// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #include "node.h" #include "req_wrap.h" #include "handle_wrap.h" #include "ares.h" #include "uv.h" #include "v8-debug.h" #if defined HAVE_DTRACE || defined HAVE_ETW || defined HAVE_SYSTEMTAP # include "node_dtrace.h" #endif #if defined HAVE_PERFCTR # include "node_counters.h" #endif #include #include #include #include #include #if !defined(_MSC_VER) #include #else #define strcasecmp _stricmp #endif #include /* PATH_MAX */ #include #if !defined(_MSC_VER) #include /* setuid, getuid */ #else #include #include #define getpid _getpid #include #define umask _umask typedef int mode_t; #endif #include #include #include "zlib.h" #ifdef __POSIX__ # include /* getpwnam() */ # include /* getgrnam() */ #endif #include "node_buffer.h" #include "node_file.h" #include "node_http_parser.h" #include "node_constants.h" #include "node_javascript.h" #include "node_version.h" #include "node_string.h" #if HAVE_OPENSSL # include "node_crypto.h" #endif #if HAVE_SYSTEMTAP #include "node_systemtap.h" #endif #include "node_script.h" #include "v8_typed_array.h" using namespace v8; # ifdef __APPLE__ # include # define environ (*_NSGetEnviron()) # elif !defined(_MSC_VER) extern char **environ; # endif namespace node { ngx_queue_t handle_wrap_queue = { &handle_wrap_queue, &handle_wrap_queue }; ngx_queue_t req_wrap_queue = { &req_wrap_queue, &req_wrap_queue }; // declared in req_wrap.h Persistent process_symbol; Persistent domain_symbol; // declared in node_internals.h Persistent process; static Persistent process_tickDomainCallback; static Persistent process_tickFromSpinner; static Persistent process_tickCallback; static Persistent exports_symbol; static Persistent errno_symbol; static Persistent syscall_symbol; static Persistent errpath_symbol; static Persistent code_symbol; static Persistent rss_symbol; static Persistent heap_total_symbol; static Persistent heap_used_symbol; static Persistent fatal_exception_symbol; static Persistent enter_symbol; static Persistent exit_symbol; static Persistent disposed_symbol; static bool print_eval = false; static bool force_repl = false; static bool trace_deprecation = false; static bool throw_deprecation = false; static char *eval_string = NULL; static int option_end_index = 0; static bool use_debug_agent = false; static bool debug_wait_connect = false; static int debug_port=5858; static int max_stack_size = 0; // used by C++ modules as well bool no_deprecation = false; static uv_idle_t tick_spinner; static bool need_tick_cb; static Persistent tick_callback_sym; static uv_check_t check_immediate_watcher; static uv_idle_t idle_immediate_dummy; static bool need_immediate_cb; static Persistent immediate_callback_sym; // for quick ref to tickCallback values static struct { uint32_t length; uint32_t index; uint32_t depth; } tick_infobox; #ifdef OPENSSL_NPN_NEGOTIATED static bool use_npn = true; #else static bool use_npn = false; #endif #ifdef SSL_CTRL_SET_TLSEXT_SERVERNAME_CB static bool use_sni = true; #else static bool use_sni = false; #endif // process-relative uptime base, initialized at start-up static double prog_start_time; static volatile bool debugger_running = false; static uv_async_t dispatch_debug_messages_async; // Declared in node_internals.h Isolate* node_isolate = NULL; static void Spin(uv_idle_t* handle, int status) { assert((uv_idle_t*) handle == &tick_spinner); assert(status == 0); // Avoid entering a V8 scope. if (!need_tick_cb) return; need_tick_cb = false; uv_idle_stop(&tick_spinner); HandleScope scope; if (process_tickFromSpinner.IsEmpty()) { Local cb_v = process->Get(String::New("_tickFromSpinner")); if (!cb_v->IsFunction()) { fprintf(stderr, "process._tickFromSpinner assigned to non-function\n"); abort(); } Local cb = cb_v.As(); process_tickFromSpinner = Persistent::New(cb); } TryCatch try_catch; process_tickFromSpinner->Call(process, 0, NULL); if (try_catch.HasCaught()) { FatalException(try_catch); } } static Handle NeedTickCallback(const Arguments& args) { need_tick_cb = true; uv_idle_start(&tick_spinner, Spin); return Undefined(); } static void CheckImmediate(uv_check_t* handle, int status) { assert(handle == &check_immediate_watcher); assert(status == 0); HandleScope scope; if (immediate_callback_sym.IsEmpty()) { immediate_callback_sym = NODE_PSYMBOL("_immediateCallback"); } MakeCallback(process, immediate_callback_sym, 0, NULL); } static void IdleImmediateDummy(uv_idle_t* handle, int status) { // Do nothing. Only for maintaining event loop assert(handle == &idle_immediate_dummy); assert(status == 0); } static inline const char *errno_string(int errorno) { #define ERRNO_CASE(e) case e: return #e; switch (errorno) { #ifdef EACCES ERRNO_CASE(EACCES); #endif #ifdef EADDRINUSE ERRNO_CASE(EADDRINUSE); #endif #ifdef EADDRNOTAVAIL ERRNO_CASE(EADDRNOTAVAIL); #endif #ifdef EAFNOSUPPORT ERRNO_CASE(EAFNOSUPPORT); #endif #ifdef EAGAIN ERRNO_CASE(EAGAIN); #endif #ifdef EWOULDBLOCK # if EAGAIN != EWOULDBLOCK ERRNO_CASE(EWOULDBLOCK); # endif #endif #ifdef EALREADY ERRNO_CASE(EALREADY); #endif #ifdef EBADF ERRNO_CASE(EBADF); #endif #ifdef EBADMSG ERRNO_CASE(EBADMSG); #endif #ifdef EBUSY ERRNO_CASE(EBUSY); #endif #ifdef ECANCELED ERRNO_CASE(ECANCELED); #endif #ifdef ECHILD ERRNO_CASE(ECHILD); #endif #ifdef ECONNABORTED ERRNO_CASE(ECONNABORTED); #endif #ifdef ECONNREFUSED ERRNO_CASE(ECONNREFUSED); #endif #ifdef ECONNRESET ERRNO_CASE(ECONNRESET); #endif #ifdef EDEADLK ERRNO_CASE(EDEADLK); #endif #ifdef EDESTADDRREQ ERRNO_CASE(EDESTADDRREQ); #endif #ifdef EDOM ERRNO_CASE(EDOM); #endif #ifdef EDQUOT ERRNO_CASE(EDQUOT); #endif #ifdef EEXIST ERRNO_CASE(EEXIST); #endif #ifdef EFAULT ERRNO_CASE(EFAULT); #endif #ifdef EFBIG ERRNO_CASE(EFBIG); #endif #ifdef EHOSTUNREACH ERRNO_CASE(EHOSTUNREACH); #endif #ifdef EIDRM ERRNO_CASE(EIDRM); #endif #ifdef EILSEQ ERRNO_CASE(EILSEQ); #endif #ifdef EINPROGRESS ERRNO_CASE(EINPROGRESS); #endif #ifdef EINTR ERRNO_CASE(EINTR); #endif #ifdef EINVAL ERRNO_CASE(EINVAL); #endif #ifdef EIO ERRNO_CASE(EIO); #endif #ifdef EISCONN ERRNO_CASE(EISCONN); #endif #ifdef EISDIR ERRNO_CASE(EISDIR); #endif #ifdef ELOOP ERRNO_CASE(ELOOP); #endif #ifdef EMFILE ERRNO_CASE(EMFILE); #endif #ifdef EMLINK ERRNO_CASE(EMLINK); #endif #ifdef EMSGSIZE ERRNO_CASE(EMSGSIZE); #endif #ifdef EMULTIHOP ERRNO_CASE(EMULTIHOP); #endif #ifdef ENAMETOOLONG ERRNO_CASE(ENAMETOOLONG); #endif #ifdef ENETDOWN ERRNO_CASE(ENETDOWN); #endif #ifdef ENETRESET ERRNO_CASE(ENETRESET); #endif #ifdef ENETUNREACH ERRNO_CASE(ENETUNREACH); #endif #ifdef ENFILE ERRNO_CASE(ENFILE); #endif #ifdef ENOBUFS ERRNO_CASE(ENOBUFS); #endif #ifdef ENODATA ERRNO_CASE(ENODATA); #endif #ifdef ENODEV ERRNO_CASE(ENODEV); #endif #ifdef ENOENT ERRNO_CASE(ENOENT); #endif #ifdef ENOEXEC ERRNO_CASE(ENOEXEC); #endif #ifdef ENOLINK ERRNO_CASE(ENOLINK); #endif #ifdef ENOLCK # if ENOLINK != ENOLCK ERRNO_CASE(ENOLCK); # endif #endif #ifdef ENOMEM ERRNO_CASE(ENOMEM); #endif #ifdef ENOMSG ERRNO_CASE(ENOMSG); #endif #ifdef ENOPROTOOPT ERRNO_CASE(ENOPROTOOPT); #endif #ifdef ENOSPC ERRNO_CASE(ENOSPC); #endif #ifdef ENOSR ERRNO_CASE(ENOSR); #endif #ifdef ENOSTR ERRNO_CASE(ENOSTR); #endif #ifdef ENOSYS ERRNO_CASE(ENOSYS); #endif #ifdef ENOTCONN ERRNO_CASE(ENOTCONN); #endif #ifdef ENOTDIR ERRNO_CASE(ENOTDIR); #endif #ifdef ENOTEMPTY ERRNO_CASE(ENOTEMPTY); #endif #ifdef ENOTSOCK ERRNO_CASE(ENOTSOCK); #endif #ifdef ENOTSUP ERRNO_CASE(ENOTSUP); #else # ifdef EOPNOTSUPP ERRNO_CASE(EOPNOTSUPP); # endif #endif #ifdef ENOTTY ERRNO_CASE(ENOTTY); #endif #ifdef ENXIO ERRNO_CASE(ENXIO); #endif #ifdef EOVERFLOW ERRNO_CASE(EOVERFLOW); #endif #ifdef EPERM ERRNO_CASE(EPERM); #endif #ifdef EPIPE ERRNO_CASE(EPIPE); #endif #ifdef EPROTO ERRNO_CASE(EPROTO); #endif #ifdef EPROTONOSUPPORT ERRNO_CASE(EPROTONOSUPPORT); #endif #ifdef EPROTOTYPE ERRNO_CASE(EPROTOTYPE); #endif #ifdef ERANGE ERRNO_CASE(ERANGE); #endif #ifdef EROFS ERRNO_CASE(EROFS); #endif #ifdef ESPIPE ERRNO_CASE(ESPIPE); #endif #ifdef ESRCH ERRNO_CASE(ESRCH); #endif #ifdef ESTALE ERRNO_CASE(ESTALE); #endif #ifdef ETIME ERRNO_CASE(ETIME); #endif #ifdef ETIMEDOUT ERRNO_CASE(ETIMEDOUT); #endif #ifdef ETXTBSY ERRNO_CASE(ETXTBSY); #endif #ifdef EXDEV ERRNO_CASE(EXDEV); #endif default: return ""; } } const char *signo_string(int signo) { #define SIGNO_CASE(e) case e: return #e; switch (signo) { #ifdef SIGHUP SIGNO_CASE(SIGHUP); #endif #ifdef SIGINT SIGNO_CASE(SIGINT); #endif #ifdef SIGQUIT SIGNO_CASE(SIGQUIT); #endif #ifdef SIGILL SIGNO_CASE(SIGILL); #endif #ifdef SIGTRAP SIGNO_CASE(SIGTRAP); #endif #ifdef SIGABRT SIGNO_CASE(SIGABRT); #endif #ifdef SIGIOT # if SIGABRT != SIGIOT SIGNO_CASE(SIGIOT); # endif #endif #ifdef SIGBUS SIGNO_CASE(SIGBUS); #endif #ifdef SIGFPE SIGNO_CASE(SIGFPE); #endif #ifdef SIGKILL SIGNO_CASE(SIGKILL); #endif #ifdef SIGUSR1 SIGNO_CASE(SIGUSR1); #endif #ifdef SIGSEGV SIGNO_CASE(SIGSEGV); #endif #ifdef SIGUSR2 SIGNO_CASE(SIGUSR2); #endif #ifdef SIGPIPE SIGNO_CASE(SIGPIPE); #endif #ifdef SIGALRM SIGNO_CASE(SIGALRM); #endif SIGNO_CASE(SIGTERM); #ifdef SIGCHLD SIGNO_CASE(SIGCHLD); #endif #ifdef SIGSTKFLT SIGNO_CASE(SIGSTKFLT); #endif #ifdef SIGCONT SIGNO_CASE(SIGCONT); #endif #ifdef SIGSTOP SIGNO_CASE(SIGSTOP); #endif #ifdef SIGTSTP SIGNO_CASE(SIGTSTP); #endif #ifdef SIGBREAK SIGNO_CASE(SIGBREAK); #endif #ifdef SIGTTIN SIGNO_CASE(SIGTTIN); #endif #ifdef SIGTTOU SIGNO_CASE(SIGTTOU); #endif #ifdef SIGURG SIGNO_CASE(SIGURG); #endif #ifdef SIGXCPU SIGNO_CASE(SIGXCPU); #endif #ifdef SIGXFSZ SIGNO_CASE(SIGXFSZ); #endif #ifdef SIGVTALRM SIGNO_CASE(SIGVTALRM); #endif #ifdef SIGPROF SIGNO_CASE(SIGPROF); #endif #ifdef SIGWINCH SIGNO_CASE(SIGWINCH); #endif #ifdef SIGIO SIGNO_CASE(SIGIO); #endif #ifdef SIGPOLL # if SIGPOLL != SIGIO SIGNO_CASE(SIGPOLL); # endif #endif #ifdef SIGLOST SIGNO_CASE(SIGLOST); #endif #ifdef SIGPWR # if SIGPWR != SIGLOST SIGNO_CASE(SIGPWR); # endif #endif #ifdef SIGSYS SIGNO_CASE(SIGSYS); #endif default: return ""; } } Local ErrnoException(int errorno, const char *syscall, const char *msg, const char *path) { Local e; Local estring = String::NewSymbol(errno_string(errorno)); if (!msg[0]) { msg = strerror(errorno); } Local message = String::NewSymbol(msg); Local cons1 = String::Concat(estring, String::NewSymbol(", ")); Local cons2 = String::Concat(cons1, message); if (syscall_symbol.IsEmpty()) { syscall_symbol = NODE_PSYMBOL("syscall"); errno_symbol = NODE_PSYMBOL("errno"); errpath_symbol = NODE_PSYMBOL("path"); code_symbol = NODE_PSYMBOL("code"); } if (path) { Local cons3 = String::Concat(cons2, String::NewSymbol(" '")); Local cons4 = String::Concat(cons3, String::New(path)); Local cons5 = String::Concat(cons4, String::NewSymbol("'")); e = Exception::Error(cons5); } else { e = Exception::Error(cons2); } Local obj = e->ToObject(); obj->Set(errno_symbol, Integer::New(errorno)); obj->Set(code_symbol, estring); if (path) obj->Set(errpath_symbol, String::New(path)); if (syscall) obj->Set(syscall_symbol, String::NewSymbol(syscall)); return e; } static const char* get_uv_errno_string(int errorno) { uv_err_t err; memset(&err, 0, sizeof err); err.code = (uv_err_code)errorno; return uv_err_name(err); } static const char* get_uv_errno_message(int errorno) { uv_err_t err; memset(&err, 0, sizeof err); err.code = (uv_err_code)errorno; return uv_strerror(err); } // hack alert! copy of ErrnoException, tuned for uv errors Local UVException(int errorno, const char *syscall, const char *msg, const char *path) { if (syscall_symbol.IsEmpty()) { syscall_symbol = NODE_PSYMBOL("syscall"); errno_symbol = NODE_PSYMBOL("errno"); errpath_symbol = NODE_PSYMBOL("path"); code_symbol = NODE_PSYMBOL("code"); } if (!msg || !msg[0]) msg = get_uv_errno_message(errorno); Local estring = String::NewSymbol(get_uv_errno_string(errorno)); Local message = String::NewSymbol(msg); Local cons1 = String::Concat(estring, String::NewSymbol(", ")); Local cons2 = String::Concat(cons1, message); Local e; Local path_str; if (path) { #ifdef _WIN32 if (strncmp(path, "\\\\?\\UNC\\", 8) == 0) { path_str = String::Concat(String::New("\\\\"), String::New(path + 8)); } else if (strncmp(path, "\\\\?\\", 4) == 0) { path_str = String::New(path + 4); } else { path_str = String::New(path); } #else path_str = String::New(path); #endif Local cons3 = String::Concat(cons2, String::NewSymbol(" '")); Local cons4 = String::Concat(cons3, path_str); Local cons5 = String::Concat(cons4, String::NewSymbol("'")); e = Exception::Error(cons5); } else { e = Exception::Error(cons2); } Local obj = e->ToObject(); // TODO errno should probably go obj->Set(errno_symbol, Integer::New(errorno)); obj->Set(code_symbol, estring); if (path) obj->Set(errpath_symbol, path_str); if (syscall) obj->Set(syscall_symbol, String::NewSymbol(syscall)); return e; } #ifdef _WIN32 // Does about the same as strerror(), // but supports all windows error messages static const char *winapi_strerror(const int errorno) { char *errmsg = NULL; FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, errorno, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR)&errmsg, 0, NULL); if (errmsg) { // Remove trailing newlines for (int i = strlen(errmsg) - 1; i >= 0 && (errmsg[i] == '\n' || errmsg[i] == '\r'); i--) { errmsg[i] = '\0'; } return errmsg; } else { // FormatMessage failed return "Unknown error"; } } Local WinapiErrnoException(int errorno, const char* syscall, const char* msg, const char* path) { Local e; if (!msg || !msg[0]) { msg = winapi_strerror(errorno); } Local message = String::NewSymbol(msg); if (syscall_symbol.IsEmpty()) { syscall_symbol = NODE_PSYMBOL("syscall"); errno_symbol = NODE_PSYMBOL("errno"); errpath_symbol = NODE_PSYMBOL("path"); code_symbol = NODE_PSYMBOL("code"); } if (path) { Local cons1 = String::Concat(message, String::NewSymbol(" '")); Local cons2 = String::Concat(cons1, String::New(path)); Local cons3 = String::Concat(cons2, String::NewSymbol("'")); e = Exception::Error(cons3); } else { e = Exception::Error(message); } Local obj = e->ToObject(); obj->Set(errno_symbol, Integer::New(errorno)); if (path) obj->Set(errpath_symbol, String::New(path)); if (syscall) obj->Set(syscall_symbol, String::NewSymbol(syscall)); return e; } #endif Handle FromConstructorTemplate(Persistent t, const Arguments& args) { HandleScope scope; Local argv[32]; unsigned argc = args.Length(); if (argc > ARRAY_SIZE(argv)) argc = ARRAY_SIZE(argv); for (unsigned i = 0; i < argc; ++i) argv[i] = args[i]; return scope.Close(t->GetFunction()->NewInstance(argc, argv)); } Handle MakeDomainCallback(const Handle object, const Handle callback, int argc, Handle argv[]) { // TODO Hook for long stack traces to be made here. // lazy load _tickDomainCallback if (process_tickDomainCallback.IsEmpty()) { Local cb_v = process->Get(String::New("_tickDomainCallback")); if (!cb_v->IsFunction()) { fprintf(stderr, "process._tickDomainCallback assigned to non-function\n"); abort(); } Local cb = cb_v.As(); process_tickDomainCallback = Persistent::New(cb); } // lazy load domain specific symbols if (enter_symbol.IsEmpty()) { enter_symbol = NODE_PSYMBOL("enter"); exit_symbol = NODE_PSYMBOL("exit"); disposed_symbol = NODE_PSYMBOL("_disposed"); } Local domain_v = object->Get(domain_symbol); Local domain; Local enter; Local exit; TryCatch try_catch; domain = domain_v->ToObject(); assert(!domain.IsEmpty()); if (domain->Get(disposed_symbol)->IsTrue()) { // domain has been disposed of. return Undefined(); } enter = Local::Cast(domain->Get(enter_symbol)); assert(!enter.IsEmpty()); enter->Call(domain, 0, NULL); if (try_catch.HasCaught()) { FatalException(try_catch); return Undefined(); } Local ret = callback->Call(object, argc, argv); if (try_catch.HasCaught()) { FatalException(try_catch); return Undefined(); } exit = Local::Cast(domain->Get(exit_symbol)); assert(!exit.IsEmpty()); exit->Call(domain, 0, NULL); if (try_catch.HasCaught()) { FatalException(try_catch); return Undefined(); } if (tick_infobox.length == 0) { tick_infobox.index = 0; tick_infobox.depth = 0; return ret; } // process nextTicks after call process_tickDomainCallback->Call(process, 0, NULL); if (try_catch.HasCaught()) { FatalException(try_catch); return Undefined(); } return ret; } Handle MakeCallback(const Handle object, const Handle callback, int argc, Handle argv[]) { // TODO Hook for long stack traces to be made here. // lazy load no domain next tick callbacks if (process_tickCallback.IsEmpty()) { Local cb_v = process->Get(String::New("_tickCallback")); if (!cb_v->IsFunction()) { fprintf(stderr, "process._tickCallback assigned to non-function\n"); abort(); } Local cb = cb_v.As(); process_tickCallback = Persistent::New(cb); } TryCatch try_catch; Local ret = callback->Call(object, argc, argv); if (try_catch.HasCaught()) { FatalException(try_catch); return Undefined(); } if (tick_infobox.length == 0) { tick_infobox.index = 0; tick_infobox.depth = 0; return ret; } // process nextTicks after call process_tickCallback->Call(process, 0, NULL); if (try_catch.HasCaught()) { FatalException(try_catch); return Undefined(); } return ret; } Handle MakeCallback(const Handle object, const Handle symbol, int argc, Handle argv[]) { HandleScope scope; Local callback = object->Get(symbol).As(); Local domain = object->Get(domain_symbol); // has domain, off with you if (!domain->IsNull() && !domain->IsUndefined()) return scope.Close(MakeDomainCallback(object, callback, argc, argv)); return scope.Close(MakeCallback(object, callback, argc, argv)); } Handle MakeCallback(const Handle object, const char* method, int argc, Handle argv[]) { HandleScope scope; Handle ret = MakeCallback(object, String::NewSymbol(method), argc, argv); return scope.Close(ret); } void SetErrno(uv_err_t err) { HandleScope scope; static Persistent errno_symbol; if (errno_symbol.IsEmpty()) { errno_symbol = NODE_PSYMBOL("_errno"); } if (err.code == UV_UNKNOWN) { char errno_buf[100]; snprintf(errno_buf, 100, "Unknown system errno %d", err.sys_errno_); process->Set(errno_symbol, String::New(errno_buf)); } else { process->Set(errno_symbol, String::NewSymbol(uv_err_name(err))); } } enum encoding ParseEncoding(Handle encoding_v, enum encoding _default) { HandleScope scope; if (!encoding_v->IsString()) return _default; String::Utf8Value encoding(encoding_v); if (strcasecmp(*encoding, "utf8") == 0) { return UTF8; } else if (strcasecmp(*encoding, "utf-8") == 0) { return UTF8; } else if (strcasecmp(*encoding, "ascii") == 0) { return ASCII; } else if (strcasecmp(*encoding, "base64") == 0) { return BASE64; } else if (strcasecmp(*encoding, "ucs2") == 0) { return UCS2; } else if (strcasecmp(*encoding, "ucs-2") == 0) { return UCS2; } else if (strcasecmp(*encoding, "utf16le") == 0) { return UCS2; } else if (strcasecmp(*encoding, "utf-16le") == 0) { return UCS2; } else if (strcasecmp(*encoding, "binary") == 0) { return BINARY; } else if (strcasecmp(*encoding, "buffer") == 0) { return BUFFER; } else if (strcasecmp(*encoding, "hex") == 0) { return HEX; } else if (strcasecmp(*encoding, "raw") == 0) { if (!no_deprecation) { fprintf(stderr, "'raw' (array of integers) has been removed. " "Use 'binary'.\n"); } return BINARY; } else if (strcasecmp(*encoding, "raws") == 0) { if (!no_deprecation) { fprintf(stderr, "'raws' encoding has been renamed to 'binary'. " "Please update your code.\n"); } return BINARY; } else { return _default; } } Local Encode(const void *buf, size_t len, enum encoding encoding) { HandleScope scope; if (encoding == BUFFER) { return scope.Close( Buffer::New(static_cast(buf), len)->handle_); } if (!len) return scope.Close(String::Empty()); if (encoding == BINARY) { const unsigned char *cbuf = static_cast(buf); uint16_t * twobytebuf = new uint16_t[len]; for (size_t i = 0; i < len; i++) { // XXX is the following line platform independent? twobytebuf[i] = cbuf[i]; } Local chunk = String::New(twobytebuf, len); delete [] twobytebuf; // TODO use ExternalTwoByteString? return scope.Close(chunk); } // utf8 or ascii encoding Local chunk = String::New((const char*)buf, len); return scope.Close(chunk); } // Returns -1 if the handle was not valid for decoding ssize_t DecodeBytes(v8::Handle val, enum encoding encoding) { HandleScope scope; if (val->IsArray()) { fprintf(stderr, "'raw' encoding (array of integers) has been removed. " "Use 'binary'.\n"); assert(0); return -1; } if ((encoding == BUFFER || encoding == BINARY) && Buffer::HasInstance(val)) { return Buffer::Length(val->ToObject()); } Local str = val->ToString(); if (encoding == UTF8) return str->Utf8Length(); else if (encoding == UCS2) return str->Length() * 2; else if (encoding == HEX) return str->Length() / 2; return str->Length(); } #ifndef MIN # define MIN(a, b) ((a) < (b) ? (a) : (b)) #endif // Returns number of bytes written. ssize_t DecodeWrite(char *buf, size_t buflen, v8::Handle val, enum encoding encoding) { HandleScope scope; // XXX // A lot of improvement can be made here. See: // http://code.google.com/p/v8/issues/detail?id=270 // http://groups.google.com/group/v8-dev/browse_thread/thread/dba28a81d9215291/ece2b50a3b4022c // http://groups.google.com/group/v8-users/browse_thread/thread/1f83b0ba1f0a611 if (val->IsArray()) { fprintf(stderr, "'raw' encoding (array of integers) has been removed. " "Use 'binary'.\n"); assert(0); return -1; } bool is_buffer = Buffer::HasInstance(val); if (is_buffer && (encoding == BINARY || encoding == BUFFER)) { // fast path, copy buffer data const char* data = Buffer::Data(val.As()); size_t size = Buffer::Length(val.As()); size_t len = size < buflen ? size : buflen; memcpy(buf, data, len); return len; } Local str; if (is_buffer) { // slow path, convert to binary string Local arg = String::New("binary"); str = MakeCallback(val.As(), "toString", 1, &arg)->ToString(); } else { str = val->ToString(); } if (encoding == UTF8) { str->WriteUtf8(buf, buflen, NULL, String::HINT_MANY_WRITES_EXPECTED); return buflen; } if (encoding == ASCII) { str->WriteAscii(buf, 0, buflen, String::HINT_MANY_WRITES_EXPECTED); return buflen; } // THIS IS AWFUL!!! FIXME assert(encoding == BINARY); uint16_t * twobytebuf = new uint16_t[buflen]; str->Write(twobytebuf, 0, buflen, String::HINT_MANY_WRITES_EXPECTED); for (size_t i = 0; i < buflen; i++) { unsigned char *b = reinterpret_cast(&twobytebuf[i]); buf[i] = b[0]; } delete [] twobytebuf; return buflen; } void DisplayExceptionLine (TryCatch &try_catch) { // Prevent re-entry into this function. For example, if there is // a throw from a program in vm.runInThisContext(code, filename, true), // then we want to show the original failure, not the secondary one. static bool displayed_error = false; if (displayed_error) return; displayed_error = true; HandleScope scope; Handle message = try_catch.Message(); uv_tty_reset_mode(); fprintf(stderr, "\n"); if (!message.IsEmpty()) { // Print (filename):(line number): (message). String::Utf8Value filename(message->GetScriptResourceName()); const char* filename_string = *filename; int linenum = message->GetLineNumber(); fprintf(stderr, "%s:%i\n", filename_string, linenum); // Print line of source code. String::Utf8Value sourceline(message->GetSourceLine()); const char* sourceline_string = *sourceline; // Because of how node modules work, all scripts are wrapped with a // "function (module, exports, __filename, ...) {" // to provide script local variables. // // When reporting errors on the first line of a script, this wrapper // function is leaked to the user. There used to be a hack here to // truncate off the first 62 characters, but it caused numerous other // problems when vm.runIn*Context() methods were used for non-module // code. // // If we ever decide to re-instate such a hack, the following steps // must be taken: // // 1. Pass a flag around to say "this code was wrapped" // 2. Update the stack frame output so that it is also correct. // // It would probably be simpler to add a line rather than add some // number of characters to the first line, since V8 truncates the // sourceline to 78 characters, and we end up not providing very much // useful debugging info to the user if we remove 62 characters. int start = message->GetStartColumn(); int end = message->GetEndColumn(); // fprintf(stderr, "---\nsourceline:%s\noffset:%d\nstart:%d\nend:%d\n---\n", sourceline_string, start, end); fprintf(stderr, "%s\n", sourceline_string); // Print wavy underline (GetUnderline is deprecated). for (int i = 0; i < start; i++) { fputc((sourceline_string[i] == '\t') ? '\t' : ' ', stderr); } for (int i = start; i < end; i++) { fputc('^', stderr); } fputc('\n', stderr); } } static void ReportException(TryCatch &try_catch, bool show_line) { HandleScope scope; if (show_line) DisplayExceptionLine(try_catch); String::Utf8Value trace(try_catch.StackTrace()); // range errors have a trace member set to undefined if (trace.length() > 0 && !try_catch.StackTrace()->IsUndefined()) { fprintf(stderr, "%s\n", *trace); } else { // this really only happens for RangeErrors, since they're the only // kind that won't have all this info in the trace, or when non-Error // objects are thrown manually. Local er = try_catch.Exception(); bool isErrorObject = er->IsObject() && !(er->ToObject()->Get(String::New("message"))->IsUndefined()) && !(er->ToObject()->Get(String::New("name"))->IsUndefined()); if (isErrorObject) { String::Utf8Value name(er->ToObject()->Get(String::New("name"))); fprintf(stderr, "%s: ", *name); } String::Utf8Value msg(!isErrorObject ? er : er->ToObject()->Get(String::New("message"))); fprintf(stderr, "%s\n", *msg); } fflush(stderr); } // Executes a str within the current v8 context. Local ExecuteString(Handle source, Handle filename) { HandleScope scope; TryCatch try_catch; Local script = v8::Script::Compile(source, filename); if (script.IsEmpty()) { ReportException(try_catch, true); exit(3); } Local result = script->Run(); if (result.IsEmpty()) { ReportException(try_catch, true); exit(4); } return scope.Close(result); } static Handle GetActiveRequests(const Arguments& args) { HandleScope scope; Local ary = Array::New(); ngx_queue_t* q = NULL; int i = 0; ngx_queue_foreach(q, &req_wrap_queue) { ReqWrap* w = container_of(q, ReqWrap, req_wrap_queue_); if (w->object_.IsEmpty()) continue; ary->Set(i++, w->object_); } return scope.Close(ary); } // Non-static, friend of HandleWrap. Could have been a HandleWrap method but // implemented here for consistency with GetActiveRequests(). Handle GetActiveHandles(const Arguments& args) { HandleScope scope; Local ary = Array::New(); ngx_queue_t* q = NULL; int i = 0; Local owner_sym = String::New("owner"); ngx_queue_foreach(q, &handle_wrap_queue) { HandleWrap* w = container_of(q, HandleWrap, handle_wrap_queue_); if (w->object_.IsEmpty() || (w->flags_ & HandleWrap::kUnref)) continue; Local obj = w->object_->Get(owner_sym); if (obj->IsUndefined()) obj = *w->object_; ary->Set(i++, obj); } return scope.Close(ary); } static Handle Abort(const Arguments& args) { abort(); return Undefined(); } static Handle Chdir(const Arguments& args) { HandleScope scope; if (args.Length() != 1 || !args[0]->IsString()) { return ThrowException(Exception::Error(String::New("Bad argument."))); } String::Utf8Value path(args[0]); uv_err_t r = uv_chdir(*path); if (r.code != UV_OK) { return ThrowException(UVException(r.code, "uv_chdir")); } return Undefined(); } static Handle Cwd(const Arguments& args) { HandleScope scope; #ifdef _WIN32 /* MAX_PATH is in characters, not bytes. Make sure we have enough headroom. */ char buf[MAX_PATH * 4 + 1]; #else char buf[PATH_MAX + 1]; #endif uv_err_t r = uv_cwd(buf, ARRAY_SIZE(buf) - 1); if (r.code != UV_OK) { return ThrowException(UVException(r.code, "uv_cwd")); } buf[ARRAY_SIZE(buf) - 1] = '\0'; Local cwd = String::New(buf); return scope.Close(cwd); } static Handle Umask(const Arguments& args) { HandleScope scope; unsigned int old; if (args.Length() < 1 || args[0]->IsUndefined()) { old = umask(0); umask((mode_t)old); } else if(!args[0]->IsInt32() && !args[0]->IsString()) { return ThrowException(Exception::TypeError( String::New("argument must be an integer or octal string."))); } else { int oct; if(args[0]->IsInt32()) { oct = args[0]->Uint32Value(); } else { oct = 0; String::Utf8Value str(args[0]); // Parse the octal string. for (int i = 0; i < str.length(); i++) { char c = (*str)[i]; if (c > '7' || c < '0') { return ThrowException(Exception::TypeError( String::New("invalid octal string"))); } oct *= 8; oct += c - '0'; } } old = umask(static_cast(oct)); } return scope.Close(Uint32::New(old)); } #ifdef __POSIX__ static const uid_t uid_not_found = static_cast(-1); static const gid_t gid_not_found = static_cast(-1); static uid_t uid_by_name(const char* name) { struct passwd pwd; struct passwd* pp; char buf[8192]; int rc; errno = 0; pp = NULL; if ((rc = getpwnam_r(name, &pwd, buf, sizeof(buf), &pp)) == 0 && pp != NULL) { return pp->pw_uid; } return uid_not_found; } static char* name_by_uid(uid_t uid) { struct passwd pwd; struct passwd* pp; char buf[8192]; int rc; errno = 0; pp = NULL; if ((rc = getpwuid_r(uid, &pwd, buf, sizeof(buf), &pp)) == 0 && pp != NULL) { return strdup(pp->pw_name); } if (rc == 0) { errno = ENOENT; } return NULL; } static gid_t gid_by_name(const char* name) { struct group pwd; struct group* pp; char buf[8192]; int rc; errno = 0; pp = NULL; if ((rc = getgrnam_r(name, &pwd, buf, sizeof(buf), &pp)) == 0 && pp != NULL) { return pp->gr_gid; } return gid_not_found; } #if 0 // For future use. static const char* name_by_gid(gid_t gid) { struct group pwd; struct group* pp; char buf[8192]; int rc; errno = 0; pp = NULL; if ((rc = getgrgid_r(gid, &pwd, buf, sizeof(buf), &pp)) == 0 && pp != NULL) { return strdup(pp->gr_name); } if (rc == 0) { errno = ENOENT; } return NULL; } #endif static uid_t uid_by_name(Handle value) { if (value->IsUint32()) { return static_cast(value->Uint32Value()); } else { String::Utf8Value name(value); return uid_by_name(*name); } } static gid_t gid_by_name(Handle value) { if (value->IsUint32()) { return static_cast(value->Uint32Value()); } else { String::Utf8Value name(value); return gid_by_name(*name); } } static Handle GetUid(const Arguments& args) { HandleScope scope; int uid = getuid(); return scope.Close(Integer::New(uid)); } static Handle GetGid(const Arguments& args) { HandleScope scope; int gid = getgid(); return scope.Close(Integer::New(gid)); } static Handle SetGid(const Arguments& args) { HandleScope scope; if (!args[0]->IsUint32() && !args[0]->IsString()) { return ThrowTypeError("setgid argument must be a number or a string"); } gid_t gid = gid_by_name(args[0]); if (gid == gid_not_found) { return ThrowError("setgid group id does not exist"); } if (setgid(gid)) { return ThrowException(ErrnoException(errno, "setgid")); } return Undefined(); } static Handle SetUid(const Arguments& args) { HandleScope scope; if (!args[0]->IsUint32() && !args[0]->IsString()) { return ThrowTypeError("setuid argument must be a number or a string"); } uid_t uid = uid_by_name(args[0]); if (uid == uid_not_found) { return ThrowError("setuid user id does not exist"); } if (setuid(uid)) { return ThrowException(ErrnoException(errno, "setuid")); } return Undefined(); } static Handle GetGroups(const Arguments& args) { HandleScope scope; int ngroups = getgroups(0, NULL); if (ngroups == -1) { return ThrowException(ErrnoException(errno, "getgroups")); } gid_t* groups = new gid_t[ngroups]; ngroups = getgroups(ngroups, groups); if (ngroups == -1) { delete[] groups; return ThrowException(ErrnoException(errno, "getgroups")); } Local groups_list = Array::New(ngroups); bool seen_egid = false; gid_t egid = getegid(); for (int i = 0; i < ngroups; i++) { groups_list->Set(i, Integer::New(groups[i])); if (groups[i] == egid) seen_egid = true; } delete[] groups; if (seen_egid == false) { groups_list->Set(ngroups, Integer::New(egid)); } return scope.Close(groups_list); } static Handle SetGroups(const Arguments& args) { HandleScope scope; if (!args[0]->IsArray()) { return ThrowTypeError("argument 1 must be an array"); } Local groups_list = args[0].As(); size_t size = groups_list->Length(); gid_t* groups = new gid_t[size]; for (size_t i = 0; i < size; i++) { gid_t gid = gid_by_name(groups_list->Get(i)); if (gid == gid_not_found) { delete[] groups; return ThrowError("group name not found"); } groups[i] = gid; } int rc = setgroups(size, groups); delete[] groups; if (rc == -1) { return ThrowException(ErrnoException(errno, "setgroups")); } return Undefined(); } static Handle InitGroups(const Arguments& args) { HandleScope scope; if (!args[0]->IsUint32() && !args[0]->IsString()) { return ThrowTypeError("argument 1 must be a number or a string"); } if (!args[1]->IsUint32() && !args[1]->IsString()) { return ThrowTypeError("argument 2 must be a number or a string"); } String::Utf8Value arg0(args[0]); gid_t extra_group; bool must_free; char* user; if (args[0]->IsUint32()) { user = name_by_uid(args[0]->Uint32Value()); must_free = true; } else { user = *arg0; must_free = false; } if (user == NULL) { return ThrowError("initgroups user not found"); } extra_group = gid_by_name(args[1]); if (extra_group == gid_not_found) { if (must_free) free(user); return ThrowError("initgroups extra group not found"); } int rc = initgroups(user, extra_group); if (must_free) { free(user); } if (rc) { return ThrowException(ErrnoException(errno, "initgroups")); } return Undefined(); } #endif // __POSIX__ v8::Handle Exit(const v8::Arguments& args) { HandleScope scope; exit(args[0]->IntegerValue()); return Undefined(); } static Handle Uptime(const Arguments& args) { HandleScope scope; double uptime; uv_err_t err = uv_uptime(&uptime); if (err.code != UV_OK) { return Undefined(); } return scope.Close(Number::New(uptime - prog_start_time)); } v8::Handle MemoryUsage(const v8::Arguments& args) { HandleScope scope; size_t rss; uv_err_t err = uv_resident_set_memory(&rss); if (err.code != UV_OK) { return ThrowException(UVException(err.code, "uv_resident_set_memory")); } Local info = Object::New(); if (rss_symbol.IsEmpty()) { rss_symbol = NODE_PSYMBOL("rss"); heap_total_symbol = NODE_PSYMBOL("heapTotal"); heap_used_symbol = NODE_PSYMBOL("heapUsed"); } info->Set(rss_symbol, Number::New(rss)); // V8 memory usage HeapStatistics v8_heap_stats; V8::GetHeapStatistics(&v8_heap_stats); info->Set(heap_total_symbol, Integer::NewFromUnsigned(v8_heap_stats.total_heap_size())); info->Set(heap_used_symbol, Integer::NewFromUnsigned(v8_heap_stats.used_heap_size())); return scope.Close(info); } Handle Kill(const Arguments& args) { HandleScope scope; if (args.Length() != 2) { return ThrowException(Exception::Error(String::New("Bad argument."))); } int pid = args[0]->IntegerValue(); int sig = args[1]->Int32Value(); uv_err_t err = uv_kill(pid, sig); if (err.code != UV_OK) { SetErrno(err); return scope.Close(Integer::New(-1)); } return Undefined(); } // used in Hrtime() below #define NANOS_PER_SEC 1000000000 // Hrtime exposes libuv's uv_hrtime() high-resolution timer. // The value returned by uv_hrtime() is a 64-bit int representing nanoseconds, // so this function instead returns an Array with 2 entries representing seconds // and nanoseconds, to avoid any integer overflow possibility. // Pass in an Array from a previous hrtime() call to instead get a time diff. Handle Hrtime(const v8::Arguments& args) { HandleScope scope; uint64_t t = uv_hrtime(); if (args.Length() > 0) { // return a time diff tuple if (!args[0]->IsArray()) { Local exception = Exception::TypeError( String::New("process.hrtime() only accepts an Array tuple.")); return ThrowException(exception); } Local inArray = Local::Cast(args[0]); uint64_t seconds = inArray->Get(0)->Uint32Value(); uint64_t nanos = inArray->Get(1)->Uint32Value(); t -= (seconds * NANOS_PER_SEC) + nanos; } Local tuple = Array::New(2); tuple->Set(0, Integer::NewFromUnsigned(t / NANOS_PER_SEC)); tuple->Set(1, Integer::NewFromUnsigned(t % NANOS_PER_SEC)); return scope.Close(tuple); } typedef void (UV_DYNAMIC* extInit)(Handle exports); // DLOpen is process.dlopen(module, filename). // Used to load 'module.node' dynamically shared objects. Handle DLOpen(const v8::Arguments& args) { HandleScope scope; char symbol[1024], *base, *pos; uv_lib_t lib; int r; if (args.Length() < 2) { Local exception = Exception::Error( String::New("process.dlopen takes exactly 2 arguments.")); return ThrowException(exception); } Local module = args[0]->ToObject(); // Cast String::Utf8Value filename(args[1]); // Cast if (exports_symbol.IsEmpty()) { exports_symbol = NODE_PSYMBOL("exports"); } Local exports = module->Get(exports_symbol)->ToObject(); if (uv_dlopen(*filename, &lib)) { Local errmsg = String::New(uv_dlerror(&lib)); #ifdef _WIN32 // Windows needs to add the filename into the error message errmsg = String::Concat(errmsg, args[1]->ToString()); #endif return ThrowException(Exception::Error(errmsg)); } String::Utf8Value path(args[1]); base = *path; /* Find the shared library filename within the full path. */ #ifdef __POSIX__ pos = strrchr(base, '/'); if (pos != NULL) { base = pos + 1; } #else // Windows for (;;) { pos = strpbrk(base, "\\/:"); if (pos == NULL) { break; } base = pos + 1; } #endif /* Strip the .node extension. */ pos = strrchr(base, '.'); if (pos != NULL) { *pos = '\0'; } /* Add the `_module` suffix to the extension name. */ r = snprintf(symbol, sizeof symbol, "%s_module", base); if (r <= 0 || static_cast(r) >= sizeof symbol) { Local exception = Exception::Error(String::New("Out of memory.")); return ThrowException(exception); } /* Replace dashes with underscores. When loading foo-bar.node, * look for foo_bar_module, not foo-bar_module. */ for (pos = symbol; *pos != '\0'; ++pos) { if (*pos == '-') *pos = '_'; } node_module_struct *mod; if (uv_dlsym(&lib, symbol, reinterpret_cast(&mod))) { char errmsg[1024]; snprintf(errmsg, sizeof(errmsg), "Symbol %s not found.", symbol); return ThrowError(errmsg); } if (mod->version != NODE_MODULE_VERSION) { char errmsg[1024]; snprintf(errmsg, sizeof(errmsg), "Module version mismatch. Expected %d, got %d.", NODE_MODULE_VERSION, mod->version); return ThrowError(errmsg); } // Execute the C++ module mod->register_func(exports, module); // Tell coverity that 'handle' should not be freed when we return. // coverity[leaked_storage] return Undefined(); } static void OnFatalError(const char* location, const char* message) { if (location) { fprintf(stderr, "FATAL ERROR: %s %s\n", location, message); } else { fprintf(stderr, "FATAL ERROR: %s\n", message); } exit(5); } void FatalException(TryCatch &try_catch) { HandleScope scope; if (fatal_exception_symbol.IsEmpty()) fatal_exception_symbol = NODE_PSYMBOL("_fatalException"); Local fatal_v = process->Get(fatal_exception_symbol); if (!fatal_v->IsFunction()) { // failed before the process._fatalException function was added! // this is probably pretty bad. Nothing to do but report and exit. ReportException(try_catch, true); exit(6); } Local fatal_f = Local::Cast(fatal_v); Local error = try_catch.Exception(); Local argv[] = { error }; TryCatch fatal_try_catch; // this will return true if the JS layer handled it, false otherwise Local caught = fatal_f->Call(process, ARRAY_SIZE(argv), argv); if (fatal_try_catch.HasCaught()) { // the fatal exception function threw, so we must exit ReportException(fatal_try_catch, true); exit(7); } if (false == caught->BooleanValue()) { ReportException(try_catch, true); exit(8); } } Persistent binding_cache; Persistent module_load_list; static Handle Binding(const Arguments& args) { HandleScope scope; Local module = args[0]->ToString(); String::Utf8Value module_v(module); node_module_struct* modp; if (binding_cache.IsEmpty()) { binding_cache = Persistent::New(Object::New()); } Local exports; if (binding_cache->Has(module)) { exports = binding_cache->Get(module)->ToObject(); return scope.Close(exports); } // Append a string to process.moduleLoadList char buf[1024]; snprintf(buf, 1024, "Binding %s", *module_v); uint32_t l = module_load_list->Length(); module_load_list->Set(l, String::New(buf)); if ((modp = get_builtin_module(*module_v)) != NULL) { exports = Object::New(); // Internal bindings don't have a "module" object, // only exports. modp->register_func(exports, Undefined()); binding_cache->Set(module, exports); } else if (!strcmp(*module_v, "constants")) { exports = Object::New(); DefineConstants(exports); binding_cache->Set(module, exports); } else if (!strcmp(*module_v, "natives")) { exports = Object::New(); DefineJavaScript(exports); binding_cache->Set(module, exports); } else { return ThrowException(Exception::Error(String::New("No such module"))); } return scope.Close(exports); } static Handle ProcessTitleGetter(Local property, const AccessorInfo& info) { HandleScope scope; char buffer[512]; uv_get_process_title(buffer, sizeof(buffer)); return scope.Close(String::New(buffer)); } static void ProcessTitleSetter(Local property, Local value, const AccessorInfo& info) { HandleScope scope; String::Utf8Value title(value); // TODO: protect with a lock uv_set_process_title(*title); } static Handle EnvGetter(Local property, const AccessorInfo& info) { HandleScope scope; #ifdef __POSIX__ String::Utf8Value key(property); const char* val = getenv(*key); if (val) { return scope.Close(String::New(val)); } #else // _WIN32 String::Value key(property); WCHAR buffer[32767]; // The maximum size allowed for environment variables. DWORD result = GetEnvironmentVariableW(reinterpret_cast(*key), buffer, ARRAY_SIZE(buffer)); // If result >= sizeof buffer the buffer was too small. That should never // happen. If result == 0 and result != ERROR_SUCCESS the variable was not // not found. if ((result > 0 || GetLastError() == ERROR_SUCCESS) && result < ARRAY_SIZE(buffer)) { return scope.Close(String::New(reinterpret_cast(buffer), result)); } #endif // Not found. Fetch from prototype. return scope.Close(info.Data().As()->Get(property)); } static Handle EnvSetter(Local property, Local value, const AccessorInfo& info) { HandleScope scope; #ifdef __POSIX__ String::Utf8Value key(property); String::Utf8Value val(value); setenv(*key, *val, 1); #else // _WIN32 String::Value key(property); String::Value val(value); WCHAR* key_ptr = reinterpret_cast(*key); // Environment variables that start with '=' are read-only. if (key_ptr[0] != L'=') { SetEnvironmentVariableW(key_ptr, reinterpret_cast(*val)); } #endif // Whether it worked or not, always return rval. return scope.Close(value); } static Handle EnvQuery(Local property, const AccessorInfo& info) { HandleScope scope; #ifdef __POSIX__ String::Utf8Value key(property); if (getenv(*key)) { return scope.Close(Integer::New(0)); } #else // _WIN32 String::Value key(property); WCHAR* key_ptr = reinterpret_cast(*key); if (GetEnvironmentVariableW(key_ptr, NULL, 0) > 0 || GetLastError() == ERROR_SUCCESS) { if (key_ptr[0] == L'=') { // Environment variables that start with '=' are hidden and read-only. return scope.Close(Integer::New(v8::ReadOnly || v8::DontDelete || v8::DontEnum)); } else { return scope.Close(Integer::New(0)); } } #endif // Not found return scope.Close(Handle()); } static Handle EnvDeleter(Local property, const AccessorInfo& info) { HandleScope scope; #ifdef __POSIX__ String::Utf8Value key(property); if (!getenv(*key)) return False(); unsetenv(*key); // can't check return value, it's void on some platforms return True(); #else String::Value key(property); WCHAR* key_ptr = reinterpret_cast(*key); if (key_ptr[0] == L'=' || !SetEnvironmentVariableW(key_ptr, NULL)) { // Deletion failed. Return true if the key wasn't there in the first place, // false if it is still there. bool rv = GetEnvironmentVariableW(key_ptr, NULL, NULL) == 0 && GetLastError() != ERROR_SUCCESS; return scope.Close(Boolean::New(rv)); } return True(); #endif } static Handle EnvEnumerator(const AccessorInfo& info) { HandleScope scope; #ifdef __POSIX__ int size = 0; while (environ[size]) size++; Local env = Array::New(size); for (int i = 0; i < size; ++i) { const char* var = environ[i]; const char* s = strchr(var, '='); const int length = s ? s - var : strlen(var); env->Set(i, String::New(var, length)); } #else // _WIN32 WCHAR* environment = GetEnvironmentStringsW(); if (environment == NULL) { // This should not happen. return scope.Close(Handle()); } Local env = Array::New(); WCHAR* p = environment; int i = 0; while (*p != NULL) { WCHAR *s; if (*p == L'=') { // If the key starts with '=' it is a hidden environment variable. p += wcslen(p) + 1; continue; } else { s = wcschr(p, L'='); } if (!s) { s = p + wcslen(p); } env->Set(i++, String::New(reinterpret_cast(p), s - p)); p = s + wcslen(s) + 1; } FreeEnvironmentStringsW(environment); #endif return scope.Close(env); } static Handle GetFeatures() { HandleScope scope; Local obj = Object::New(); obj->Set(String::NewSymbol("debug"), #if defined(DEBUG) && DEBUG True() #else False() #endif ); obj->Set(String::NewSymbol("uv"), True()); obj->Set(String::NewSymbol("ipv6"), True()); // TODO ping libuv obj->Set(String::NewSymbol("tls_npn"), Boolean::New(use_npn)); obj->Set(String::NewSymbol("tls_sni"), Boolean::New(use_sni)); obj->Set(String::NewSymbol("tls"), Boolean::New(get_builtin_module("crypto") != NULL)); return scope.Close(obj); } static Handle DebugPortGetter(Local property, const AccessorInfo& info) { HandleScope scope; return scope.Close(Integer::NewFromUnsigned(debug_port)); } static void DebugPortSetter(Local property, Local value, const AccessorInfo& info) { HandleScope scope; debug_port = value->NumberValue(); } static Handle DebugProcess(const Arguments& args); static Handle DebugPause(const Arguments& args); static Handle DebugEnd(const Arguments& args); Handle NeedImmediateCallbackGetter(Local property, const AccessorInfo& info) { return Boolean::New(need_immediate_cb); } static void NeedImmediateCallbackSetter(Local property, Local value, const AccessorInfo& info) { HandleScope scope; bool bool_value = value->BooleanValue(); if (need_immediate_cb == bool_value) return; need_immediate_cb = bool_value; if (need_immediate_cb) { uv_check_start(&check_immediate_watcher, node::CheckImmediate); // idle handle is needed only to maintain event loop uv_idle_start(&idle_immediate_dummy, node::IdleImmediateDummy); } else { uv_check_stop(&check_immediate_watcher); uv_idle_stop(&idle_immediate_dummy); } } Handle SetupProcessObject(int argc, char *argv[]) { HandleScope scope; int i, j; Local process_template = FunctionTemplate::New(); process_template->SetClassName(String::NewSymbol("process")); process = Persistent::New(process_template->GetFunction()->NewInstance()); process->SetAccessor(String::New("title"), ProcessTitleGetter, ProcessTitleSetter); // process.version process->Set(String::NewSymbol("version"), String::New(NODE_VERSION)); // process.moduleLoadList module_load_list = Persistent::New(Array::New()); process->Set(String::NewSymbol("moduleLoadList"), module_load_list); // process.versions Local versions = Object::New(); process->Set(String::NewSymbol("versions"), versions); versions->Set(String::NewSymbol("http_parser"), String::New( NODE_STRINGIFY(HTTP_PARSER_VERSION_MAJOR) "." NODE_STRINGIFY(HTTP_PARSER_VERSION_MINOR))); // +1 to get rid of the leading 'v' versions->Set(String::NewSymbol("node"), String::New(NODE_VERSION+1)); versions->Set(String::NewSymbol("v8"), String::New(V8::GetVersion())); versions->Set(String::NewSymbol("ares"), String::New(ARES_VERSION_STR)); versions->Set(String::NewSymbol("uv"), String::New( NODE_STRINGIFY(UV_VERSION_MAJOR) "." NODE_STRINGIFY(UV_VERSION_MINOR))); versions->Set(String::NewSymbol("zlib"), String::New(ZLIB_VERSION)); #if HAVE_OPENSSL // Stupid code to slice out the version string. int c, l = strlen(OPENSSL_VERSION_TEXT); for (i = j = 0; i < l; i++) { c = OPENSSL_VERSION_TEXT[i]; if ('0' <= c && c <= '9') { for (j = i + 1; j < l; j++) { c = OPENSSL_VERSION_TEXT[j]; if (c == ' ') break; } break; } } versions->Set(String::NewSymbol("openssl"), String::New(OPENSSL_VERSION_TEXT + i, j - i)); #endif // process.arch process->Set(String::NewSymbol("arch"), String::New(ARCH)); // process.platform process->Set(String::NewSymbol("platform"), String::New(PLATFORM)); // process.argv Local arguments = Array::New(argc - option_end_index + 1); arguments->Set(Integer::New(0), String::New(argv[0])); for (j = 1, i = option_end_index; i < argc; j++, i++) { Local arg = String::New(argv[i]); arguments->Set(Integer::New(j), arg); } // assign it process->Set(String::NewSymbol("argv"), arguments); // process.execArgv Local execArgv = Array::New(option_end_index - 1); for (j = 1, i = 0; j < option_end_index; j++, i++) { execArgv->Set(Integer::New(i), String::New(argv[j])); } // assign it process->Set(String::NewSymbol("execArgv"), execArgv); // create process.env Local envTemplate = ObjectTemplate::New(); envTemplate->SetNamedPropertyHandler(EnvGetter, EnvSetter, EnvQuery, EnvDeleter, EnvEnumerator, Object::New()); Local env = envTemplate->NewInstance(); process->Set(String::NewSymbol("env"), env); process->Set(String::NewSymbol("pid"), Integer::New(getpid())); process->Set(String::NewSymbol("features"), GetFeatures()); process->SetAccessor(String::New("_needImmediateCallback"), NeedImmediateCallbackGetter, NeedImmediateCallbackSetter); // -e, --eval if (eval_string) { process->Set(String::NewSymbol("_eval"), String::New(eval_string)); } // -p, --print if (print_eval) { process->Set(String::NewSymbol("_print_eval"), True()); } // -i, --interactive if (force_repl) { process->Set(String::NewSymbol("_forceRepl"), True()); } // --no-deprecation if (no_deprecation) { process->Set(String::NewSymbol("noDeprecation"), True()); } // --throw-deprecation if (throw_deprecation) { process->Set(String::NewSymbol("throwDeprecation"), True()); } // --trace-deprecation if (trace_deprecation) { process->Set(String::NewSymbol("traceDeprecation"), True()); } size_t size = 2*PATH_MAX; char* execPath = new char[size]; if (uv_exepath(execPath, &size) != 0) { // as a last ditch effort, fallback on argv[0] ? process->Set(String::NewSymbol("execPath"), String::New(argv[0])); } else { process->Set(String::NewSymbol("execPath"), String::New(execPath, size)); } delete [] execPath; process->SetAccessor(String::New("debugPort"), DebugPortGetter, DebugPortSetter); // define various internal methods NODE_SET_METHOD(process, "_getActiveRequests", GetActiveRequests); NODE_SET_METHOD(process, "_getActiveHandles", GetActiveHandles); NODE_SET_METHOD(process, "_needTickCallback", NeedTickCallback); NODE_SET_METHOD(process, "reallyExit", Exit); NODE_SET_METHOD(process, "abort", Abort); NODE_SET_METHOD(process, "chdir", Chdir); NODE_SET_METHOD(process, "cwd", Cwd); NODE_SET_METHOD(process, "umask", Umask); #ifdef __POSIX__ NODE_SET_METHOD(process, "getuid", GetUid); NODE_SET_METHOD(process, "setuid", SetUid); NODE_SET_METHOD(process, "setgid", SetGid); NODE_SET_METHOD(process, "getgid", GetGid); NODE_SET_METHOD(process, "getgroups", GetGroups); NODE_SET_METHOD(process, "setgroups", SetGroups); NODE_SET_METHOD(process, "initgroups", InitGroups); #endif // __POSIX__ NODE_SET_METHOD(process, "_kill", Kill); NODE_SET_METHOD(process, "_debugProcess", DebugProcess); NODE_SET_METHOD(process, "_debugPause", DebugPause); NODE_SET_METHOD(process, "_debugEnd", DebugEnd); NODE_SET_METHOD(process, "hrtime", Hrtime); NODE_SET_METHOD(process, "dlopen", DLOpen); NODE_SET_METHOD(process, "uptime", Uptime); NODE_SET_METHOD(process, "memoryUsage", MemoryUsage); NODE_SET_METHOD(process, "binding", Binding); // values use to cross communicate with processNextTick Local info_box = Object::New(); info_box->SetIndexedPropertiesToExternalArrayData(&tick_infobox, kExternalUnsignedIntArray, 3); process->Set(String::NewSymbol("_tickInfoBox"), info_box); // pre-set _events object for faster emit checks process->Set(String::NewSymbol("_events"), Object::New()); return process; } static void AtExit() { uv_tty_reset_mode(); } static void SignalExit(int signal) { uv_tty_reset_mode(); _exit(128 + signal); } void Load(Handle process_l) { process_symbol = NODE_PSYMBOL("process"); domain_symbol = NODE_PSYMBOL("domain"); // Compile, execute the src/node.js file. (Which was included as static C // string in node_natives.h. 'natve_node' is the string containing that // source code.) // The node.js file returns a function 'f' atexit(AtExit); TryCatch try_catch; Local f_value = ExecuteString(MainSource(), IMMUTABLE_STRING("node.js")); if (try_catch.HasCaught()) { ReportException(try_catch, true); exit(10); } assert(f_value->IsFunction()); Local f = Local::Cast(f_value); // Now we call 'f' with the 'process' variable that we've built up with // all our bindings. Inside node.js we'll take care of assigning things to // their places. // We start the process this way in order to be more modular. Developers // who do not like how 'src/node.js' setups the module system but do like // Node's I/O bindings may want to replace 'f' with their own function. // Add a reference to the global object Local global = v8::Context::GetCurrent()->Global(); Local args[1] = { Local::New(process_l) }; #if defined HAVE_DTRACE || defined HAVE_ETW || defined HAVE_SYSTEMTAP InitDTrace(global); #endif #if defined HAVE_PERFCTR InitPerfCounters(global); #endif f->Call(global, 1, args); if (try_catch.HasCaught()) { FatalException(try_catch); } } static void PrintHelp(); static void ParseDebugOpt(const char* arg) { const char *p = 0; use_debug_agent = true; if (!strcmp (arg, "--debug-brk")) { debug_wait_connect = true; return; } else if (!strcmp(arg, "--debug")) { return; } else if (strstr(arg, "--debug-brk=") == arg) { debug_wait_connect = true; p = 1 + strchr(arg, '='); debug_port = atoi(p); } else if (strstr(arg, "--debug=") == arg) { p = 1 + strchr(arg, '='); debug_port = atoi(p); } if (p && debug_port > 1024 && debug_port < 65536) return; fprintf(stderr, "Bad debug option.\n"); if (p) fprintf(stderr, "Debug port must be in range 1025 to 65535.\n"); PrintHelp(); exit(12); } static void PrintHelp() { printf("Usage: node [options] [ -e script | script.js ] [arguments] \n" " node debug script.js [arguments] \n" "\n" "Options:\n" " -v, --version print node's version\n" " -e, --eval script evaluate script\n" " -p, --print evaluate script and print result\n" " -i, --interactive always enter the REPL even if stdin\n" " does not appear to be a terminal\n" " --no-deprecation silence deprecation warnings\n" " --trace-deprecation show stack traces on deprecations\n" " --v8-options print v8 command line options\n" " --max-stack-size=val set max v8 stack size (bytes)\n" "\n" "Environment variables:\n" #ifdef _WIN32 "NODE_PATH ';'-separated list of directories\n" #else "NODE_PATH ':'-separated list of directories\n" #endif " prefixed to the module search path.\n" "NODE_MODULE_CONTEXTS Set to 1 to load modules in their own\n" " global contexts.\n" "NODE_DISABLE_COLORS Set to 1 to disable colors in the REPL\n" "\n" "Documentation can be found at http://nodejs.org/\n"); } // Parse node command line arguments. static void ParseArgs(int argc, char **argv) { int i; // TODO use parse opts for (i = 1; i < argc; i++) { const char *arg = argv[i]; if (strstr(arg, "--debug") == arg) { ParseDebugOpt(arg); argv[i] = const_cast(""); } else if (strcmp(arg, "--version") == 0 || strcmp(arg, "-v") == 0) { printf("%s\n", NODE_VERSION); exit(0); } else if (strstr(arg, "--max-stack-size=") == arg) { const char *p = 0; p = 1 + strchr(arg, '='); max_stack_size = atoi(p); argv[i] = const_cast(""); } else if (strcmp(arg, "--help") == 0 || strcmp(arg, "-h") == 0) { PrintHelp(); exit(0); } else if (strcmp(arg, "--eval") == 0 || strcmp(arg, "-e") == 0 || strcmp(arg, "--print") == 0 || strcmp(arg, "-pe") == 0 || strcmp(arg, "-p") == 0) { bool is_eval = strchr(arg, 'e') != NULL; bool is_print = strchr(arg, 'p') != NULL; // argument to -p and --print is optional if (is_eval == true && i + 1 >= argc) { fprintf(stderr, "Error: %s requires an argument\n", arg); exit(13); } print_eval = print_eval || is_print; argv[i] = const_cast(""); // --eval, -e and -pe always require an argument if (is_eval == true) { eval_string = argv[++i]; continue; } // next arg is the expression to evaluate unless it starts with: // - a dash, then it's another switch // - "\\-", then it's an escaped expression, drop the backslash if (argv[i + 1] == NULL) continue; if (argv[i + 1][0] == '-') continue; eval_string = argv[++i]; if (strncmp(eval_string, "\\-", 2) == 0) ++eval_string; } else if (strcmp(arg, "--interactive") == 0 || strcmp(arg, "-i") == 0) { force_repl = true; argv[i] = const_cast(""); } else if (strcmp(arg, "--v8-options") == 0) { argv[i] = const_cast("--help"); } else if (strcmp(arg, "--no-deprecation") == 0) { argv[i] = const_cast(""); no_deprecation = true; } else if (strcmp(arg, "--trace-deprecation") == 0) { argv[i] = const_cast(""); trace_deprecation = true; } else if (strcmp(arg, "--throw-deprecation") == 0) { argv[i] = const_cast(""); throw_deprecation = true; } else if (argv[i][0] != '-') { break; } } option_end_index = i; } // Called from the main thread. static void DispatchDebugMessagesAsyncCallback(uv_async_t* handle, int status) { v8::Debug::ProcessDebugMessages(); } // Called from V8 Debug Agent TCP thread. static void DispatchMessagesDebugAgentCallback() { uv_async_send(&dispatch_debug_messages_async); } static void EnableDebug(bool wait_connect) { // If we're called from another thread, make sure to enter the right // v8 isolate. node_isolate->Enter(); v8::Debug::SetDebugMessageDispatchHandler(DispatchMessagesDebugAgentCallback, false); uv_async_init(uv_default_loop(), &dispatch_debug_messages_async, DispatchDebugMessagesAsyncCallback); uv_unref((uv_handle_t*) &dispatch_debug_messages_async); // Start the debug thread and it's associated TCP server on port 5858. bool r = v8::Debug::EnableAgent("node " NODE_VERSION, debug_port, wait_connect); // Crappy check that everything went well. FIXME assert(r); // Print out some information. fprintf(stderr, "debugger listening on port %d\n", debug_port); fflush(stderr); debugger_running = true; node_isolate->Exit(); } #ifdef __POSIX__ static void EnableDebugSignalHandler(uv_signal_t* handle, int) { // Break once process will return execution to v8 v8::Debug::DebugBreak(node_isolate); if (!debugger_running) { fprintf(stderr, "Hit SIGUSR1 - starting debugger agent.\n"); EnableDebug(false); } } static void RegisterSignalHandler(int signal, void (*handler)(int)) { struct sigaction sa; memset(&sa, 0, sizeof(sa)); sa.sa_handler = handler; sigfillset(&sa.sa_mask); sigaction(signal, &sa, NULL); } Handle DebugProcess(const Arguments& args) { HandleScope scope; if (args.Length() != 1) { return ThrowException(Exception::Error( String::New("Invalid number of arguments."))); } pid_t pid; int r; pid = args[0]->IntegerValue(); r = kill(pid, SIGUSR1); if (r != 0) { return ThrowException(ErrnoException(errno, "kill")); } return Undefined(); } #endif // __POSIX__ #ifdef _WIN32 DWORD WINAPI EnableDebugThreadProc(void* arg) { // Break once process will return execution to v8 if (!debugger_running) { for (int i = 0; i < 1; i++) { fprintf(stderr, "Starting debugger agent.\r\n"); fflush(stderr); EnableDebug(false); } } v8::Debug::DebugBreak(); return 0; } static int GetDebugSignalHandlerMappingName(DWORD pid, wchar_t* buf, size_t buf_len) { return _snwprintf(buf, buf_len, L"node-debug-handler-%u", pid); } static int RegisterDebugSignalHandler() { wchar_t mapping_name[32]; HANDLE mapping_handle; DWORD pid; LPTHREAD_START_ROUTINE* handler; pid = GetCurrentProcessId(); if (GetDebugSignalHandlerMappingName(pid, mapping_name, ARRAY_SIZE(mapping_name)) < 0) { return -1; } mapping_handle = CreateFileMappingW(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, sizeof *handler, mapping_name); if (mapping_handle == NULL) { return -1; } handler = reinterpret_cast( MapViewOfFile(mapping_handle, FILE_MAP_ALL_ACCESS, 0, 0, sizeof *handler)); if (handler == NULL) { CloseHandle(mapping_handle); return -1; } *handler = EnableDebugThreadProc; UnmapViewOfFile((void*) handler); return 0; } static Handle DebugProcess(const Arguments& args) { HandleScope scope; Handle rv = Undefined(); DWORD pid; HANDLE process = NULL; HANDLE thread = NULL; HANDLE mapping = NULL; wchar_t mapping_name[32]; LPTHREAD_START_ROUTINE* handler = NULL; if (args.Length() != 1) { rv = ThrowException(Exception::Error(String::New("Invalid number of arguments."))); goto out; } pid = (DWORD) args[0]->IntegerValue(); process = OpenProcess(PROCESS_CREATE_THREAD | PROCESS_QUERY_INFORMATION | PROCESS_VM_OPERATION | PROCESS_VM_WRITE | PROCESS_VM_READ, FALSE, pid); if (process == NULL) { rv = ThrowException(WinapiErrnoException(GetLastError(), "OpenProcess")); goto out; } if (GetDebugSignalHandlerMappingName(pid, mapping_name, ARRAY_SIZE(mapping_name)) < 0) { rv = ThrowException(ErrnoException(errno, "sprintf")); goto out; } mapping = OpenFileMappingW(FILE_MAP_READ, FALSE, mapping_name); if (mapping == NULL) { rv = ThrowException(WinapiErrnoException(GetLastError(), "OpenFileMappingW")); goto out; } handler = reinterpret_cast( MapViewOfFile(mapping, FILE_MAP_READ, 0, 0, sizeof *handler)); if (handler == NULL || *handler == NULL) { rv = ThrowException(WinapiErrnoException(GetLastError(), "MapViewOfFile")); goto out; } thread = CreateRemoteThread(process, NULL, 0, *handler, NULL, 0, NULL); if (thread == NULL) { rv = ThrowException(WinapiErrnoException(GetLastError(), "CreateRemoteThread")); goto out; } // Wait for the thread to terminate if (WaitForSingleObject(thread, INFINITE) != WAIT_OBJECT_0) { rv = ThrowException(WinapiErrnoException(GetLastError(), "WaitForSingleObject")); goto out; } out: if (process != NULL) { CloseHandle(process); } if (thread != NULL) { CloseHandle(thread); } if (handler != NULL) { UnmapViewOfFile(handler); } if (mapping != NULL) { CloseHandle(mapping); } return Undefined(); } #endif // _WIN32 static Handle DebugPause(const Arguments& args) { v8::Debug::DebugBreak(node_isolate); return Undefined(); } static Handle DebugEnd(const Arguments& args) { if (debugger_running) { v8::Debug::DisableAgent(); debugger_running = false; } return Undefined(); } char** Init(int argc, char *argv[]) { // Initialize prog_start_time to get relative uptime. uv_uptime(&prog_start_time); // Make inherited handles noninheritable. uv_disable_stdio_inheritance(); // Parse a few arguments which are specific to Node. node::ParseArgs(argc, argv); // Parse the rest of the args (up to the 'option_end_index' (where '--' was // in the command line)) int v8argc = option_end_index; char **v8argv = argv; if (debug_wait_connect) { // v8argv is a copy of argv up to the script file argument +2 if --debug-brk // to expose the v8 debugger js object so that node.js can set // a breakpoint on the first line of the startup script v8argc += 2; v8argv = new char*[v8argc]; memcpy(v8argv, argv, sizeof(*argv) * option_end_index); v8argv[option_end_index] = const_cast("--expose_debug_as"); v8argv[option_end_index + 1] = const_cast("v8debug"); } // For the normal stack which moves from high to low addresses when frames // are pushed, we can compute the limit as stack_size bytes below the // the address of a stack variable (e.g. &stack_var) as an approximation // of the start of the stack (we're assuming that we haven't pushed a lot // of frames yet). if (max_stack_size != 0) { uint32_t stack_var; ResourceConstraints constraints; uint32_t *stack_limit = &stack_var - (max_stack_size / sizeof(uint32_t)); constraints.set_stack_limit(stack_limit); SetResourceConstraints(&constraints); // Must be done before V8::Initialize } V8::SetFlagsFromCommandLine(&v8argc, v8argv, false); #ifdef __POSIX__ // Ignore SIGPIPE RegisterSignalHandler(SIGPIPE, SIG_IGN); RegisterSignalHandler(SIGINT, SignalExit); RegisterSignalHandler(SIGTERM, SignalExit); #endif // __POSIX__ uv_idle_init(uv_default_loop(), &tick_spinner); uv_check_init(uv_default_loop(), &check_immediate_watcher); uv_unref((uv_handle_t*) &check_immediate_watcher); uv_idle_init(uv_default_loop(), &idle_immediate_dummy); V8::SetFatalErrorHandler(node::OnFatalError); // Fetch a reference to the main isolate, so we have a reference to it // even when we need it to access it from another (debugger) thread. node_isolate = Isolate::GetCurrent(); // If the --debug flag was specified then initialize the debug thread. if (use_debug_agent) { EnableDebug(debug_wait_connect); } else { #ifdef _WIN32 RegisterDebugSignalHandler(); #else // Posix static uv_signal_t signal_watcher; uv_signal_init(uv_default_loop(), &signal_watcher); uv_signal_start(&signal_watcher, EnableDebugSignalHandler, SIGUSR1); uv_unref((uv_handle_t*)&signal_watcher); #endif // __POSIX__ } return argv; } struct AtExitCallback { AtExitCallback* next_; void (*cb_)(void* arg); void* arg_; }; static AtExitCallback* at_exit_functions_; void RunAtExit() { AtExitCallback* p = at_exit_functions_; at_exit_functions_ = NULL; while (p) { AtExitCallback* q = p->next_; p->cb_(p->arg_); delete p; p = q; } } void AtExit(void (*cb)(void* arg), void* arg) { AtExitCallback* p = new AtExitCallback; p->cb_ = cb; p->arg_ = arg; p->next_ = at_exit_functions_; at_exit_functions_ = p; } void EmitExit(v8::Handle process_l) { // process.emit('exit') process_l->Set(String::NewSymbol("_exiting"), True()); Local emit_v = process_l->Get(String::New("emit")); assert(emit_v->IsFunction()); Local emit = Local::Cast(emit_v); Local args[] = { String::New("exit"), Integer::New(0) }; TryCatch try_catch; emit->Call(process_l, 2, args); if (try_catch.HasCaught()) { FatalException(try_catch); } } static char **copy_argv(int argc, char **argv) { size_t strlen_sum; char **argv_copy; char *argv_data; size_t len; int i; strlen_sum = 0; for(i = 0; i < argc; i++) { strlen_sum += strlen(argv[i]) + 1; } argv_copy = (char **) malloc(sizeof(char *) * (argc + 1) + strlen_sum); if (!argv_copy) { return NULL; } argv_data = (char *) argv_copy + sizeof(char *) * (argc + 1); for(i = 0; i < argc; i++) { argv_copy[i] = argv_data; len = strlen(argv[i]) + 1; memcpy(argv_data, argv[i], len); argv_data += len; } argv_copy[argc] = NULL; return argv_copy; } int Start(int argc, char *argv[]) { // Hack aroung with the argv pointer. Used for process.title = "blah". argv = uv_setup_args(argc, argv); // Logic to duplicate argv as Init() modifies arguments // that are passed into it. char **argv_copy = copy_argv(argc, argv); // This needs to run *before* V8::Initialize() // Use copy here as to not modify the original argv: Init(argc, argv_copy); V8::Initialize(); { Locker locker; HandleScope handle_scope; // Create the one and only Context. Persistent context = Context::New(); Context::Scope context_scope(context); // Use original argv, as we're just copying values out of it. Handle process_l = SetupProcessObject(argc, argv); v8_typed_array::AttachBindings(context->Global()); // Create all the objects, load modules, do everything. // so your next reading stop should be node::Load()! Load(process_l); // All our arguments are loaded. We've evaluated all of the scripts. We // might even have created TCP servers. Now we enter the main eventloop. If // there are no watchers on the loop (except for the ones that were // uv_unref'd) then this function exits. As long as there are active // watchers, it blocks. uv_run(uv_default_loop(), UV_RUN_DEFAULT); EmitExit(process_l); RunAtExit(); #ifndef NDEBUG context.Dispose(); #endif } #ifndef NDEBUG // Clean up. Not strictly necessary. V8::Dispose(); #endif // NDEBUG // Clean up the copy: free(argv_copy); return 0; } } // namespace node