#include "node.h" #include "node_buffer.h" #include "node_constants.h" #include "node_file.h" #include "node_http_parser.h" #include "node_javascript.h" #include "node_version.h" #include "node_internals.h" #include "node_revert.h" #if defined HAVE_PERFCTR #include "node_counters.h" #endif #if HAVE_OPENSSL #include "node_crypto.h" #endif #if defined(NODE_HAVE_I18N_SUPPORT) #include "node_i18n.h" #endif #if defined HAVE_DTRACE || defined HAVE_ETW #include "node_dtrace.h" #endif #if defined HAVE_LTTNG #include "node_lttng.h" #endif #include "ares.h" #include "async-wrap.h" #include "async-wrap-inl.h" #include "env.h" #include "env-inl.h" #include "handle_wrap.h" #include "req-wrap.h" #include "req-wrap-inl.h" #include "string_bytes.h" #include "util.h" #include "uv.h" #if NODE_USE_V8_PLATFORM #include "libplatform/libplatform.h" #endif // NODE_USE_V8_PLATFORM #include "v8-debug.h" #include "v8-profiler.h" #include "zlib.h" #ifdef NODE_ENABLE_VTUNE_PROFILING #include "../deps/v8/src/third_party/vtune/v8-vtune.h" #endif #include #include // PATH_MAX #include #include #include #include #include #include #include #include #if defined(NODE_HAVE_I18N_SUPPORT) #include #endif #if defined(LEAK_SANITIZER) #include #endif #if defined(_MSC_VER) #include #include #define getpid GetCurrentProcessId #define umask _umask typedef int mode_t; #else #include #include // getrlimit, setrlimit #include // setuid, getuid #endif #if defined(__POSIX__) && !defined(__ANDROID__) #include // getpwnam() #include // getgrnam() #endif #ifdef __APPLE__ #include #define environ (*_NSGetEnviron()) #elif !defined(_MSC_VER) extern char **environ; #endif namespace node { using v8::Array; using v8::ArrayBuffer; using v8::Boolean; using v8::Context; using v8::EscapableHandleScope; using v8::Exception; using v8::Float64Array; using v8::Function; using v8::FunctionCallbackInfo; using v8::HandleScope; using v8::HeapStatistics; using v8::Integer; using v8::Isolate; using v8::Local; using v8::Locker; using v8::MaybeLocal; using v8::Message; using v8::Name; using v8::Null; using v8::Number; using v8::Object; using v8::ObjectTemplate; using v8::Promise; using v8::PromiseRejectMessage; using v8::PropertyCallbackInfo; using v8::ScriptOrigin; using v8::SealHandleScope; using v8::String; using v8::TryCatch; using v8::Uint32Array; using v8::V8; using v8::Value; static bool print_eval = false; static bool force_repl = false; static bool syntax_check_only = false; static bool trace_deprecation = false; static bool throw_deprecation = false; static bool trace_sync_io = false; static bool track_heap_objects = false; static const char* eval_string = nullptr; static unsigned int preload_module_count = 0; static const char** preload_modules = nullptr; #if HAVE_INSPECTOR static bool use_inspector = false; #else static const bool use_inspector = false; #endif static bool use_debug_agent = false; static bool debug_wait_connect = false; static std::string* debug_host; // coverity[leaked_storage] static const int default_debugger_port = 5858; static const int default_inspector_port = 9229; static int debug_port = -1; static const int v8_default_thread_pool_size = 4; static int v8_thread_pool_size = v8_default_thread_pool_size; static bool prof_process = false; static bool v8_is_profiling = false; static bool node_is_initialized = false; static node_module* modpending; static node_module* modlist_builtin; static node_module* modlist_linked; static node_module* modlist_addon; #if defined(NODE_HAVE_I18N_SUPPORT) // Path to ICU data (for i18n / Intl) static const char* icu_data_dir = nullptr; #endif // used by C++ modules as well bool no_deprecation = false; #if HAVE_OPENSSL # if NODE_FIPS_MODE // used by crypto module bool enable_fips_crypto = false; bool force_fips_crypto = false; # endif // NODE_FIPS_MODE const char* openssl_config = nullptr; #endif // HAVE_OPENSSL // true if process warnings should be suppressed bool no_process_warnings = false; bool trace_warnings = false; // Set in node.cc by ParseArgs when --preserve-symlinks is used. // Used in node_config.cc to set a constant on process.binding('config') // that is used by lib/module.js bool config_preserve_symlinks = false; bool v8_initialized = false; // process-relative uptime base, initialized at start-up static double prog_start_time; static bool debugger_running; static uv_async_t dispatch_debug_messages_async; static Mutex node_isolate_mutex; static v8::Isolate* node_isolate; static struct { #if NODE_USE_V8_PLATFORM void Initialize(int thread_pool_size) { platform_ = v8::platform::CreateDefaultPlatform(thread_pool_size); V8::InitializePlatform(platform_); } void PumpMessageLoop(Isolate* isolate) { v8::platform::PumpMessageLoop(platform_, isolate); } void Dispose() { delete platform_; platform_ = nullptr; } bool StartInspector(Environment *env, const char* script_path, int port, bool wait) { #if HAVE_INSPECTOR return env->inspector_agent()->Start(platform_, script_path, port, wait); #else return true; #endif // HAVE_INSPECTOR } v8::Platform* platform_; #else // !NODE_USE_V8_PLATFORM void Initialize(int thread_pool_size) {} void PumpMessageLoop(Isolate* isolate) {} void Dispose() {} bool StartInspector(Environment *env, const char* script_path, int port, bool wait) { env->ThrowError("Node compiled with NODE_USE_V8_PLATFORM=0"); return false; // make compiler happy } #endif // !NODE_USE_V8_PLATFORM } v8_platform; #ifdef __POSIX__ static uv_sem_t debug_semaphore; static const unsigned kMaxSignal = 32; #endif static void PrintErrorString(const char* format, ...) { va_list ap; va_start(ap, format); #ifdef _WIN32 HANDLE stderr_handle = GetStdHandle(STD_ERROR_HANDLE); // Check if stderr is something other than a tty/console if (stderr_handle == INVALID_HANDLE_VALUE || stderr_handle == nullptr || uv_guess_handle(_fileno(stderr)) != UV_TTY) { vfprintf(stderr, format, ap); va_end(ap); return; } // Fill in any placeholders int n = _vscprintf(format, ap); std::vector out(n + 1); vsprintf(out.data(), format, ap); // Get required wide buffer size n = MultiByteToWideChar(CP_UTF8, 0, out.data(), -1, nullptr, 0); std::vector wbuf(n); MultiByteToWideChar(CP_UTF8, 0, out.data(), -1, wbuf.data(), n); // Don't include the null character in the output CHECK_GT(n, 0); WriteConsoleW(stderr_handle, wbuf.data(), n - 1, nullptr, nullptr); #else vfprintf(stderr, format, ap); #endif va_end(ap); } static void CheckImmediate(uv_check_t* handle) { Environment* env = Environment::from_immediate_check_handle(handle); HandleScope scope(env->isolate()); Context::Scope context_scope(env->context()); MakeCallback(env, env->process_object(), env->immediate_callback_string()); } static void IdleImmediateDummy(uv_idle_t* handle) { // Do nothing. Only for maintaining event loop. // TODO(bnoordhuis) Maybe make libuv accept nullptr idle callbacks. } static inline const char *errno_string(int errorno) { #define ERRNO_CASE(e) case e: return #e; switch (errorno) { #ifdef EACCES ERRNO_CASE(EACCES); #endif #ifdef EADDRINUSE ERRNO_CASE(EADDRINUSE); #endif #ifdef EADDRNOTAVAIL ERRNO_CASE(EADDRNOTAVAIL); #endif #ifdef EAFNOSUPPORT ERRNO_CASE(EAFNOSUPPORT); #endif #ifdef EAGAIN ERRNO_CASE(EAGAIN); #endif #ifdef EWOULDBLOCK # if EAGAIN != EWOULDBLOCK ERRNO_CASE(EWOULDBLOCK); # endif #endif #ifdef EALREADY ERRNO_CASE(EALREADY); #endif #ifdef EBADF ERRNO_CASE(EBADF); #endif #ifdef EBADMSG ERRNO_CASE(EBADMSG); #endif #ifdef EBUSY ERRNO_CASE(EBUSY); #endif #ifdef ECANCELED ERRNO_CASE(ECANCELED); #endif #ifdef ECHILD ERRNO_CASE(ECHILD); #endif #ifdef ECONNABORTED ERRNO_CASE(ECONNABORTED); #endif #ifdef ECONNREFUSED ERRNO_CASE(ECONNREFUSED); #endif #ifdef ECONNRESET ERRNO_CASE(ECONNRESET); #endif #ifdef EDEADLK ERRNO_CASE(EDEADLK); #endif #ifdef EDESTADDRREQ ERRNO_CASE(EDESTADDRREQ); #endif #ifdef EDOM ERRNO_CASE(EDOM); #endif #ifdef EDQUOT ERRNO_CASE(EDQUOT); #endif #ifdef EEXIST ERRNO_CASE(EEXIST); #endif #ifdef EFAULT ERRNO_CASE(EFAULT); #endif #ifdef EFBIG ERRNO_CASE(EFBIG); #endif #ifdef EHOSTUNREACH ERRNO_CASE(EHOSTUNREACH); #endif #ifdef EIDRM ERRNO_CASE(EIDRM); #endif #ifdef EILSEQ ERRNO_CASE(EILSEQ); #endif #ifdef EINPROGRESS ERRNO_CASE(EINPROGRESS); #endif #ifdef EINTR ERRNO_CASE(EINTR); #endif #ifdef EINVAL ERRNO_CASE(EINVAL); #endif #ifdef EIO ERRNO_CASE(EIO); #endif #ifdef EISCONN ERRNO_CASE(EISCONN); #endif #ifdef EISDIR ERRNO_CASE(EISDIR); #endif #ifdef ELOOP ERRNO_CASE(ELOOP); #endif #ifdef EMFILE ERRNO_CASE(EMFILE); #endif #ifdef EMLINK ERRNO_CASE(EMLINK); #endif #ifdef EMSGSIZE ERRNO_CASE(EMSGSIZE); #endif #ifdef EMULTIHOP ERRNO_CASE(EMULTIHOP); #endif #ifdef ENAMETOOLONG ERRNO_CASE(ENAMETOOLONG); #endif #ifdef ENETDOWN ERRNO_CASE(ENETDOWN); #endif #ifdef ENETRESET ERRNO_CASE(ENETRESET); #endif #ifdef ENETUNREACH ERRNO_CASE(ENETUNREACH); #endif #ifdef ENFILE ERRNO_CASE(ENFILE); #endif #ifdef ENOBUFS ERRNO_CASE(ENOBUFS); #endif #ifdef ENODATA ERRNO_CASE(ENODATA); #endif #ifdef ENODEV ERRNO_CASE(ENODEV); #endif #ifdef ENOENT ERRNO_CASE(ENOENT); #endif #ifdef ENOEXEC ERRNO_CASE(ENOEXEC); #endif #ifdef ENOLINK ERRNO_CASE(ENOLINK); #endif #ifdef ENOLCK # if ENOLINK != ENOLCK ERRNO_CASE(ENOLCK); # endif #endif #ifdef ENOMEM ERRNO_CASE(ENOMEM); #endif #ifdef ENOMSG ERRNO_CASE(ENOMSG); #endif #ifdef ENOPROTOOPT ERRNO_CASE(ENOPROTOOPT); #endif #ifdef ENOSPC ERRNO_CASE(ENOSPC); #endif #ifdef ENOSR ERRNO_CASE(ENOSR); #endif #ifdef ENOSTR ERRNO_CASE(ENOSTR); #endif #ifdef ENOSYS ERRNO_CASE(ENOSYS); #endif #ifdef ENOTCONN ERRNO_CASE(ENOTCONN); #endif #ifdef ENOTDIR ERRNO_CASE(ENOTDIR); #endif #ifdef ENOTEMPTY # if ENOTEMPTY != EEXIST ERRNO_CASE(ENOTEMPTY); # endif #endif #ifdef ENOTSOCK ERRNO_CASE(ENOTSOCK); #endif #ifdef ENOTSUP ERRNO_CASE(ENOTSUP); #else # ifdef EOPNOTSUPP ERRNO_CASE(EOPNOTSUPP); # endif #endif #ifdef ENOTTY ERRNO_CASE(ENOTTY); #endif #ifdef ENXIO ERRNO_CASE(ENXIO); #endif #ifdef EOVERFLOW ERRNO_CASE(EOVERFLOW); #endif #ifdef EPERM ERRNO_CASE(EPERM); #endif #ifdef EPIPE ERRNO_CASE(EPIPE); #endif #ifdef EPROTO ERRNO_CASE(EPROTO); #endif #ifdef EPROTONOSUPPORT ERRNO_CASE(EPROTONOSUPPORT); #endif #ifdef EPROTOTYPE ERRNO_CASE(EPROTOTYPE); #endif #ifdef ERANGE ERRNO_CASE(ERANGE); #endif #ifdef EROFS ERRNO_CASE(EROFS); #endif #ifdef ESPIPE ERRNO_CASE(ESPIPE); #endif #ifdef ESRCH ERRNO_CASE(ESRCH); #endif #ifdef ESTALE ERRNO_CASE(ESTALE); #endif #ifdef ETIME ERRNO_CASE(ETIME); #endif #ifdef ETIMEDOUT ERRNO_CASE(ETIMEDOUT); #endif #ifdef ETXTBSY ERRNO_CASE(ETXTBSY); #endif #ifdef EXDEV ERRNO_CASE(EXDEV); #endif default: return ""; } } const char *signo_string(int signo) { #define SIGNO_CASE(e) case e: return #e; switch (signo) { #ifdef SIGHUP SIGNO_CASE(SIGHUP); #endif #ifdef SIGINT SIGNO_CASE(SIGINT); #endif #ifdef SIGQUIT SIGNO_CASE(SIGQUIT); #endif #ifdef SIGILL SIGNO_CASE(SIGILL); #endif #ifdef SIGTRAP SIGNO_CASE(SIGTRAP); #endif #ifdef SIGABRT SIGNO_CASE(SIGABRT); #endif #ifdef SIGIOT # if SIGABRT != SIGIOT SIGNO_CASE(SIGIOT); # endif #endif #ifdef SIGBUS SIGNO_CASE(SIGBUS); #endif #ifdef SIGFPE SIGNO_CASE(SIGFPE); #endif #ifdef SIGKILL SIGNO_CASE(SIGKILL); #endif #ifdef SIGUSR1 SIGNO_CASE(SIGUSR1); #endif #ifdef SIGSEGV SIGNO_CASE(SIGSEGV); #endif #ifdef SIGUSR2 SIGNO_CASE(SIGUSR2); #endif #ifdef SIGPIPE SIGNO_CASE(SIGPIPE); #endif #ifdef SIGALRM SIGNO_CASE(SIGALRM); #endif SIGNO_CASE(SIGTERM); #ifdef SIGCHLD SIGNO_CASE(SIGCHLD); #endif #ifdef SIGSTKFLT SIGNO_CASE(SIGSTKFLT); #endif #ifdef SIGCONT SIGNO_CASE(SIGCONT); #endif #ifdef SIGSTOP SIGNO_CASE(SIGSTOP); #endif #ifdef SIGTSTP SIGNO_CASE(SIGTSTP); #endif #ifdef SIGBREAK SIGNO_CASE(SIGBREAK); #endif #ifdef SIGTTIN SIGNO_CASE(SIGTTIN); #endif #ifdef SIGTTOU SIGNO_CASE(SIGTTOU); #endif #ifdef SIGURG SIGNO_CASE(SIGURG); #endif #ifdef SIGXCPU SIGNO_CASE(SIGXCPU); #endif #ifdef SIGXFSZ SIGNO_CASE(SIGXFSZ); #endif #ifdef SIGVTALRM SIGNO_CASE(SIGVTALRM); #endif #ifdef SIGPROF SIGNO_CASE(SIGPROF); #endif #ifdef SIGWINCH SIGNO_CASE(SIGWINCH); #endif #ifdef SIGIO SIGNO_CASE(SIGIO); #endif #ifdef SIGPOLL # if SIGPOLL != SIGIO SIGNO_CASE(SIGPOLL); # endif #endif #ifdef SIGLOST # if SIGLOST != SIGABRT SIGNO_CASE(SIGLOST); # endif #endif #ifdef SIGPWR # if SIGPWR != SIGLOST SIGNO_CASE(SIGPWR); # endif #endif #ifdef SIGINFO # if !defined(SIGPWR) || SIGINFO != SIGPWR SIGNO_CASE(SIGINFO); # endif #endif #ifdef SIGSYS SIGNO_CASE(SIGSYS); #endif default: return ""; } } Local ErrnoException(Isolate* isolate, int errorno, const char *syscall, const char *msg, const char *path) { Environment* env = Environment::GetCurrent(isolate); Local e; Local estring = OneByteString(env->isolate(), errno_string(errorno)); if (msg == nullptr || msg[0] == '\0') { msg = strerror(errorno); } Local message = OneByteString(env->isolate(), msg); Local cons = String::Concat(estring, FIXED_ONE_BYTE_STRING(env->isolate(), ", ")); cons = String::Concat(cons, message); Local path_string; if (path != nullptr) { // FIXME(bnoordhuis) It's questionable to interpret the file path as UTF-8. path_string = String::NewFromUtf8(env->isolate(), path); } if (path_string.IsEmpty() == false) { cons = String::Concat(cons, FIXED_ONE_BYTE_STRING(env->isolate(), " '")); cons = String::Concat(cons, path_string); cons = String::Concat(cons, FIXED_ONE_BYTE_STRING(env->isolate(), "'")); } e = Exception::Error(cons); Local obj = e->ToObject(env->isolate()); obj->Set(env->errno_string(), Integer::New(env->isolate(), errorno)); obj->Set(env->code_string(), estring); if (path_string.IsEmpty() == false) { obj->Set(env->path_string(), path_string); } if (syscall != nullptr) { obj->Set(env->syscall_string(), OneByteString(env->isolate(), syscall)); } return e; } static Local StringFromPath(Isolate* isolate, const char* path) { #ifdef _WIN32 if (strncmp(path, "\\\\?\\UNC\\", 8) == 0) { return String::Concat(FIXED_ONE_BYTE_STRING(isolate, "\\\\"), String::NewFromUtf8(isolate, path + 8)); } else if (strncmp(path, "\\\\?\\", 4) == 0) { return String::NewFromUtf8(isolate, path + 4); } #endif return String::NewFromUtf8(isolate, path); } Local UVException(Isolate* isolate, int errorno, const char* syscall, const char* msg, const char* path) { return UVException(isolate, errorno, syscall, msg, path, nullptr); } Local UVException(Isolate* isolate, int errorno, const char* syscall, const char* msg, const char* path, const char* dest) { Environment* env = Environment::GetCurrent(isolate); if (!msg || !msg[0]) msg = uv_strerror(errorno); Local js_code = OneByteString(isolate, uv_err_name(errorno)); Local js_syscall = OneByteString(isolate, syscall); Local js_path; Local js_dest; Local js_msg = js_code; js_msg = String::Concat(js_msg, FIXED_ONE_BYTE_STRING(isolate, ": ")); js_msg = String::Concat(js_msg, OneByteString(isolate, msg)); js_msg = String::Concat(js_msg, FIXED_ONE_BYTE_STRING(isolate, ", ")); js_msg = String::Concat(js_msg, js_syscall); if (path != nullptr) { js_path = StringFromPath(isolate, path); js_msg = String::Concat(js_msg, FIXED_ONE_BYTE_STRING(isolate, " '")); js_msg = String::Concat(js_msg, js_path); js_msg = String::Concat(js_msg, FIXED_ONE_BYTE_STRING(isolate, "'")); } if (dest != nullptr) { js_dest = StringFromPath(isolate, dest); js_msg = String::Concat(js_msg, FIXED_ONE_BYTE_STRING(isolate, " -> '")); js_msg = String::Concat(js_msg, js_dest); js_msg = String::Concat(js_msg, FIXED_ONE_BYTE_STRING(isolate, "'")); } Local e = Exception::Error(js_msg)->ToObject(isolate); // TODO(piscisaureus) errno should probably go; the user has no way of // knowing which uv errno value maps to which error. e->Set(env->errno_string(), Integer::New(isolate, errorno)); e->Set(env->code_string(), js_code); e->Set(env->syscall_string(), js_syscall); if (!js_path.IsEmpty()) e->Set(env->path_string(), js_path); if (!js_dest.IsEmpty()) e->Set(env->dest_string(), js_dest); return e; } // Look up environment variable unless running as setuid root. inline const char* secure_getenv(const char* key) { #ifndef _WIN32 if (getuid() != geteuid() || getgid() != getegid()) return nullptr; #endif return getenv(key); } #ifdef _WIN32 // Does about the same as strerror(), // but supports all windows error messages static const char *winapi_strerror(const int errorno, bool* must_free) { char *errmsg = nullptr; FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, nullptr, errorno, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR)&errmsg, 0, nullptr); if (errmsg) { *must_free = true; // Remove trailing newlines for (int i = strlen(errmsg) - 1; i >= 0 && (errmsg[i] == '\n' || errmsg[i] == '\r'); i--) { errmsg[i] = '\0'; } return errmsg; } else { // FormatMessage failed *must_free = false; return "Unknown error"; } } Local WinapiErrnoException(Isolate* isolate, int errorno, const char* syscall, const char* msg, const char* path) { Environment* env = Environment::GetCurrent(isolate); Local e; bool must_free = false; if (!msg || !msg[0]) { msg = winapi_strerror(errorno, &must_free); } Local message = OneByteString(env->isolate(), msg); if (path) { Local cons1 = String::Concat(message, FIXED_ONE_BYTE_STRING(isolate, " '")); Local cons2 = String::Concat(cons1, String::NewFromUtf8(isolate, path)); Local cons3 = String::Concat(cons2, FIXED_ONE_BYTE_STRING(isolate, "'")); e = Exception::Error(cons3); } else { e = Exception::Error(message); } Local obj = e->ToObject(env->isolate()); obj->Set(env->errno_string(), Integer::New(isolate, errorno)); if (path != nullptr) { obj->Set(env->path_string(), String::NewFromUtf8(isolate, path)); } if (syscall != nullptr) { obj->Set(env->syscall_string(), OneByteString(isolate, syscall)); } if (must_free) LocalFree((HLOCAL)msg); return e; } #endif void* ArrayBufferAllocator::Allocate(size_t size) { if (zero_fill_field_ || zero_fill_all_buffers) return node::UncheckedCalloc(size); else return node::UncheckedMalloc(size); } static bool DomainHasErrorHandler(const Environment* env, const Local& domain) { HandleScope scope(env->isolate()); Local domain_event_listeners_v = domain->Get(env->events_string()); if (!domain_event_listeners_v->IsObject()) return false; Local domain_event_listeners_o = domain_event_listeners_v.As(); Local domain_error_listeners_v = domain_event_listeners_o->Get(env->error_string()); if (domain_error_listeners_v->IsFunction() || (domain_error_listeners_v->IsArray() && domain_error_listeners_v.As()->Length() > 0)) return true; return false; } static bool DomainsStackHasErrorHandler(const Environment* env) { HandleScope scope(env->isolate()); if (!env->using_domains()) return false; Local domains_stack_array = env->domains_stack_array().As(); if (domains_stack_array->Length() == 0) return false; uint32_t domains_stack_length = domains_stack_array->Length(); for (uint32_t i = domains_stack_length; i > 0; --i) { Local domain_v = domains_stack_array->Get(i - 1); if (!domain_v->IsObject()) return false; Local domain = domain_v.As(); if (DomainHasErrorHandler(env, domain)) return true; } return false; } static bool ShouldAbortOnUncaughtException(Isolate* isolate) { HandleScope scope(isolate); Environment* env = Environment::GetCurrent(isolate); Local process_object = env->process_object(); Local emitting_top_level_domain_error_key = env->emitting_top_level_domain_error_string(); bool isEmittingTopLevelDomainError = process_object->Get(emitting_top_level_domain_error_key)->BooleanValue(); return isEmittingTopLevelDomainError || !DomainsStackHasErrorHandler(env); } void SetupDomainUse(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (env->using_domains()) return; env->set_using_domains(true); HandleScope scope(env->isolate()); Local process_object = env->process_object(); Local tick_callback_function_key = env->tick_domain_cb_string(); Local tick_callback_function = process_object->Get(tick_callback_function_key).As(); if (!tick_callback_function->IsFunction()) { fprintf(stderr, "process._tickDomainCallback assigned to non-function\n"); ABORT(); } process_object->Set(env->tick_callback_string(), tick_callback_function); env->set_tick_callback_function(tick_callback_function); CHECK(args[0]->IsArray()); env->set_domain_array(args[0].As()); CHECK(args[1]->IsArray()); env->set_domains_stack_array(args[1].As()); // Do a little housekeeping. env->process_object()->Delete( env->context(), FIXED_ONE_BYTE_STRING(args.GetIsolate(), "_setupDomainUse")).FromJust(); uint32_t* const fields = env->domain_flag()->fields(); uint32_t const fields_count = env->domain_flag()->fields_count(); Local array_buffer = ArrayBuffer::New(env->isolate(), fields, sizeof(*fields) * fields_count); args.GetReturnValue().Set(Uint32Array::New(array_buffer, 0, fields_count)); } void RunMicrotasks(const FunctionCallbackInfo& args) { args.GetIsolate()->RunMicrotasks(); } void SetupProcessObject(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); CHECK(args[0]->IsFunction()); env->set_push_values_to_array_function(args[0].As()); env->process_object()->Delete( env->context(), FIXED_ONE_BYTE_STRING(env->isolate(), "_setupProcessObject")).FromJust(); } void SetupNextTick(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); CHECK(args[0]->IsFunction()); CHECK(args[1]->IsObject()); env->set_tick_callback_function(args[0].As()); env->SetMethod(args[1].As(), "runMicrotasks", RunMicrotasks); // Do a little housekeeping. env->process_object()->Delete( env->context(), FIXED_ONE_BYTE_STRING(args.GetIsolate(), "_setupNextTick")).FromJust(); // Values use to cross communicate with processNextTick. uint32_t* const fields = env->tick_info()->fields(); uint32_t const fields_count = env->tick_info()->fields_count(); Local array_buffer = ArrayBuffer::New(env->isolate(), fields, sizeof(*fields) * fields_count); args.GetReturnValue().Set(Uint32Array::New(array_buffer, 0, fields_count)); } void PromiseRejectCallback(PromiseRejectMessage message) { Local promise = message.GetPromise(); Isolate* isolate = promise->GetIsolate(); Local value = message.GetValue(); Local event = Integer::New(isolate, message.GetEvent()); Environment* env = Environment::GetCurrent(isolate); Local callback = env->promise_reject_function(); if (value.IsEmpty()) value = Undefined(isolate); Local args[] = { event, promise, value }; Local process = env->process_object(); callback->Call(process, arraysize(args), args); } void SetupPromises(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); Isolate* isolate = env->isolate(); CHECK(args[0]->IsFunction()); isolate->SetPromiseRejectCallback(PromiseRejectCallback); env->set_promise_reject_function(args[0].As()); env->process_object()->Delete( env->context(), FIXED_ONE_BYTE_STRING(args.GetIsolate(), "_setupPromises")).FromJust(); } Local MakeCallback(Environment* env, Local recv, const Local callback, int argc, Local argv[]) { // If you hit this assertion, you forgot to enter the v8::Context first. CHECK_EQ(env->context(), env->isolate()->GetCurrentContext()); Local pre_fn = env->async_hooks_pre_function(); Local post_fn = env->async_hooks_post_function(); Local object, domain; bool ran_init_callback = false; bool has_domain = false; Environment::AsyncCallbackScope callback_scope(env); // TODO(trevnorris): Adding "_asyncQueue" to the "this" in the init callback // is a horrible way to detect usage. Rethink how detection should happen. if (recv->IsObject()) { object = recv.As(); Local async_queue_v = object->Get(env->async_queue_string()); if (async_queue_v->IsObject()) ran_init_callback = true; } if (env->using_domains()) { CHECK(recv->IsObject()); Local domain_v = object->Get(env->domain_string()); has_domain = domain_v->IsObject(); if (has_domain) { domain = domain_v.As(); if (domain->Get(env->disposed_string())->IsTrue()) return Undefined(env->isolate()); } } if (has_domain) { Local enter_v = domain->Get(env->enter_string()); if (enter_v->IsFunction()) { if (enter_v.As()->Call(domain, 0, nullptr).IsEmpty()) { FatalError("node::MakeCallback", "domain enter callback threw, please report this"); } } } if (ran_init_callback && !pre_fn.IsEmpty()) { TryCatch try_catch(env->isolate()); MaybeLocal ar = pre_fn->Call(env->context(), object, 0, nullptr); if (ar.IsEmpty()) { ClearFatalExceptionHandlers(env); FatalException(env->isolate(), try_catch); return Local(); } } Local ret = callback->Call(recv, argc, argv); if (ran_init_callback && !post_fn.IsEmpty()) { Local did_throw = Boolean::New(env->isolate(), ret.IsEmpty()); // Currently there's no way to retrieve an uid from node::MakeCallback(). // This needs to be fixed. Local vals[] = { Undefined(env->isolate()).As(), did_throw }; TryCatch try_catch(env->isolate()); MaybeLocal ar = post_fn->Call(env->context(), object, arraysize(vals), vals); if (ar.IsEmpty()) { ClearFatalExceptionHandlers(env); FatalException(env->isolate(), try_catch); return Local(); } } if (ret.IsEmpty()) { // NOTE: For backwards compatibility with public API we return Undefined() // if the top level call threw. return callback_scope.in_makecallback() ? ret : Undefined(env->isolate()).As(); } if (has_domain) { Local exit_v = domain->Get(env->exit_string()); if (exit_v->IsFunction()) { if (exit_v.As()->Call(domain, 0, nullptr).IsEmpty()) { FatalError("node::MakeCallback", "domain exit callback threw, please report this"); } } } if (callback_scope.in_makecallback()) { return ret; } Environment::TickInfo* tick_info = env->tick_info(); if (tick_info->length() == 0) { env->isolate()->RunMicrotasks(); } Local process = env->process_object(); if (tick_info->length() == 0) { tick_info->set_index(0); } if (env->tick_callback_function()->Call(process, 0, nullptr).IsEmpty()) { return Undefined(env->isolate()); } return ret; } Local MakeCallback(Environment* env, Local recv, Local symbol, int argc, Local argv[]) { Local cb_v = recv->Get(symbol); CHECK(cb_v->IsFunction()); return MakeCallback(env, recv.As(), cb_v.As(), argc, argv); } Local MakeCallback(Environment* env, Local recv, const char* method, int argc, Local argv[]) { Local method_string = OneByteString(env->isolate(), method); return MakeCallback(env, recv, method_string, argc, argv); } Local MakeCallback(Isolate* isolate, Local recv, const char* method, int argc, Local argv[]) { EscapableHandleScope handle_scope(isolate); Local context = recv->CreationContext(); Environment* env = Environment::GetCurrent(context); Context::Scope context_scope(context); return handle_scope.Escape( Local::New(isolate, MakeCallback(env, recv, method, argc, argv))); } Local MakeCallback(Isolate* isolate, Local recv, Local symbol, int argc, Local argv[]) { EscapableHandleScope handle_scope(isolate); Local context = recv->CreationContext(); Environment* env = Environment::GetCurrent(context); Context::Scope context_scope(context); return handle_scope.Escape( Local::New(isolate, MakeCallback(env, recv, symbol, argc, argv))); } Local MakeCallback(Isolate* isolate, Local recv, Local callback, int argc, Local argv[]) { EscapableHandleScope handle_scope(isolate); Local context = recv->CreationContext(); Environment* env = Environment::GetCurrent(context); Context::Scope context_scope(context); return handle_scope.Escape(Local::New( isolate, MakeCallback(env, recv.As(), callback, argc, argv))); } enum encoding ParseEncoding(const char* encoding, enum encoding default_encoding) { switch (encoding[0]) { case 'u': // utf8, utf16le if (encoding[1] == 't' && encoding[2] == 'f') { // Skip `-` encoding += encoding[3] == '-' ? 4 : 3; if (encoding[0] == '8' && encoding[1] == '\0') return UTF8; if (strncmp(encoding, "16le", 4) == 0) return UCS2; // ucs2 } else if (encoding[1] == 'c' && encoding[2] == 's') { encoding += encoding[3] == '-' ? 4 : 3; if (encoding[0] == '2' && encoding[1] == '\0') return UCS2; } break; case 'l': // latin1 if (encoding[1] == 'a') { if (strncmp(encoding + 2, "tin1", 4) == 0) return LATIN1; } break; case 'b': // binary if (encoding[1] == 'i') { if (strncmp(encoding + 2, "nary", 4) == 0) return LATIN1; // buffer } else if (encoding[1] == 'u') { if (strncmp(encoding + 2, "ffer", 4) == 0) return BUFFER; } break; case '\0': return default_encoding; default: break; } if (StringEqualNoCase(encoding, "utf8")) { return UTF8; } else if (StringEqualNoCase(encoding, "utf-8")) { return UTF8; } else if (StringEqualNoCase(encoding, "ascii")) { return ASCII; } else if (StringEqualNoCase(encoding, "base64")) { return BASE64; } else if (StringEqualNoCase(encoding, "ucs2")) { return UCS2; } else if (StringEqualNoCase(encoding, "ucs-2")) { return UCS2; } else if (StringEqualNoCase(encoding, "utf16le")) { return UCS2; } else if (StringEqualNoCase(encoding, "utf-16le")) { return UCS2; } else if (StringEqualNoCase(encoding, "latin1")) { return LATIN1; } else if (StringEqualNoCase(encoding, "binary")) { return LATIN1; // BINARY is a deprecated alias of LATIN1. } else if (StringEqualNoCase(encoding, "buffer")) { return BUFFER; } else if (StringEqualNoCase(encoding, "hex")) { return HEX; } else { return default_encoding; } } enum encoding ParseEncoding(Isolate* isolate, Local encoding_v, enum encoding default_encoding) { if (!encoding_v->IsString()) return default_encoding; node::Utf8Value encoding(isolate, encoding_v); return ParseEncoding(*encoding, default_encoding); } Local Encode(Isolate* isolate, const char* buf, size_t len, enum encoding encoding) { CHECK_NE(encoding, UCS2); return StringBytes::Encode(isolate, buf, len, encoding); } Local Encode(Isolate* isolate, const uint16_t* buf, size_t len) { return StringBytes::Encode(isolate, buf, len); } // Returns -1 if the handle was not valid for decoding ssize_t DecodeBytes(Isolate* isolate, Local val, enum encoding encoding) { HandleScope scope(isolate); return StringBytes::Size(isolate, val, encoding); } // Returns number of bytes written. ssize_t DecodeWrite(Isolate* isolate, char* buf, size_t buflen, Local val, enum encoding encoding) { return StringBytes::Write(isolate, buf, buflen, val, encoding, nullptr); } bool IsExceptionDecorated(Environment* env, Local er) { if (!er.IsEmpty() && er->IsObject()) { Local err_obj = er.As(); auto maybe_value = err_obj->GetPrivate(env->context(), env->decorated_private_symbol()); Local decorated; return maybe_value.ToLocal(&decorated) && decorated->IsTrue(); } return false; } void AppendExceptionLine(Environment* env, Local er, Local message, enum ErrorHandlingMode mode) { if (message.IsEmpty()) return; HandleScope scope(env->isolate()); Local err_obj; if (!er.IsEmpty() && er->IsObject()) { err_obj = er.As(); auto context = env->context(); auto processed_private_symbol = env->processed_private_symbol(); // Do it only once per message if (err_obj->HasPrivate(context, processed_private_symbol).FromJust()) return; err_obj->SetPrivate( context, processed_private_symbol, True(env->isolate())); } // Print (filename):(line number): (message). node::Utf8Value filename(env->isolate(), message->GetScriptResourceName()); const char* filename_string = *filename; int linenum = message->GetLineNumber(); // Print line of source code. node::Utf8Value sourceline(env->isolate(), message->GetSourceLine()); const char* sourceline_string = *sourceline; // Because of how node modules work, all scripts are wrapped with a // "function (module, exports, __filename, ...) {" // to provide script local variables. // // When reporting errors on the first line of a script, this wrapper // function is leaked to the user. There used to be a hack here to // truncate off the first 62 characters, but it caused numerous other // problems when vm.runIn*Context() methods were used for non-module // code. // // If we ever decide to re-instate such a hack, the following steps // must be taken: // // 1. Pass a flag around to say "this code was wrapped" // 2. Update the stack frame output so that it is also correct. // // It would probably be simpler to add a line rather than add some // number of characters to the first line, since V8 truncates the // sourceline to 78 characters, and we end up not providing very much // useful debugging info to the user if we remove 62 characters. int start = message->GetStartColumn(env->context()).FromMaybe(0); int end = message->GetEndColumn(env->context()).FromMaybe(0); char arrow[1024]; int max_off = sizeof(arrow) - 2; int off = snprintf(arrow, sizeof(arrow), "%s:%i\n%s\n", filename_string, linenum, sourceline_string); CHECK_GE(off, 0); if (off > max_off) { off = max_off; } // Print wavy underline (GetUnderline is deprecated). for (int i = 0; i < start; i++) { if (sourceline_string[i] == '\0' || off >= max_off) { break; } CHECK_LT(off, max_off); arrow[off++] = (sourceline_string[i] == '\t') ? '\t' : ' '; } for (int i = start; i < end; i++) { if (sourceline_string[i] == '\0' || off >= max_off) { break; } CHECK_LT(off, max_off); arrow[off++] = '^'; } CHECK_LE(off, max_off); arrow[off] = '\n'; arrow[off + 1] = '\0'; Local arrow_str = String::NewFromUtf8(env->isolate(), arrow); const bool can_set_arrow = !arrow_str.IsEmpty() && !err_obj.IsEmpty(); // If allocating arrow_str failed, print it out. There's not much else to do. // If it's not an error, but something needs to be printed out because // it's a fatal exception, also print it out from here. // Otherwise, the arrow property will be attached to the object and handled // by the caller. if (!can_set_arrow || (mode == FATAL_ERROR && !err_obj->IsNativeError())) { if (env->printed_error()) return; env->set_printed_error(true); uv_tty_reset_mode(); PrintErrorString("\n%s", arrow); return; } CHECK(err_obj->SetPrivate( env->context(), env->arrow_message_private_symbol(), arrow_str).FromMaybe(false)); } static void ReportException(Environment* env, Local er, Local message) { HandleScope scope(env->isolate()); AppendExceptionLine(env, er, message, FATAL_ERROR); Local trace_value; Local arrow; const bool decorated = IsExceptionDecorated(env, er); if (er->IsUndefined() || er->IsNull()) { trace_value = Undefined(env->isolate()); } else { Local err_obj = er->ToObject(env->isolate()); trace_value = err_obj->Get(env->stack_string()); arrow = err_obj->GetPrivate( env->context(), env->arrow_message_private_symbol()).ToLocalChecked(); } node::Utf8Value trace(env->isolate(), trace_value); // range errors have a trace member set to undefined if (trace.length() > 0 && !trace_value->IsUndefined()) { if (arrow.IsEmpty() || !arrow->IsString() || decorated) { PrintErrorString("%s\n", *trace); } else { node::Utf8Value arrow_string(env->isolate(), arrow); PrintErrorString("%s\n%s\n", *arrow_string, *trace); } } else { // this really only happens for RangeErrors, since they're the only // kind that won't have all this info in the trace, or when non-Error // objects are thrown manually. Local message; Local name; if (er->IsObject()) { Local err_obj = er.As(); message = err_obj->Get(env->message_string()); name = err_obj->Get(FIXED_ONE_BYTE_STRING(env->isolate(), "name")); } if (message.IsEmpty() || message->IsUndefined() || name.IsEmpty() || name->IsUndefined()) { // Not an error object. Just print as-is. String::Utf8Value message(er); PrintErrorString("%s\n", *message ? *message : ""); } else { node::Utf8Value name_string(env->isolate(), name); node::Utf8Value message_string(env->isolate(), message); if (arrow.IsEmpty() || !arrow->IsString() || decorated) { PrintErrorString("%s: %s\n", *name_string, *message_string); } else { node::Utf8Value arrow_string(env->isolate(), arrow); PrintErrorString("%s\n%s: %s\n", *arrow_string, *name_string, *message_string); } } } fflush(stderr); } static void ReportException(Environment* env, const TryCatch& try_catch) { ReportException(env, try_catch.Exception(), try_catch.Message()); } // Executes a str within the current v8 context. static Local ExecuteString(Environment* env, Local source, Local filename) { EscapableHandleScope scope(env->isolate()); TryCatch try_catch(env->isolate()); // try_catch must be nonverbose to disable FatalException() handler, // we will handle exceptions ourself. try_catch.SetVerbose(false); ScriptOrigin origin(filename); MaybeLocal script = v8::Script::Compile(env->context(), source, &origin); if (script.IsEmpty()) { ReportException(env, try_catch); exit(3); } Local result = script.ToLocalChecked()->Run(); if (result.IsEmpty()) { ReportException(env, try_catch); exit(4); } return scope.Escape(result); } static void GetActiveRequests(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); Local ary = Array::New(args.GetIsolate()); Local ctx = env->context(); Local fn = env->push_values_to_array_function(); Local argv[NODE_PUSH_VAL_TO_ARRAY_MAX]; size_t idx = 0; for (auto w : *env->req_wrap_queue()) { if (w->persistent().IsEmpty()) continue; argv[idx] = w->object(); if (++idx >= arraysize(argv)) { fn->Call(ctx, ary, idx, argv).ToLocalChecked(); idx = 0; } } if (idx > 0) { fn->Call(ctx, ary, idx, argv).ToLocalChecked(); } args.GetReturnValue().Set(ary); } // Non-static, friend of HandleWrap. Could have been a HandleWrap method but // implemented here for consistency with GetActiveRequests(). void GetActiveHandles(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); Local ary = Array::New(env->isolate()); Local ctx = env->context(); Local fn = env->push_values_to_array_function(); Local argv[NODE_PUSH_VAL_TO_ARRAY_MAX]; size_t idx = 0; Local owner_sym = env->owner_string(); for (auto w : *env->handle_wrap_queue()) { if (w->persistent().IsEmpty() || !HandleWrap::HasRef(w)) continue; Local object = w->object(); Local owner = object->Get(owner_sym); if (owner->IsUndefined()) owner = object; argv[idx] = owner; if (++idx >= arraysize(argv)) { fn->Call(ctx, ary, idx, argv).ToLocalChecked(); idx = 0; } } if (idx > 0) { fn->Call(ctx, ary, idx, argv).ToLocalChecked(); } args.GetReturnValue().Set(ary); } NO_RETURN void Abort() { DumpBacktrace(stderr); fflush(stderr); ABORT_NO_BACKTRACE(); } NO_RETURN void Assert(const char* const (*args)[4]) { auto filename = (*args)[0]; auto linenum = (*args)[1]; auto message = (*args)[2]; auto function = (*args)[3]; char exepath[256]; size_t exepath_size = sizeof(exepath); if (uv_exepath(exepath, &exepath_size)) snprintf(exepath, sizeof(exepath), "node"); char pid[12] = {0}; #ifndef _WIN32 snprintf(pid, sizeof(pid), "[%u]", getpid()); #endif fprintf(stderr, "%s%s: %s:%s:%s%s Assertion `%s' failed.\n", exepath, pid, filename, linenum, function, *function ? ":" : "", message); fflush(stderr); Abort(); } static void Abort(const FunctionCallbackInfo& args) { Abort(); } static void Chdir(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (args.Length() != 1 || !args[0]->IsString()) { return env->ThrowTypeError("Bad argument."); } node::Utf8Value path(args.GetIsolate(), args[0]); int err = uv_chdir(*path); if (err) { return env->ThrowUVException(err, "uv_chdir"); } } static void Cwd(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); #ifdef _WIN32 /* MAX_PATH is in characters, not bytes. Make sure we have enough headroom. */ char buf[MAX_PATH * 4]; #else char buf[PATH_MAX]; #endif size_t cwd_len = sizeof(buf); int err = uv_cwd(buf, &cwd_len); if (err) { return env->ThrowUVException(err, "uv_cwd"); } Local cwd = String::NewFromUtf8(env->isolate(), buf, String::kNormalString, cwd_len); args.GetReturnValue().Set(cwd); } static void Umask(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); uint32_t old; if (args.Length() < 1 || args[0]->IsUndefined()) { old = umask(0); umask(static_cast(old)); } else if (!args[0]->IsInt32() && !args[0]->IsString()) { return env->ThrowTypeError("argument must be an integer or octal string."); } else { int oct; if (args[0]->IsInt32()) { oct = args[0]->Uint32Value(); } else { oct = 0; node::Utf8Value str(env->isolate(), args[0]); // Parse the octal string. for (size_t i = 0; i < str.length(); i++) { char c = (*str)[i]; if (c > '7' || c < '0') { return env->ThrowTypeError("invalid octal string"); } oct *= 8; oct += c - '0'; } } old = umask(static_cast(oct)); } args.GetReturnValue().Set(old); } #if defined(__POSIX__) && !defined(__ANDROID__) static const uid_t uid_not_found = static_cast(-1); static const gid_t gid_not_found = static_cast(-1); static uid_t uid_by_name(const char* name) { struct passwd pwd; struct passwd* pp; char buf[8192]; errno = 0; pp = nullptr; if (getpwnam_r(name, &pwd, buf, sizeof(buf), &pp) == 0 && pp != nullptr) { return pp->pw_uid; } return uid_not_found; } static char* name_by_uid(uid_t uid) { struct passwd pwd; struct passwd* pp; char buf[8192]; int rc; errno = 0; pp = nullptr; if ((rc = getpwuid_r(uid, &pwd, buf, sizeof(buf), &pp)) == 0 && pp != nullptr) { return strdup(pp->pw_name); } if (rc == 0) { errno = ENOENT; } return nullptr; } static gid_t gid_by_name(const char* name) { struct group pwd; struct group* pp; char buf[8192]; errno = 0; pp = nullptr; if (getgrnam_r(name, &pwd, buf, sizeof(buf), &pp) == 0 && pp != nullptr) { return pp->gr_gid; } return gid_not_found; } #if 0 // For future use. static const char* name_by_gid(gid_t gid) { struct group pwd; struct group* pp; char buf[8192]; int rc; errno = 0; pp = nullptr; if ((rc = getgrgid_r(gid, &pwd, buf, sizeof(buf), &pp)) == 0 && pp != nullptr) { return strdup(pp->gr_name); } if (rc == 0) { errno = ENOENT; } return nullptr; } #endif static uid_t uid_by_name(Isolate* isolate, Local value) { if (value->IsUint32()) { return static_cast(value->Uint32Value()); } else { node::Utf8Value name(isolate, value); return uid_by_name(*name); } } static gid_t gid_by_name(Isolate* isolate, Local value) { if (value->IsUint32()) { return static_cast(value->Uint32Value()); } else { node::Utf8Value name(isolate, value); return gid_by_name(*name); } } static void GetUid(const FunctionCallbackInfo& args) { // uid_t is an uint32_t on all supported platforms. args.GetReturnValue().Set(static_cast(getuid())); } static void GetGid(const FunctionCallbackInfo& args) { // gid_t is an uint32_t on all supported platforms. args.GetReturnValue().Set(static_cast(getgid())); } static void GetEUid(const FunctionCallbackInfo& args) { // uid_t is an uint32_t on all supported platforms. args.GetReturnValue().Set(static_cast(geteuid())); } static void GetEGid(const FunctionCallbackInfo& args) { // gid_t is an uint32_t on all supported platforms. args.GetReturnValue().Set(static_cast(getegid())); } static void SetGid(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (!args[0]->IsUint32() && !args[0]->IsString()) { return env->ThrowTypeError("setgid argument must be a number or a string"); } gid_t gid = gid_by_name(env->isolate(), args[0]); if (gid == gid_not_found) { return env->ThrowError("setgid group id does not exist"); } if (setgid(gid)) { return env->ThrowErrnoException(errno, "setgid"); } } static void SetEGid(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (!args[0]->IsUint32() && !args[0]->IsString()) { return env->ThrowTypeError("setegid argument must be a number or string"); } gid_t gid = gid_by_name(env->isolate(), args[0]); if (gid == gid_not_found) { return env->ThrowError("setegid group id does not exist"); } if (setegid(gid)) { return env->ThrowErrnoException(errno, "setegid"); } } static void SetUid(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (!args[0]->IsUint32() && !args[0]->IsString()) { return env->ThrowTypeError("setuid argument must be a number or a string"); } uid_t uid = uid_by_name(env->isolate(), args[0]); if (uid == uid_not_found) { return env->ThrowError("setuid user id does not exist"); } if (setuid(uid)) { return env->ThrowErrnoException(errno, "setuid"); } } static void SetEUid(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (!args[0]->IsUint32() && !args[0]->IsString()) { return env->ThrowTypeError("seteuid argument must be a number or string"); } uid_t uid = uid_by_name(env->isolate(), args[0]); if (uid == uid_not_found) { return env->ThrowError("seteuid user id does not exist"); } if (seteuid(uid)) { return env->ThrowErrnoException(errno, "seteuid"); } } static void GetGroups(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); int ngroups = getgroups(0, nullptr); if (ngroups == -1) { return env->ThrowErrnoException(errno, "getgroups"); } gid_t* groups = new gid_t[ngroups]; ngroups = getgroups(ngroups, groups); if (ngroups == -1) { delete[] groups; return env->ThrowErrnoException(errno, "getgroups"); } Local groups_list = Array::New(env->isolate(), ngroups); bool seen_egid = false; gid_t egid = getegid(); for (int i = 0; i < ngroups; i++) { groups_list->Set(i, Integer::New(env->isolate(), groups[i])); if (groups[i] == egid) seen_egid = true; } delete[] groups; if (seen_egid == false) { groups_list->Set(ngroups, Integer::New(env->isolate(), egid)); } args.GetReturnValue().Set(groups_list); } static void SetGroups(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (!args[0]->IsArray()) { return env->ThrowTypeError("argument 1 must be an array"); } Local groups_list = args[0].As(); size_t size = groups_list->Length(); gid_t* groups = new gid_t[size]; for (size_t i = 0; i < size; i++) { gid_t gid = gid_by_name(env->isolate(), groups_list->Get(i)); if (gid == gid_not_found) { delete[] groups; return env->ThrowError("group name not found"); } groups[i] = gid; } int rc = setgroups(size, groups); delete[] groups; if (rc == -1) { return env->ThrowErrnoException(errno, "setgroups"); } } static void InitGroups(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (!args[0]->IsUint32() && !args[0]->IsString()) { return env->ThrowTypeError("argument 1 must be a number or a string"); } if (!args[1]->IsUint32() && !args[1]->IsString()) { return env->ThrowTypeError("argument 2 must be a number or a string"); } node::Utf8Value arg0(env->isolate(), args[0]); gid_t extra_group; bool must_free; char* user; if (args[0]->IsUint32()) { user = name_by_uid(args[0]->Uint32Value()); must_free = true; } else { user = *arg0; must_free = false; } if (user == nullptr) { return env->ThrowError("initgroups user not found"); } extra_group = gid_by_name(env->isolate(), args[1]); if (extra_group == gid_not_found) { if (must_free) free(user); return env->ThrowError("initgroups extra group not found"); } int rc = initgroups(user, extra_group); if (must_free) { free(user); } if (rc) { return env->ThrowErrnoException(errno, "initgroups"); } } #endif // __POSIX__ && !defined(__ANDROID__) static void WaitForInspectorDisconnect(Environment* env) { #if HAVE_INSPECTOR if (env->inspector_agent()->IsConnected()) { // Restore signal dispositions, the app is done and is no longer // capable of handling signals. #ifdef __POSIX__ struct sigaction act; memset(&act, 0, sizeof(act)); for (unsigned nr = 1; nr < kMaxSignal; nr += 1) { if (nr == SIGKILL || nr == SIGSTOP || nr == SIGPROF) continue; act.sa_handler = (nr == SIGPIPE) ? SIG_IGN : SIG_DFL; CHECK_EQ(0, sigaction(nr, &act, nullptr)); } #endif env->inspector_agent()->WaitForDisconnect(); } #endif } void Exit(const FunctionCallbackInfo& args) { WaitForInspectorDisconnect(Environment::GetCurrent(args)); exit(args[0]->Int32Value()); } static void Uptime(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); double uptime; uv_update_time(env->event_loop()); uptime = uv_now(env->event_loop()) - prog_start_time; args.GetReturnValue().Set(Number::New(env->isolate(), uptime / 1000)); } void MemoryUsage(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); size_t rss; int err = uv_resident_set_memory(&rss); if (err) { return env->ThrowUVException(err, "uv_resident_set_memory"); } // V8 memory usage HeapStatistics v8_heap_stats; env->isolate()->GetHeapStatistics(&v8_heap_stats); Local heap_total = Number::New(env->isolate(), v8_heap_stats.total_heap_size()); Local heap_used = Number::New(env->isolate(), v8_heap_stats.used_heap_size()); Local info = Object::New(env->isolate()); info->Set(env->rss_string(), Number::New(env->isolate(), rss)); info->Set(env->heap_total_string(), heap_total); info->Set(env->heap_used_string(), heap_used); args.GetReturnValue().Set(info); } void Kill(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (args.Length() != 2) { return env->ThrowError("Bad argument."); } int pid = args[0]->Int32Value(); int sig = args[1]->Int32Value(); int err = uv_kill(pid, sig); args.GetReturnValue().Set(err); } // used in Hrtime() below #define NANOS_PER_SEC 1000000000 // Hrtime exposes libuv's uv_hrtime() high-resolution timer. // The value returned by uv_hrtime() is a 64-bit int representing nanoseconds, // so this function instead returns an Array with 2 entries representing seconds // and nanoseconds, to avoid any integer overflow possibility. // Pass in an Array from a previous hrtime() call to instead get a time diff. void Hrtime(const FunctionCallbackInfo& args) { uint64_t t = uv_hrtime(); Local ab = args[0].As()->Buffer(); uint32_t* fields = static_cast(ab->GetContents().Data()); // These three indices will contain the values for the hrtime tuple. The // seconds value is broken into the upper/lower 32 bits and stored in two // uint32 fields to be converted back in JS. fields[0] = (t / NANOS_PER_SEC) >> 32; fields[1] = (t / NANOS_PER_SEC) & 0xffffffff; fields[2] = t % NANOS_PER_SEC; } // Microseconds in a second, as a float, used in CPUUsage() below #define MICROS_PER_SEC 1e6 // CPUUsage use libuv's uv_getrusage() this-process resource usage accessor, // to access ru_utime (user CPU time used) and ru_stime (system CPU time used), // which are uv_timeval_t structs (long tv_sec, long tv_usec). // Returns those values as Float64 microseconds in the elements of the array // passed to the function. void CPUUsage(const FunctionCallbackInfo& args) { uv_rusage_t rusage; // Call libuv to get the values we'll return. int err = uv_getrusage(&rusage); if (err) { // On error, return the strerror version of the error code. Local errmsg = OneByteString(args.GetIsolate(), uv_strerror(err)); args.GetReturnValue().Set(errmsg); return; } // Get the double array pointer from the Float64Array argument. CHECK(args[0]->IsFloat64Array()); Local array = args[0].As(); CHECK_EQ(array->Length(), 2); Local ab = array->Buffer(); double* fields = static_cast(ab->GetContents().Data()); // Set the Float64Array elements to be user / system values in microseconds. fields[0] = MICROS_PER_SEC * rusage.ru_utime.tv_sec + rusage.ru_utime.tv_usec; fields[1] = MICROS_PER_SEC * rusage.ru_stime.tv_sec + rusage.ru_stime.tv_usec; } extern "C" void node_module_register(void* m) { struct node_module* mp = reinterpret_cast(m); if (mp->nm_flags & NM_F_BUILTIN) { mp->nm_link = modlist_builtin; modlist_builtin = mp; } else if (!node_is_initialized) { // "Linked" modules are included as part of the node project. // Like builtins they are registered *before* node::Init runs. mp->nm_flags = NM_F_LINKED; mp->nm_link = modlist_linked; modlist_linked = mp; } else { modpending = mp; } } struct node_module* get_builtin_module(const char* name) { struct node_module* mp; for (mp = modlist_builtin; mp != nullptr; mp = mp->nm_link) { if (strcmp(mp->nm_modname, name) == 0) break; } CHECK(mp == nullptr || (mp->nm_flags & NM_F_BUILTIN) != 0); return (mp); } struct node_module* get_linked_module(const char* name) { struct node_module* mp; for (mp = modlist_linked; mp != nullptr; mp = mp->nm_link) { if (strcmp(mp->nm_modname, name) == 0) break; } CHECK(mp == nullptr || (mp->nm_flags & NM_F_LINKED) != 0); return mp; } typedef void (UV_DYNAMIC* extInit)(Local exports); // DLOpen is process.dlopen(module, filename). // Used to load 'module.node' dynamically shared objects. // // FIXME(bnoordhuis) Not multi-context ready. TBD how to resolve the conflict // when two contexts try to load the same shared object. Maybe have a shadow // cache that's a plain C list or hash table that's shared across contexts? void DLOpen(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); uv_lib_t lib; CHECK_EQ(modpending, nullptr); if (args.Length() != 2) { env->ThrowError("process.dlopen takes exactly 2 arguments."); return; } Local module = args[0]->ToObject(env->isolate()); // Cast node::Utf8Value filename(env->isolate(), args[1]); // Cast const bool is_dlopen_error = uv_dlopen(*filename, &lib); // Objects containing v14 or later modules will have registered themselves // on the pending list. Activate all of them now. At present, only one // module per object is supported. node_module* const mp = modpending; modpending = nullptr; if (is_dlopen_error) { Local errmsg = OneByteString(env->isolate(), uv_dlerror(&lib)); uv_dlclose(&lib); #ifdef _WIN32 // Windows needs to add the filename into the error message errmsg = String::Concat(errmsg, args[1]->ToString(env->isolate())); #endif // _WIN32 env->isolate()->ThrowException(Exception::Error(errmsg)); return; } if (mp == nullptr) { uv_dlclose(&lib); env->ThrowError("Module did not self-register."); return; } if (mp->nm_version != NODE_MODULE_VERSION) { char errmsg[1024]; snprintf(errmsg, sizeof(errmsg), "The module '%s'" "\nwas compiled against a different Node.js version using" "\nNODE_MODULE_VERSION %d. This version of Node.js requires" "\nNODE_MODULE_VERSION %d. Please try re-compiling or " "re-installing\nthe module (for instance, using `npm rebuild` or" "`npm install`).", *filename, mp->nm_version, NODE_MODULE_VERSION); // NOTE: `mp` is allocated inside of the shared library's memory, calling // `uv_dlclose` will deallocate it uv_dlclose(&lib); env->ThrowError(errmsg); return; } if (mp->nm_flags & NM_F_BUILTIN) { uv_dlclose(&lib); env->ThrowError("Built-in module self-registered."); return; } mp->nm_dso_handle = lib.handle; mp->nm_link = modlist_addon; modlist_addon = mp; Local exports_string = env->exports_string(); Local exports = module->Get(exports_string)->ToObject(env->isolate()); if (mp->nm_context_register_func != nullptr) { mp->nm_context_register_func(exports, module, env->context(), mp->nm_priv); } else if (mp->nm_register_func != nullptr) { mp->nm_register_func(exports, module, mp->nm_priv); } else { uv_dlclose(&lib); env->ThrowError("Module has no declared entry point."); return; } // Tell coverity that 'handle' should not be freed when we return. // coverity[leaked_storage] } static void OnFatalError(const char* location, const char* message) { if (location) { PrintErrorString("FATAL ERROR: %s %s\n", location, message); } else { PrintErrorString("FATAL ERROR: %s\n", message); } fflush(stderr); ABORT(); } NO_RETURN void FatalError(const char* location, const char* message) { OnFatalError(location, message); // to suppress compiler warning ABORT(); } void FatalException(Isolate* isolate, Local error, Local message) { HandleScope scope(isolate); Environment* env = Environment::GetCurrent(isolate); Local process_object = env->process_object(); Local fatal_exception_string = env->fatal_exception_string(); Local fatal_exception_function = process_object->Get(fatal_exception_string).As(); int exit_code = 0; if (!fatal_exception_function->IsFunction()) { // failed before the process._fatalException function was added! // this is probably pretty bad. Nothing to do but report and exit. ReportException(env, error, message); exit_code = 6; } if (exit_code == 0) { TryCatch fatal_try_catch(isolate); // Do not call FatalException when _fatalException handler throws fatal_try_catch.SetVerbose(false); // this will return true if the JS layer handled it, false otherwise Local caught = fatal_exception_function->Call(process_object, 1, &error); if (fatal_try_catch.HasCaught()) { // the fatal exception function threw, so we must exit ReportException(env, fatal_try_catch); exit_code = 7; } if (exit_code == 0 && false == caught->BooleanValue()) { ReportException(env, error, message); exit_code = 1; } } if (exit_code) { #if HAVE_INSPECTOR if (use_inspector) { env->inspector_agent()->FatalException(error, message); } #endif exit(exit_code); } } void FatalException(Isolate* isolate, const TryCatch& try_catch) { HandleScope scope(isolate); // TODO(bajtos) do not call FatalException if try_catch is verbose // (requires V8 API to expose getter for try_catch.is_verbose_) FatalException(isolate, try_catch.Exception(), try_catch.Message()); } void OnMessage(Local message, Local error) { // The current version of V8 sends messages for errors only // (thus `error` is always set). FatalException(Isolate::GetCurrent(), error, message); } void ClearFatalExceptionHandlers(Environment* env) { Local process = env->process_object(); Local events = process->Get(env->context(), env->events_string()).ToLocalChecked(); if (events->IsObject()) { events.As()->Set( env->context(), OneByteString(env->isolate(), "uncaughtException"), Undefined(env->isolate())).FromJust(); } process->Set( env->context(), env->domain_string(), Undefined(env->isolate())).FromJust(); } static void Binding(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); Local module = args[0]->ToString(env->isolate()); node::Utf8Value module_v(env->isolate(), module); Local cache = env->binding_cache_object(); Local exports; if (cache->Has(env->context(), module).FromJust()) { exports = cache->Get(module)->ToObject(env->isolate()); args.GetReturnValue().Set(exports); return; } // Append a string to process.moduleLoadList char buf[1024]; snprintf(buf, sizeof(buf), "Binding %s", *module_v); Local modules = env->module_load_list_array(); uint32_t l = modules->Length(); modules->Set(l, OneByteString(env->isolate(), buf)); node_module* mod = get_builtin_module(*module_v); if (mod != nullptr) { exports = Object::New(env->isolate()); // Internal bindings don't have a "module" object, only exports. CHECK_EQ(mod->nm_register_func, nullptr); CHECK_NE(mod->nm_context_register_func, nullptr); Local unused = Undefined(env->isolate()); mod->nm_context_register_func(exports, unused, env->context(), mod->nm_priv); cache->Set(module, exports); } else if (!strcmp(*module_v, "constants")) { exports = Object::New(env->isolate()); DefineConstants(env->isolate(), exports); cache->Set(module, exports); } else if (!strcmp(*module_v, "natives")) { exports = Object::New(env->isolate()); DefineJavaScript(env, exports); cache->Set(module, exports); } else { char errmsg[1024]; snprintf(errmsg, sizeof(errmsg), "No such module: %s", *module_v); return env->ThrowError(errmsg); } args.GetReturnValue().Set(exports); } static void LinkedBinding(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); Local module_name = args[0]->ToString(env->isolate()); Local cache = env->binding_cache_object(); Local exports_v = cache->Get(module_name); if (exports_v->IsObject()) return args.GetReturnValue().Set(exports_v.As()); node::Utf8Value module_name_v(env->isolate(), module_name); node_module* mod = get_linked_module(*module_name_v); if (mod == nullptr) { char errmsg[1024]; snprintf(errmsg, sizeof(errmsg), "No such module was linked: %s", *module_name_v); return env->ThrowError(errmsg); } Local module = Object::New(env->isolate()); Local exports = Object::New(env->isolate()); Local exports_prop = String::NewFromUtf8(env->isolate(), "exports"); module->Set(exports_prop, exports); if (mod->nm_context_register_func != nullptr) { mod->nm_context_register_func(exports, module, env->context(), mod->nm_priv); } else if (mod->nm_register_func != nullptr) { mod->nm_register_func(exports, module, mod->nm_priv); } else { return env->ThrowError("Linked module has no declared entry point."); } auto effective_exports = module->Get(exports_prop); cache->Set(module_name, effective_exports); args.GetReturnValue().Set(effective_exports); } static void ProcessTitleGetter(Local property, const PropertyCallbackInfo& info) { char buffer[512]; uv_get_process_title(buffer, sizeof(buffer)); info.GetReturnValue().Set(String::NewFromUtf8(info.GetIsolate(), buffer)); } static void ProcessTitleSetter(Local property, Local value, const PropertyCallbackInfo& info) { node::Utf8Value title(info.GetIsolate(), value); // TODO(piscisaureus): protect with a lock uv_set_process_title(*title); } static void EnvGetter(Local property, const PropertyCallbackInfo& info) { Isolate* isolate = info.GetIsolate(); #ifdef __POSIX__ node::Utf8Value key(isolate, property); const char* val = getenv(*key); if (val) { return info.GetReturnValue().Set(String::NewFromUtf8(isolate, val)); } #else // _WIN32 String::Value key(property); WCHAR buffer[32767]; // The maximum size allowed for environment variables. DWORD result = GetEnvironmentVariableW(reinterpret_cast(*key), buffer, arraysize(buffer)); // If result >= sizeof buffer the buffer was too small. That should never // happen. If result == 0 and result != ERROR_SUCCESS the variable was not // not found. if ((result > 0 || GetLastError() == ERROR_SUCCESS) && result < arraysize(buffer)) { const uint16_t* two_byte_buffer = reinterpret_cast(buffer); Local rc = String::NewFromTwoByte(isolate, two_byte_buffer); return info.GetReturnValue().Set(rc); } #endif } static void EnvSetter(Local property, Local value, const PropertyCallbackInfo& info) { #ifdef __POSIX__ node::Utf8Value key(info.GetIsolate(), property); node::Utf8Value val(info.GetIsolate(), value); setenv(*key, *val, 1); #else // _WIN32 String::Value key(property); String::Value val(value); WCHAR* key_ptr = reinterpret_cast(*key); // Environment variables that start with '=' are read-only. if (key_ptr[0] != L'=') { SetEnvironmentVariableW(key_ptr, reinterpret_cast(*val)); } #endif // Whether it worked or not, always return value. info.GetReturnValue().Set(value); } static void EnvQuery(Local property, const PropertyCallbackInfo& info) { int32_t rc = -1; // Not found unless proven otherwise. #ifdef __POSIX__ node::Utf8Value key(info.GetIsolate(), property); if (getenv(*key)) rc = 0; #else // _WIN32 String::Value key(property); WCHAR* key_ptr = reinterpret_cast(*key); if (GetEnvironmentVariableW(key_ptr, nullptr, 0) > 0 || GetLastError() == ERROR_SUCCESS) { rc = 0; if (key_ptr[0] == L'=') { // Environment variables that start with '=' are hidden and read-only. rc = static_cast(v8::ReadOnly) | static_cast(v8::DontDelete) | static_cast(v8::DontEnum); } } #endif if (rc != -1) info.GetReturnValue().Set(rc); } static void EnvDeleter(Local property, const PropertyCallbackInfo& info) { #ifdef __POSIX__ node::Utf8Value key(info.GetIsolate(), property); unsetenv(*key); #else String::Value key(property); WCHAR* key_ptr = reinterpret_cast(*key); SetEnvironmentVariableW(key_ptr, nullptr); #endif // process.env never has non-configurable properties, so always // return true like the tc39 delete operator. info.GetReturnValue().Set(true); } static void EnvEnumerator(const PropertyCallbackInfo& info) { Environment* env = Environment::GetCurrent(info); Isolate* isolate = env->isolate(); Local ctx = env->context(); Local fn = env->push_values_to_array_function(); Local argv[NODE_PUSH_VAL_TO_ARRAY_MAX]; size_t idx = 0; #ifdef __POSIX__ int size = 0; while (environ[size]) size++; Local envarr = Array::New(isolate); for (int i = 0; i < size; ++i) { const char* var = environ[i]; const char* s = strchr(var, '='); const int length = s ? s - var : strlen(var); argv[idx] = String::NewFromUtf8(isolate, var, String::kNormalString, length); if (++idx >= arraysize(argv)) { fn->Call(ctx, envarr, idx, argv).ToLocalChecked(); idx = 0; } } if (idx > 0) { fn->Call(ctx, envarr, idx, argv).ToLocalChecked(); } #else // _WIN32 WCHAR* environment = GetEnvironmentStringsW(); if (environment == nullptr) return; // This should not happen. Local envarr = Array::New(isolate); WCHAR* p = environment; while (*p) { WCHAR *s; if (*p == L'=') { // If the key starts with '=' it is a hidden environment variable. p += wcslen(p) + 1; continue; } else { s = wcschr(p, L'='); } if (!s) { s = p + wcslen(p); } const uint16_t* two_byte_buffer = reinterpret_cast(p); const size_t two_byte_buffer_len = s - p; argv[idx] = String::NewFromTwoByte(isolate, two_byte_buffer, String::kNormalString, two_byte_buffer_len); if (++idx >= arraysize(argv)) { fn->Call(ctx, envarr, idx, argv).ToLocalChecked(); idx = 0; } p = s + wcslen(s) + 1; } if (idx > 0) { fn->Call(ctx, envarr, idx, argv).ToLocalChecked(); } FreeEnvironmentStringsW(environment); #endif info.GetReturnValue().Set(envarr); } static Local GetFeatures(Environment* env) { EscapableHandleScope scope(env->isolate()); Local obj = Object::New(env->isolate()); #if defined(DEBUG) && DEBUG Local debug = True(env->isolate()); #else Local debug = False(env->isolate()); #endif // defined(DEBUG) && DEBUG obj->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "debug"), debug); obj->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "uv"), True(env->isolate())); // TODO(bnoordhuis) ping libuv obj->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "ipv6"), True(env->isolate())); #ifdef OPENSSL_NPN_NEGOTIATED Local tls_npn = True(env->isolate()); #else Local tls_npn = False(env->isolate()); #endif obj->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "tls_npn"), tls_npn); #ifdef TLSEXT_TYPE_application_layer_protocol_negotiation Local tls_alpn = True(env->isolate()); #else Local tls_alpn = False(env->isolate()); #endif obj->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "tls_alpn"), tls_alpn); #ifdef SSL_CTRL_SET_TLSEXT_SERVERNAME_CB Local tls_sni = True(env->isolate()); #else Local tls_sni = False(env->isolate()); #endif obj->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "tls_sni"), tls_sni); #if !defined(OPENSSL_NO_TLSEXT) && defined(SSL_CTX_set_tlsext_status_cb) Local tls_ocsp = True(env->isolate()); #else Local tls_ocsp = False(env->isolate()); #endif // !defined(OPENSSL_NO_TLSEXT) && defined(SSL_CTX_set_tlsext_status_cb) obj->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "tls_ocsp"), tls_ocsp); obj->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "tls"), Boolean::New(env->isolate(), get_builtin_module("crypto") != nullptr)); return scope.Escape(obj); } static void DebugPortGetter(Local property, const PropertyCallbackInfo& info) { int port = debug_port; if (port < 0) port = use_inspector ? default_inspector_port : default_debugger_port; info.GetReturnValue().Set(port); } static void DebugPortSetter(Local property, Local value, const PropertyCallbackInfo& info) { debug_port = value->Int32Value(); } static void DebugProcess(const FunctionCallbackInfo& args); static void DebugPause(const FunctionCallbackInfo& args); static void DebugEnd(const FunctionCallbackInfo& args); void NeedImmediateCallbackGetter(Local property, const PropertyCallbackInfo& info) { Environment* env = Environment::GetCurrent(info); const uv_check_t* immediate_check_handle = env->immediate_check_handle(); bool active = uv_is_active( reinterpret_cast(immediate_check_handle)); info.GetReturnValue().Set(active); } static void NeedImmediateCallbackSetter( Local property, Local value, const PropertyCallbackInfo& info) { Environment* env = Environment::GetCurrent(info); uv_check_t* immediate_check_handle = env->immediate_check_handle(); bool active = uv_is_active( reinterpret_cast(immediate_check_handle)); if (active == value->BooleanValue()) return; uv_idle_t* immediate_idle_handle = env->immediate_idle_handle(); if (active) { uv_check_stop(immediate_check_handle); uv_idle_stop(immediate_idle_handle); } else { uv_check_start(immediate_check_handle, CheckImmediate); // Idle handle is needed only to stop the event loop from blocking in poll. uv_idle_start(immediate_idle_handle, IdleImmediateDummy); } } void StartProfilerIdleNotifier(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); env->StartProfilerIdleNotifier(); } void StopProfilerIdleNotifier(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); env->StopProfilerIdleNotifier(); } #define READONLY_PROPERTY(obj, str, var) \ do { \ obj->DefineOwnProperty(env->context(), \ OneByteString(env->isolate(), str), \ var, \ v8::ReadOnly).FromJust(); \ } while (0) #define READONLY_DONT_ENUM_PROPERTY(obj, str, var) \ do { \ obj->DefineOwnProperty(env->context(), \ OneByteString(env->isolate(), str), \ var, \ static_cast(v8::ReadOnly | \ v8::DontEnum)) \ .FromJust(); \ } while (0) void SetupProcessObject(Environment* env, int argc, const char* const* argv, int exec_argc, const char* const* exec_argv) { HandleScope scope(env->isolate()); Local process = env->process_object(); auto title_string = FIXED_ONE_BYTE_STRING(env->isolate(), "title"); CHECK(process->SetAccessor(env->context(), title_string, ProcessTitleGetter, ProcessTitleSetter, env->as_external()).FromJust()); // process.version READONLY_PROPERTY(process, "version", FIXED_ONE_BYTE_STRING(env->isolate(), NODE_VERSION)); // process.moduleLoadList READONLY_PROPERTY(process, "moduleLoadList", env->module_load_list_array()); // process.versions Local versions = Object::New(env->isolate()); READONLY_PROPERTY(process, "versions", versions); const char http_parser_version[] = NODE_STRINGIFY(HTTP_PARSER_VERSION_MAJOR) "." NODE_STRINGIFY(HTTP_PARSER_VERSION_MINOR) "." NODE_STRINGIFY(HTTP_PARSER_VERSION_PATCH); READONLY_PROPERTY(versions, "http_parser", FIXED_ONE_BYTE_STRING(env->isolate(), http_parser_version)); // +1 to get rid of the leading 'v' READONLY_PROPERTY(versions, "node", OneByteString(env->isolate(), NODE_VERSION + 1)); READONLY_PROPERTY(versions, "v8", OneByteString(env->isolate(), V8::GetVersion())); READONLY_PROPERTY(versions, "uv", OneByteString(env->isolate(), uv_version_string())); READONLY_PROPERTY(versions, "zlib", FIXED_ONE_BYTE_STRING(env->isolate(), ZLIB_VERSION)); READONLY_PROPERTY(versions, "ares", FIXED_ONE_BYTE_STRING(env->isolate(), ARES_VERSION_STR)); #if defined(NODE_HAVE_I18N_SUPPORT) && defined(U_ICU_VERSION) READONLY_PROPERTY(versions, "icu", OneByteString(env->isolate(), U_ICU_VERSION)); if (icu_data_dir != nullptr) { // Did the user attempt (via env var or parameter) to set an ICU path? READONLY_PROPERTY(process, "icu_data_dir", OneByteString(env->isolate(), icu_data_dir)); } #endif const char node_modules_version[] = NODE_STRINGIFY(NODE_MODULE_VERSION); READONLY_PROPERTY( versions, "modules", FIXED_ONE_BYTE_STRING(env->isolate(), node_modules_version)); // process._promiseRejectEvent Local promiseRejectEvent = Object::New(env->isolate()); READONLY_DONT_ENUM_PROPERTY(process, "_promiseRejectEvent", promiseRejectEvent); READONLY_PROPERTY(promiseRejectEvent, "unhandled", Integer::New(env->isolate(), v8::kPromiseRejectWithNoHandler)); READONLY_PROPERTY(promiseRejectEvent, "handled", Integer::New(env->isolate(), v8::kPromiseHandlerAddedAfterReject)); #if HAVE_OPENSSL // Stupid code to slice out the version string. { // NOLINT(whitespace/braces) size_t i, j, k; int c; for (i = j = 0, k = sizeof(OPENSSL_VERSION_TEXT) - 1; i < k; ++i) { c = OPENSSL_VERSION_TEXT[i]; if ('0' <= c && c <= '9') { for (j = i + 1; j < k; ++j) { c = OPENSSL_VERSION_TEXT[j]; if (c == ' ') break; } break; } } READONLY_PROPERTY( versions, "openssl", OneByteString(env->isolate(), &OPENSSL_VERSION_TEXT[i], j - i)); } #endif // process.arch READONLY_PROPERTY(process, "arch", OneByteString(env->isolate(), NODE_ARCH)); // process.platform READONLY_PROPERTY(process, "platform", OneByteString(env->isolate(), NODE_PLATFORM)); // process.release Local release = Object::New(env->isolate()); READONLY_PROPERTY(process, "release", release); READONLY_PROPERTY(release, "name", OneByteString(env->isolate(), "node")); // if this is a release build and no explicit base has been set // substitute the standard release download URL #ifndef NODE_RELEASE_URLBASE # if NODE_VERSION_IS_RELEASE # define NODE_RELEASE_URLBASE "https://nodejs.org/download/release/" # endif #endif #if defined(NODE_RELEASE_URLBASE) # define NODE_RELEASE_URLPFX NODE_RELEASE_URLBASE "v" NODE_VERSION_STRING "/" # define NODE_RELEASE_URLFPFX NODE_RELEASE_URLPFX "node-v" NODE_VERSION_STRING READONLY_PROPERTY(release, "sourceUrl", OneByteString(env->isolate(), NODE_RELEASE_URLFPFX ".tar.gz")); READONLY_PROPERTY(release, "headersUrl", OneByteString(env->isolate(), NODE_RELEASE_URLFPFX "-headers.tar.gz")); # ifdef _WIN32 READONLY_PROPERTY(release, "libUrl", OneByteString(env->isolate(), strcmp(NODE_ARCH, "ia32") ? NODE_RELEASE_URLPFX "win-" NODE_ARCH "/node.lib" : NODE_RELEASE_URLPFX "win-x86/node.lib")); # endif #endif // process.argv Local arguments = Array::New(env->isolate(), argc); for (int i = 0; i < argc; ++i) { arguments->Set(i, String::NewFromUtf8(env->isolate(), argv[i])); } process->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "argv"), arguments); // process.execArgv Local exec_arguments = Array::New(env->isolate(), exec_argc); for (int i = 0; i < exec_argc; ++i) { exec_arguments->Set(i, String::NewFromUtf8(env->isolate(), exec_argv[i])); } process->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "execArgv"), exec_arguments); // create process.env Local process_env_template = ObjectTemplate::New(env->isolate()); process_env_template->SetNamedPropertyHandler(EnvGetter, EnvSetter, EnvQuery, EnvDeleter, EnvEnumerator, env->as_external()); Local process_env = process_env_template->NewInstance(env->context()).ToLocalChecked(); process->Set(env->env_string(), process_env); READONLY_PROPERTY(process, "pid", Integer::New(env->isolate(), getpid())); READONLY_PROPERTY(process, "features", GetFeatures(env)); auto need_immediate_callback_string = FIXED_ONE_BYTE_STRING(env->isolate(), "_needImmediateCallback"); CHECK(process->SetAccessor(env->context(), need_immediate_callback_string, NeedImmediateCallbackGetter, NeedImmediateCallbackSetter, env->as_external()).FromJust()); // -e, --eval if (eval_string) { READONLY_PROPERTY(process, "_eval", String::NewFromUtf8(env->isolate(), eval_string)); } // -p, --print if (print_eval) { READONLY_PROPERTY(process, "_print_eval", True(env->isolate())); } // -c, --check if (syntax_check_only) { READONLY_PROPERTY(process, "_syntax_check_only", True(env->isolate())); } // -i, --interactive if (force_repl) { READONLY_PROPERTY(process, "_forceRepl", True(env->isolate())); } if (preload_module_count) { CHECK(preload_modules); Local array = Array::New(env->isolate()); for (unsigned int i = 0; i < preload_module_count; ++i) { Local module = String::NewFromUtf8(env->isolate(), preload_modules[i]); array->Set(i, module); } READONLY_PROPERTY(process, "_preload_modules", array); delete[] preload_modules; preload_modules = nullptr; preload_module_count = 0; } // --no-deprecation if (no_deprecation) { READONLY_PROPERTY(process, "noDeprecation", True(env->isolate())); } if (no_process_warnings) { READONLY_PROPERTY(process, "noProcessWarnings", True(env->isolate())); } if (trace_warnings) { READONLY_PROPERTY(process, "traceProcessWarnings", True(env->isolate())); } // --throw-deprecation if (throw_deprecation) { READONLY_PROPERTY(process, "throwDeprecation", True(env->isolate())); } #ifdef NODE_NO_BROWSER_GLOBALS // configure --no-browser-globals READONLY_PROPERTY(process, "_noBrowserGlobals", True(env->isolate())); #endif // NODE_NO_BROWSER_GLOBALS // --prof-process if (prof_process) { READONLY_PROPERTY(process, "profProcess", True(env->isolate())); } // --trace-deprecation if (trace_deprecation) { READONLY_PROPERTY(process, "traceDeprecation", True(env->isolate())); } // --debug-brk if (debug_wait_connect) { READONLY_PROPERTY(process, "_debugWaitConnect", True(env->isolate())); } // --security-revert flags #define V(code, _, __) \ do { \ if (IsReverted(REVERT_ ## code)) { \ READONLY_PROPERTY(process, "REVERT_" #code, True(env->isolate())); \ } \ } while (0); REVERSIONS(V) #undef V size_t exec_path_len = 2 * PATH_MAX; char* exec_path = new char[exec_path_len]; Local exec_path_value; if (uv_exepath(exec_path, &exec_path_len) == 0) { exec_path_value = String::NewFromUtf8(env->isolate(), exec_path, String::kNormalString, exec_path_len); } else { exec_path_value = String::NewFromUtf8(env->isolate(), argv[0]); } process->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "execPath"), exec_path_value); delete[] exec_path; auto debug_port_string = FIXED_ONE_BYTE_STRING(env->isolate(), "debugPort"); CHECK(process->SetAccessor(env->context(), debug_port_string, DebugPortGetter, DebugPortSetter, env->as_external()).FromJust()); // define various internal methods env->SetMethod(process, "_startProfilerIdleNotifier", StartProfilerIdleNotifier); env->SetMethod(process, "_stopProfilerIdleNotifier", StopProfilerIdleNotifier); env->SetMethod(process, "_getActiveRequests", GetActiveRequests); env->SetMethod(process, "_getActiveHandles", GetActiveHandles); env->SetMethod(process, "reallyExit", Exit); env->SetMethod(process, "abort", Abort); env->SetMethod(process, "chdir", Chdir); env->SetMethod(process, "cwd", Cwd); env->SetMethod(process, "umask", Umask); #if defined(__POSIX__) && !defined(__ANDROID__) env->SetMethod(process, "getuid", GetUid); env->SetMethod(process, "geteuid", GetEUid); env->SetMethod(process, "setuid", SetUid); env->SetMethod(process, "seteuid", SetEUid); env->SetMethod(process, "setgid", SetGid); env->SetMethod(process, "setegid", SetEGid); env->SetMethod(process, "getgid", GetGid); env->SetMethod(process, "getegid", GetEGid); env->SetMethod(process, "getgroups", GetGroups); env->SetMethod(process, "setgroups", SetGroups); env->SetMethod(process, "initgroups", InitGroups); #endif // __POSIX__ && !defined(__ANDROID__) env->SetMethod(process, "_kill", Kill); env->SetMethod(process, "_debugProcess", DebugProcess); env->SetMethod(process, "_debugPause", DebugPause); env->SetMethod(process, "_debugEnd", DebugEnd); env->SetMethod(process, "hrtime", Hrtime); env->SetMethod(process, "cpuUsage", CPUUsage); env->SetMethod(process, "dlopen", DLOpen); env->SetMethod(process, "uptime", Uptime); env->SetMethod(process, "memoryUsage", MemoryUsage); env->SetMethod(process, "binding", Binding); env->SetMethod(process, "_linkedBinding", LinkedBinding); env->SetMethod(process, "_setupProcessObject", SetupProcessObject); env->SetMethod(process, "_setupNextTick", SetupNextTick); env->SetMethod(process, "_setupPromises", SetupPromises); env->SetMethod(process, "_setupDomainUse", SetupDomainUse); // pre-set _events object for faster emit checks Local events_obj = Object::New(env->isolate()); CHECK(events_obj->SetPrototype(env->context(), Null(env->isolate())).FromJust()); process->Set(env->events_string(), events_obj); } #undef READONLY_PROPERTY static void AtProcessExit() { uv_tty_reset_mode(); } void SignalExit(int signo) { uv_tty_reset_mode(); #ifdef __FreeBSD__ // FreeBSD has a nasty bug, see RegisterSignalHandler for details struct sigaction sa; memset(&sa, 0, sizeof(sa)); sa.sa_handler = SIG_DFL; CHECK_EQ(sigaction(signo, &sa, nullptr), 0); #endif raise(signo); } // Most of the time, it's best to use `console.error` to write // to the process.stderr stream. However, in some cases, such as // when debugging the stream.Writable class or the process.nextTick // function, it is useful to bypass JavaScript entirely. static void RawDebug(const FunctionCallbackInfo& args) { CHECK(args.Length() == 1 && args[0]->IsString() && "must be called with a single string"); node::Utf8Value message(args.GetIsolate(), args[0]); PrintErrorString("%s\n", *message); fflush(stderr); } void LoadEnvironment(Environment* env) { HandleScope handle_scope(env->isolate()); env->isolate()->SetFatalErrorHandler(node::OnFatalError); env->isolate()->AddMessageListener(OnMessage); atexit(AtProcessExit); TryCatch try_catch(env->isolate()); // Disable verbose mode to stop FatalException() handler from trying // to handle the exception. Errors this early in the start-up phase // are not safe to ignore. try_catch.SetVerbose(false); // Execute the lib/internal/bootstrap_node.js file which was included as a // static C string in node_natives.h by node_js2c. // 'internal_bootstrap_node_native' is the string containing that source code. Local script_name = FIXED_ONE_BYTE_STRING(env->isolate(), "bootstrap_node.js"); Local f_value = ExecuteString(env, MainSource(env), script_name); if (try_catch.HasCaught()) { ReportException(env, try_catch); exit(10); } // The bootstrap_node.js file returns a function 'f' CHECK(f_value->IsFunction()); Local f = Local::Cast(f_value); // Add a reference to the global object Local global = env->context()->Global(); #if defined HAVE_DTRACE || defined HAVE_ETW InitDTrace(env, global); #endif #if defined HAVE_LTTNG InitLTTNG(env, global); #endif #if defined HAVE_PERFCTR InitPerfCounters(env, global); #endif // Enable handling of uncaught exceptions // (FatalException(), break on uncaught exception in debugger) // // This is not strictly necessary since it's almost impossible // to attach the debugger fast enought to break on exception // thrown during process startup. try_catch.SetVerbose(true); env->SetMethod(env->process_object(), "_rawDebug", RawDebug); // Expose the global object as a property on itself // (Allows you to set stuff on `global` from anywhere in JavaScript.) global->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "global"), global); // Now we call 'f' with the 'process' variable that we've built up with // all our bindings. Inside bootstrap_node.js and internal/process we'll // take care of assigning things to their places. // We start the process this way in order to be more modular. Developers // who do not like how bootstrap_node.js sets up the module system but do // like Node's I/O bindings may want to replace 'f' with their own function. Local arg = env->process_object(); f->Call(Null(env->isolate()), 1, &arg); } static void PrintHelp(); static bool ParseDebugOpt(const char* arg) { const char* port = nullptr; if (!strcmp(arg, "--debug")) { use_debug_agent = true; } else if (!strncmp(arg, "--debug=", sizeof("--debug=") - 1)) { use_debug_agent = true; port = arg + sizeof("--debug=") - 1; } else if (!strcmp(arg, "--debug-brk")) { use_debug_agent = true; debug_wait_connect = true; } else if (!strncmp(arg, "--debug-brk=", sizeof("--debug-brk=") - 1)) { use_debug_agent = true; debug_wait_connect = true; port = arg + sizeof("--debug-brk=") - 1; } else if (!strncmp(arg, "--debug-port=", sizeof("--debug-port=") - 1)) { // XXX(bnoordhuis) Misnomer, configures port and listen address. port = arg + sizeof("--debug-port=") - 1; #if HAVE_INSPECTOR // Specifying both --inspect and --debug means debugging is on, using Chromium // inspector. } else if (!strcmp(arg, "--inspect")) { use_debug_agent = true; use_inspector = true; } else if (!strncmp(arg, "--inspect=", sizeof("--inspect=") - 1)) { use_debug_agent = true; use_inspector = true; port = arg + sizeof("--inspect=") - 1; #else } else if (!strncmp(arg, "--inspect", sizeof("--inspect") - 1)) { fprintf(stderr, "Inspector support is not available with this Node.js build\n"); return false; #endif } else { return false; } if (port == nullptr) { return true; } // FIXME(bnoordhuis) Move IPv6 address parsing logic to lib/net.js. // It seems reasonable to support [address]:port notation // in net.Server#listen() and net.Socket#connect(). const size_t port_len = strlen(port); if (port[0] == '[' && port[port_len - 1] == ']') { debug_host = new std::string(port + 1, port_len - 2); return true; } const char* const colon = strrchr(port, ':'); if (colon == nullptr) { // Either a port number or a host name. Assume that // if it's not all decimal digits, it's a host name. for (size_t n = 0; port[n] != '\0'; n += 1) { if (port[n] < '0' || port[n] > '9') { debug_host = new std::string(port); return true; } } } else { const bool skip = (colon > port && port[0] == '[' && colon[-1] == ']'); debug_host = new std::string(port + skip, colon - skip); } char* endptr; errno = 0; const char* const digits = colon != nullptr ? colon + 1 : port; const long result = strtol(digits, &endptr, 10); // NOLINT(runtime/int) if (errno != 0 || *endptr != '\0' || result < 1024 || result > 65535) { fprintf(stderr, "Debug port must be in range 1024 to 65535.\n"); PrintHelp(); exit(12); } debug_port = static_cast(result); return true; } static void PrintHelp() { // XXX: If you add an option here, please also add it to doc/node.1 and // doc/api/cli.md printf("Usage: node [options] [ -e script | script.js ] [arguments] \n" " node debug script.js [arguments] \n" "\n" "Options:\n" " -v, --version print Node.js version\n" " -e, --eval script evaluate script\n" " -p, --print evaluate script and print result\n" " -c, --check syntax check script without executing\n" " -i, --interactive always enter the REPL even if stdin\n" " does not appear to be a terminal\n" " -r, --require module to preload (option can be repeated)\n" " --no-deprecation silence deprecation warnings\n" " --trace-deprecation show stack traces on deprecations\n" " --throw-deprecation throw an exception anytime a deprecated " "function is used\n" " --no-warnings silence all process warnings\n" " --trace-warnings show stack traces on process warnings\n" " --trace-sync-io show stack trace when use of sync IO\n" " is detected after the first tick\n" " --track-heap-objects track heap object allocations for heap " "snapshots\n" " --prof-process process v8 profiler output generated\n" " using --prof\n" " --zero-fill-buffers automatically zero-fill all newly allocated\n" " Buffer and SlowBuffer instances\n" " --v8-options print v8 command line options\n" " --v8-pool-size=num set v8's thread pool size\n" #if HAVE_OPENSSL " --tls-cipher-list=val use an alternative default TLS cipher list\n" #if NODE_FIPS_MODE " --enable-fips enable FIPS crypto at startup\n" " --force-fips force FIPS crypto (cannot be disabled)\n" #endif /* NODE_FIPS_MODE */ " --openssl-config=path load OpenSSL configuration file from the\n" " specified path\n" #endif /* HAVE_OPENSSL */ #if defined(NODE_HAVE_I18N_SUPPORT) " --icu-data-dir=dir set ICU data load path to dir\n" " (overrides NODE_ICU_DATA)\n" #if !defined(NODE_HAVE_SMALL_ICU) " note: linked-in ICU data is\n" " present.\n" #endif " --preserve-symlinks preserve symbolic links when resolving\n" " and caching modules.\n" #endif "\n" "Environment variables:\n" #ifdef _WIN32 "NODE_PATH ';'-separated list of directories\n" #else "NODE_PATH ':'-separated list of directories\n" #endif " prefixed to the module search path.\n" "NODE_DISABLE_COLORS set to 1 to disable colors in the REPL\n" #if defined(NODE_HAVE_I18N_SUPPORT) "NODE_ICU_DATA data path for ICU (Intl object) data\n" #if !defined(NODE_HAVE_SMALL_ICU) " (will extend linked-in data)\n" #endif #endif "NODE_REPL_HISTORY path to the persistent REPL history file\n" "\n" "Documentation can be found at https://nodejs.org/\n"); } // Parse command line arguments. // // argv is modified in place. exec_argv and v8_argv are out arguments that // ParseArgs() allocates memory for and stores a pointer to the output // vector in. The caller should free them with delete[]. // // On exit: // // * argv contains the arguments with node and V8 options filtered out. // * exec_argv contains both node and V8 options and nothing else. // * v8_argv contains argv[0] plus any V8 options static void ParseArgs(int* argc, const char** argv, int* exec_argc, const char*** exec_argv, int* v8_argc, const char*** v8_argv) { const unsigned int nargs = static_cast(*argc); const char** new_exec_argv = new const char*[nargs]; const char** new_v8_argv = new const char*[nargs]; const char** new_argv = new const char*[nargs]; const char** local_preload_modules = new const char*[nargs]; for (unsigned int i = 0; i < nargs; ++i) { new_exec_argv[i] = nullptr; new_v8_argv[i] = nullptr; new_argv[i] = nullptr; local_preload_modules[i] = nullptr; } // exec_argv starts with the first option, the other two start with argv[0]. unsigned int new_exec_argc = 0; unsigned int new_v8_argc = 1; unsigned int new_argc = 1; new_v8_argv[0] = argv[0]; new_argv[0] = argv[0]; unsigned int index = 1; bool short_circuit = false; while (index < nargs && argv[index][0] == '-' && !short_circuit) { const char* const arg = argv[index]; unsigned int args_consumed = 1; if (ParseDebugOpt(arg)) { // Done, consumed by ParseDebugOpt(). } else if (strcmp(arg, "--version") == 0 || strcmp(arg, "-v") == 0) { printf("%s\n", NODE_VERSION); exit(0); } else if (strcmp(arg, "--help") == 0 || strcmp(arg, "-h") == 0) { PrintHelp(); exit(0); } else if (strcmp(arg, "--eval") == 0 || strcmp(arg, "-e") == 0 || strcmp(arg, "--print") == 0 || strcmp(arg, "-pe") == 0 || strcmp(arg, "-p") == 0) { bool is_eval = strchr(arg, 'e') != nullptr; bool is_print = strchr(arg, 'p') != nullptr; print_eval = print_eval || is_print; // --eval, -e and -pe always require an argument. if (is_eval == true) { args_consumed += 1; eval_string = argv[index + 1]; if (eval_string == nullptr) { fprintf(stderr, "%s: %s requires an argument\n", argv[0], arg); exit(9); } } else if ((index + 1 < nargs) && argv[index + 1] != nullptr && argv[index + 1][0] != '-') { args_consumed += 1; eval_string = argv[index + 1]; if (strncmp(eval_string, "\\-", 2) == 0) { // Starts with "\\-": escaped expression, drop the backslash. eval_string += 1; } } } else if (strcmp(arg, "--require") == 0 || strcmp(arg, "-r") == 0) { const char* module = argv[index + 1]; if (module == nullptr) { fprintf(stderr, "%s: %s requires an argument\n", argv[0], arg); exit(9); } args_consumed += 1; local_preload_modules[preload_module_count++] = module; } else if (strcmp(arg, "--check") == 0 || strcmp(arg, "-c") == 0) { syntax_check_only = true; } else if (strcmp(arg, "--interactive") == 0 || strcmp(arg, "-i") == 0) { force_repl = true; } else if (strcmp(arg, "--no-deprecation") == 0) { no_deprecation = true; } else if (strcmp(arg, "--no-warnings") == 0) { no_process_warnings = true; } else if (strcmp(arg, "--trace-warnings") == 0) { trace_warnings = true; } else if (strcmp(arg, "--trace-deprecation") == 0) { trace_deprecation = true; } else if (strcmp(arg, "--trace-sync-io") == 0) { trace_sync_io = true; } else if (strcmp(arg, "--track-heap-objects") == 0) { track_heap_objects = true; } else if (strcmp(arg, "--throw-deprecation") == 0) { throw_deprecation = true; } else if (strncmp(arg, "--security-revert=", 18) == 0) { const char* cve = arg + 18; Revert(cve); } else if (strcmp(arg, "--preserve-symlinks") == 0) { config_preserve_symlinks = true; } else if (strcmp(arg, "--prof-process") == 0) { prof_process = true; short_circuit = true; } else if (strcmp(arg, "--zero-fill-buffers") == 0) { zero_fill_all_buffers = true; } else if (strcmp(arg, "--v8-options") == 0) { new_v8_argv[new_v8_argc] = "--help"; new_v8_argc += 1; } else if (strncmp(arg, "--v8-pool-size=", 15) == 0) { v8_thread_pool_size = atoi(arg + 15); #if HAVE_OPENSSL } else if (strncmp(arg, "--tls-cipher-list=", 18) == 0) { default_cipher_list = arg + 18; #if NODE_FIPS_MODE } else if (strcmp(arg, "--enable-fips") == 0) { enable_fips_crypto = true; } else if (strcmp(arg, "--force-fips") == 0) { force_fips_crypto = true; #endif /* NODE_FIPS_MODE */ } else if (strncmp(arg, "--openssl-config=", 17) == 0) { openssl_config = arg + 17; #endif /* HAVE_OPENSSL */ #if defined(NODE_HAVE_I18N_SUPPORT) } else if (strncmp(arg, "--icu-data-dir=", 15) == 0) { icu_data_dir = arg + 15; #endif } else if (strcmp(arg, "--expose-internals") == 0 || strcmp(arg, "--expose_internals") == 0) { // consumed in js } else { // V8 option. Pass through as-is. new_v8_argv[new_v8_argc] = arg; new_v8_argc += 1; } memcpy(new_exec_argv + new_exec_argc, argv + index, args_consumed * sizeof(*argv)); new_exec_argc += args_consumed; index += args_consumed; } // Copy remaining arguments. const unsigned int args_left = nargs - index; memcpy(new_argv + new_argc, argv + index, args_left * sizeof(*argv)); new_argc += args_left; *exec_argc = new_exec_argc; *exec_argv = new_exec_argv; *v8_argc = new_v8_argc; *v8_argv = new_v8_argv; // Copy new_argv over argv and update argc. memcpy(argv, new_argv, new_argc * sizeof(*argv)); delete[] new_argv; *argc = static_cast(new_argc); // Copy the preload_modules from the local array to an appropriately sized // global array. if (preload_module_count > 0) { CHECK(!preload_modules); preload_modules = new const char*[preload_module_count]; memcpy(preload_modules, local_preload_modules, preload_module_count * sizeof(*preload_modules)); } delete[] local_preload_modules; } // Called from V8 Debug Agent TCP thread. static void DispatchMessagesDebugAgentCallback(Environment* env) { // TODO(indutny): move async handle to environment uv_async_send(&dispatch_debug_messages_async); } static void StartDebug(Environment* env, const char* path, bool wait) { CHECK(!debugger_running); if (use_inspector) { debugger_running = v8_platform.StartInspector(env, path, debug_port >= 0 ? debug_port : default_inspector_port, wait); } else { env->debugger_agent()->set_dispatch_handler( DispatchMessagesDebugAgentCallback); const char* host = debug_host ? debug_host->c_str() : "127.0.0.1"; int port = debug_port >= 0 ? debug_port : default_debugger_port; debugger_running = env->debugger_agent()->Start(host, port, wait); if (debugger_running == false) { fprintf(stderr, "Starting debugger on %s:%d failed\n", host, port); fflush(stderr); return; } } } // Called from the main thread. static void EnableDebug(Environment* env) { CHECK(debugger_running); if (use_inspector) { return; } // Send message to enable debug in workers HandleScope handle_scope(env->isolate()); Local message = Object::New(env->isolate()); message->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "cmd"), FIXED_ONE_BYTE_STRING(env->isolate(), "NODE_DEBUG_ENABLED")); Local argv[] = { FIXED_ONE_BYTE_STRING(env->isolate(), "internalMessage"), message }; MakeCallback(env, env->process_object(), "emit", arraysize(argv), argv); // Enabled debugger, possibly making it wait on a semaphore env->debugger_agent()->Enable(); } // Called from an arbitrary thread. static void TryStartDebugger() { Mutex::ScopedLock scoped_lock(node_isolate_mutex); if (auto isolate = node_isolate) { v8::Debug::DebugBreak(isolate); uv_async_send(&dispatch_debug_messages_async); } } // Called from the main thread. static void DispatchDebugMessagesAsyncCallback(uv_async_t* handle) { Mutex::ScopedLock scoped_lock(node_isolate_mutex); if (auto isolate = node_isolate) { if (debugger_running == false) { fprintf(stderr, "Starting debugger agent.\n"); HandleScope scope(isolate); Environment* env = Environment::GetCurrent(isolate); Context::Scope context_scope(env->context()); StartDebug(env, nullptr, false); EnableDebug(env); } Isolate::Scope isolate_scope(isolate); v8::Debug::ProcessDebugMessages(isolate); } } #ifdef __POSIX__ static void EnableDebugSignalHandler(int signo) { uv_sem_post(&debug_semaphore); } void RegisterSignalHandler(int signal, void (*handler)(int signal), bool reset_handler) { struct sigaction sa; memset(&sa, 0, sizeof(sa)); sa.sa_handler = handler; #ifndef __FreeBSD__ // FreeBSD has a nasty bug with SA_RESETHAND reseting the SA_SIGINFO, that is // in turn set for a libthr wrapper. This leads to a crash. // Work around the issue by manually setting SIG_DFL in the signal handler sa.sa_flags = reset_handler ? SA_RESETHAND : 0; #endif sigfillset(&sa.sa_mask); CHECK_EQ(sigaction(signal, &sa, nullptr), 0); } void DebugProcess(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (args.Length() != 1) { return env->ThrowError("Invalid number of arguments."); } pid_t pid; int r; pid = args[0]->IntegerValue(); r = kill(pid, SIGUSR1); if (r != 0) { return env->ThrowErrnoException(errno, "kill"); } } inline void* DebugSignalThreadMain(void* unused) { for (;;) { uv_sem_wait(&debug_semaphore); TryStartDebugger(); } return nullptr; } static int RegisterDebugSignalHandler() { // Start a watchdog thread for calling v8::Debug::DebugBreak() because // it's not safe to call directly from the signal handler, it can // deadlock with the thread it interrupts. CHECK_EQ(0, uv_sem_init(&debug_semaphore, 0)); pthread_attr_t attr; CHECK_EQ(0, pthread_attr_init(&attr)); // Don't shrink the thread's stack on FreeBSD. Said platform decided to // follow the pthreads specification to the letter rather than in spirit: // https://lists.freebsd.org/pipermail/freebsd-current/2014-March/048885.html #ifndef __FreeBSD__ CHECK_EQ(0, pthread_attr_setstacksize(&attr, PTHREAD_STACK_MIN)); #endif // __FreeBSD__ CHECK_EQ(0, pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED)); sigset_t sigmask; sigfillset(&sigmask); CHECK_EQ(0, pthread_sigmask(SIG_SETMASK, &sigmask, &sigmask)); pthread_t thread; const int err = pthread_create(&thread, &attr, DebugSignalThreadMain, nullptr); CHECK_EQ(0, pthread_sigmask(SIG_SETMASK, &sigmask, nullptr)); CHECK_EQ(0, pthread_attr_destroy(&attr)); if (err != 0) { fprintf(stderr, "node[%d]: pthread_create: %s\n", getpid(), strerror(err)); fflush(stderr); // Leave SIGUSR1 blocked. We don't install a signal handler, // receiving the signal would terminate the process. return -err; } RegisterSignalHandler(SIGUSR1, EnableDebugSignalHandler); // Unblock SIGUSR1. A pending SIGUSR1 signal will now be delivered. sigemptyset(&sigmask); sigaddset(&sigmask, SIGUSR1); CHECK_EQ(0, pthread_sigmask(SIG_UNBLOCK, &sigmask, nullptr)); return 0; } #endif // __POSIX__ #ifdef _WIN32 DWORD WINAPI EnableDebugThreadProc(void* arg) { TryStartDebugger(); return 0; } static int GetDebugSignalHandlerMappingName(DWORD pid, wchar_t* buf, size_t buf_len) { return _snwprintf(buf, buf_len, L"node-debug-handler-%u", pid); } static int RegisterDebugSignalHandler() { wchar_t mapping_name[32]; HANDLE mapping_handle; DWORD pid; LPTHREAD_START_ROUTINE* handler; pid = GetCurrentProcessId(); if (GetDebugSignalHandlerMappingName(pid, mapping_name, arraysize(mapping_name)) < 0) { return -1; } mapping_handle = CreateFileMappingW(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, sizeof *handler, mapping_name); if (mapping_handle == nullptr) { return -1; } handler = reinterpret_cast( MapViewOfFile(mapping_handle, FILE_MAP_ALL_ACCESS, 0, 0, sizeof *handler)); if (handler == nullptr) { CloseHandle(mapping_handle); return -1; } *handler = EnableDebugThreadProc; UnmapViewOfFile(static_cast(handler)); return 0; } static void DebugProcess(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); Isolate* isolate = args.GetIsolate(); DWORD pid; HANDLE process = nullptr; HANDLE thread = nullptr; HANDLE mapping = nullptr; wchar_t mapping_name[32]; LPTHREAD_START_ROUTINE* handler = nullptr; if (args.Length() != 1) { env->ThrowError("Invalid number of arguments."); goto out; } pid = (DWORD) args[0]->IntegerValue(); process = OpenProcess(PROCESS_CREATE_THREAD | PROCESS_QUERY_INFORMATION | PROCESS_VM_OPERATION | PROCESS_VM_WRITE | PROCESS_VM_READ, FALSE, pid); if (process == nullptr) { isolate->ThrowException( WinapiErrnoException(isolate, GetLastError(), "OpenProcess")); goto out; } if (GetDebugSignalHandlerMappingName(pid, mapping_name, arraysize(mapping_name)) < 0) { env->ThrowErrnoException(errno, "sprintf"); goto out; } mapping = OpenFileMappingW(FILE_MAP_READ, FALSE, mapping_name); if (mapping == nullptr) { isolate->ThrowException(WinapiErrnoException(isolate, GetLastError(), "OpenFileMappingW")); goto out; } handler = reinterpret_cast( MapViewOfFile(mapping, FILE_MAP_READ, 0, 0, sizeof *handler)); if (handler == nullptr || *handler == nullptr) { isolate->ThrowException( WinapiErrnoException(isolate, GetLastError(), "MapViewOfFile")); goto out; } thread = CreateRemoteThread(process, nullptr, 0, *handler, nullptr, 0, nullptr); if (thread == nullptr) { isolate->ThrowException(WinapiErrnoException(isolate, GetLastError(), "CreateRemoteThread")); goto out; } // Wait for the thread to terminate if (WaitForSingleObject(thread, INFINITE) != WAIT_OBJECT_0) { isolate->ThrowException(WinapiErrnoException(isolate, GetLastError(), "WaitForSingleObject")); goto out; } out: if (process != nullptr) CloseHandle(process); if (thread != nullptr) CloseHandle(thread); if (handler != nullptr) UnmapViewOfFile(handler); if (mapping != nullptr) CloseHandle(mapping); } #endif // _WIN32 static void DebugPause(const FunctionCallbackInfo& args) { v8::Debug::DebugBreak(args.GetIsolate()); } static void DebugEnd(const FunctionCallbackInfo& args) { if (debugger_running) { Environment* env = Environment::GetCurrent(args); #if HAVE_INSPECTOR if (use_inspector) { env->inspector_agent()->Stop(); } else { #endif env->debugger_agent()->Stop(); #if HAVE_INSPECTOR } #endif debugger_running = false; } } inline void PlatformInit() { #ifdef __POSIX__ sigset_t sigmask; sigemptyset(&sigmask); sigaddset(&sigmask, SIGUSR1); const int err = pthread_sigmask(SIG_SETMASK, &sigmask, nullptr); // Make sure file descriptors 0-2 are valid before we start logging anything. for (int fd = STDIN_FILENO; fd <= STDERR_FILENO; fd += 1) { struct stat ignored; if (fstat(fd, &ignored) == 0) continue; // Anything but EBADF means something is seriously wrong. We don't // have to special-case EINTR, fstat() is not interruptible. if (errno != EBADF) ABORT(); if (fd != open("/dev/null", O_RDWR)) ABORT(); } CHECK_EQ(err, 0); // Restore signal dispositions, the parent process may have changed them. struct sigaction act; memset(&act, 0, sizeof(act)); // The hard-coded upper limit is because NSIG is not very reliable; on Linux, // it evaluates to 32, 34 or 64, depending on whether RT signals are enabled. // Counting up to SIGRTMIN doesn't work for the same reason. for (unsigned nr = 1; nr < kMaxSignal; nr += 1) { if (nr == SIGKILL || nr == SIGSTOP) continue; act.sa_handler = (nr == SIGPIPE) ? SIG_IGN : SIG_DFL; CHECK_EQ(0, sigaction(nr, &act, nullptr)); } RegisterSignalHandler(SIGINT, SignalExit, true); RegisterSignalHandler(SIGTERM, SignalExit, true); // Raise the open file descriptor limit. struct rlimit lim; if (getrlimit(RLIMIT_NOFILE, &lim) == 0 && lim.rlim_cur != lim.rlim_max) { // Do a binary search for the limit. rlim_t min = lim.rlim_cur; rlim_t max = 1 << 20; // But if there's a defined upper bound, don't search, just set it. if (lim.rlim_max != RLIM_INFINITY) { min = lim.rlim_max; max = lim.rlim_max; } do { lim.rlim_cur = min + (max - min) / 2; if (setrlimit(RLIMIT_NOFILE, &lim)) { max = lim.rlim_cur; } else { min = lim.rlim_cur; } } while (min + 1 < max); } #endif // __POSIX__ } void Init(int* argc, const char** argv, int* exec_argc, const char*** exec_argv) { // Initialize prog_start_time to get relative uptime. prog_start_time = static_cast(uv_now(uv_default_loop())); // Make inherited handles noninheritable. uv_disable_stdio_inheritance(); // init async debug messages dispatching // Main thread uses uv_default_loop CHECK_EQ(0, uv_async_init(uv_default_loop(), &dispatch_debug_messages_async, DispatchDebugMessagesAsyncCallback)); uv_unref(reinterpret_cast(&dispatch_debug_messages_async)); #if defined(NODE_V8_OPTIONS) // Should come before the call to V8::SetFlagsFromCommandLine() // so the user can disable a flag --foo at run-time by passing // --no_foo from the command line. V8::SetFlagsFromString(NODE_V8_OPTIONS, sizeof(NODE_V8_OPTIONS) - 1); #endif // Parse a few arguments which are specific to Node. int v8_argc; const char** v8_argv; ParseArgs(argc, argv, exec_argc, exec_argv, &v8_argc, &v8_argv); // TODO(bnoordhuis) Intercept --prof arguments and start the CPU profiler // manually? That would give us a little more control over its runtime // behavior but it could also interfere with the user's intentions in ways // we fail to anticipate. Dillema. for (int i = 1; i < v8_argc; ++i) { if (strncmp(v8_argv[i], "--prof", sizeof("--prof") - 1) == 0) { v8_is_profiling = true; break; } } #ifdef __POSIX__ // Block SIGPROF signals when sleeping in epoll_wait/kevent/etc. Avoids the // performance penalty of frequent EINTR wakeups when the profiler is running. // Only do this for v8.log profiling, as it breaks v8::CpuProfiler users. if (v8_is_profiling) { uv_loop_configure(uv_default_loop(), UV_LOOP_BLOCK_SIGNAL, SIGPROF); } #endif #if defined(NODE_HAVE_I18N_SUPPORT) if (icu_data_dir == nullptr) { // if the parameter isn't given, use the env variable. icu_data_dir = secure_getenv("NODE_ICU_DATA"); } // Initialize ICU. // If icu_data_dir is nullptr here, it will load the 'minimal' data. if (!i18n::InitializeICUDirectory(icu_data_dir)) { FatalError(nullptr, "Could not initialize ICU " "(check NODE_ICU_DATA or --icu-data-dir parameters)"); } #endif // The const_cast doesn't violate conceptual const-ness. V8 doesn't modify // the argv array or the elements it points to. if (v8_argc > 1) V8::SetFlagsFromCommandLine(&v8_argc, const_cast(v8_argv), true); // Anything that's still in v8_argv is not a V8 or a node option. for (int i = 1; i < v8_argc; i++) { fprintf(stderr, "%s: bad option: %s\n", argv[0], v8_argv[i]); } delete[] v8_argv; v8_argv = nullptr; if (v8_argc > 1) { exit(9); } // Unconditionally force typed arrays to allocate outside the v8 heap. This // is to prevent memory pointers from being moved around that are returned by // Buffer::Data(). const char no_typed_array_heap[] = "--typed_array_max_size_in_heap=0"; V8::SetFlagsFromString(no_typed_array_heap, sizeof(no_typed_array_heap) - 1); if (!use_debug_agent) { RegisterDebugSignalHandler(); } // We should set node_is_initialized here instead of in node::Start, // otherwise embedders using node::Init to initialize everything will not be // able to set it and native modules will not load for them. node_is_initialized = true; } struct AtExitCallback { AtExitCallback* next_; void (*cb_)(void* arg); void* arg_; }; static AtExitCallback* at_exit_functions_; // TODO(bnoordhuis) Turn into per-context event. void RunAtExit(Environment* env) { AtExitCallback* p = at_exit_functions_; at_exit_functions_ = nullptr; while (p) { AtExitCallback* q = p->next_; p->cb_(p->arg_); delete p; p = q; } } void AtExit(void (*cb)(void* arg), void* arg) { AtExitCallback* p = new AtExitCallback; p->cb_ = cb; p->arg_ = arg; p->next_ = at_exit_functions_; at_exit_functions_ = p; } void EmitBeforeExit(Environment* env) { HandleScope handle_scope(env->isolate()); Context::Scope context_scope(env->context()); Local process_object = env->process_object(); Local exit_code = FIXED_ONE_BYTE_STRING(env->isolate(), "exitCode"); Local args[] = { FIXED_ONE_BYTE_STRING(env->isolate(), "beforeExit"), process_object->Get(exit_code)->ToInteger(env->isolate()) }; MakeCallback(env, process_object, "emit", arraysize(args), args); } int EmitExit(Environment* env) { // process.emit('exit') HandleScope handle_scope(env->isolate()); Context::Scope context_scope(env->context()); Local process_object = env->process_object(); process_object->Set(env->exiting_string(), True(env->isolate())); Local exitCode = env->exit_code_string(); int code = process_object->Get(exitCode)->Int32Value(); Local args[] = { env->exit_string(), Integer::New(env->isolate(), code) }; MakeCallback(env, process_object, "emit", arraysize(args), args); // Reload exit code, it may be changed by `emit('exit')` return process_object->Get(exitCode)->Int32Value(); } IsolateData* CreateIsolateData(Isolate* isolate, uv_loop_t* loop) { return new IsolateData(isolate, loop); } void FreeIsolateData(IsolateData* isolate_data) { delete isolate_data; } Environment* CreateEnvironment(IsolateData* isolate_data, Local context, int argc, const char* const* argv, int exec_argc, const char* const* exec_argv) { Isolate* isolate = context->GetIsolate(); HandleScope handle_scope(isolate); Context::Scope context_scope(context); auto env = new Environment(isolate_data, context); env->Start(argc, argv, exec_argc, exec_argv, v8_is_profiling); return env; } void FreeEnvironment(Environment* env) { delete env; } // Entry point for new node instances, also called directly for the main // node instance. static void StartNodeInstance(void* arg) { NodeInstanceData* instance_data = static_cast(arg); Isolate::CreateParams params; ArrayBufferAllocator array_buffer_allocator; params.array_buffer_allocator = &array_buffer_allocator; #ifdef NODE_ENABLE_VTUNE_PROFILING params.code_event_handler = vTune::GetVtuneCodeEventHandler(); #endif Isolate* isolate = Isolate::New(params); { Mutex::ScopedLock scoped_lock(node_isolate_mutex); if (instance_data->is_main()) { CHECK_EQ(node_isolate, nullptr); node_isolate = isolate; } } if (track_heap_objects) { isolate->GetHeapProfiler()->StartTrackingHeapObjects(true); } { Locker locker(isolate); Isolate::Scope isolate_scope(isolate); HandleScope handle_scope(isolate); IsolateData isolate_data(isolate, instance_data->event_loop(), array_buffer_allocator.zero_fill_field()); Local context = Context::New(isolate); Context::Scope context_scope(context); Environment env(&isolate_data, context); env.Start(instance_data->argc(), instance_data->argv(), instance_data->exec_argc(), instance_data->exec_argv(), v8_is_profiling); isolate->SetAbortOnUncaughtExceptionCallback( ShouldAbortOnUncaughtException); // Start debug agent when argv has --debug if (instance_data->use_debug_agent()) { const char* path = instance_data->argc() > 1 ? instance_data->argv()[1] : nullptr; StartDebug(&env, path, debug_wait_connect); if (use_inspector && !debugger_running) { exit(12); } } { Environment::AsyncCallbackScope callback_scope(&env); LoadEnvironment(&env); } env.set_trace_sync_io(trace_sync_io); // Enable debugger if (instance_data->use_debug_agent()) EnableDebug(&env); { SealHandleScope seal(isolate); bool more; do { v8_platform.PumpMessageLoop(isolate); more = uv_run(env.event_loop(), UV_RUN_ONCE); if (more == false) { v8_platform.PumpMessageLoop(isolate); EmitBeforeExit(&env); // Emit `beforeExit` if the loop became alive either after emitting // event, or after running some callbacks. more = uv_loop_alive(env.event_loop()); if (uv_run(env.event_loop(), UV_RUN_NOWAIT) != 0) more = true; } } while (more == true); } env.set_trace_sync_io(false); int exit_code = EmitExit(&env); if (instance_data->is_main()) instance_data->set_exit_code(exit_code); RunAtExit(&env); WaitForInspectorDisconnect(&env); #if defined(LEAK_SANITIZER) __lsan_do_leak_check(); #endif } { Mutex::ScopedLock scoped_lock(node_isolate_mutex); if (node_isolate == isolate) node_isolate = nullptr; } CHECK_NE(isolate, nullptr); isolate->Dispose(); isolate = nullptr; } int Start(int argc, char** argv) { PlatformInit(); CHECK_GT(argc, 0); // Hack around with the argv pointer. Used for process.title = "blah". argv = uv_setup_args(argc, argv); // This needs to run *before* V8::Initialize(). The const_cast is not // optional, in case you're wondering. int exec_argc; const char** exec_argv; Init(&argc, const_cast(argv), &exec_argc, &exec_argv); #if HAVE_OPENSSL #ifdef NODE_FIPS_MODE // In the case of FIPS builds we should make sure // the random source is properly initialized first. OPENSSL_init(); #endif // NODE_FIPS_MODE // V8 on Windows doesn't have a good source of entropy. Seed it from // OpenSSL's pool. V8::SetEntropySource(crypto::EntropySource); #endif v8_platform.Initialize(v8_thread_pool_size); V8::Initialize(); v8_initialized = true; int exit_code = 1; { NodeInstanceData instance_data(NodeInstanceType::MAIN, uv_default_loop(), argc, const_cast(argv), exec_argc, exec_argv, use_debug_agent); StartNodeInstance(&instance_data); exit_code = instance_data.exit_code(); } v8_initialized = false; V8::Dispose(); v8_platform.Dispose(); delete[] exec_argv; exec_argv = nullptr; return exit_code; } } // namespace node