using v8::NewStringType; using v8::Object; using v8::ObjectTemplate; using v8::PropertyCallbackInfo; using v8::String; using v8::Value; namespace per_process { Mutex env_var_mutex; } // namespace per_process static void EnvGetter(Local property, const PropertyCallbackInfo& info) { Isolate* isolate = info.GetIsolate(); if (property->IsSymbol()) { return info.GetReturnValue().SetUndefined(); } Mutex::ScopedLock lock(per_process::env_var_mutex); #ifdef __POSIX__ node::Utf8Value key(isolate, property); const char* val = getenv(*key); if (val) { return info.GetReturnValue().Set( String::NewFromUtf8(isolate, val, NewStringType::kNormal) .ToLocalChecked()); } #else // _WIN32 node::TwoByteValue key(isolate, property); WCHAR buffer[32767]; // The maximum size allowed for environment variables. SetLastError(ERROR_SUCCESS); DWORD result = GetEnvironmentVariableW( reinterpret_cast(*key), buffer, arraysize(buffer)); // If result >= sizeof buffer the buffer was too small. That should never // happen. If result == 0 and result != ERROR_SUCCESS the variable was not // found. if ((result > 0 || GetLastError() == ERROR_SUCCESS) && result < arraysize(buffer)) { const uint16_t* two_byte_buffer = reinterpret_cast(buffer); v8::MaybeLocal rc = String::NewFromTwoByte( isolate, two_byte_buffer, NewStringType::kNormal); if (rc.IsEmpty()) { isolate->ThrowException(ERR_STRING_TOO_LONG(isolate)); return; } return info.GetReturnValue().Set(rc.ToLocalChecked()); } #endif } static void EnvSetter(Local property, Local value, const PropertyCallbackInfo& info) { Environment* env = Environment::GetCurrent(info); // calling env->EmitProcessEnvWarning() sets a variable indicating that // warnings have been emitted. It should be called last after other // conditions leading to a warning have been met. if (env->options()->pending_deprecation && !value->IsString() && !value->IsNumber() && !value->IsBoolean() && env->EmitProcessEnvWarning()) { if (ProcessEmitDeprecationWarning( env, "Assigning any value other than a string, number, or boolean to a " "process.env property is deprecated. Please make sure to convert " "the " "value to a string before setting process.env with it.", "DEP0104") .IsNothing()) return; } Mutex::ScopedLock lock(per_process::env_var_mutex); #ifdef __POSIX__ node::Utf8Value key(info.GetIsolate(), property); node::Utf8Value val(info.GetIsolate(), value); setenv(*key, *val, 1); #else // _WIN32 node::TwoByteValue key(info.GetIsolate(), property); node::TwoByteValue val(info.GetIsolate(), value); WCHAR* key_ptr = reinterpret_cast(*key); // Environment variables that start with '=' are read-only. if (key_ptr[0] != L'=') { SetEnvironmentVariableW(key_ptr, reinterpret_cast(*val)); } #endif // Whether it worked or not, always return value. info.GetReturnValue().Set(value); } static void EnvQuery(Local property, const PropertyCallbackInfo& info) { Mutex::ScopedLock lock(per_process::env_var_mutex); int32_t rc = -1; // Not found unless proven otherwise. if (property->IsString()) { #ifdef __POSIX__ node::Utf8Value key(info.GetIsolate(), property); if (getenv(*key)) rc = 0; #else // _WIN32 node::TwoByteValue key(info.GetIsolate(), property); WCHAR* key_ptr = reinterpret_cast(*key); SetLastError(ERROR_SUCCESS); if (GetEnvironmentVariableW(key_ptr, nullptr, 0) > 0 || GetLastError() == ERROR_SUCCESS) { rc = 0; if (key_ptr[0] == L'=') { // Environment variables that start with '=' are hidden and read-only. rc = static_cast(v8::ReadOnly) | static_cast(v8::DontDelete) | static_cast(v8::DontEnum); } } #endif } if (rc != -1) info.GetReturnValue().Set(rc); } static void EnvDeleter(Local property, const PropertyCallbackInfo& info) { Mutex::ScopedLock lock(per_process::env_var_mutex); if (property->IsString()) { #ifdef __POSIX__ node::Utf8Value key(info.GetIsolate(), property); unsetenv(*key); #else node::TwoByteValue key(info.GetIsolate(), property); WCHAR* key_ptr = reinterpret_cast(*key); SetEnvironmentVariableW(key_ptr, nullptr); #endif } // process.env never has non-configurable properties, so always // return true like the tc39 delete operator. info.GetReturnValue().Set(true); } static void EnvEnumerator(const PropertyCallbackInfo& info) { Environment* env = Environment::GetCurrent(info); Isolate* isolate = env->isolate(); Mutex::ScopedLock lock(per_process::env_var_mutex); Local envarr; int env_size = 0; #ifdef __POSIX__ while (environ[env_size]) { env_size++; } std::vector> env_v(env_size); for (int i = 0; i < env_size; ++i) { const char* var = environ[i]; const char* s = strchr(var, '='); const int length = s ? s - var : strlen(var); env_v[i] = String::NewFromUtf8(isolate, var, NewStringType::kNormal, length) .ToLocalChecked(); } #else // _WIN32 std::vector> env_v; WCHAR* environment = GetEnvironmentStringsW(); if (environment == nullptr) return; // This should not happen. WCHAR* p = environment; while (*p) { WCHAR* s; if (*p == L'=') { // If the key starts with '=' it is a hidden environment variable. p += wcslen(p) + 1; continue; } else { s = wcschr(p, L'='); } if (!s) { s = p + wcslen(p); } const uint16_t* two_byte_buffer = reinterpret_cast(p); const size_t two_byte_buffer_len = s - p; v8::MaybeLocal rc = String::NewFromTwoByte( isolate, two_byte_buffer, NewStringType::kNormal, two_byte_buffer_len); if (rc.IsEmpty()) { isolate->ThrowException(ERR_STRING_TOO_LONG(isolate)); FreeEnvironmentStringsW(environment); return; } env_v.push_back(rc.ToLocalChecked()); p = s + wcslen(s) + 1; } FreeEnvironmentStringsW(environment); #endif envarr = Array::New(isolate, env_v.data(), env_v.size()); info.GetReturnValue().Set(envarr); } MaybeLocal CreateEnvVarProxy(Local context, Isolate* isolate, Local data) { EscapableHandleScope scope(isolate); Local env_proxy_template = ObjectTemplate::New(isolate); env_proxy_template->SetHandler(NamedPropertyHandlerConfiguration( EnvGetter, EnvSetter, EnvQuery, EnvDeleter, EnvEnumerator, data)); return scope.EscapeMaybe(env_proxy_template->NewInstance(context)); } } // namespace node