// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #include #include #include #ifdef HAVE_DTRACE # include #endif #include #include #include #if defined(_MSC_VER) #define snprintf _snprintf #endif #include #include #if !defined(_MSC_VER) #include #else #define strcasecmp _stricmp #endif #include /* PATH_MAX */ #include #if !defined(_MSC_VER) #include /* setuid, getuid */ #else #include #define chdir _chdir #define getcwd _getcwd #include #define getpid _getpid #include #define umask _umask typedef int mode_t; #endif #include #include #if defined(__MINGW32__) || defined(_MSC_VER) # include /* winapi_perror() */ #endif #ifdef __POSIX__ # include /* getpwnam() */ # include /* getgrnam() */ #endif #include "platform.h" #include #ifdef __POSIX__ # include #endif #include #include #ifdef __POSIX__ # include # include #endif #include #include #include #include #if HAVE_OPENSSL # include #endif #include #include using namespace v8; # ifdef __APPLE__ # include # define environ (*_NSGetEnviron()) # elif !defined(_MSC_VER) extern char **environ; # endif namespace node { static Persistent process; static Persistent errno_symbol; static Persistent syscall_symbol; static Persistent errpath_symbol; static Persistent code_symbol; static Persistent rss_symbol; static Persistent heap_total_symbol; static Persistent heap_used_symbol; static Persistent listeners_symbol; static Persistent uncaught_exception_symbol; static Persistent emit_symbol; static char *eval_string = NULL; static int option_end_index = 0; static bool use_debug_agent = false; static bool debug_wait_connect = false; static int debug_port=5858; static int max_stack_size = 0; static uv_check_t check_tick_watcher; static uv_prepare_t prepare_tick_watcher; static uv_idle_t tick_spinner; static bool need_tick_cb; static Persistent tick_callback_sym; #ifdef OPENSSL_NPN_NEGOTIATED static bool use_npn = true; #else static bool use_npn = false; #endif #ifdef SSL_CTRL_SET_TLSEXT_SERVERNAME_CB static bool use_sni = true; #else static bool use_sni = false; #endif // Buffer for getpwnam_r(), getgrpam_r() and other misc callers; keep this // scoped at file-level rather than method-level to avoid excess stack usage. static char getbuf[PATH_MAX + 1]; // We need to notify V8 when we're idle so that it can run the garbage // collector. The interface to this is V8::IdleNotification(). It returns // true if the heap hasn't be fully compacted, and needs to be run again. // Returning false means that it doesn't have anymore work to do. // // A rather convoluted algorithm has been devised to determine when Node is // idle. You'll have to figure it out for yourself. static uv_check_t gc_check; static uv_idle_t gc_idle; static uv_timer_t gc_timer; bool need_gc; #define FAST_TICK 700. #define GC_WAIT_TIME 5000. #define RPM_SAMPLES 100 #define TICK_TIME(n) tick_times[(tick_time_head - (n)) % RPM_SAMPLES] static int64_t tick_times[RPM_SAMPLES]; static int tick_time_head; static void CheckStatus(uv_timer_t* watcher, int status); static void StartGCTimer () { if (!uv_is_active((uv_handle_t*) &gc_timer)) { uv_timer_start(&node::gc_timer, node::CheckStatus, 5000, 5000); } } static void StopGCTimer () { if (uv_is_active((uv_handle_t*) &gc_timer)) { uv_timer_stop(&gc_timer); } } static void Idle(uv_idle_t* watcher, int status) { assert((uv_idle_t*) watcher == &gc_idle); if (V8::IdleNotification()) { uv_idle_stop(&gc_idle); StopGCTimer(); } } // Called directly after every call to select() (or epoll, or whatever) static void Check(uv_check_t* watcher, int status) { assert(watcher == &gc_check); tick_times[tick_time_head] = uv_now(uv_default_loop()); tick_time_head = (tick_time_head + 1) % RPM_SAMPLES; StartGCTimer(); for (int i = 0; i < (int)(GC_WAIT_TIME/FAST_TICK); i++) { double d = TICK_TIME(i+1) - TICK_TIME(i+2); //printf("d = %f\n", d); // If in the last 5 ticks the difference between // ticks was less than 0.7 seconds, then continue. if (d < FAST_TICK) { //printf("---\n"); return; } } // Otherwise start the gc! //fprintf(stderr, "start idle 2\n"); uv_idle_start(&node::gc_idle, node::Idle); } static void Tick(void) { // Avoid entering a V8 scope. if (!need_tick_cb) return; need_tick_cb = false; if (uv_is_active((uv_handle_t*) &tick_spinner)) { uv_idle_stop(&tick_spinner); uv_unref(uv_default_loop()); } HandleScope scope; if (tick_callback_sym.IsEmpty()) { // Lazily set the symbol tick_callback_sym = Persistent::New(String::NewSymbol("_tickCallback")); } Local cb_v = process->Get(tick_callback_sym); if (!cb_v->IsFunction()) return; Local cb = Local::Cast(cb_v); TryCatch try_catch; cb->Call(process, 0, NULL); if (try_catch.HasCaught()) { FatalException(try_catch); } } static void Spin(uv_idle_t* handle, int status) { assert((uv_idle_t*) handle == &tick_spinner); assert(status == 0); Tick(); } static Handle NeedTickCallback(const Arguments& args) { HandleScope scope; need_tick_cb = true; // TODO: this tick_spinner shouldn't be necessary. An ev_prepare should be // sufficent, the problem is only in the case of the very last "tick" - // there is nothing left to do in the event loop and libev will exit. The // ev_prepare callback isn't called before exiting. Thus we start this // tick_spinner to keep the event loop alive long enough to handle it. if (!uv_is_active((uv_handle_t*) &tick_spinner)) { uv_idle_start(&tick_spinner, Spin); uv_ref(uv_default_loop()); } return Undefined(); } static void PrepareTick(uv_prepare_t* handle, int status) { assert(handle == &prepare_tick_watcher); assert(status == 0); Tick(); } static void CheckTick(uv_check_t* handle, int status) { assert(handle == &check_tick_watcher); assert(status == 0); Tick(); } static inline const char *errno_string(int errorno) { #define ERRNO_CASE(e) case e: return #e; switch (errorno) { #ifdef EACCES ERRNO_CASE(EACCES); #endif #ifdef EADDRINUSE ERRNO_CASE(EADDRINUSE); #endif #ifdef EADDRNOTAVAIL ERRNO_CASE(EADDRNOTAVAIL); #endif #ifdef EAFNOSUPPORT ERRNO_CASE(EAFNOSUPPORT); #endif #ifdef EAGAIN ERRNO_CASE(EAGAIN); #endif #ifdef EWOULDBLOCK # if EAGAIN != EWOULDBLOCK ERRNO_CASE(EWOULDBLOCK); # endif #endif #ifdef EALREADY ERRNO_CASE(EALREADY); #endif #ifdef EBADF ERRNO_CASE(EBADF); #endif #ifdef EBADMSG ERRNO_CASE(EBADMSG); #endif #ifdef EBUSY ERRNO_CASE(EBUSY); #endif #ifdef ECANCELED ERRNO_CASE(ECANCELED); #endif #ifdef ECHILD ERRNO_CASE(ECHILD); #endif #ifdef ECONNABORTED ERRNO_CASE(ECONNABORTED); #endif #ifdef ECONNREFUSED ERRNO_CASE(ECONNREFUSED); #endif #ifdef ECONNRESET ERRNO_CASE(ECONNRESET); #endif #ifdef EDEADLK ERRNO_CASE(EDEADLK); #endif #ifdef EDESTADDRREQ ERRNO_CASE(EDESTADDRREQ); #endif #ifdef EDOM ERRNO_CASE(EDOM); #endif #ifdef EDQUOT ERRNO_CASE(EDQUOT); #endif #ifdef EEXIST ERRNO_CASE(EEXIST); #endif #ifdef EFAULT ERRNO_CASE(EFAULT); #endif #ifdef EFBIG ERRNO_CASE(EFBIG); #endif #ifdef EHOSTUNREACH ERRNO_CASE(EHOSTUNREACH); #endif #ifdef EIDRM ERRNO_CASE(EIDRM); #endif #ifdef EILSEQ ERRNO_CASE(EILSEQ); #endif #ifdef EINPROGRESS ERRNO_CASE(EINPROGRESS); #endif #ifdef EINTR ERRNO_CASE(EINTR); #endif #ifdef EINVAL ERRNO_CASE(EINVAL); #endif #ifdef EIO ERRNO_CASE(EIO); #endif #ifdef EISCONN ERRNO_CASE(EISCONN); #endif #ifdef EISDIR ERRNO_CASE(EISDIR); #endif #ifdef ELOOP ERRNO_CASE(ELOOP); #endif #ifdef EMFILE ERRNO_CASE(EMFILE); #endif #ifdef EMLINK ERRNO_CASE(EMLINK); #endif #ifdef EMSGSIZE ERRNO_CASE(EMSGSIZE); #endif #ifdef EMULTIHOP ERRNO_CASE(EMULTIHOP); #endif #ifdef ENAMETOOLONG ERRNO_CASE(ENAMETOOLONG); #endif #ifdef ENETDOWN ERRNO_CASE(ENETDOWN); #endif #ifdef ENETRESET ERRNO_CASE(ENETRESET); #endif #ifdef ENETUNREACH ERRNO_CASE(ENETUNREACH); #endif #ifdef ENFILE ERRNO_CASE(ENFILE); #endif #ifdef ENOBUFS ERRNO_CASE(ENOBUFS); #endif #ifdef ENODATA ERRNO_CASE(ENODATA); #endif #ifdef ENODEV ERRNO_CASE(ENODEV); #endif #ifdef ENOENT ERRNO_CASE(ENOENT); #endif #ifdef ENOEXEC ERRNO_CASE(ENOEXEC); #endif #ifdef ENOLINK ERRNO_CASE(ENOLINK); #endif #ifdef ENOLCK # if ENOLINK != ENOLCK ERRNO_CASE(ENOLCK); # endif #endif #ifdef ENOMEM ERRNO_CASE(ENOMEM); #endif #ifdef ENOMSG ERRNO_CASE(ENOMSG); #endif #ifdef ENOPROTOOPT ERRNO_CASE(ENOPROTOOPT); #endif #ifdef ENOSPC ERRNO_CASE(ENOSPC); #endif #ifdef ENOSR ERRNO_CASE(ENOSR); #endif #ifdef ENOSTR ERRNO_CASE(ENOSTR); #endif #ifdef ENOSYS ERRNO_CASE(ENOSYS); #endif #ifdef ENOTCONN ERRNO_CASE(ENOTCONN); #endif #ifdef ENOTDIR ERRNO_CASE(ENOTDIR); #endif #ifdef ENOTEMPTY ERRNO_CASE(ENOTEMPTY); #endif #ifdef ENOTSOCK ERRNO_CASE(ENOTSOCK); #endif #ifdef ENOTSUP ERRNO_CASE(ENOTSUP); #else # ifdef EOPNOTSUPP ERRNO_CASE(EOPNOTSUPP); # endif #endif #ifdef ENOTTY ERRNO_CASE(ENOTTY); #endif #ifdef ENXIO ERRNO_CASE(ENXIO); #endif #ifdef EOVERFLOW ERRNO_CASE(EOVERFLOW); #endif #ifdef EPERM ERRNO_CASE(EPERM); #endif #ifdef EPIPE ERRNO_CASE(EPIPE); #endif #ifdef EPROTO ERRNO_CASE(EPROTO); #endif #ifdef EPROTONOSUPPORT ERRNO_CASE(EPROTONOSUPPORT); #endif #ifdef EPROTOTYPE ERRNO_CASE(EPROTOTYPE); #endif #ifdef ERANGE ERRNO_CASE(ERANGE); #endif #ifdef EROFS ERRNO_CASE(EROFS); #endif #ifdef ESPIPE ERRNO_CASE(ESPIPE); #endif #ifdef ESRCH ERRNO_CASE(ESRCH); #endif #ifdef ESTALE ERRNO_CASE(ESTALE); #endif #ifdef ETIME ERRNO_CASE(ETIME); #endif #ifdef ETIMEDOUT ERRNO_CASE(ETIMEDOUT); #endif #ifdef ETXTBSY ERRNO_CASE(ETXTBSY); #endif #ifdef EXDEV ERRNO_CASE(EXDEV); #endif #ifdef WSAEINTR ERRNO_CASE(WSAEINTR); #endif #ifdef WSAEBADF ERRNO_CASE(WSAEBADF); #endif #ifdef WSAEACCES ERRNO_CASE(WSAEACCES); #endif #ifdef WSAEFAULT ERRNO_CASE(WSAEFAULT); #endif #ifdef WSAEINVAL ERRNO_CASE(WSAEINVAL); #endif #ifdef WSAEMFILE ERRNO_CASE(WSAEMFILE); #endif #ifdef WSAEWOULDBLOCK ERRNO_CASE(WSAEWOULDBLOCK); #endif #ifdef WSAEINPROGRESS ERRNO_CASE(WSAEINPROGRESS); #endif #ifdef WSAEALREADY ERRNO_CASE(WSAEALREADY); #endif #ifdef WSAENOTSOCK ERRNO_CASE(WSAENOTSOCK); #endif #ifdef WSAEDESTADDRREQ ERRNO_CASE(WSAEDESTADDRREQ); #endif #ifdef WSAEMSGSIZE ERRNO_CASE(WSAEMSGSIZE); #endif #ifdef WSAEPROTOTYPE ERRNO_CASE(WSAEPROTOTYPE); #endif #ifdef WSAENOPROTOOPT ERRNO_CASE(WSAENOPROTOOPT); #endif #ifdef WSAEPROTONOSUPPORT ERRNO_CASE(WSAEPROTONOSUPPORT); #endif #ifdef WSAESOCKTNOSUPPORT ERRNO_CASE(WSAESOCKTNOSUPPORT); #endif #ifdef WSAEOPNOTSUPP ERRNO_CASE(WSAEOPNOTSUPP); #endif #ifdef WSAEPFNOSUPPORT ERRNO_CASE(WSAEPFNOSUPPORT); #endif #ifdef WSAEAFNOSUPPORT ERRNO_CASE(WSAEAFNOSUPPORT); #endif #ifdef WSAEADDRINUSE ERRNO_CASE(WSAEADDRINUSE); #endif #ifdef WSAEADDRNOTAVAIL ERRNO_CASE(WSAEADDRNOTAVAIL); #endif #ifdef WSAENETDOWN ERRNO_CASE(WSAENETDOWN); #endif #ifdef WSAENETUNREACH ERRNO_CASE(WSAENETUNREACH); #endif #ifdef WSAENETRESET ERRNO_CASE(WSAENETRESET); #endif #ifdef WSAECONNABORTED ERRNO_CASE(WSAECONNABORTED); #endif #ifdef WSAECONNRESET ERRNO_CASE(WSAECONNRESET); #endif #ifdef WSAENOBUFS ERRNO_CASE(WSAENOBUFS); #endif #ifdef WSAEISCONN ERRNO_CASE(WSAEISCONN); #endif #ifdef WSAENOTCONN ERRNO_CASE(WSAENOTCONN); #endif #ifdef WSAESHUTDOWN ERRNO_CASE(WSAESHUTDOWN); #endif #ifdef WSAETOOMANYREFS ERRNO_CASE(WSAETOOMANYREFS); #endif #ifdef WSAETIMEDOUT ERRNO_CASE(WSAETIMEDOUT); #endif #ifdef WSAECONNREFUSED ERRNO_CASE(WSAECONNREFUSED); #endif #ifdef WSAELOOP ERRNO_CASE(WSAELOOP); #endif #ifdef WSAENAMETOOLONG ERRNO_CASE(WSAENAMETOOLONG); #endif #ifdef WSAEHOSTDOWN ERRNO_CASE(WSAEHOSTDOWN); #endif #ifdef WSAEHOSTUNREACH ERRNO_CASE(WSAEHOSTUNREACH); #endif #ifdef WSAENOTEMPTY ERRNO_CASE(WSAENOTEMPTY); #endif #ifdef WSAEPROCLIM ERRNO_CASE(WSAEPROCLIM); #endif #ifdef WSAEUSERS ERRNO_CASE(WSAEUSERS); #endif #ifdef WSAEDQUOT ERRNO_CASE(WSAEDQUOT); #endif #ifdef WSAESTALE ERRNO_CASE(WSAESTALE); #endif #ifdef WSAEREMOTE ERRNO_CASE(WSAEREMOTE); #endif #ifdef WSASYSNOTREADY ERRNO_CASE(WSASYSNOTREADY); #endif #ifdef WSAVERNOTSUPPORTED ERRNO_CASE(WSAVERNOTSUPPORTED); #endif #ifdef WSANOTINITIALISED ERRNO_CASE(WSANOTINITIALISED); #endif #ifdef WSAEDISCON ERRNO_CASE(WSAEDISCON); #endif #ifdef WSAENOMORE ERRNO_CASE(WSAENOMORE); #endif #ifdef WSAECANCELLED ERRNO_CASE(WSAECANCELLED); #endif #ifdef WSAEINVALIDPROCTABLE ERRNO_CASE(WSAEINVALIDPROCTABLE); #endif #ifdef WSAEINVALIDPROVIDER ERRNO_CASE(WSAEINVALIDPROVIDER); #endif #ifdef WSAEPROVIDERFAILEDINIT ERRNO_CASE(WSAEPROVIDERFAILEDINIT); #endif #ifdef WSASYSCALLFAILURE ERRNO_CASE(WSASYSCALLFAILURE); #endif #ifdef WSASERVICE_NOT_FOUND ERRNO_CASE(WSASERVICE_NOT_FOUND); #endif #ifdef WSATYPE_NOT_FOUND ERRNO_CASE(WSATYPE_NOT_FOUND); #endif #ifdef WSA_E_NO_MORE ERRNO_CASE(WSA_E_NO_MORE); #endif #ifdef WSA_E_CANCELLED ERRNO_CASE(WSA_E_CANCELLED); #endif default: return ""; } } const char *signo_string(int signo) { #define SIGNO_CASE(e) case e: return #e; switch (signo) { #ifdef SIGHUP SIGNO_CASE(SIGHUP); #endif #ifdef SIGINT SIGNO_CASE(SIGINT); #endif #ifdef SIGQUIT SIGNO_CASE(SIGQUIT); #endif #ifdef SIGILL SIGNO_CASE(SIGILL); #endif #ifdef SIGTRAP SIGNO_CASE(SIGTRAP); #endif #ifdef SIGABRT SIGNO_CASE(SIGABRT); #endif #ifdef SIGIOT # if SIGABRT != SIGIOT SIGNO_CASE(SIGIOT); # endif #endif #ifdef SIGBUS SIGNO_CASE(SIGBUS); #endif #ifdef SIGFPE SIGNO_CASE(SIGFPE); #endif #ifdef SIGKILL SIGNO_CASE(SIGKILL); #endif #ifdef SIGUSR1 SIGNO_CASE(SIGUSR1); #endif #ifdef SIGSEGV SIGNO_CASE(SIGSEGV); #endif #ifdef SIGUSR2 SIGNO_CASE(SIGUSR2); #endif #ifdef SIGPIPE SIGNO_CASE(SIGPIPE); #endif #ifdef SIGALRM SIGNO_CASE(SIGALRM); #endif SIGNO_CASE(SIGTERM); #ifdef SIGCHLD SIGNO_CASE(SIGCHLD); #endif #ifdef SIGSTKFLT SIGNO_CASE(SIGSTKFLT); #endif #ifdef SIGCONT SIGNO_CASE(SIGCONT); #endif #ifdef SIGSTOP SIGNO_CASE(SIGSTOP); #endif #ifdef SIGTSTP SIGNO_CASE(SIGTSTP); #endif #ifdef SIGTTIN SIGNO_CASE(SIGTTIN); #endif #ifdef SIGTTOU SIGNO_CASE(SIGTTOU); #endif #ifdef SIGURG SIGNO_CASE(SIGURG); #endif #ifdef SIGXCPU SIGNO_CASE(SIGXCPU); #endif #ifdef SIGXFSZ SIGNO_CASE(SIGXFSZ); #endif #ifdef SIGVTALRM SIGNO_CASE(SIGVTALRM); #endif #ifdef SIGPROF SIGNO_CASE(SIGPROF); #endif #ifdef SIGWINCH SIGNO_CASE(SIGWINCH); #endif #ifdef SIGIO SIGNO_CASE(SIGIO); #endif #ifdef SIGPOLL # if SIGPOLL != SIGIO SIGNO_CASE(SIGPOLL); # endif #endif #ifdef SIGLOST SIGNO_CASE(SIGLOST); #endif #ifdef SIGPWR # if SIGPWR != SIGLOST SIGNO_CASE(SIGPWR); # endif #endif #ifdef SIGSYS SIGNO_CASE(SIGSYS); #endif default: return ""; } } Local ErrnoException(int errorno, const char *syscall, const char *msg, const char *path) { Local e; Local estring = String::NewSymbol(errno_string(errorno)); if (!msg[0]) { #ifdef __POSIX__ msg = strerror(errorno); #else // __MINGW32__ msg = winapi_strerror(errorno); #endif } Local message = String::NewSymbol(msg); Local cons1 = String::Concat(estring, String::NewSymbol(", ")); Local cons2 = String::Concat(cons1, message); if (syscall_symbol.IsEmpty()) { syscall_symbol = NODE_PSYMBOL("syscall"); errno_symbol = NODE_PSYMBOL("errno"); errpath_symbol = NODE_PSYMBOL("path"); code_symbol = NODE_PSYMBOL("code"); } if (path) { Local cons3 = String::Concat(cons2, String::NewSymbol(" '")); Local cons4 = String::Concat(cons3, String::New(path)); Local cons5 = String::Concat(cons4, String::NewSymbol("'")); e = Exception::Error(cons5); } else { e = Exception::Error(cons2); } Local obj = e->ToObject(); obj->Set(errno_symbol, Integer::New(errorno)); obj->Set(code_symbol, estring); if (path) obj->Set(errpath_symbol, String::New(path)); if (syscall) obj->Set(syscall_symbol, String::NewSymbol(syscall)); return e; } Handle FromConstructorTemplate(Persistent& t, const Arguments& args) { HandleScope scope; const int argc = args.Length(); Local* argv = new Local[argc]; for (int i = 0; i < argc; ++i) { argv[i] = args[i]; } Local instance = t->GetFunction()->NewInstance(argc, argv); delete[] argv; return scope.Close(instance); } // MakeCallback may only be made directly off the event loop. // That is there can be no JavaScript stack frames underneath it. // (Is there any way to assert that?) // // Maybe make this a method of a node::Handle super class // void MakeCallback(Handle object, const char* method, int argc, Handle argv[]) { HandleScope scope; Local callback_v = object->Get(String::New(method)); if (!callback_v->IsFunction()) { fprintf(stderr, "method = %s", method); } assert(callback_v->IsFunction()); Local callback = Local::Cast(callback_v); // TODO Hook for long stack traces to be made here. TryCatch try_catch; callback->Call(object, argc, argv); if (try_catch.HasCaught()) { FatalException(try_catch); } } void SetErrno(uv_err_t err) { HandleScope scope; if (errno_symbol.IsEmpty()) { errno_symbol = NODE_PSYMBOL("errno"); } if (err.code == UV_UNKNOWN) { char errno_buf[100]; snprintf(errno_buf, 100, "Unknown system errno %d", err.sys_errno_); Context::GetCurrent()->Global()->Set(errno_symbol, String::New(errno_buf)); } else { Context::GetCurrent()->Global()->Set(errno_symbol, String::NewSymbol(uv_err_name(err))); } } enum encoding ParseEncoding(Handle encoding_v, enum encoding _default) { HandleScope scope; if (!encoding_v->IsString()) return _default; String::Utf8Value encoding(encoding_v->ToString()); if (strcasecmp(*encoding, "utf8") == 0) { return UTF8; } else if (strcasecmp(*encoding, "utf-8") == 0) { return UTF8; } else if (strcasecmp(*encoding, "ascii") == 0) { return ASCII; } else if (strcasecmp(*encoding, "base64") == 0) { return BASE64; } else if (strcasecmp(*encoding, "ucs2") == 0) { return UCS2; } else if (strcasecmp(*encoding, "ucs-2") == 0) { return UCS2; } else if (strcasecmp(*encoding, "binary") == 0) { return BINARY; } else if (strcasecmp(*encoding, "hex") == 0) { return HEX; } else if (strcasecmp(*encoding, "raw") == 0) { fprintf(stderr, "'raw' (array of integers) has been removed. " "Use 'binary'.\n"); return BINARY; } else if (strcasecmp(*encoding, "raws") == 0) { fprintf(stderr, "'raws' encoding has been renamed to 'binary'. " "Please update your code.\n"); return BINARY; } else { return _default; } } Local Encode(const void *buf, size_t len, enum encoding encoding) { HandleScope scope; if (!len) return scope.Close(String::Empty()); if (encoding == BINARY) { const unsigned char *cbuf = static_cast(buf); uint16_t * twobytebuf = new uint16_t[len]; for (size_t i = 0; i < len; i++) { // XXX is the following line platform independent? twobytebuf[i] = cbuf[i]; } Local chunk = String::New(twobytebuf, len); delete [] twobytebuf; // TODO use ExternalTwoByteString? return scope.Close(chunk); } // utf8 or ascii encoding Local chunk = String::New((const char*)buf, len); return scope.Close(chunk); } // Returns -1 if the handle was not valid for decoding ssize_t DecodeBytes(v8::Handle val, enum encoding encoding) { HandleScope scope; if (val->IsArray()) { fprintf(stderr, "'raw' encoding (array of integers) has been removed. " "Use 'binary'.\n"); assert(0); return -1; } Local str = val->ToString(); if (encoding == UTF8) return str->Utf8Length(); else if (encoding == UCS2) return str->Length() * 2; else if (encoding == HEX) return str->Length() / 2; return str->Length(); } #ifndef MIN # define MIN(a, b) ((a) < (b) ? (a) : (b)) #endif // Returns number of bytes written. ssize_t DecodeWrite(char *buf, size_t buflen, v8::Handle val, enum encoding encoding) { HandleScope scope; // XXX // A lot of improvement can be made here. See: // http://code.google.com/p/v8/issues/detail?id=270 // http://groups.google.com/group/v8-dev/browse_thread/thread/dba28a81d9215291/ece2b50a3b4022c // http://groups.google.com/group/v8-users/browse_thread/thread/1f83b0ba1f0a611 if (val->IsArray()) { fprintf(stderr, "'raw' encoding (array of integers) has been removed. " "Use 'binary'.\n"); assert(0); return -1; } Local str = val->ToString(); if (encoding == UTF8) { str->WriteUtf8(buf, buflen, NULL, String::HINT_MANY_WRITES_EXPECTED); return buflen; } if (encoding == ASCII) { str->WriteAscii(buf, 0, buflen, String::HINT_MANY_WRITES_EXPECTED); return buflen; } // THIS IS AWFUL!!! FIXME assert(encoding == BINARY); uint16_t * twobytebuf = new uint16_t[buflen]; str->Write(twobytebuf, 0, buflen, String::HINT_MANY_WRITES_EXPECTED); for (size_t i = 0; i < buflen; i++) { unsigned char *b = reinterpret_cast(&twobytebuf[i]); buf[i] = b[0]; } delete [] twobytebuf; return buflen; } void DisplayExceptionLine (TryCatch &try_catch) { HandleScope scope; Handle message = try_catch.Message(); uv_tty_reset_mode(); fprintf(stderr, "\n"); if (!message.IsEmpty()) { // Print (filename):(line number): (message). String::Utf8Value filename(message->GetScriptResourceName()); const char* filename_string = *filename; int linenum = message->GetLineNumber(); fprintf(stderr, "%s:%i\n", filename_string, linenum); // Print line of source code. String::Utf8Value sourceline(message->GetSourceLine()); const char* sourceline_string = *sourceline; // HACK HACK HACK // // FIXME // // Because of how CommonJS modules work, all scripts are wrapped with a // "function (function (exports, __filename, ...) {" // to provide script local variables. // // When reporting errors on the first line of a script, this wrapper // function is leaked to the user. This HACK is to remove it. The length // of the wrapper is 62. That wrapper is defined in src/node.js // // If that wrapper is ever changed, then this number also has to be // updated. Or - someone could clean this up so that the two peices // don't need to be changed. // // Even better would be to get support into V8 for wrappers that // shouldn't be reported to users. int offset = linenum == 1 ? 62 : 0; fprintf(stderr, "%s\n", sourceline_string + offset); // Print wavy underline (GetUnderline is deprecated). int start = message->GetStartColumn(); for (int i = offset; i < start; i++) { fprintf(stderr, " "); } int end = message->GetEndColumn(); for (int i = start; i < end; i++) { fprintf(stderr, "^"); } fprintf(stderr, "\n"); } } static void ReportException(TryCatch &try_catch, bool show_line) { HandleScope scope; Handle message = try_catch.Message(); if (show_line) DisplayExceptionLine(try_catch); String::Utf8Value trace(try_catch.StackTrace()); // range errors have a trace member set to undefined if (trace.length() > 0 && !try_catch.StackTrace()->IsUndefined()) { fprintf(stderr, "%s\n", *trace); } else { // this really only happens for RangeErrors, since they're the only // kind that won't have all this info in the trace, or when non-Error // objects are thrown manually. Local er = try_catch.Exception(); bool isErrorObject = er->IsObject() && !(er->ToObject()->Get(String::New("message"))->IsUndefined()) && !(er->ToObject()->Get(String::New("name"))->IsUndefined()); if (isErrorObject) { String::Utf8Value name(er->ToObject()->Get(String::New("name"))); fprintf(stderr, "%s: ", *name); } String::Utf8Value msg(!isErrorObject ? er->ToString() : er->ToObject()->Get(String::New("message"))->ToString()); fprintf(stderr, "%s\n", *msg); } fflush(stderr); } // Executes a str within the current v8 context. Local ExecuteString(Handle source, Handle filename) { HandleScope scope; TryCatch try_catch; Local script = v8::Script::Compile(source, filename); if (script.IsEmpty()) { ReportException(try_catch, true); exit(1); } Local result = script->Run(); if (result.IsEmpty()) { ReportException(try_catch, true); exit(1); } return scope.Close(result); } static Handle Chdir(const Arguments& args) { HandleScope scope; if (args.Length() != 1 || !args[0]->IsString()) { return ThrowException(Exception::Error(String::New("Bad argument."))); } String::Utf8Value path(args[0]->ToString()); int r = chdir(*path); if (r != 0) { return ThrowException(Exception::Error(String::New(strerror(errno)))); } return Undefined(); } static Handle Cwd(const Arguments& args) { HandleScope scope; assert(args.Length() == 0); char *r = getcwd(getbuf, ARRAY_SIZE(getbuf) - 1); if (r == NULL) { return ThrowException(Exception::Error(String::New(strerror(errno)))); } getbuf[ARRAY_SIZE(getbuf) - 1] = '\0'; Local cwd = String::New(r); return scope.Close(cwd); } static Handle Umask(const Arguments& args) { HandleScope scope; unsigned int old; if (args.Length() < 1 || args[0]->IsUndefined()) { old = umask(0); umask((mode_t)old); } else if(!args[0]->IsInt32() && !args[0]->IsString()) { return ThrowException(Exception::TypeError( String::New("argument must be an integer or octal string."))); } else { int oct; if(args[0]->IsInt32()) { oct = args[0]->Uint32Value(); } else { oct = 0; String::Utf8Value str(args[0]); // Parse the octal string. for (int i = 0; i < str.length(); i++) { char c = (*str)[i]; if (c > '7' || c < '0') { return ThrowException(Exception::TypeError( String::New("invalid octal string"))); } oct *= 8; oct += c - '0'; } } old = umask(static_cast(oct)); } return scope.Close(Uint32::New(old)); } #ifdef __POSIX__ static Handle GetUid(const Arguments& args) { HandleScope scope; assert(args.Length() == 0); int uid = getuid(); return scope.Close(Integer::New(uid)); } static Handle GetGid(const Arguments& args) { HandleScope scope; assert(args.Length() == 0); int gid = getgid(); return scope.Close(Integer::New(gid)); } static Handle SetGid(const Arguments& args) { HandleScope scope; if (args.Length() < 1) { return ThrowException(Exception::Error( String::New("setgid requires 1 argument"))); } int gid; if (args[0]->IsNumber()) { gid = args[0]->Int32Value(); } else if (args[0]->IsString()) { String::Utf8Value grpnam(args[0]->ToString()); struct group grp, *grpp = NULL; int err; if ((err = getgrnam_r(*grpnam, &grp, getbuf, ARRAY_SIZE(getbuf), &grpp)) || grpp == NULL) { if (errno == 0) return ThrowException(Exception::Error( String::New("setgid group id does not exist"))); else return ThrowException(ErrnoException(errno, "getgrnam_r")); } gid = grpp->gr_gid; } else { return ThrowException(Exception::Error( String::New("setgid argument must be a number or a string"))); } int result; if ((result = setgid(gid)) != 0) { return ThrowException(ErrnoException(errno, "setgid")); } return Undefined(); } static Handle SetUid(const Arguments& args) { HandleScope scope; if (args.Length() < 1) { return ThrowException(Exception::Error( String::New("setuid requires 1 argument"))); } int uid; if (args[0]->IsNumber()) { uid = args[0]->Int32Value(); } else if (args[0]->IsString()) { String::Utf8Value pwnam(args[0]->ToString()); struct passwd pwd, *pwdp = NULL; int err; if ((err = getpwnam_r(*pwnam, &pwd, getbuf, ARRAY_SIZE(getbuf), &pwdp)) || pwdp == NULL) { if (errno == 0) return ThrowException(Exception::Error( String::New("setuid user id does not exist"))); else return ThrowException(ErrnoException(errno, "getpwnam_r")); } uid = pwdp->pw_uid; } else { return ThrowException(Exception::Error( String::New("setuid argument must be a number or a string"))); } int result; if ((result = setuid(uid)) != 0) { return ThrowException(ErrnoException(errno, "setuid")); } return Undefined(); } #endif // __POSIX__ v8::Handle Exit(const v8::Arguments& args) { HandleScope scope; exit(args[0]->IntegerValue()); return Undefined(); } static void CheckStatus(uv_timer_t* watcher, int status) { assert(watcher == &gc_timer); // check memory if (!uv_is_active((uv_handle_t*) &gc_idle)) { HeapStatistics stats; V8::GetHeapStatistics(&stats); if (stats.total_heap_size() > 1024 * 1024 * 128) { // larger than 128 megs, just start the idle watcher uv_idle_start(&node::gc_idle, node::Idle); return; } } double d = uv_now(uv_default_loop()) - TICK_TIME(3); //printfb("timer d = %f\n", d); if (d >= GC_WAIT_TIME - 1.) { //fprintf(stderr, "start idle\n"); uv_idle_start(&node::gc_idle, node::Idle); } } static Handle Uptime(const Arguments& args) { HandleScope scope; assert(args.Length() == 0); double uptime = Platform::GetUptime(true); if (uptime < 0) { return Undefined(); } return scope.Close(Number::New(uptime)); } v8::Handle UVCounters(const v8::Arguments& args) { HandleScope scope; uv_counters_t* c = &uv_default_loop()->counters; Local obj = Object::New(); #define setc(name) \ obj->Set(String::New(#name), Integer::New(static_cast(c->name))); setc(eio_init) setc(req_init) setc(handle_init) setc(stream_init) setc(tcp_init) setc(udp_init) setc(pipe_init) setc(tty_init) setc(prepare_init) setc(check_init) setc(idle_init) setc(async_init) setc(timer_init) setc(process_init) setc(fs_event_init) #undef setc return scope.Close(obj); } v8::Handle MemoryUsage(const v8::Arguments& args) { HandleScope scope; assert(args.Length() == 0); size_t rss; int r = Platform::GetMemory(&rss); if (r != 0) { return ThrowException(Exception::Error(String::New(strerror(errno)))); } Local info = Object::New(); if (rss_symbol.IsEmpty()) { rss_symbol = NODE_PSYMBOL("rss"); heap_total_symbol = NODE_PSYMBOL("heapTotal"); heap_used_symbol = NODE_PSYMBOL("heapUsed"); } info->Set(rss_symbol, Integer::NewFromUnsigned(rss)); // V8 memory usage HeapStatistics v8_heap_stats; V8::GetHeapStatistics(&v8_heap_stats); info->Set(heap_total_symbol, Integer::NewFromUnsigned(v8_heap_stats.total_heap_size())); info->Set(heap_used_symbol, Integer::NewFromUnsigned(v8_heap_stats.used_heap_size())); return scope.Close(info); } #ifdef __POSIX__ Handle Kill(const Arguments& args) { HandleScope scope; if (args.Length() != 2) { return ThrowException(Exception::Error(String::New("Bad argument."))); } pid_t pid = args[0]->IntegerValue(); int sig = args[1]->Int32Value(); int r = kill(pid, sig); if (r != 0) return ThrowException(ErrnoException(errno, "kill")); return Undefined(); } #endif // __POSIX__ typedef void (UV_DYNAMIC* extInit)(Handle exports); // DLOpen is node.dlopen(). Used to load 'module.node' dynamically shared // objects. Handle DLOpen(const v8::Arguments& args) { HandleScope scope; char symbol[1024], *base, *pos; uv_lib_t lib; node_module_struct compat_mod; uv_err_t err; int r; if (args.Length() < 2) { return Undefined(); } String::Utf8Value filename(args[0]->ToString()); // Cast Local target = args[1]->ToObject(); // Cast err = uv_dlopen(*filename, &lib); if (err.code != UV_OK) { SetErrno(err); return scope.Close(Integer::New(-1)); } String::Utf8Value path(args[0]->ToString()); base = *path; /* Find the shared library filename within the full path. */ #ifdef __POSIX__ pos = strrchr(base, '/'); if (pos != NULL) { base = pos + 1; } #else // Windows for (;;) { pos = strpbrk(base, "\\/:"); if (pos == NULL) { break; } base = pos + 1; } #endif /* Strip the .node extension. */ pos = strrchr(base, '.'); if (pos != NULL) { *pos = '\0'; } /* Add the `_module` suffix to the extension name. */ r = snprintf(symbol, sizeof symbol, "%s_module", base); if (r <= 0 || r >= sizeof symbol) { err.code = UV_ENOMEM; SetErrno(err); return scope.Close(Integer::New(-1)); } // Get the init() function from the dynamically shared object. node_module_struct *mod; err = uv_dlsym(lib, symbol, reinterpret_cast(&mod)); if (err.code != UV_OK) { /* Start Compatibility hack: Remove once everyone is using NODE_MODULE macro */ memset(&compat_mod, 0, sizeof compat_mod); mod = &compat_mod; mod->version = NODE_MODULE_VERSION; err = uv_dlsym(lib, "init", reinterpret_cast(&mod->register_func)); if (err.code != UV_OK) { uv_dlclose(lib); SetErrno(err); return scope.Close(Integer::New(-1)); } /* End Compatibility hack */ } if (mod->version != NODE_MODULE_VERSION) { Local exception = Exception::Error(String::New("Module version mismatch, refusing to load.")); return ThrowException(exception); } // Execute the C++ module mod->register_func(target); // Tell coverity that 'handle' should not be freed when we return. // coverity[leaked_storage] return Undefined(); } static void OnFatalError(const char* location, const char* message) { if (location) { fprintf(stderr, "FATAL ERROR: %s %s\n", location, message); } else { fprintf(stderr, "FATAL ERROR: %s\n", message); } exit(1); } static int uncaught_exception_counter = 0; void FatalException(TryCatch &try_catch) { HandleScope scope; // Check if uncaught_exception_counter indicates a recursion if (uncaught_exception_counter > 0) { ReportException(try_catch, true); exit(1); } if (listeners_symbol.IsEmpty()) { listeners_symbol = NODE_PSYMBOL("listeners"); uncaught_exception_symbol = NODE_PSYMBOL("uncaughtException"); emit_symbol = NODE_PSYMBOL("emit"); } Local listeners_v = process->Get(listeners_symbol); assert(listeners_v->IsFunction()); Local listeners = Local::Cast(listeners_v); Local uncaught_exception_symbol_l = Local::New(uncaught_exception_symbol); Local argv[1] = { uncaught_exception_symbol_l }; Local ret = listeners->Call(process, 1, argv); assert(ret->IsArray()); Local listener_array = Local::Cast(ret); uint32_t length = listener_array->Length(); // Report and exit if process has no "uncaughtException" listener if (length == 0) { ReportException(try_catch, true); exit(1); } // Otherwise fire the process "uncaughtException" event Local emit_v = process->Get(emit_symbol); assert(emit_v->IsFunction()); Local emit = Local::Cast(emit_v); Local error = try_catch.Exception(); Local event_argv[2] = { uncaught_exception_symbol_l, error }; uncaught_exception_counter++; emit->Call(process, 2, event_argv); // Decrement so we know if the next exception is a recursion or not uncaught_exception_counter--; } static uv_async_t debug_watcher; static void DebugMessageCallback(uv_async_t* watcher, int status) { HandleScope scope; assert(watcher == &debug_watcher); Debug::ProcessDebugMessages(); } static void DebugMessageDispatch(void) { // This function is called from V8's debug thread when a debug TCP client // has sent a message. // Send a signal to our main thread saying that it should enter V8 to // handle the message. uv_async_send(&debug_watcher); } static void DebugBreakMessageHandler(const Debug::Message& message) { // do nothing with debug messages. // The message handler will get changed by DebuggerAgent::CreateSession in // debug-agent.cc of v8/src when a new session is created } Persistent binding_cache; Persistent module_load_list; static Handle Binding(const Arguments& args) { HandleScope scope; Local module = args[0]->ToString(); String::Utf8Value module_v(module); node_module_struct* modp; if (binding_cache.IsEmpty()) { binding_cache = Persistent::New(Object::New()); } Local exports; if (binding_cache->Has(module)) { exports = binding_cache->Get(module)->ToObject(); return scope.Close(exports); } // Append a string to process.moduleLoadList char buf[1024]; snprintf(buf, 1024, "Binding %s", *module_v); uint32_t l = module_load_list->Length(); module_load_list->Set(l, String::New(buf)); if ((modp = get_builtin_module(*module_v)) != NULL) { exports = Object::New(); modp->register_func(exports); binding_cache->Set(module, exports); } else if (!strcmp(*module_v, "constants")) { exports = Object::New(); DefineConstants(exports); binding_cache->Set(module, exports); #ifdef __POSIX__ } else if (!strcmp(*module_v, "io_watcher")) { exports = Object::New(); IOWatcher::Initialize(exports); binding_cache->Set(module, exports); #endif } else if (!strcmp(*module_v, "natives")) { exports = Object::New(); DefineJavaScript(exports); binding_cache->Set(module, exports); } else { return ThrowException(Exception::Error(String::New("No such module"))); } return scope.Close(exports); } static Handle ProcessTitleGetter(Local property, const AccessorInfo& info) { HandleScope scope; int len; const char *s = Platform::GetProcessTitle(&len); return scope.Close(s ? String::New(s, len) : String::Empty()); } static void ProcessTitleSetter(Local property, Local value, const AccessorInfo& info) { HandleScope scope; String::Utf8Value title(value->ToString()); Platform::SetProcessTitle(*title); } static Handle EnvGetter(Local property, const AccessorInfo& info) { String::Utf8Value key(property); const char* val = getenv(*key); if (val) { HandleScope scope; return scope.Close(String::New(val)); } return Undefined(); } static Handle EnvSetter(Local property, Local value, const AccessorInfo& info) { HandleScope scope; String::Utf8Value key(property); String::Utf8Value val(value); #ifdef __POSIX__ setenv(*key, *val, 1); #else // __WIN32__ int n = key.length() + val.length() + 2; char* pair = new char[n]; snprintf(pair, n, "%s=%s", *key, *val); int r = _putenv(pair); if (r) { fprintf(stderr, "error putenv: '%s'\n", pair); } delete [] pair; #endif return value; } static Handle EnvQuery(Local property, const AccessorInfo& info) { String::Utf8Value key(property); if (getenv(*key)) { HandleScope scope; return scope.Close(Integer::New(None)); } return Handle(); } static Handle EnvDeleter(Local property, const AccessorInfo& info) { HandleScope scope; String::Utf8Value key(property); if (getenv(*key)) { #ifdef __POSIX__ unsetenv(*key); // prototyped as `void unsetenv(const char*)` on some platforms #else int n = key.length() + 2; char* pair = new char[n]; snprintf(pair, n, "%s=", *key); int r = _putenv(pair); if (r) { fprintf(stderr, "error unsetenv: '%s'\n", pair); } delete [] pair; #endif return True(); } return False(); } static Handle EnvEnumerator(const AccessorInfo& info) { HandleScope scope; int size = 0; while (environ[size]) size++; Local env = Array::New(size); for (int i = 0; i < size; ++i) { const char* var = environ[i]; const char* s = strchr(var, '='); const int length = s ? s - var : strlen(var); env->Set(i, String::New(var, length)); } return scope.Close(env); } static Handle GetFeatures() { HandleScope scope; Local obj = Object::New(); obj->Set(String::NewSymbol("debug"), #if defined(DEBUG) && DEBUG True() #else False() #endif ); obj->Set(String::NewSymbol("uv"), True()); obj->Set(String::NewSymbol("ipv6"), True()); // TODO ping libuv obj->Set(String::NewSymbol("tls_npn"), Boolean::New(use_npn)); obj->Set(String::NewSymbol("tls_sni"), Boolean::New(use_sni)); obj->Set(String::NewSymbol("tls"), Boolean::New(get_builtin_module("crypto") != NULL)); return scope.Close(obj); } Handle SetupProcessObject(int argc, char *argv[]) { HandleScope scope; int i, j; Local process_template = FunctionTemplate::New(); process = Persistent::New(process_template->GetFunction()->NewInstance()); process->SetAccessor(String::New("title"), ProcessTitleGetter, ProcessTitleSetter); // process.version process->Set(String::NewSymbol("version"), String::New(NODE_VERSION)); #ifdef NODE_PREFIX // process.installPrefix process->Set(String::NewSymbol("installPrefix"), String::New(NODE_PREFIX)); #endif // process.moduleLoadList module_load_list = Persistent::New(Array::New()); process->Set(String::NewSymbol("moduleLoadList"), module_load_list); Local versions = Object::New(); char buf[20]; process->Set(String::NewSymbol("versions"), versions); // +1 to get rid of the leading 'v' versions->Set(String::NewSymbol("node"), String::New(NODE_VERSION+1)); versions->Set(String::NewSymbol("v8"), String::New(V8::GetVersion())); versions->Set(String::NewSymbol("ares"), String::New(ARES_VERSION_STR)); snprintf(buf, 20, "%d.%d", UV_VERSION_MAJOR, UV_VERSION_MINOR); versions->Set(String::NewSymbol("uv"), String::New(buf)); #if HAVE_OPENSSL // Stupid code to slice out the version string. int c, l = strlen(OPENSSL_VERSION_TEXT); for (i = j = 0; i < l; i++) { c = OPENSSL_VERSION_TEXT[i]; if ('0' <= c && c <= '9') { for (j = i + 1; j < l; j++) { c = OPENSSL_VERSION_TEXT[j]; if (c == ' ') break; } break; } } versions->Set(String::NewSymbol("openssl"), String::New(OPENSSL_VERSION_TEXT + i, j - i)); #endif // process.arch process->Set(String::NewSymbol("arch"), String::New(ARCH)); // process.platform process->Set(String::NewSymbol("platform"), String::New(PLATFORM)); // process.argv Local arguments = Array::New(argc - option_end_index + 1); arguments->Set(Integer::New(0), String::New(argv[0])); for (j = 1, i = option_end_index; i < argc; j++, i++) { Local arg = String::New(argv[i]); arguments->Set(Integer::New(j), arg); } // assign it process->Set(String::NewSymbol("argv"), arguments); // create process.env Local envTemplate = ObjectTemplate::New(); envTemplate->SetNamedPropertyHandler(EnvGetter, EnvSetter, EnvQuery, EnvDeleter, EnvEnumerator, Undefined()); Local env = envTemplate->NewInstance(); process->Set(String::NewSymbol("env"), env); process->Set(String::NewSymbol("pid"), Integer::New(getpid())); process->Set(String::NewSymbol("features"), GetFeatures()); // -e, --eval if (eval_string) { process->Set(String::NewSymbol("_eval"), String::New(eval_string)); } size_t size = 2*PATH_MAX; char* execPath = new char[size]; if (uv_exepath(execPath, &size) != 0) { // as a last ditch effort, fallback on argv[0] ? process->Set(String::NewSymbol("execPath"), String::New(argv[0])); } else { process->Set(String::NewSymbol("execPath"), String::New(execPath, size)); } delete [] execPath; // define various internal methods NODE_SET_METHOD(process, "_needTickCallback", NeedTickCallback); NODE_SET_METHOD(process, "reallyExit", Exit); NODE_SET_METHOD(process, "chdir", Chdir); NODE_SET_METHOD(process, "cwd", Cwd); NODE_SET_METHOD(process, "umask", Umask); #ifdef __POSIX__ NODE_SET_METHOD(process, "getuid", GetUid); NODE_SET_METHOD(process, "setuid", SetUid); NODE_SET_METHOD(process, "setgid", SetGid); NODE_SET_METHOD(process, "getgid", GetGid); NODE_SET_METHOD(process, "_kill", Kill); #endif // __POSIX__ NODE_SET_METHOD(process, "dlopen", DLOpen); NODE_SET_METHOD(process, "uptime", Uptime); NODE_SET_METHOD(process, "memoryUsage", MemoryUsage); NODE_SET_METHOD(process, "uvCounters", UVCounters); NODE_SET_METHOD(process, "binding", Binding); return process; } static void AtExit() { uv_tty_reset_mode(); } static void SignalExit(int signal) { uv_tty_reset_mode(); _exit(1); } void Load(Handle process) { // Compile, execute the src/node.js file. (Which was included as static C // string in node_natives.h. 'natve_node' is the string containing that // source code.) // The node.js file returns a function 'f' atexit(AtExit); TryCatch try_catch; Local f_value = ExecuteString(MainSource(), IMMUTABLE_STRING("node.js")); if (try_catch.HasCaught()) { ReportException(try_catch, true); exit(10); } assert(f_value->IsFunction()); Local f = Local::Cast(f_value); // Now we call 'f' with the 'process' variable that we've built up with // all our bindings. Inside node.js we'll take care of assigning things to // their places. // We start the process this way in order to be more modular. Developers // who do not like how 'src/node.js' setups the module system but do like // Node's I/O bindings may want to replace 'f' with their own function. // Add a reference to the global object Local global = v8::Context::GetCurrent()->Global(); Local args[1] = { Local::New(process) }; #ifdef HAVE_DTRACE InitDTrace(global); #endif f->Call(global, 1, args); if (try_catch.HasCaught()) { ReportException(try_catch, true); exit(11); } } static void PrintHelp(); static void ParseDebugOpt(const char* arg) { const char *p = 0; use_debug_agent = true; if (!strcmp (arg, "--debug-brk")) { debug_wait_connect = true; return; } else if (!strcmp(arg, "--debug")) { return; } else if (strstr(arg, "--debug-brk=") == arg) { debug_wait_connect = true; p = 1 + strchr(arg, '='); debug_port = atoi(p); } else if (strstr(arg, "--debug=") == arg) { p = 1 + strchr(arg, '='); debug_port = atoi(p); } if (p && debug_port > 1024 && debug_port < 65536) return; fprintf(stderr, "Bad debug option.\n"); if (p) fprintf(stderr, "Debug port must be in range 1025 to 65535.\n"); PrintHelp(); exit(1); } static void PrintHelp() { printf("Usage: node [options] [ -e script | script.js ] [arguments] \n" " node debug script.js [arguments] \n" "\n" "Options:\n" " -v, --version print node's version\n" " -e, --eval script evaluate script\n" " --v8-options print v8 command line options\n" " --vars print various compiled-in variables\n" " --max-stack-size=val set max v8 stack size (bytes)\n" "\n" "Enviromental variables:\n" "NODE_PATH ':'-separated list of directories\n" " prefixed to the module search path.\n" "NODE_MODULE_CONTEXTS Set to 1 to load modules in their own\n" " global contexts.\n" "NODE_DISABLE_COLORS Set to 1 to disable colors in the REPL\n" "\n" "Documentation can be found at http://nodejs.org/\n"); } // Parse node command line arguments. static void ParseArgs(int argc, char **argv) { int i; // TODO use parse opts for (i = 1; i < argc; i++) { const char *arg = argv[i]; if (strstr(arg, "--debug") == arg) { ParseDebugOpt(arg); argv[i] = const_cast(""); } else if (strcmp(arg, "--version") == 0 || strcmp(arg, "-v") == 0) { printf("%s\n", NODE_VERSION); exit(0); } else if (strcmp(arg, "--vars") == 0) { #ifdef NODE_PREFIX printf("NODE_PREFIX: %s\n", NODE_PREFIX); #endif #ifdef NODE_CFLAGS printf("NODE_CFLAGS: %s\n", NODE_CFLAGS); #endif exit(0); } else if (strstr(arg, "--max-stack-size=") == arg) { const char *p = 0; p = 1 + strchr(arg, '='); max_stack_size = atoi(p); argv[i] = const_cast(""); } else if (strcmp(arg, "--help") == 0 || strcmp(arg, "-h") == 0) { PrintHelp(); exit(0); } else if (strcmp(arg, "--eval") == 0 || strcmp(arg, "-e") == 0) { if (argc <= i + 1) { fprintf(stderr, "Error: --eval requires an argument\n"); exit(1); } argv[i] = const_cast(""); eval_string = argv[++i]; } else if (strcmp(arg, "--v8-options") == 0) { argv[i] = const_cast("--help"); } else if (argv[i][0] != '-') { break; } } option_end_index = i; } static volatile bool debugger_running = false; static void EnableDebug(bool wait_connect) { // Start the debug thread and it's associated TCP server on port 5858. bool r = Debug::EnableAgent("node " NODE_VERSION, debug_port); if (wait_connect) { // Set up an empty handler so v8 will not continue until a debugger // attaches. This is the same behavior as Debug::EnableAgent(_,_,true) // except we don't break at the beginning of the script. // see Debugger::StartAgent in debug.cc of v8/src Debug::SetMessageHandler2(node::DebugBreakMessageHandler); } // Crappy check that everything went well. FIXME assert(r); // Print out some information. fprintf(stderr, "debugger listening on port %d\n", debug_port); debugger_running = true; } #ifdef __POSIX__ static void EnableDebugSignalHandler(int signal) { // Break once process will return execution to v8 v8::Debug::DebugBreak(); if (!debugger_running) { fprintf(stderr, "Hit SIGUSR1 - starting debugger agent.\n"); EnableDebug(false); } } #endif // __POSIX__ #if defined(__MINGW32__) || defined(_MSC_VER) static bool EnableDebugSignalHandler(DWORD signal) { if (signal == CTRL_C_EVENT) exit(1); if (signal != CTRL_BREAK_EVENT) return false; // Break once process will return execution to v8 v8::Debug::DebugBreak(); if (!debugger_running) { fprintf(stderr, "Hit Ctrl+Break - starting debugger agent.\n"); EnableDebug(false); return true; } else { // Run default system action (terminate) return false; } } #endif #ifdef __POSIX__ static int RegisterSignalHandler(int signal, void (*handler)(int)) { struct sigaction sa; memset(&sa, 0, sizeof(sa)); sa.sa_handler = handler; sigfillset(&sa.sa_mask); return sigaction(signal, &sa, NULL); } #endif // __POSIX__ char** Init(int argc, char *argv[]) { // Hack aroung with the argv pointer. Used for process.title = "blah". argv = node::Platform::SetupArgs(argc, argv); // Parse a few arguments which are specific to Node. node::ParseArgs(argc, argv); // Parse the rest of the args (up to the 'option_end_index' (where '--' was // in the command line)) int v8argc = node::option_end_index; char **v8argv = argv; if (node::debug_wait_connect) { // v8argv is a copy of argv up to the script file argument +2 if --debug-brk // to expose the v8 debugger js object so that node.js can set // a breakpoint on the first line of the startup script v8argc += 2; v8argv = new char*[v8argc]; memcpy(v8argv, argv, sizeof(argv) * node::option_end_index); v8argv[node::option_end_index] = const_cast("--expose_debug_as"); v8argv[node::option_end_index + 1] = const_cast("v8debug"); } // For the normal stack which moves from high to low addresses when frames // are pushed, we can compute the limit as stack_size bytes below the // the address of a stack variable (e.g. &stack_var) as an approximation // of the start of the stack (we're assuming that we haven't pushed a lot // of frames yet). if (node::max_stack_size != 0) { uint32_t stack_var; ResourceConstraints constraints; uint32_t *stack_limit = &stack_var - (node::max_stack_size / sizeof(uint32_t)); constraints.set_stack_limit(stack_limit); SetResourceConstraints(&constraints); // Must be done before V8::Initialize } V8::SetFlagsFromCommandLine(&v8argc, v8argv, false); #ifdef __POSIX__ // Ignore SIGPIPE RegisterSignalHandler(SIGPIPE, SIG_IGN); RegisterSignalHandler(SIGINT, SignalExit); RegisterSignalHandler(SIGTERM, SignalExit); #endif // __POSIX__ uv_prepare_init(uv_default_loop(), &node::prepare_tick_watcher); uv_prepare_start(&node::prepare_tick_watcher, PrepareTick); uv_unref(uv_default_loop()); uv_check_init(uv_default_loop(), &node::check_tick_watcher); uv_check_start(&node::check_tick_watcher, node::CheckTick); uv_unref(uv_default_loop()); uv_idle_init(uv_default_loop(), &node::tick_spinner); uv_unref(uv_default_loop()); uv_check_init(uv_default_loop(), &node::gc_check); uv_check_start(&node::gc_check, node::Check); uv_unref(uv_default_loop()); uv_idle_init(uv_default_loop(), &node::gc_idle); uv_unref(uv_default_loop()); uv_timer_init(uv_default_loop(), &node::gc_timer); uv_unref(uv_default_loop()); V8::SetFatalErrorHandler(node::OnFatalError); // Set the callback DebugMessageDispatch which is called from the debug // thread. Debug::SetDebugMessageDispatchHandler(node::DebugMessageDispatch); // Initialize the async watcher. DebugMessageCallback() is called from the // main thread to execute a random bit of javascript - which will give V8 // control so it can handle whatever new message had been received on the // debug thread. uv_async_init(uv_default_loop(), &node::debug_watcher, node::DebugMessageCallback); // unref it so that we exit the event loop despite it being active. uv_unref(uv_default_loop()); // If the --debug flag was specified then initialize the debug thread. if (node::use_debug_agent) { EnableDebug(debug_wait_connect); } else { #ifdef __POSIX__ RegisterSignalHandler(SIGUSR1, EnableDebugSignalHandler); #endif // __POSIX__ #if defined(__MINGW32__) || defined(_MSC_VER) SetConsoleCtrlHandler((PHANDLER_ROUTINE) EnableDebugSignalHandler, TRUE); #endif } return argv; } void EmitExit(v8::Handle process) { // process.emit('exit') Local emit_v = process->Get(String::New("emit")); assert(emit_v->IsFunction()); Local emit = Local::Cast(emit_v); Local args[] = { String::New("exit") }; TryCatch try_catch; emit->Call(process, 1, args); if (try_catch.HasCaught()) { FatalException(try_catch); } } int Start(int argc, char *argv[]) { // This needs to run *before* V8::Initialize() argv = Init(argc, argv); v8::V8::Initialize(); v8::HandleScope handle_scope; // Create the one and only Context. Persistent context = v8::Context::New(); v8::Context::Scope context_scope(context); Handle process = SetupProcessObject(argc, argv); v8_typed_array::AttachBindings(context->Global()); // Create all the objects, load modules, do everything. // so your next reading stop should be node::Load()! Load(process); // All our arguments are loaded. We've evaluated all of the scripts. We // might even have created TCP servers. Now we enter the main eventloop. If // there are no watchers on the loop (except for the ones that were // uv_unref'd) then this function exits. As long as there are active // watchers, it blocks. uv_run(uv_default_loop()); EmitExit(process); #ifndef NDEBUG // Clean up. context.Dispose(); V8::Dispose(); #endif // NDEBUG return 0; } } // namespace node